Миксер

Почини интерфейс
This commit is contained in:
ThomasCharester committed 2026-03-23 23:59:32 +03:00
1 parent 1aceea1b79
commit 60c28f54f2
74 files changed
+8060 -1059

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@@ -12,6 +12,15 @@ private partial void InitializeMixer(){
_audioMixerGroups.Add(Code.Infrastructure.Audio.AudioGroupType.Master, _mixer.FindMatchingGroups("Master")[0]);
_audioMixerGroups.Add(Code.Infrastructure.Audio.AudioGroupType.SFX, _mixer.FindMatchingGroups("SFX")[0]);
_audioMixerGroups.Add(Code.Infrastructure.Audio.AudioGroupType.Music, _mixer.FindMatchingGroups("Music")[0]);
_audioMixerGroups.Add(Code.Infrastructure.Audio.AudioGroupType.UIFX, _mixer.FindMatchingGroups("UIFX")[0]);
}
}
}
@@ -0,0 +1,18 @@
#pragma warning disable CS0105
using UnityEngine.Audio;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.Audio{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "AudioMixerConfigConfig", menuName = "Configs/Audio/AudioMixer")]
public class AudioMixerConfigConfig : ScriptableObject
{
public UnityEngine.Audio.AudioMixer mixerAsset;
}
}
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0f979b3faf3a08153b7fcb2350141017
@@ -8,7 +8,7 @@ using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.Audio{
#pragma warning restore CS0105
[CreateAssetMenu(fileName = "AudioSourcePrefabConfig", menuName = "Configs/Audio/AudioSourceSettings")]
[CreateAssetMenu(fileName = "AudioSourcePrefabConfig", menuName = "Configs/Audio/AudioSource")]
public class AudioSourcePrefabConfig : ScriptableObject
{
@@ -3,12 +3,12 @@
#pragma warning disable CS0105
using Code.Infrastructure.StateMachine;
using Code.Infrastructure.App.States;
using Code.Example.Platformer;
using Code.Infrastructure.App.States;
using Code.Infrastructure.App.States;
using Code.Infrastructure.App.States;
#pragma warning restore CS0105
@@ -21,12 +21,12 @@ public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.
public AppStateMachine(Code.Infrastructure.App.AppStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
States.Add(stateMainMenuState.myState, stateMainMenuState);
var statePlatformerState = new PlatformerState(StateMachineContext,eventBus);
States.Add(statePlatformerState.myState, statePlatformerState);
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
States.Add(stateMainMenuState.myState, stateMainMenuState);
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
States.Add(stateGameplayState.myState, stateGameplayState);
@@ -17,12 +17,12 @@ public partial class CameraStateMachine : AbstractStateMachine<Code.Infrastructu
public CameraStateMachine(Code.Infrastructure.Camera.CameraStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateThirdPersonState = new ThirdPersonState(StateMachineContext,eventBus);
States.Add(stateThirdPersonState.myState, stateThirdPersonState);
var stateNoneCameraState = new NoneCameraState(StateMachineContext,eventBus);
States.Add(stateNoneCameraState.myState, stateNoneCameraState);
var stateThirdPersonState = new ThirdPersonState(StateMachineContext,eventBus);
States.Add(stateThirdPersonState.myState, stateThirdPersonState);
}
protected override bool CheckTransitionAllowed(Code.Infrastructure.Camera.CameraMode nextState) => AllowedStates.HasFlag(nextState);
@@ -20,6 +20,17 @@ namespace Code.Infrastructure.UI.Panels
{
_eventBus.RaiseEvent<ILoadingPanelRemovedHandle>(h => h.LoadingPanelRemoved());
}
protected override void FireOpenedEvent()
{
_eventBus.RaiseEvent<ILoadingPanelOpenedHandle>(h => h.LoadingPanelOpened(this));
}
protected override void FireClosedEvent()
{
_eventBus.RaiseEvent<ILoadingPanelClosedHandle>(h => h.LoadingPanelClosed());
base.FireClosedEvent();
}
}
@@ -34,5 +45,16 @@ namespace Code.Infrastructure.UI.Panels
{
void LoadingPanelRemoved();
}
public interface ILoadingPanelOpenedHandle : IGlobalSubscriber
{
void LoadingPanelOpened(UIPanel panel);
}
public interface ILoadingPanelClosedHandle : IGlobalSubscriber
{
void LoadingPanelClosed();
}
}
@@ -20,6 +20,17 @@ namespace Code.Infrastructure.UI.Panels
{
_eventBus.RaiseEvent<ILogoPanelRemovedHandle>(h => h.LogoPanelRemoved());
}
protected override void FireOpenedEvent()
{
_eventBus.RaiseEvent<ILogoPanelOpenedHandle>(h => h.LogoPanelOpened(this));
}
protected override void FireClosedEvent()
{
_eventBus.RaiseEvent<ILogoPanelClosedHandle>(h => h.LogoPanelClosed());
base.FireClosedEvent();
}
}
@@ -34,5 +45,16 @@ namespace Code.Infrastructure.UI.Panels
{
void LogoPanelRemoved();
}
public interface ILogoPanelOpenedHandle : IGlobalSubscriber
{
void LogoPanelOpened(UIPanel panel);
}
public interface ILogoPanelClosedHandle : IGlobalSubscriber
