Нашёл причину утечки памяти
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@@ -1,11 +1,10 @@
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using Code.Infrastructure.Generators;
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using System;
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using PrimeTween;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Code.Infrastructure.UI.Panels
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{
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[UIEventOpenClose]
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public partial class LogoPanel : UIPanel
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{
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[SerializeField] private Image image;
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@@ -13,12 +12,12 @@ namespace Code.Infrastructure.UI.Panels
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[SerializeField] private Color hiddenColor;
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public override void Open()
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{
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Tween.Color(image,shownColor, 1f).OnComplete(FireOpenedEvent);
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Tween.Color(image,shownColor, 1f);
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}
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public override void Close()
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public override void Close(Action callback = null)
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{
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Tween.Color(image,hiddenColor, 1f).OnComplete(FireClosedEvent);
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Tween.Color(image,hiddenColor, 1f).OnComplete(callback);
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}
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}
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}
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