Now Audio Playing
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||||||
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||||||
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||||
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|||||||
@@ -15,6 +15,11 @@ MonoBehaviour:
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m_GroupName: Default Local Group
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m_GroupName: Default Local Group
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m_GUID: d790534e015d692428ac5a9ce7d2ceb6
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m_Address: Assets/Resources_moved/UI/Panels/LoadingPanel.prefab
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m_Address: Assets/Resources_moved/UI/Panels/LoadingPanel.prefab
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -25,6 +30,11 @@ MonoBehaviour:
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m_Address: Assets/Resources_moved/Configs/Audio/Audio Source.prefab
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FlaggedDuringContentUpdateRestriction: 0
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m_Address: Assets/Resources_moved/Configs/Volumes/MenuRetro.asset
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m_Address: Assets/Resources_moved/Configs/Volumes/MenuRetro.asset
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@@ -49,11 +59,24 @@ MonoBehaviour:
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1.asset
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m_Address: UI/Panels/LoadingPanel
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m_Address: UI/Panels/LoadingPanel
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m_Address: UI/Panels/SceneSelectPanel
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||||||
|
m_Address: Assets/Resources_moved/Configs/Audio/AudioSourcePrefabConfig.asset
|
||||||
|
m_ReadOnly: 0
|
||||||
|
m_SerializedLabels: []
|
||||||
|
FlaggedDuringContentUpdateRestriction: 0
|
||||||
- m_GUID: d87857258eeea2345a3b926b3c671002
|
- m_GUID: d87857258eeea2345a3b926b3c671002
|
||||||
m_Address: Assets/Resources_moved/Configs/UI/Loading.asset
|
m_Address: Assets/Resources_moved/Configs/UI/Loading.asset
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
@@ -127,6 +155,12 @@ MonoBehaviour:
|
|||||||
m_SerializedLabels:
|
m_SerializedLabels:
|
||||||
- UIPanelConfig
|
- UIPanelConfig
|
||||||
FlaggedDuringContentUpdateRestriction: 0
|
FlaggedDuringContentUpdateRestriction: 0
|
||||||
|
- m_GUID: ec0362c4c0d045cccbe89aee2231c3be
|
||||||
|
m_Address: Assets/Resources_moved/Configs/Audio/Settings/AudioSourceSettingsConfig.asset
|
||||||
|
m_ReadOnly: 0
|
||||||
|
m_SerializedLabels:
|
||||||
|
- AudioSettingsConfig
|
||||||
|
FlaggedDuringContentUpdateRestriction: 0
|
||||||
- m_GUID: f146779bcd07c524097072c871162bff
|
- m_GUID: f146779bcd07c524097072c871162bff
|
||||||
m_Address: Assets/Resources_moved/Configs/Camera/FPSConfig.asset
|
m_Address: Assets/Resources_moved/Configs/Camera/FPSConfig.asset
|
||||||
m_ReadOnly: 0
|
m_ReadOnly: 0
|
||||||
|
|||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5313cc04f8ca14597b338b65bee3093d
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Code.Infrastructure.Audio;
|
||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Camera;
|
||||||
using Code.Infrastructure.UI;
|
using Code.Infrastructure.UI;
|
||||||
using Reflex.Attributes;
|
using Reflex.Attributes;
|
||||||
@@ -16,6 +17,8 @@ namespace Code.Infrastructure.App
|
|||||||
[Inject] public SceneLoader.SceneLoader SceneLoader { get; set; }
|
[Inject] public SceneLoader.SceneLoader SceneLoader { get; set; }
|
||||||
[Inject] public CameraStateMachine Camera { get; set; }
|
[Inject] public CameraStateMachine Camera { get; set; }
|
||||||
[Inject] public IUIService UIService { get; set; }
|
[Inject] public IUIService UIService { get; set; }
|
||||||
|
[Inject] public IAudioFactory AudioFactory { get; set; }
|
||||||
|
[Inject] public IAudioService AudioService { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
[Generators.StateMachine(typeof(AppStateMachineContext),typeof(AppStates))]
|
[Generators.StateMachine(typeof(AppStateMachineContext),typeof(AppStates))]
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Camera;
|
||||||
using Code.Infrastructure.Configs;
|
using Code.Infrastructure.Configs;
|
||||||
using Code.Infrastructure.Input;
|
using Code.Infrastructure.Input;
|
||||||
@@ -21,7 +22,9 @@ namespace Code.Infrastructure.App
|
|||||||
IUIInitializedHandle,
|
IUIInitializedHandle,
|
||||||
IUIPanelLoaded,
|
IUIPanelLoaded,
|
||||||
IVolumesInitializedHandle,
|
IVolumesInitializedHandle,
|
||||||
IVolumeLoaded
|
IVolumeLoaded,
|
||||||
|
IAudioSourcePoolInitializedHandle,
|
||||||
|
IAudioConfigsLoadedHandle
|
||||||
{
|
{
|
||||||
public void InstallBindings(ContainerBuilder containerBuilder)
|
public void InstallBindings(ContainerBuilder containerBuilder)
|
||||||
{
|
{
|
||||||
@@ -51,6 +54,13 @@ namespace Code.Infrastructure.App
|
|||||||
containerBuilder.RegisterType(typeof(VolumeFactory), new[] { typeof(IVolumeFactory) }, Lifetime.Singleton,
|
containerBuilder.RegisterType(typeof(VolumeFactory), new[] { typeof(IVolumeFactory) }, Lifetime.Singleton,
|
||||||
Resolution.Eager);
|
Resolution.Eager);
|
||||||
|
|
||||||
|
containerBuilder.RegisterType(typeof(AudioFactory), new[] { typeof(IAudioFactory) }, Lifetime.Singleton,
|
||||||
|
Resolution.Eager);
|
||||||
|
containerBuilder.RegisterType(typeof(AudioSourcePool), new[] { typeof(IAudioSourcePool) }, Lifetime.Singleton,
|
||||||
|
Resolution.Eager);
|
||||||
|
containerBuilder.RegisterType(typeof(AudioService), new[] { typeof(IAudioService) }, Lifetime.Singleton,
