Миксер
Почини интерфейс
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@@ -3,12 +3,12 @@
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#pragma warning disable CS0105
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using Code.Infrastructure.StateMachine;
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using Code.Infrastructure.App.States;
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using Code.Example.Platformer;
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using Code.Infrastructure.App.States;
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using Code.Infrastructure.App.States;
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using Code.Infrastructure.App.States;
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#pragma warning restore CS0105
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@@ -21,12 +21,12 @@ public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.
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public AppStateMachine(Code.Infrastructure.App.AppStateMachineContext context, EventBus.EventBus eventBus) : base(context)
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{
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var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
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States.Add(stateMainMenuState.myState, stateMainMenuState);
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var statePlatformerState = new PlatformerState(StateMachineContext,eventBus);
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States.Add(statePlatformerState.myState, statePlatformerState);
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var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
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States.Add(stateMainMenuState.myState, stateMainMenuState);
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var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
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States.Add(stateGameplayState.myState, stateGameplayState);
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