Платформер враги, инфраструктура, герой
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@@ -8,7 +8,7 @@ using UnityEngine;
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namespace Code.Example.Race.UI
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{
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public class PlayerScoreCounter : UIPanel, IScoreChangedHandle
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public partial class PlayerScoreCounter : UIPanel, IScoreChangedHandle
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{
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[SerializeField] private TMP_Text playerScore;
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private EventBus _eventBus;
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