|
||||||
|
Resolution.Eager);
|
||||||
|
|
||||||
// UIFactory
|
// UIFactory
|
||||||
// Logo
|
// Logo
|
||||||
// Scene configs
|
// Scene configs
|
||||||
@@ -58,7 +68,9 @@ namespace Code.Infrastructure.App
|
|||||||
// Camera
|
// Camera
|
||||||
// Volume Factory
|
// Volume Factory
|
||||||
// Loading volume
|
// Loading volume
|
||||||
_initialLoading = new Loading(7, () => EssentialLoadEnded(_thatRightContainer));
|
// Audio Factory
|
||||||
|
// Audio Pool
|
||||||
|
_initialLoading = new Loading(9, () => EssentialLoadEnded(_thatRightContainer));
|
||||||
_ui2CamLoading = new Loading(2,
|
_ui2CamLoading = new Loading(2,
|
||||||
() =>
|
() =>
|
||||||
{
|
{
|
||||||
@@ -156,5 +168,15 @@ namespace Code.Infrastructure.App
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AudioSourcePoolInitialized()
|
||||||
|
{
|
||||||
|
_initialLoading.DoProgress();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AudioConfigsLoaded()
|
||||||
|
{
|
||||||
|
_initialLoading.DoProgress();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,16 +1,13 @@
|
|||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Audio;
|
||||||
using Code.Infrastructure.Generators;
|
using Code.Infrastructure.Generators;
|
||||||
using Code.Infrastructure.SceneLoader;
|
using Code.Infrastructure.SceneLoader;
|
||||||
using Code.Infrastructure.UI;
|
using Code.Infrastructure.UI;
|
||||||
using Cysharp.Threading.Tasks;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.SceneManagement;
|
|
||||||
|
|
||||||
namespace Code.Infrastructure.App.States
|
namespace Code.Infrastructure.App.States
|
||||||
{
|
{
|
||||||
[State(typeof(AppStates),typeof(AppStateMachineContext))]
|
[State(typeof(AppStates),typeof(AppStateMachineContext))]
|
||||||
[StateRaisingEvent]
|
[StateRaisingEvent]
|
||||||
public partial class BootstrapState : IOnGameplaySceneLoadedHandler, IUIPanelLoaded
|
public partial class BootstrapState : IOnGameplaySceneLoadedHandler, IUIPanelLoaded, IReadyToPlayHandle
|
||||||
{
|
{
|
||||||
private EventBus.EventBus _eventBus;
|
private EventBus.EventBus _eventBus;
|
||||||
public BootstrapState(AppStateMachineContext context, EventBus.EventBus eventBus) : base(context,eventBus)
|
public BootstrapState(AppStateMachineContext context, EventBus.EventBus eventBus) : base(context,eventBus)
|
||||||
@@ -24,11 +21,13 @@ namespace Code.Infrastructure.App.States
|
|||||||
_eventBus.Subscribe(this);
|
_eventBus.Subscribe(this);
|
||||||
|
|
||||||
Context.UIService.TryLoadPanel(UIPanelType.DebugSceneChooser);
|
Context.UIService.TryLoadPanel(UIPanelType.DebugSceneChooser);
|
||||||
|
Context.AudioFactory.LoadAudioClips(AudioNames.UISounds);
|
||||||
// Context.SceneLoader.LoadSceneAsync(SceneId.Gameplay, LoadSceneMode.Single).Forget();
|
// Context.SceneLoader.LoadSceneAsync(SceneId.Gameplay, LoadSceneMode.Single).Forget();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnExitState()
|
protected override void OnExitState()
|
||||||
{
|
{
|
||||||
|
Context.AudioFactory.ReleaseAudios(AudioNames.UISounds);
|
||||||
Context.UIService.TryRemovePanel(UIPanelType.DebugSceneChooser);
|
Context.UIService.TryRemovePanel(UIPanelType.DebugSceneChooser);
|
||||||
_eventBus.Unsubscribe(this);
|
_eventBus.Unsubscribe(this);
|
||||||
}
|
}
|
||||||
@@ -44,5 +43,10 @@ namespace Code.Infrastructure.App.States
|
|||||||
|
|
||||||
Context.UIService.OpenPanel(uiPanelType);
|
Context.UIService.OpenPanel(uiPanelType);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnReadyToPlay(AudioNames groupName)
|
||||||
|
{
|
||||||
|
Context.AudioService.PlayTest();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,7 +1,102 @@
|
|||||||
namespace DefaultNamespace
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Code.Infrastructure.Configs;
|
||||||
|
using Code.Infrastructure.EventBus;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio
|
||||||
{
|
{
|
||||||
public class AudioFactory
|
public interface IAudioFactory
|
||||||
{
|
{
|
||||||
|
UniTaskVoid LoadAudioClips(AudioNames groupName);
|
||||||
|
void ReleaseAudios(AudioNames groupName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class AudioFactory : IAudioFactory, IDisposable
|
||||||
|
{
|
||||||
|
private string _label;
|
||||||
|
private Dictionary<AudioNames, Dictionary<int, AssetReference>> _audioInfos = new();
|
||||||
|
|
||||||
|
private Dictionary<AudioNames, Dictionary<int, AsyncOperationHandle<AudioClip>>> _clipsHandles = new();
|
||||||
|
private AsyncOperationHandle<IList<AudioInfoConfig>> _configsHandle;
|
||||||
|
private EventBus.EventBus _eventBus;
|
||||||
|
|
||||||
|
public AudioFactory(IConfigLocator configLocator, EventBus.EventBus eventBus)
|
||||||
|
{
|
||||||
|
_eventBus = eventBus;
|
||||||
|
_label = configLocator.TryGetManyConfigAssetReferences<AudioInfoConfig>();
|
||||||
|
|
||||||
|
for (var i = 0; i < typeof(AudioNames).GetEnumValues().Length; i++)
|
||||||
|
{
|
||||||
|
_audioInfos.Add((AudioNames)i, new Dictionary<int, AssetReference>());
|
||||||
|
_clipsHandles.Add((AudioNames)i, new Dictionary<int, AsyncOperationHandle<AudioClip>>());
|
||||||
|
}
|
||||||
|
|
||||||
|
LoadConfigs().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async UniTaskVoid LoadConfigs()
|
||||||
|
{
|
||||||
|
_configsHandle = Addressables.LoadAssetsAsync<AudioInfoConfig>(_label);
|
||||||
|
|
||||||
|
await _configsHandle.ToUniTask();
|
||||||
|
|
||||||
|
foreach (AudioInfoConfig config in _configsHandle.Result)
|
||||||
|
_audioInfos[config.GroupName].Add(config.id, config.fileReference);
|
||||||
|
|
||||||
|
_eventBus.RaiseEvent<IAudioConfigsLoadedHandle>(ui => ui.AudioConfigsLoaded());
|
||||||
|
}
|
||||||
|
|
||||||
|
