UI Update, volumes

This commit is contained in:
ThomasCharester committed 2026-01-23 20:39:55 +03:00
1 parent e2d0974b3c
commit 0f0c8bab43
100 files changed
+10862 -734

No files matched your search

+9 -8
View File
@@ -6,7 +6,7 @@ QualitySettings:
serializedVersion: 5
m_CurrentQuality: 1
m_QualitySettings:
- serializedVersion: 4
- serializedVersion: 5
name: Mobile
pixelLightCount: 2
shadows: 2
@@ -34,6 +34,7 @@ QualitySettings:
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 1
meshLodThreshold: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
@@ -47,8 +48,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858,
type: 2}
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
@@ -60,7 +60,7 @@ QualitySettings:
terrainMaxTrees: 50
excludedTargetPlatforms:
- Standalone
- serializedVersion: 4
- serializedVersion: 5
name: PC
pixelLightCount: 2
shadows: 2
@@ -83,11 +83,12 @@ QualitySettings:
billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
adaptiveVsync: 0
vSyncCount: 0
realtimeGICPUUsage: 100
vSyncCount: 1
realtimeGICPUUsage: 25
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 2
meshLodThreshold: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
@@ -101,8 +102,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
type: 2}
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
@@ -122,6 +122,7 @@ QualitySettings:
GameCoreXboxOne: 1
Lumin: 0
Nintendo Switch: 1
Nintendo Switch 2: 1
PS4: 1
PS5: 1
Server: 0