Platformer level management
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@@ -134,6 +134,7 @@ GameObject:
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- component: {fileID: 5680405559112544362}
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m_Layer: 11
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m_Name: Bee
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@@ -332,3 +333,15 @@ MonoBehaviour:
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- {fileID: 0}
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onPatrol: 1
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--- !u!114 &1560487804200995716
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3801642601722797476}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: a3078030faef42b5bddd46a7c5c91d95, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.Example.Platformer.Entity.EntityHealth
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