public async UniTaskVoid LoadAudioClips(AudioNames groupName)
|
||||||
|
{
|
||||||
|
foreach (var audioInfo in _audioInfos[groupName])
|
||||||
|
if (!_clipsHandles[groupName].ContainsKey(audioInfo.Key))
|
||||||
|
_clipsHandles[groupName].Add(audioInfo.Key, Addressables.LoadAssetAsync<AudioClip>(audioInfo.Value));
|
||||||
|
else
|
||||||
|
_clipsHandles[groupName][audioInfo.Key] = Addressables.LoadAssetAsync<AudioClip>(audioInfo.Value);
|
||||||
|
|
||||||
|
foreach (var handle in _clipsHandles[groupName])
|
||||||
|
await handle.Value.ToUniTask();
|
||||||
|
|
||||||
|
_eventBus.RaiseEvent<IAudioClipsEventHandle>(ui =>
|
||||||
|
ui.AudioClipsLoaded(groupName, _clipsHandles[groupName].ToDictionary(
|
||||||
|
x => x.Key,
|
||||||
|
x => x.Value.Result)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReleaseAudios(AudioNames groupName)
|
||||||
|
{
|
||||||
|
_eventBus.RaiseEvent<IAudioClipsEventHandle>(x=> x.AudioClipsUnLoaded(groupName));
|
||||||
|
|
||||||
|
foreach (var handle in _clipsHandles)
|
||||||
|
Addressables.Release(handle.Value);
|
||||||
|
}
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
foreach (var handles in _clipsHandles)
|
||||||
|
{
|
||||||
|
foreach (var handle in handles.Value)
|
||||||
|
{
|
||||||
|
handle.Value.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_configsHandle.Release();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal interface IAudioConfigsLoadedHandle : IGlobalSubscriber
|
||||||
|
{
|
||||||
|
void AudioConfigsLoaded();
|
||||||
|
}
|
||||||
|
|
||||||
|
internal interface IAudioClipsEventHandle : IGlobalSubscriber
|
||||||
|
{
|
||||||
|
void AudioClipsLoaded(AudioNames groupName, Dictionary<int, AudioClip> toDictionary);
|
||||||
|
void AudioClipsUnLoaded(AudioNames groupName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
using Code.Infrastructure.Generators;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio
|
||||||
|
{
|
||||||
|
[Config("Configs/Audio/AudioInfo", true)]
|
||||||
|
public class AudioInfo
|
||||||
|
{
|
||||||
|
[ToConfig] public AudioNames GroupName;
|
||||||
|
[ToConfig] public int id;
|
||||||
|
[ToConfig] public AssetReference fileReference;
|
||||||
|
}
|
||||||
|
[Config("Configs/Audio/AudioSource")]
|
||||||
|
public class AudioSourcePrefab
|
||||||
|
{
|
||||||
|
[ToConfig] public AssetReference prefabReference;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 821f8c193f8846568335e415bf1e7ced
|
||||||
|
timeCreated: 1769437653
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
namespace Code.Infrastructure.Audio
|
||||||
|
{
|
||||||
|
public enum AudioNames
|
||||||
|
{
|
||||||
|
UISounds,
|
||||||
|
EnemySFX
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 88f7326e5bec4c97b2a70228dcd9f899
|
||||||
|
timeCreated: 1769437552
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using Code.Infrastructure.EventBus;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio
|
||||||
|
{
|
||||||
|
public interface IAudioService
|
||||||
|
{
|
||||||
|
AudioClip GetClip(AudioNames groupName, int id);
|
||||||
|
void PlayTest();
|
||||||
|
}
|
||||||
|
|
||||||
|
public class AudioService : IAudioClipsEventHandle, IAudioService
|
||||||
|
{
|
||||||
|
private EventBus.EventBus _eventBus;
|
||||||
|
private IAudioFactory _audioFactory;
|
||||||
|
private IAudioSourcePool _pool;
|
||||||
|
private Dictionary<AudioNames, Dictionary<int, AudioClip>> _audioClips = new();
|
||||||
|
|
||||||
|
public AudioService(EventBus.EventBus eventBus, IAudioFactory audioFactory, IAudioSourcePool pool)
|
||||||
|
{
|
||||||
|
_eventBus = eventBus;
|
||||||
|
_audioFactory = audioFactory;
|
||||||
|
_pool = pool;
|
||||||
|
|
||||||
|
_eventBus.Subscribe(this);
|
||||||
|
|
||||||
|
for (int i = 0; i < typeof(AudioNames).GetEnumValues().Length; i++)
|
||||||
|
_audioClips.Add((AudioNames)i, new Dictionary<int, AudioClip>());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PlayTest()
|
||||||
|
{
|
||||||
|
_pool.GetSource(AudioSourceType.NoBlend).PlayOneShot(GetClip(AudioNames.UISounds, 0));
|
||||||
|
}
|
||||||
|
public AudioClip GetClip(AudioNames groupName, int id) => _audioClips[groupName][id];
|
||||||
|
|
||||||
|
public void AudioClipsLoaded(AudioNames groupname, Dictionary<int, AudioClip> clips)
|
||||||
|
{
|
||||||
|
_audioClips[groupname] = clips;
|
||||||
|
_eventBus.RaiseEvent<IReadyToPlayHandle>(x=> x.OnReadyToPlay(groupname));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AudioClipsUnLoaded(AudioNames groupName)
|
||||||
|
{
|
||||||
|
_audioClips[groupName] = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface IReadyToPlayHandle : IGlobalSubscriber
|
||||||
|
{
|
||||||
|
void OnReadyToPlay(AudioNames groupName);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e8426c9e925a431aa73069c49d6a71c0
|
||||||
|
timeCreated: 1769446252
|
||||||
@@ -0,0 +1,179 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading;
|
||||||
|
using Code.Infrastructure.Configs;
|
||||||
|
using Code.Infrastructure.EventBus;
|
||||||
|
using Cysharp.Threading.Tasks;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
using UnityEngine.Audio;
|
||||||
|
using UnityEngine.Pool;
|
||||||
|
using UnityEngine.ResourceManagement.AsyncOperations;
|
||||||
|
using Object = UnityEngine.Object;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio
|
||||||
|
{
|
||||||
|
public interface IAudioSourcePool
|
||||||
|
{
|
||||||
|
AudioSource GetSource(AudioSourceType sourceType);
|
||||||
|
void ReleaseSource(AudioSource source);
|
||||||
|
}
|
||||||
|
|
||||||
|
public class AudioSourcePool : IAudioSourcePool, IDisposable
|
||||||
|
{
|
||||||
|
// The pool holds plain GameObjects (you can swap this for any component type).
