Platformer example started
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@@ -17,7 +17,7 @@ PhysicsManager:
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m_EnableAdaptiveForce: 0
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m_ClothInterCollisionDistance: 0.1
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m_ClothInterCollisionStiffness: 0.2
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m_LayerCollisionMatrix: 000000000000000000000000400100000000000000000000c800000040000000080000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_LayerCollisionMatrix: 000000000000000000000000400100000000000000000000c80000004000000008000000000c000000020000000200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_SimulationMode: 0
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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@@ -3,12 +3,12 @@
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--- !u!19 &1
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 4
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serializedVersion: 11
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m_Gravity: {x: 0, y: -9.81}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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m_PositionIterations: 3
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m_VelocityThreshold: 1
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m_BounceThreshold: 1
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m_MaxLinearCorrection: 0.2
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m_MaxAngularCorrection: 8
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m_MaxTranslationSpeed: 100
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@@ -19,6 +19,7 @@ Physics2DSettings:
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m_LinearSleepTolerance: 0.01
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m_AngularSleepTolerance: 2
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m_DefaultContactOffset: 0.01
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m_ContactThreshold: 0
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m_JobOptions:
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serializedVersion: 2
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useMultithreading: 0
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@@ -38,19 +39,19 @@ Physics2DSettings:
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m_IslandSolverJointCostScale: 10
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m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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m_AutoSimulation: 1
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m_SimulationMode: 0
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m_SimulationLayers:
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serializedVersion: 2
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m_Bits: 4294967295
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m_MaxSubStepCount: 4
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m_MinSubStepFPS: 30
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m_UseSubStepping: 0
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m_UseSubStepContacts: 0
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 0
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m_AutoSyncTransforms: 0
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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m_ShowColliderContacts: 0
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m_ShowColliderAABB: 0
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m_ContactArrowScale: 0.2
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_GizmoOptions: 10
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m_LayerCollisionMatrix: 000000000000000000000000000000000000000000000000000000000000000000000000000c000000020000000200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_PhysicsLowLevelSettings: {fileID: 0}
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@@ -14,9 +14,9 @@ TagManager:
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- Racer
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- RacerLogic
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- RacerWheels
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-
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-
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-
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- PlatformerGround
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- PlatformerPlayer
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- PlatformerEntity
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-
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-
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-
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