Фабрика противников
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@@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using Code.Infrastructure.SceneLoader;
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using Cysharp.Threading.Tasks;
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using Reflex.Core;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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@@ -27,9 +24,7 @@ namespace Code.Infrastructure.Configs
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private void LoadSystemConfigs()
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{
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SystemConfigsReferences systemConfigsReferences = Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
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_singleConfigReferences.Add(typeof(ScenesAssetReferences), systemConfigsReferences.scenesAssetReferences);
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Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
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}
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}
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}
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@@ -6,6 +6,5 @@ namespace Code.Infrastructure.Configs
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[CreateAssetMenu(fileName = "SystemConfigsReferences", menuName = "Configs/SystemConfigsReferences")]
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public partial class SystemConfigsReferences : ScriptableObject
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{
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public AssetReference scenesAssetReferences;
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}
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}
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