|
||||||
|
private IObjectPool<AudioSource> _pool;
|
||||||
|
private GameObject _sourcePrefab;
|
||||||
|
|
||||||
|
private Dictionary<AudioSourceType, AudioSourceSettingsConfig> _settings;
|
||||||
|
|
||||||
|
public AudioSourcePool(Dictionary<AudioSourceType, AudioSourceSettingsConfig> settings) => _settings = settings;
|
||||||
|
|
||||||
|
private string _configsLabel;
|
||||||
|
private AsyncOperationHandle<IList<AudioSourceSettingsConfig>> _handles;
|
||||||
|
private AssetReference _sourcePrefabConfigReference;
|
||||||
|
private AsyncOperationHandle<AudioSourcePrefabConfig> _prefabConfigHandle;
|
||||||
|
private AsyncOperationHandle<GameObject> _prefabHandle;
|
||||||
|
private EventBus.EventBus _eventBus;
|
||||||
|
|
||||||
|
public AudioSourcePool(IConfigLocator configLocator, EventBus.EventBus eventBus)
|
||||||
|
{
|
||||||
|
_eventBus = eventBus;
|
||||||
|
|
||||||
|
_configsLabel = configLocator.TryGetManyConfigAssetReferences<AudioSourceSettingsConfig>();
|
||||||
|
_sourcePrefabConfigReference = configLocator.TryGetConfigAssetReference<AudioSourcePrefabConfig>();
|
||||||
|
|
||||||
|
LoadConfigs().Forget();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async UniTaskVoid LoadConfigs()
|
||||||
|
{
|
||||||
|
_prefabConfigHandle = Addressables.LoadAssetAsync<AudioSourcePrefabConfig>(_sourcePrefabConfigReference);
|
||||||
|
_handles = Addressables.LoadAssetsAsync<AudioSourceSettingsConfig>(_configsLabel);
|
||||||
|
|
||||||
|
await UniTask.WhenAll(
|
||||||
|
_prefabConfigHandle.ToUniTask(),
|
||||||
|
_handles.ToUniTask());
|
||||||
|
|
||||||
|
_prefabHandle = Addressables.LoadAssetAsync<GameObject>(_prefabConfigHandle.Result.prefabReference);
|
||||||
|
|
||||||
|
_settings = _handles.Result.ToDictionary(x => x.sourceType);
|
||||||
|
|
||||||
|
await _prefabHandle.ToUniTask();
|
||||||
|
|
||||||
|
_pool = new ObjectPool<AudioSource>(
|
||||||
|
createFunc: CreateItem,
|
||||||
|
// actionOnGet: OnGet,
|
||||||
|
actionOnRelease: OnRelease,
|
||||||
|
actionOnDestroy: OnDestroyItem,
|
||||||
|
collectionCheck: true, // helps catch double-release mistakes
|
||||||
|
defaultCapacity: 10,
|
||||||
|
maxSize: 20
|
||||||
|
);
|
||||||
|
|
||||||
|
_eventBus.RaiseEvent<IAudioSourcePoolInitializedHandle>(x => x.AudioSourcePoolInitialized());
|
||||||
|
}
|
||||||
|
// Creates a new pooled GameObject the first time (and whenever the pool needs more).
|
||||||
|
private AudioSource CreateItem()
|
||||||
|
{
|
||||||
|
var audioSource = Object.Instantiate(_prefabHandle.Result).GetComponent<AudioSource>();
|
||||||
|
audioSource.name = "PooledAudioSource";
|
||||||
|
Object.DontDestroyOnLoad(audioSource);
|
||||||
|
return audioSource;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when an item is taken from the pool.
|
||||||
|
private void OnGet(AudioSource source)
|
||||||
|
{
|
||||||
|
//source.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when an item is returned to the pool.
|
||||||
|
private void OnRelease(AudioSource source)
|
||||||
|
{
|
||||||
|
source.Stop();
|
||||||
|
//source.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called when the pool decides to destroy an item (e.g., above max size).
