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#pragma warning disable CS0105
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using UnityEngine.Audio;
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using UnityEngine;
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using UnityEngine.AddressableAssets;
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namespace Code.Infrastructure.Audio{
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#pragma warning restore CS0105
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[CreateAssetMenu(fileName = "AudioMixerConfigConfig", menuName = "Configs/Audio/AudioMixer")]
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public class AudioMixerConfigConfig : ScriptableObject
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{
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public UnityEngine.Audio.AudioMixer mixerAsset;
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}
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}
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