Essentials + extra crap

Loadings
Startups
Movement
Camera
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ThomasCharester committed 2026-01-12 18:43:51 +03:00
1 parent 662f4a1d05
commit 5f5ace1b52
734 files changed
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@@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace KinematicCharacterController
{
public interface IMoverController
{
/// <summary>
/// This is called to let you tell the PhysicsMover where it should be right now
/// </summary>
void UpdateMovement(out Vector3 goalPosition, out Quaternion goalRotation, float deltaTime);
}
}