Platformer example started
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@@ -13,18 +13,16 @@ namespace Code.Infrastructure.App.States
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[State(typeof(AppStates),typeof(AppStateMachineContext))]
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[StateRaisingEvent]
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public partial class MainMenuState : IUIPanelLoaded, IReadyToPlayHandle, IOnMainMenuSceneLoadedHandler
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{
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private EventBus.EventBus _eventBus;
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{
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public MainMenuState(AppStateMachineContext context, EventBus.EventBus eventBus) : base(context,eventBus)
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{
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_eventBus = eventBus;
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{
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}
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public override AppStates myState => AppStates.MainMenu;
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private Loading _loading;
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protected override void OnEnterState()
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{
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_eventBus.Subscribe(this);
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EventBus.Subscribe(this);
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_loading = new Loading(2, LoadComplete);
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@@ -38,7 +36,7 @@ namespace Code.Infrastructure.App.States
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{
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// Context.AudioFactory.ReleaseAudios(AudioNames.UISounds);
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Context.UIService.TryRemovePanel(UIPanelType.DebugSceneChooser);
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_eventBus.Unsubscribe(this);
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EventBus.Unsubscribe(this);
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}
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public void UILoaded(UIPanelType uiPanelType)
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