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ThomasCharester committed 2026-01-20 13:49:24 +03:00
1 parent a5ce0dbd6f
commit a3cd3e86a1
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@@ -20,8 +20,7 @@ namespace Code.Infrastructure.App.States
public override AppStates myState => AppStates.Bootstrap;
protected override void OnEnterState()
{
_eventBus.Subscribe(this);
Context.Camera.SwitchState(CameraMode.FirstPerson).AllowStateTransition(CameraMode.None);
_eventBus.Subscribe(this);
Context.SceneLoader.LoadSceneAsync(SceneId.Gameplay, LoadSceneMode.Single).Forget();
}