Platformer level management

This commit is contained in:
ThomasCharester committed 2026-03-23 12:01:33 +03:00
1 parent 72070901ec
commit 1aceea1b79
94 files changed
+3656 -197

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@@ -30,6 +30,7 @@ namespace Code.Infrastructure.App.States
{
// Context.AudioFactory.ReleaseAudios(AudioNames.UISounds);
Context.UIService.TryRemovePanel(UIPanelType.DebugSceneChooser);
Context.AudioService.CancelMusic(AudioNames.UISounds,0);
_eventBus.Unsubscribe(this);
}
@@ -36,6 +36,7 @@ namespace Code.Infrastructure.App.States
{
// Context.AudioFactory.ReleaseAudios(AudioNames.UISounds);
Context.UIService.TryRemovePanel(UIPanelType.DebugSceneChooser);
Context.AudioService.CancelMusic(AudioNames.UISounds,0);
EventBus.Unsubscribe(this);
}
@@ -3,6 +3,6 @@ namespace Code.Infrastructure.Audio
public enum AudioNames
{
UISounds,
EnemySFX
Platformer
}
}
@@ -8,6 +8,8 @@ namespace Code.Infrastructure.SceneLoader
MainMenu,
Gameplay,
SoundTest,
Platformer
Platformer,
Platformer2,
Platformer3
}
}