Платформер враги, инфраструктура, герой

This commit is contained in:
ThomasCharester committed 2026-03-09 16:28:40 +03:00
1 parent 28125eb382
commit 93819c1dd3
61 files changed
+1463 -423

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@@ -0,0 +1,38 @@
// retard-generated
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
using Code.Infrastructure.UI;
namespace Code.Example.Race.UI
{
public partial class PlayerScoreCounter
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IPlayerScoreCounterCreatedHandle>(h => h.PlayerScoreCounterCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IPlayerScoreCounterRemovedHandle>(h => h.PlayerScoreCounterRemoved());
}
}
public interface IPlayerScoreCounterCreatedHandle : IGlobalSubscriber
{
void PlayerScoreCounterCreated(UIPanel panel);
}
public interface IPlayerScoreCounterRemovedHandle : IGlobalSubscriber
{
void PlayerScoreCounterRemoved();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 3e7bcd1ea1d0c9d409ebc2fbfb7bcbda
@@ -0,0 +1,38 @@
// retard-generated
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
using Code.Infrastructure.UI;
namespace Code.Example.Race.UI
{
public partial class PlayerScores
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IPlayerScoresCreatedHandle>(h => h.PlayerScoresCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IPlayerScoresRemovedHandle>(h => h.PlayerScoresRemoved());
}
}
public interface IPlayerScoresCreatedHandle : IGlobalSubscriber
{
void PlayerScoresCreated(UIPanel panel);
}
public interface IPlayerScoresRemovedHandle : IGlobalSubscriber
{
void PlayerScoresRemoved();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: ed4ee430bfb443e45888c6b7c8d9737a
@@ -0,0 +1,38 @@
// retard-generated
using Code.Infrastructure.UI;
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Example.Race.UI
{
public partial class WinScreen
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IWinScreenCreatedHandle>(h => h.WinScreenCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IWinScreenRemovedHandle>(h => h.WinScreenRemoved());
}
}
public interface IWinScreenCreatedHandle : IGlobalSubscriber
{
void WinScreenCreated(UIPanel panel);
}
public interface IWinScreenRemovedHandle : IGlobalSubscriber
{
void WinScreenRemoved();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 316bf9eb00546714d8ae3e96b0f563f7
@@ -5,10 +5,10 @@ using Code.Infrastructure.StateMachine;
using Code.Infrastructure.App.States;
using Code.Infrastructure.App.States;
using Code.Example.Platformer;
using Code.Infrastructure.App.States;
using Code.Infrastructure.App.States;
#pragma warning restore CS0105
@@ -21,18 +21,18 @@ public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.
public AppStateMachine(Code.Infrastructure.App.AppStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
States.Add(stateMainMenuState.myState, stateMainMenuState);
var statePlatformerState = new PlatformerState(StateMachineContext,eventBus);
States.Add(statePlatformerState.myState, statePlatformerState);
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
States.Add(stateGameplayState.myState, stateGameplayState);
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
States.Add(stateBootstrapState.myState, stateBootstrapState);
var statePlatformerState = new PlatformerState(StateMachineContext,eventBus);
States.Add(statePlatformerState.myState, statePlatformerState);
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
States.Add(stateMainMenuState.myState, stateMainMenuState);
}
protected override bool CheckTransitionAllowed(Code.Infrastructure.App.AppStates nextState) => AllowedStates.HasFlag(nextState);
@@ -17,12 +17,12 @@ public partial class CameraStateMachine : AbstractStateMachine<Code.Infrastructu
public CameraStateMachine(Code.Infrastructure.Camera.CameraStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateNoneCameraState = new NoneCameraState(StateMachineContext,eventBus);
States.Add(stateNoneCameraState.myState, stateNoneCameraState);
var stateThirdPersonState = new ThirdPersonState(StateMachineContext,eventBus);
States.Add(stateThirdPersonState.myState, stateThirdPersonState);
var stateNoneCameraState = new NoneCameraState(StateMachineContext,eventBus);
States.Add(stateNoneCameraState.myState, stateNoneCameraState);
}
protected override bool CheckTransitionAllowed(Code.Infrastructure.Camera.CameraMode nextState) => AllowedStates.HasFlag(nextState);
@@ -0,0 +1,37 @@
// retard-generated
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Infrastructure.UI.Panels
{
public partial class LoadingPanel
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<ILoadingPanelCreatedHandle>(h => h.LoadingPanelCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<ILoadingPanelRemovedHandle>(h => h.LoadingPanelRemoved());
}
}
public interface ILoadingPanelCreatedHandle : IGlobalSubscriber
{
void LoadingPanelCreated(UIPanel panel);
}
public interface ILoadingPanelRemovedHandle : IGlobalSubscriber
{
void LoadingPanelRemoved();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 366a0dfcffa8af64a9692870e278d0ff
@@ -0,0 +1,37 @@
// retard-generated
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Infrastructure.UI.Panels
{
public partial class LogoPanel