|
||||||
|
private void OnDestroyItem(AudioSource source)
|
||||||
|
{
|
||||||
|
Object.Destroy(source.gameObject);
|
||||||
|
}
|
||||||
|
//
|
||||||
|
// public async UniTaskVoid PlayOneShot(AudioClip clip, Vector3 position, AudioMixerGroup audioMixerGroup, AudioSourceType audioSourceType = AudioSourceType.NoBlend, Action onComplete = null)
|
||||||
|
// {
|
||||||
|
// AudioSource source = _pool.Get();
|
||||||
|
// source.PlayOneShot(clip);
|
||||||
|
// source.spatialBlend = _settings[audioSourceType].spatialBlend;
|
||||||
|
// source.transform.position = position;
|
||||||
|
// source.outputAudioMixerGroup = audioMixerGroup;
|
||||||
|
//
|
||||||
|
// await UniTask.WaitUntilValueChanged(source, x => x.isPlaying);
|
||||||
|
// onComplete?.Invoke();
|
||||||
|
// _pool.Release(source);
|
||||||
|
// }
|
||||||
|
// public async UniTaskVoid PlayOneShot(AudioClip clip, AudioMixerGroup audioMixerGroup, AudioSourceType audioSourceType = AudioSourceType.NoBlend, Action onComplete = null)
|
||||||
|
// {
|
||||||
|
// AudioSource source = _pool.Get();
|
||||||
|
// source.PlayOneShot(clip);
|
||||||
|
// source.spatialBlend = _settings[audioSourceType].spatialBlend;
|
||||||
|
// source.outputAudioMixerGroup = audioMixerGroup;
|
||||||
|
//
|
||||||
|
// await UniTask.WaitUntilValueChanged(source, x => x.isPlaying);
|
||||||
|
// onComplete?.Invoke();
|
||||||
|
// _pool.Release(source);
|
||||||
|
// }
|
||||||
|
// public async UniTaskVoid PlayOneShot(AudioSource audioSource, AudioClip clip, AudioMixerGroup audioMixerGroup, AudioSourceType audioSourceType = AudioSourceType.NoBlend, Action onComplete = null)
|
||||||
|
// {
|
||||||
|
// audioSource.PlayOneShot(clip);
|
||||||
|
// audioSource.spatialBlend = _settings[audioSourceType].spatialBlend;
|
||||||
|
// audioSource.outputAudioMixerGroup = audioMixerGroup;
|
||||||
|
//
|
||||||
|
// // TODO Потом сделать. Можно с cancellation, но сейчас лень. Ну правда
|
||||||
|
// await UniTask.WaitUntilValueChanged(audioSource, x => x.isPlaying);
|
||||||
|
//
|
||||||
|
// if (!audioSource) return;
|
||||||
|
//
|
||||||
|
// _pool.Release(audioSource);
|
||||||
|
// onComplete?.Invoke();
|
||||||
|
// }
|
||||||
|
// public async UniTaskVoid PlayOneShot(AudioClip clip, AudioMixerGroup audioMixerGroup, CancellationTokenSource cancellationToken, AudioSourceType audioSourceType = AudioSourceType.NoBlend, Action onComplete = null)
|
||||||
|
// {
|
||||||
|
// AudioSource source = _pool.Get();
|
||||||
|
// source.PlayOneShot(clip);
|
||||||
|
// source.spatialBlend = _settings[audioSourceType].spatialBlend;
|
||||||
|
// source.outputAudioMixerGroup = audioMixerGroup;
|
||||||
|
//
|
||||||
|
// var (isCanceled, _) = await UniTask.WaitUntilValueChanged(source, x => x.isPlaying, cancellationToken: cancellationToken.Token).SuppressCancellationThrow();
|
||||||
|
//
|
||||||
|
// _pool.Release(source);
|
||||||
|
//
|
||||||
|
// if(!isCanceled) onComplete?.Invoke();
|
||||||
|
// else cancellationToken.Dispose();
|
||||||
|
// }
|
||||||
|
public AudioSource GetSource(AudioSourceType sourceType)
|
||||||
|
{
|
||||||
|
var source = _pool.Get();
|
||||||
|
|
||||||
|
source.spatialBlend = _settings[sourceType].spatialBlend;
|
||||||
|
|
||||||
|
return source;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ReleaseSource(AudioSource source) => _pool.Release(source);
|
||||||
|
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
Addressables.Release(_handles);
|
||||||
|
Addressables.Release(_prefabConfigHandle);
|
||||||
|
Addressables.Release(_sourcePrefab);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface IAudioSourcePoolInitializedHandle : IGlobalSubscriber
|
||||||
|
{
|
||||||
|
void AudioSourcePoolInitialized();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 246ae406fabc4ca791673d3f38cfe1c5
|
||||||
|
timeCreated: 1769448041
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
using Code.Infrastructure.Generators;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio
|
||||||
|
{
|
||||||
|
[Config("Configs/Audio/AudioSourceSettings", true)]
|
||||||
|
public class AudioSourceSettings
|
||||||
|
{
|
||||||
|
// Дополнять по мере необходимости
|
||||||
|
[ToConfig] public float spatialBlend;
|
||||||
|
|
||||||
|
[ToConfig] public AudioSourceType sourceType;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 76d9dd39cbe641dab0cfa8ed1f2007f4
|
||||||
|
timeCreated: 1769448198
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
namespace Code.Infrastructure.Audio
|
||||||
|
{
|
||||||
|
public enum AudioSourceType
|
||||||
|
{
|
||||||
|
Full3D,
|
||||||
|
NoBlend
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 85f9cb99599f4399a1fd66496b5184d0
|
||||||
|
timeCreated: 1769448254
|
||||||
@@ -1,6 +1,4 @@
|
|||||||
using System.ComponentModel;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Serialization;
|
|
||||||
|
|
||||||
namespace Code.Infrastructure.UI
|
namespace Code.Infrastructure.UI
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 13f65a629e8c7e8c4a665474d64bd743
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5dee85ec17f52ef9795843350a175109
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -18,25 +18,33 @@ MonoBehaviour:
|
|||||||
m_SubObjectType:
|
m_SubObjectType:
|
||||||
m_SubObjectGUID:
|
m_SubObjectGUID:
|
||||||
m_EditorAssetChanged: 0
|
m_EditorAssetChanged: 0
|
||||||
CameraSettings: CameraConfig
|
|
||||||
UIPanelSettings: UIPanelConfig
|
|
||||||
GameCamera:
|
|
||||||
m_AssetGUID: c42e39e2fb64cdd45b2ebc4b723d9d0c
|
|
||||||
m_SubObjectName:
|
|
||||||
m_SubObjectType:
|
|
||||||
m_SubObjectGUID:
|
|
||||||
m_EditorAssetChanged: 1
|
|
||||||
CanvasSettings:
|
CanvasSettings:
|
||||||
m_AssetGUID: 17c5e56eb6c99db40b6093c9d543bb4f
|
m_AssetGUID: 17c5e56eb6c99db40b6093c9d543bb4f
|
||||||
m_SubObjectName:
|
m_SubObjectName:
|
||||||
m_SubObjectType:
|
m_SubObjectType:
|
||||||
m_SubObjectGUID:
|
m_SubObjectGUID:
|
||||||
m_EditorAssetChanged: 0
|
m_EditorAssetChanged: 0
|
||||||
|
GameCamera:
|
||||||
|
m_AssetGUID: c42e39e2fb64cdd45b2ebc4b723d9d0c
|
||||||
|
m_SubObjectName:
|
||||||
|
m_SubObjectType:
|
||||||
|
m_SubObjectGUID:
|
||||||
|
m_EditorAssetChanged: 1
|
||||||
InputService:
|
InputService:
|
||||||
m_AssetGUID: eab71c0cf90c4b94294e497d3734cfe1
|
m_AssetGUID: eab71c0cf90c4b94294e497d3734cfe1
|
||||||
m_SubObjectName:
|
m_SubObjectName:
|
||||||
m_SubObjectType:
|
m_SubObjectType:
|
||||||
m_SubObjectGUID:
|
m_SubObjectGUID:
|
||||||
m_EditorAssetChanged: 0
|
m_EditorAssetChanged: 0
|
||||||
|
AudioSourcePrefab:
|
||||||
|
m_AssetGUID: d7dd69cfadda3d6e18ec390724be0d80
|
||||||
|
m_SubObjectName:
|
||||||
|
m_SubObjectType:
|
||||||
|
m_SubObjectGUID:
|
||||||
|
m_EditorAssetChanged: 1
|
||||||
|
AudioInfo: AudioInfoConfig
|
||||||
|
CameraSettings: CameraConfig
|
||||||
|
UIPanelSettings: UIPanelConfig
|
||||||
VolumeSettings: PostProccessVolume
|
VolumeSettings: PostProccessVolume
|
||||||
|
AudioSourceSettings: AudioSettingsConfig
|
||||||
SceneInfo: SceneConfig
|
SceneInfo: SceneConfig
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 71c6e3f3eca713f79aeab6d6d5f97a5c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a2d053908c1e62df3a20c0dc82138a43
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Binary file not shown.
