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@@ -10,7 +10,9 @@ using UnityEngine.AddressableAssets;
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namespace Code.Infrastructure.Camera{
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#pragma warning restore CS0105
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[CreateAssetMenu(fileName = "CameraSettingsConfig", menuName = "Configs/Camera/CameraSettings")]
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public class CameraSettingsConfig : ScriptableObject
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{
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public System.Single fov;
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