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<ILogoPanelCreatedHandle>(h => h.LogoPanelCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<ILogoPanelRemovedHandle>(h => h.LogoPanelRemoved());
}
}
public interface ILogoPanelCreatedHandle : IGlobalSubscriber
{
void LogoPanelCreated(UIPanel panel);
}
public interface ILogoPanelRemovedHandle : IGlobalSubscriber
{
void LogoPanelRemoved();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: c5614b342dee1c34cb8a1f79905cdb24
@@ -0,0 +1,37 @@
// retard-generated
using Code.Infrastructure.EventBus;
using Code.Infrastructure.StateMachine;
namespace Code.Infrastructure.UI.Panels
{
public partial class MenuChoosePanel
{
public override void FireCreatedEvent()
{
_eventBus.RaiseEvent<IMenuChoosePanelCreatedHandle>(h => h.MenuChoosePanelCreated(this));
}
public override void FireRemovedEvent()
{
_eventBus.RaiseEvent<IMenuChoosePanelRemovedHandle>(h => h.MenuChoosePanelRemoved());
}
}
public interface IMenuChoosePanelCreatedHandle : IGlobalSubscriber
{
void MenuChoosePanelCreated(UIPanel panel);
}
public interface IMenuChoosePanelRemovedHandle : IGlobalSubscriber
{
void MenuChoosePanelRemoved();
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: a8d4139d7ff2ab94e94b856369f4e30a
@@ -1,18 +1,18 @@
#pragma warning disable CS0105
using Code.Example.Race.Racer;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Volume;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Input;
using Code.Infrastructure.UI;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Configs;
using Code.Example.Race.Racer;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.UI;
using Code.Infrastructure.Camera;
using UnityEngine;
#pragma warning restore CS0105
@@ -26,32 +26,32 @@ using Code.Infrastructure.Input;
{
SystemConfigsReferences systemConfigsReferences = Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
_multipleConfigReferences.Add(typeof(Code.Example.Race.Racer.RacerSettingsConfig), systemConfigsReferences.RacerSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Volume.VolumeSettingsConfig), systemConfigsReferences.VolumeSettings);
_multipleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerEnemySettingsConfig), systemConfigsReferences.PlatformerEnemySettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_multipleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerEntitySettingsConfig), systemConfigsReferences.PlatformerEnemySettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_multipleConfigReferences.Add(typeof(Code.Example.Race.Racer.RacerSettingsConfig), systemConfigsReferences.RacerSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
//_singleConfigReferences.Add(typeof(ScenesAssetReferences), systemConfigsReferences.scenesAssetReferences);
}
}
@@ -9,9 +9,9 @@ using UnityEngine.AddressableAssets;
namespace Code.Example.Platformer.Entity{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "PlatformerEnemySettingsConfig", menuName = "Configs/Gameplay/Platformer/EnemySettings")]
public class PlatformerEnemySettingsConfig : ScriptableObject
public class PlatformerEntitySettingsConfig : ScriptableObject
{
public Code.Example.Platformer.Entity.PlatformerEnemyData racerData;
public Code.Example.Platformer.Entity.PlatformerEntityData racerData;
public UnityEngine.AddressableAssets.AssetReference prefabReference;
}
@@ -1,18 +1,18 @@
#pragma warning disable CS0105
using Code.Example.Race.Racer;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Infrastructure.UI;
using Code.Infrastructure.Audio;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Volume;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Input;
using Code.Infrastructure.UI;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Configs;
using Code.Example.Race.Racer;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Audio;
using Code.Infrastructure.UI;
using Code.Infrastructure.Camera;
using UnityEngine.AddressableAssets;
#pragma warning restore CS0105
@@ -20,19 +20,19 @@ using Code.Infrastructure.Input;
namespace Code.Infrastructure.Configs{
public partial class SystemConfigsReferences
{
public string RacerSettings;
public string CameraSettings;
public string LayerMasksConfig;
public AssetReference AudioSourcePrefab;
public AssetReference GameCamera;
public AssetReference CanvasSettings;
public string UIPanelSettings;
public string AudioSourceSettings;
public string SceneInfo;
public string AudioInfo;
public string VolumeSettings;
public string PlatformerEnemySettings;
public string AudioSourceSettings;
public AssetReference InputService;
public string UIPanelSettings;
public string PlatformerEnemySettings;
public string LayerMasksConfig;
public string RacerSettings;
public AssetReference GameCamera;
public string AudioInfo;
public AssetReference AudioSourcePrefab;
public AssetReference CanvasSettings;
public string CameraSettings;
}
}
@@ -2,6 +2,7 @@
#pragma warning disable CS0105
using UnityEngine.AddressableAssets;
using Code.Infrastructure.UI;
using System;
using UnityEngine;
using UnityEngine.AddressableAssets;
@@ -13,6 +14,7 @@ public class UIPanelSettingsConfig : ScriptableObject
{
public UnityEngine.AddressableAssets.AssetReference Prefab;
public Code.Infrastructure.UI.UIPanelType UIPanelType;
public System.Boolean Multiple;
}
}