UI Update, volumes

This commit is contained in:
ThomasCharester committed 2026-01-23 20:39:55 +03:00
1 parent e2d0974b3c
commit 0f0c8bab43
100 files changed
+10862 -734

No files matched your search

+2 -2
View File
@@ -44,8 +44,8 @@ Camera:
m_GameObject: {fileID: 7661451179723545133}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_ClearFlags: 2
m_BackGroundColor: {r: 0.101960786, g: 0.09411765, b: 0.09019608, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 633e576f5d703e14c9966cd8c46862a5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,22 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4143befaaaf88d342b271958c7526c65, type: 3}
m_Name: MenuRetro
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.Volume.VolumeSettingsConfig
prefab:
m_AssetGUID: ab3f2ccf1b11afd4a81cb222d4e4bc16
m_SubObjectName:
m_SubObjectType:
m_SubObjectGUID:
m_EditorAssetChanged: 0
id: 0
doNotDestroyOnLoad: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 30778c5a4d5c3f74bac4e5340344cdad
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
+1 -1
View File
@@ -47,7 +47,7 @@ Canvas:
m_GameObject: {fileID: 3093252495306112961}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 0
m_RenderMode: 1
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
@@ -10,8 +10,8 @@ GameObject:
m_Component:
- component: {fileID: 2931552674433344788}
- component: {fileID: 538597035855631831}
- component: {fileID: 6344482707200828920}
- component: {fileID: -7669160445001710514}
- component: {fileID: 3829589007743304365}
m_Layer: 5
m_Name: LogoPanel
m_TagString: Untagged
@@ -46,7 +46,22 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892732023062486793}
m_CullTransparentMesh: 1
--- !u!114 &6344482707200828920
--- !u!114 &-7669160445001710514
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892732023062486793}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4adfc2a9c5ae4354a32b651c09840b40, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.UI.Panels.LogoPanel
image: {fileID: 3829589007743304365}
shownColor: {r: 1, g: 1, b: 1, a: 1}
hiddenColor: {r: 1, g: 1, b: 1, a: 0}
--- !u!114 &3829589007743304365
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -59,7 +74,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -76,15 +91,3 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &-7669160445001710514
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 892732023062486793}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4adfc2a9c5ae4354a32b651c09840b40, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::Code.Infrastructure.UI.Panels.LogoPanel
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 08c80cd083d9506468a8165bd3fbddad
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,51 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1255719612706459894
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6294453988084446976}
- component: {fileID: 501932632056058521}
m_Layer: 0
m_Name: MenuRetro
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6294453988084446976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255719612706459894}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 690.9564, y: 389.0473, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &501932632056058521
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1255719612706459894}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.Volume
m_IsGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: 432e456f19fb8a14a96cccaf49704702, type: 2}
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ab3f2ccf1b11afd4a81cb222d4e4bc16
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: