Platformer level management
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@@ -14,6 +14,7 @@ GameObject:
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- component: {fileID: 958628273609526838}
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m_Layer: 11
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@@ -209,3 +210,15 @@ MonoBehaviour:
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groundLeft: {x: -0.3, y: -0.2}
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groundRight: {x: 0.3, y: -0.2}
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_directionRight: 1
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--- !u!114 &6540176975630265631
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2523079170963062473}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Example.Platformer.Entity.EntityHealth
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