@@ -0,0 +1,23 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0f5388dd5b953e74281733a43c9bca5a
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 8
|
||||||
|
defaultSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
preloadAudioData: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8fcdf8416abd923e6bd56b3cae3e64a9
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,131 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &8652297258760236330
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 497122190607935989}
|
||||||
|
- component: {fileID: 8953235124198601079}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Audio Source
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &497122190607935989
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8652297258760236330}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!82 &8953235124198601079
|
||||||
|
AudioSource:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8652297258760236330}
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 4
|
||||||
|
OutputAudioMixerGroup: {fileID: 0}
|
||||||
|
m_audioClip: {fileID: 0}
|
||||||
|
m_Resource: {fileID: 0}
|
||||||
|
m_PlayOnAwake: 1
|
||||||
|
m_Volume: 1
|
||||||
|
m_Pitch: 1
|
||||||
|
Loop: 0
|
||||||
|
Mute: 0
|
||||||
|
Spatialize: 0
|
||||||
|
SpatializePostEffects: 0
|
||||||
|
Priority: 128
|
||||||
|
DopplerLevel: 1
|
||||||
|
MinDistance: 1
|
||||||
|
MaxDistance: 500
|
||||||
|
Pan2D: 0
|
||||||
|
rolloffMode: 0
|
||||||
|
BypassEffects: 0
|
||||||
|
BypassListenerEffects: 0
|
||||||
|
BypassReverbZones: 0
|
||||||
|
rolloffCustomCurve:
|
||||||
|
serializedVersion: 2
|
||||||
|
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m_Name: AudioInfoConfig
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m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Audio.AudioInfoConfig
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id: 0
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fileReference:
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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m_Script: {fileID: 11500000, guid: 85a3854301201dc0d93ecb89c2f30e92, type: 3}
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m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Audio.AudioSourceSettingsConfig
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spatialBlend: 1
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sourceType: 0
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assetBundleVariant:
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@@ -0,0 +1,16 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 85a3854301201dc0d93ecb89c2f30e92, type: 3}
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m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Audio.AudioSourceSettingsConfig
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spatialBlend: 0
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sourceType: 1
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@@ -0,0 +1,8 @@
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|
assetBundleVariant:
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@@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
#pragma warning disable CS0105
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
|
using System;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio{
|
||||||
|
#pragma warning restore CS0105
|
||||||
|
[CreateAssetMenu(fileName = "AudioInfoConfig", menuName = "Configs/Audio/AudioInfo")]
|
||||||
|
public class AudioInfoConfig : ScriptableObject
|
||||||
|
{
|
||||||
|
public Code.Infrastructure.Audio.AudioNames GroupName;
|
||||||
|
public System.Int32 id;
|
||||||
|
public UnityEngine.AddressableAssets.AssetReference fileReference;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
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|
fileFormatVersion: 2
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|
guid: a8b089dd854c0a084ba749d31f8b399f
|
||||||
@@ -0,0 +1,16 @@
|
|||||||
|
|
||||||
|
#pragma warning disable CS0105
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio{
|
||||||
|
#pragma warning restore CS0105
|
||||||
|
[CreateAssetMenu(fileName = "AudioSourcePrefabConfig", menuName = "Configs/Audio/AudioSource")]
|
||||||
|
public class AudioSourcePrefabConfig : ScriptableObject
|
||||||
|
{
|
||||||
|
public UnityEngine.AddressableAssets.AssetReference prefabReference;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ba4d0c0f70786a459b739ae33e66122a
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
|
||||||
|
#pragma warning disable CS0105
|
||||||
|
using System;
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.AddressableAssets;
|
||||||
|
|
||||||
|
namespace Code.Infrastructure.Audio{
|
||||||
|
#pragma warning restore CS0105
|
||||||
|
[CreateAssetMenu(fileName = "AudioSourceSettingsConfig", menuName = "Configs/Audio/AudioSourceSettings")]
|
||||||
|
public class AudioSourceSettingsConfig : ScriptableObject
|
||||||
|
{
|
||||||
|
public System.Single spatialBlend;
|
||||||
|
public Code.Infrastructure.Audio.AudioSourceType sourceType;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 85a3854301201dc0d93ecb89c2f30e92
|
||||||
@@ -22,12 +22,12 @@ public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.
