Essentials + extra crap

Loadings
Startups
Movement
Camera
This commit is contained in:
ThomasCharester committed 2026-01-12 18:43:51 +03:00
1 parent 662f4a1d05
commit 5f5ace1b52
734 files changed
+107323 -1713

No files matched your search

+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ef269281b396ec04da4e455c1351c148
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+152
View File
@@ -0,0 +1,152 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7661451179723545133
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9054228107781461040}
- component: {fileID: 7065855883322946083}
- component: {fileID: 166802836399314021}
- component: {fileID: 6247459588119928826}
- component: {fileID: -6867059630681711646}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9054228107781461040
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7661451179723545133}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &7065855883322946083
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7661451179723545133}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.01
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &166802836399314021
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7661451179723545133}
m_Enabled: 1
--- !u!114 &6247459588119928826
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7661451179723545133}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 0
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &-6867059630681711646
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7661451179723545133}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 293de8ebc2f54fa097ba2f1be8c8ed41, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Camera.CameraStateMachineRunner
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: becf493a34b841e4d8ea927261a05e9b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5e1778cab7830f34a92abc4fb478c6cd
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 01c652ef80a3e5d44b654a0673c89476
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c88ecd63428fe3c41ae0fe17948d931e, type: 3}
m_Name: FPSConfig
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Camera.CameraSettingsConfig
defaultDistance: 6
minDistance: 3
maxDistance: 10
distanceMovementSpeed: 5
rotationSpeed: 0.3
rotationSharpness: 100
followSharpness: 100
minVerticalAngle: -70
maxVerticalAngle: 70
defaultVerticalAngle: 10
fov: 60
cameraMode: 1
defaultFollowPosition: {x: 0, y: 0, z: 0}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f146779bcd07c524097072c871162bff
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e423434f8bbcbc24e9b8c71840daf6f1, type: 3}
m_Name: GameCameraConfig
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Camera.GameCameraConfig
Camera:
m_AssetGUID: becf493a34b841e4d8ea927261a05e9b
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c42e39e2fb64cdd45b2ebc4b723d9d0c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,33 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c88ecd63428fe3c41ae0fe17948d931e, type: 3}
m_Name: NoneConfig
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Camera.CameraSettingsConfig
Camera:
m_AssetGUID:
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
defaultDistance: 0
minDistance: 0
maxDistance: 0
distanceMovementSpeed: 0
rotationSpeed: 0
rotationSharpness: 0
followSharpness: 0
minVerticalAngle: 0
maxVerticalAngle: 0
defaultVerticalAngle: 0
fov: 0
cameraMode: 0
defaultFollowPosition: {x: 0, y: 0, z: 0}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4a97987e3a94e0f43b1b57b6ddccac23
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8ca5b871cfa3efa4cbdde6134a9d3857
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e2d19619e7539f14ea973463204f542c, type: 3}
m_Name: Gameplay
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.SceneLoader.SceneInfoConfig
SceneAsset:
m_AssetGUID: df809fbbdc1f51f43b4d42a7896a0919
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
SceneId: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4ad92ea93f2a0664191607510b1b623d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,21 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e2d19619e7539f14ea973463204f542c, type: 3}
m_Name: MainMenu
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.SceneLoader.SceneInfoConfig
SceneAsset:
m_AssetGUID: c9ba47101ea957549b0379d4e5fae54c
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
SceneId: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f5e16d3d2576c5a4ca27ea09aeb18733
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2bdfef8d142a3e1438c89da242d2be2f, type: 3}
m_Name: DebugClassConfig
m_EditorClassIdentifier: Assembly-CSharp::DebugClassConfig
_a: 5
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a78f552da8f156b469b95652e4b0209d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 119ea9b98cf5ed048a810d2b49a2e8d2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 89f1aee7552796d4c940fa93642e60ea
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,15 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ab6d921463750b04aaccb1bf3b2d9608, type: 3}
m_Name: InputServiceConfig
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Input.InputServiceConfig
inputActionAsset: {fileID: -944628639613478452, guid: 17cb298447c7aab4a8c45593f7428f7c, type: 3}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8d54a5646fc9ef34383c560ce3c3d6ff
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9759979f397044a5bcb03ded0d1c9561, type: 3}
m_Name: ScenesAssetReferences
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.SceneLoader.ScenesAssetReferences
gameplaySceneReference:
m_AssetGUID:
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d54fabdcc748a594aa0551dcd235c7c2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: