UI Update, volumes
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@@ -1,16 +1,22 @@
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using DG.Tweening;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Code.Infrastructure.UI.Panels
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{
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public class LogoPanel : UIPanel
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{
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{
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[SerializeField] private Image image;
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[SerializeField] private Color shownColor;
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[SerializeField] private Color hiddenColor;
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public override void Open()
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{
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Debug.Log("Logo panel opened");
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{
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image.DOColor(shownColor, 1f);
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}
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public override void Close()
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{
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image.DOColor(hiddenColor, 1f);
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}
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}
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}
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