|
|||||||
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
|
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
|
||||||
States.Add(stateBootstrapState.myState, stateBootstrapState);
|
States.Add(stateBootstrapState.myState, stateBootstrapState);
|
||||||
|
|
||||||
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
|
|
||||||
States.Add(stateGameplayState.myState, stateGameplayState);
|
|
||||||
|
|
||||||
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
|
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
|
||||||
States.Add(stateMainMenuState.myState, stateMainMenuState);
|
States.Add(stateMainMenuState.myState, stateMainMenuState);
|
||||||
|
|
||||||
|
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
|
||||||
|
States.Add(stateGameplayState.myState, stateGameplayState);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool CheckTransitionAllowed(Code.Infrastructure.App.AppStates nextState) => AllowedStates.HasFlag(nextState);
|
protected override bool CheckTransitionAllowed(Code.Infrastructure.App.AppStates nextState) => AllowedStates.HasFlag(nextState);
|
||||||
|
|||||||
@@ -3,10 +3,13 @@
|
|||||||
using Code.Infrastructure.UI;
|
using Code.Infrastructure.UI;
|
||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Camera;
|
||||||
using Code.Infrastructure.Input;
|
using Code.Infrastructure.Input;
|
||||||
using Code.Infrastructure.Volume;
|
using Code.Infrastructure.Audio;
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Camera;
|
||||||
using Code.Infrastructure.SceneLoader;
|
|
||||||
using Code.Infrastructure.UI;
|
using Code.Infrastructure.UI;
|
||||||
|
using Code.Infrastructure.Volume;
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
|
using Code.Infrastructure.SceneLoader;
|
||||||
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
#pragma warning restore CS0105
|
#pragma warning restore CS0105
|
||||||
@@ -20,19 +23,25 @@ using Code.Infrastructure.UI;
|
|||||||
{
|
{
|
||||||
SystemConfigsReferences systemConfigsReferences = Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
|
SystemConfigsReferences systemConfigsReferences = Resources.Load<SystemConfigsReferences>("SystemConfigsReferences");
|
||||||
|
|
||||||
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
|
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
|
||||||
|
|
||||||
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
|
_singleConfigReferences.Add(typeof(Code.Infrastructure.Camera.GameCameraConfig), systemConfigsReferences.GameCamera);
|
||||||
|
|
||||||
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
|
_singleConfigReferences.Add(typeof(Code.Infrastructure.Input.InputServiceConfig), systemConfigsReferences.InputService);
|
||||||
|
|
||||||
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Volume.VolumeSettingsConfig), systemConfigsReferences.VolumeSettings);
|
_singleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourcePrefabConfig), systemConfigsReferences.AudioSourcePrefab);
|
||||||
|
|
||||||
|
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioInfoConfig), systemConfigsReferences.AudioInfo);
|
||||||
|
|
||||||
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
|
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Camera.CameraSettingsConfig), systemConfigsReferences.CameraSettings);
|
||||||
|
|
||||||
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
|
_multipleConfigReferences.Add(typeof(Code.Infrastructure.UI.UIPanelSettingsConfig), systemConfigsReferences.UIPanelSettings);
|
||||||
|
|
||||||
_singleConfigReferences.Add(typeof(Code.Infrastructure.UI.CanvasSettingsConfig), systemConfigsReferences.CanvasSettings);
|
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Volume.VolumeSettingsConfig), systemConfigsReferences.VolumeSettings);
|
||||||
|
|
||||||
|
_multipleConfigReferences.Add(typeof(Code.Infrastructure.Audio.AudioSourceSettingsConfig), systemConfigsReferences.AudioSourceSettings);
|
||||||
|
|
||||||
|
_multipleConfigReferences.Add(typeof(Code.Infrastructure.SceneLoader.SceneInfoConfig), systemConfigsReferences.SceneInfo);
|
||||||
|
|
||||||
//_singleConfigReferences.Add(typeof(ScenesAssetReferences), systemConfigsReferences.scenesAssetReferences);
|
//_singleConfigReferences.Add(typeof(ScenesAssetReferences), systemConfigsReferences.scenesAssetReferences);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,10 +3,13 @@
|
|||||||
using Code.Infrastructure.UI;
|
using Code.Infrastructure.UI;
|
||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Camera;
|
||||||
using Code.Infrastructure.Input;
|
using Code.Infrastructure.Input;
|
||||||
using Code.Infrastructure.Volume;
|
using Code.Infrastructure.Audio;
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
using Code.Infrastructure.Camera;
|
using Code.Infrastructure.Camera;
|
||||||
using Code.Infrastructure.SceneLoader;
|
|
||||||
using Code.Infrastructure.UI;
|
using Code.Infrastructure.UI;
|
||||||
|
using Code.Infrastructure.Volume;
|
||||||
|
using Code.Infrastructure.Audio;
|
||||||
|
using Code.Infrastructure.SceneLoader;
|
||||||
|
|
||||||
using UnityEngine.AddressableAssets;
|
using UnityEngine.AddressableAssets;
|
||||||
#pragma warning restore CS0105
|
#pragma warning restore CS0105
|
||||||
@@ -14,13 +17,16 @@ using Code.Infrastructure.UI;
|
|||||||
namespace Code.Infrastructure.Configs{
|
namespace Code.Infrastructure.Configs{
|
||||||
public partial class SystemConfigsReferences
|
public partial class SystemConfigsReferences
|
||||||
{
|
{
|
||||||
public string UIPanelSettings;
|
public AssetReference CanvasSettings;
|
||||||
public AssetReference GameCamera;
|
public AssetReference GameCamera;
|
||||||
public AssetReference InputService;
|
public AssetReference InputService;
|
||||||
public string VolumeSettings;
|