{
void LogoPanelClosed();
}
}
@@ -20,6 +20,17 @@ namespace Code.Infrastructure.UI.Panels
{
_eventBus.RaiseEvent<IMenuChoosePanelRemovedHandle>(h => h.MenuChoosePanelRemoved());
}
protected override void FireOpenedEvent()
{
_eventBus.RaiseEvent<IMenuChoosePanelOpenedHandle>(h => h.MenuChoosePanelOpened(this));
}
protected override void FireClosedEvent()
{
_eventBus.RaiseEvent<IMenuChoosePanelClosedHandle>(h => h.MenuChoosePanelClosed());
base.FireClosedEvent();
}
}
@@ -34,5 +45,16 @@ namespace Code.Infrastructure.UI.Panels
{
void MenuChoosePanelRemoved();
}
public interface IMenuChoosePanelOpenedHandle : IGlobalSubscriber
{
void MenuChoosePanelOpened(UIPanel panel);
}
public interface IMenuChoosePanelClosedHandle : IGlobalSubscriber
{
void MenuChoosePanelClosed();
}
}
@@ -1,19 +1,20 @@
#pragma warning disable CS0105
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Input;
using Code.Example.Race.Racer;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Volume;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Example.Race.Racer;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Audio;
using Code.Infrastructure.UI;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Input;
using Code.Infrastructure.Camera;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.UI;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using UnityEngine;
#pragma warning restore CS0105
@@ -27,33 +28,35 @@ using Code.Infrastructure.Input;
{
SystemConfigsReferences systemConfigsReferences = Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
_multipleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerEntitySettingsConfig), systemConfigsReferences.PlatformerEntitySettings);
_singleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerPlayerSettingsConfig), systemConfigsReferences.PlatformerPlayerSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Volume.VolumeSettingsConfig), systemConfigsReferences.VolumeSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
_multipleConfigReferences.Add(typeof(Code.Example.Race.Racer.RacerSettingsConfig), systemConfigsReferences.RacerSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Volume.VolumeSettingsConfig), systemConfigsReferences.VolumeSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
_singleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerPlayerSettingsConfig), systemConfigsReferences.PlatformerPlayerSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
_multipleConfigReferences.Add(typeof(Code.Example.Platformer.Entity.PlatformerEntitySettingsConfig), systemConfigsReferences.PlatformerEntitySettings);
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Configs.LayerMasksConfigConfig), systemConfigsReferences.LayerMasksConfig);
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioMixerConfigConfig), systemConfigsReferences.AudioMixerConfig);
}
}
@@ -1,19 +1,20 @@
#pragma warning disable CS0105
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Input;
using Code.Example.Race.Racer;
using Code.Infrastructure.Audio;
using Code.Infrastructure.Volume;
using Code.Infrastructure.Camera;
using Code.Infrastructure.UI;
using Code.Example.Race.Racer;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.Audio;
using Code.Infrastructure.UI;
using Code.Infrastructure.SceneLoader;
using Code.Infrastructure.Camera;
using Code.Infrastructure.Input;
using Code.Infrastructure.Camera;
using Code.Example.Platformer.Entity;
using Code.Infrastructure.UI;
using Code.Infrastructure.Configs;
using Code.Infrastructure.Audio;
using UnityEngine.AddressableAssets;
#pragma warning restore CS0105
@@ -21,20 +22,21 @@ using Code.Infrastructure.Input;
namespace Code.Infrastructure.Configs{
public partial class SystemConfigsReferences
{
public string PlatformerEntitySettings;
public string AudioInfo;
public string VolumeSettings;
public AssetReference GameCamera;
public string UIPanelSettings;
public AssetReference PlatformerPlayerSettings;
public AssetReference InputService;
public string RacerSettings;
public string LayerMasksConfig;
public string AudioSourceSettings;
public AssetReference PlatformerPlayerSettings;
public AssetReference AudioSourcePrefab;
public AssetReference CanvasSettings;
public string VolumeSettings;
public string UIPanelSettings;
public string AudioSourceSettings;
public string AudioInfo;
public string SceneInfo;
public string CameraSettings;
public AssetReference InputService;
public AssetReference GameCamera;
public string PlatformerEntitySettings;
public AssetReference CanvasSettings;
public string LayerMasksConfig;
public AssetReference AudioMixerConfig;
}
}