Платформер враги, инфраструктура, герой
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@@ -1,17 +0,0 @@
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using System;
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namespace Code.Infrastructure.UI.Panels
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{
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public class DamnEmptyPanel : UIPanel
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{
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public override void Open(Action callback = null)
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{
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callback?.Invoke();
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}
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public override void Close(Action callback = null)
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{
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callback?.Invoke();
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}
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}
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}
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: ce4e618236c441ca857ad458fa13e09d
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timeCreated: 1769347387
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@@ -5,7 +5,7 @@ using UnityEngine.UI;
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namespace Code.Infrastructure.UI.Panels
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{
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public class LoadingPanel : UIPanel
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public partial class LoadingPanel : UIPanel
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{
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[SerializeField] private RawImage image;
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[SerializeField] private Color shownColor;
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@@ -5,7 +5,7 @@ using UnityEngine.UI;
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namespace Code.Infrastructure.UI.Panels
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{
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public class LogoPanel : UIPanel
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public partial class LogoPanel : UIPanel
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{
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[SerializeField] private Image image;
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[SerializeField] private Color shownColor;
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@@ -6,7 +6,7 @@ using UnityEngine;
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namespace Code.Infrastructure.UI.Panels
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{
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public class MenuChoosePanel : UIPanel
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public partial class MenuChoosePanel : UIPanel
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{
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[Inject] IAudioService _audioService;
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[SerializeField] private SceneChooser sceneChooser;
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