public AssetReference AudioSourcePrefab;
|
||||||
|
public string AudioInfo;
|
||||||
public string CameraSettings;
|
public string CameraSettings;
|
||||||
|
public string UIPanelSettings;
|
||||||
|
public string VolumeSettings;
|
||||||
|
public string AudioSourceSettings;
|
||||||
public string SceneInfo;
|
public string SceneInfo;
|
||||||
public AssetReference CanvasSettings;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -4,15 +4,15 @@
|
|||||||
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask",
|
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask",
|
||||||
"com.gustavopsantos.reflex": "https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.0.0",
|
"com.gustavopsantos.reflex": "https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.0.0",
|
||||||
"com.unity.2d.sprite": "1.0.0",
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.addressables": "2.7.6",
|
"com.unity.addressables": "2.8.0",
|
||||||
"com.unity.ai.navigation": "2.0.9",
|
"com.unity.ai.navigation": "2.0.9",
|
||||||
"com.unity.collab-proxy": "2.10.2",
|
"com.unity.collab-proxy": "2.11.2",
|
||||||
"com.unity.ide.rider": "3.0.38",
|
"com.unity.ide.rider": "3.0.38",
|
||||||
"com.unity.inputsystem": "1.17.0",
|
"com.unity.inputsystem": "1.17.0",
|
||||||
"com.unity.multiplayer.center": "1.0.1",
|
"com.unity.multiplayer.center": "1.0.1",
|
||||||
"com.unity.render-pipelines.universal": "17.3.0",
|
"com.unity.render-pipelines.universal": "17.3.0",
|
||||||
"com.unity.test-framework": "1.6.0",
|
"com.unity.test-framework": "1.6.0",
|
||||||
"com.unity.timeline": "1.8.9",
|
"com.unity.timeline": "1.8.10",
|
||||||
"com.unity.ugui": "2.0.0",
|
"com.unity.ugui": "2.0.0",
|
||||||
"com.unity.visualscripting": "1.9.9",
|
"com.unity.visualscripting": "1.9.9",
|
||||||
"com.unity.modules.accessibility": "1.0.0",
|
"com.unity.modules.accessibility": "1.0.0",
|
||||||
|
|||||||
@@ -28,7 +28,7 @@
|
|||||||
"dependencies": {}
|
"dependencies": {}
|
||||||
},
|
},
|
||||||
"com.unity.addressables": {
|
"com.unity.addressables": {
|
||||||
"version": "2.7.6",
|
"version": "2.8.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -38,7 +38,7 @@
|
|||||||
"com.unity.modules.jsonserialize": "1.0.0",
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
"com.unity.modules.imageconversion": "1.0.0",
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
"com.unity.scriptablebuildpipeline": "2.5.0",
|
"com.unity.scriptablebuildpipeline": "2.5.1",
|
||||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0"
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
@@ -53,7 +53,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.burst": {
|
"com.unity.burst": {
|
||||||
"version": "1.8.26",
|
"version": "1.8.27",
|
||||||
"depth": 2,
|
"depth": 2,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -63,7 +63,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.collab-proxy": {
|
"com.unity.collab-proxy": {
|
||||||
"version": "2.10.2",
|
"version": "2.11.2",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
@@ -168,7 +168,7 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"com.unity.scriptablebuildpipeline": {
|
"com.unity.scriptablebuildpipeline": {
|
||||||
"version": "2.5.0",
|
"version": "2.5.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -214,7 +214,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.timeline": {
|
"com.unity.timeline": {
|
||||||
"version": "1.8.9",
|
"version": "1.8.10",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
|||||||
@@ -12,11 +12,13 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_EnablePreviewPackages: 0
|
m_EnablePreReleasePackages: 0
|
||||||
m_EnablePackageDependencies: 0
|
|
||||||
m_AdvancedSettingsExpanded: 1
|
m_AdvancedSettingsExpanded: 1
|
||||||
m_ScopedRegistriesSettingsExpanded: 1
|
m_ScopedRegistriesSettingsExpanded: 1
|
||||||
|
m_SeeAllPackageVersions: 0
|
||||||
|
m_DismissPreviewPackagesInUse: 0
|
||||||
oneTimeWarningShown: 0
|
oneTimeWarningShown: 0
|
||||||
|
oneTimePackageErrorsPopUpShown: 1
|
||||||
m_Registries:
|
m_Registries:
|
||||||
- m_Id: main
|
- m_Id: main
|
||||||
m_Name:
|
m_Name:
|
||||||
@@ -24,20 +26,15 @@ MonoBehaviour:
|
|||||||
m_Scopes: []
|
m_Scopes: []
|
||||||
m_IsDefault: 1
|
m_IsDefault: 1
|
||||||
m_Capabilities: 7
|
m_Capabilities: 7
|
||||||
|
m_ConfigSource: 0
|
||||||
|
m_Compliance:
|
||||||
|
m_Status: 0
|
||||||
|
m_Violations: []
|
||||||
m_UserSelectedRegistryName:
|
m_UserSelectedRegistryName:
|
||||||
m_UserAddingNewScopedRegistry: 0
|
m_UserAddingNewScopedRegistry: 0
|
||||||
m_RegistryInfoDraft:
|
m_RegistryInfoDraft:
|
||||||
m_ErrorMessage:
|
|
||||||
m_Original:
|
|
||||||
m_Id:
|
|
||||||
m_Name:
|
|
||||||
m_Url:
|
|
||||||
m_Scopes: []
|
|
||||||
m_IsDefault: 0
|
|
||||||
m_Capabilities: 0
|
|
||||||
m_Modified: 0
|
m_Modified: 0
|
||||||
m_Name:
|
m_ErrorMessage:
|
||||||
m_Url:
|
m_UserModificationsInstanceId: -894
|
||||||
m_Scopes:
|
m_OriginalInstanceId: -896
|
||||||
-
|
m_LoadAssets: 0
|
||||||
m_SelectedScopeIndex: 0
|
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
m_EditorVersion: 6000.3.1f1
|
m_EditorVersion: 6000.3.5f2
|
||||||
m_EditorVersionWithRevision: 6000.3.1f1 (37142da19a94)
|
m_EditorVersionWithRevision: 6000.3.5f2 (3fa8bc678cb0)
|
||||||
@@ -0,0 +1,14 @@
|
|||||||
|
{
|
||||||
|
"useBuildCacheServer": false,
|
||||||
|
"cacheServerHost": "",
|
||||||
|
"cacheServerPort": 8126,
|
||||||
|
"threadedArchiving": true,
|
||||||
|
"logCacheMiss": false,
|
||||||
|
"logAssetWarnings": true,
|
||||||
|
"slimWriteResults": true,
|
||||||
|
"maximumCacheSize": 20,
|
||||||
|
"useDetailedBuildLog": false,
|
||||||
|
"useV2Hasher": true,
|
||||||
|
"fileIDHashSeed": 0,
|
||||||
|
"prefabPackedHeaderSize": 2
|
||||||
|
}
|
||||||
Reference in new issue
Block a user