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@@ -9,7 +9,9 @@ using UnityEngine.AddressableAssets;
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namespace Code.Infrastructure.Audio{
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#pragma warning restore CS0105
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[CreateAssetMenu(fileName = "AudioInfoConfig", menuName = "Configs/Audio/AudioInfo")]
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public class AudioInfoConfig : ScriptableObject
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{
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public Code.Infrastructure.Audio.AudioNames GroupName;
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