UI Update, volumes

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ThomasCharester committed 2026-01-23 20:39:55 +03:00
1 parent e2d0974b3c
commit 0f0c8bab43
100 files changed
+10862 -734

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@@ -19,14 +19,14 @@ public partial class AppStateMachine : AbstractStateMachine<Code.Infrastructure.
public AppStateMachine(Code.Infrastructure.App.AppStateMachineContext context, EventBus.EventBus eventBus) : base(context)
{
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
States.Add(stateGameplayState.myState, stateGameplayState);
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
States.Add(stateBootstrapState.myState, stateBootstrapState);
var stateMainMenuState = new MainMenuState(StateMachineContext,eventBus);
States.Add(stateMainMenuState.myState, stateMainMenuState);
var stateBootstrapState = new BootstrapState(StateMachineContext,eventBus);
States.Add(stateBootstrapState.myState, stateBootstrapState);
var stateGameplayState = new GameplayState(StateMachineContext,eventBus);
States.Add(stateGameplayState.myState, stateGameplayState);
}