UI Update, volumes

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ThomasCharester committed 2026-01-23 20:39:55 +03:00
1 parent e2d0974b3c
commit 0f0c8bab43
100 files changed
+10862 -734

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using Code.Infrastructure.Generators;
using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.Volume
{
[Config("Configs/PostProcessing/VolumeSetting", true)]
public class VolumeSettings
{
[ToConfig] public AssetReference prefab;
[ToConfig] public VolumeId id;
[ToConfig] public bool doNotDestroyOnLoad;
}
}