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Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@256d43f8fc98/Editor/ShaderGraph/Includes/ShaderVariablesDecal.hlsl
T
2026-09-21 12:15:57 +03:00

5 lines
186 B
HLSL

UNITY_INSTANCING_BUFFER_START(Decal)
UNITY_DEFINE_INSTANCED_PROP(half4x4, _NormalToWorld)
UNITY_DEFINE_INSTANCED_PROP(float, _DecalLayerMaskFromDecal)
UNITY_INSTANCING_BUFFER_END(Decal)