Files
Hasebe/Logs/Editor-prev.log
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
[UnityConnectServicesConfig] Service configuration:
"servicesConfigBaseUrl": "",
"disableServicesWindow": false,
"disableUserLogin": false,
"entitlementCacheTimeoutInSeconds": 60,
"clientConnectTimeoutSec": 60,
"clientHandshakeTimeoutSec": 30,
"clientResolveEntitlementsTimeoutSec": 30,
"clientUpdateLicenseTimeoutSec": 30,
"licensingServiceBaseUrl": "",
"enableProxyAutoconfig": "false"
Unity Editor version: 6000.6.4f1 (12bfff696524)
Branch: 6000.6/staging
Build type: Release
Batch mode: NO
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Sat, 03 Oct 2026 18:34:55 +0000
Kernel version: 7.2.9-1-cachyos
Architecture: x86_64
Window Protocol: Wayland (XWayland)
Available memory: 13803 MB
Date: 2026-10-13T14:18:42Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 2838)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 2840)
VBCSCompiler prewarm took 6.34 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-reyrey doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 2843)
Selected window backend: (null)
Desktop is 1920 x 1200 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Unity
-projectPath
/home/reyrey/OfficeGame
-riderPath
/opt/rider/bin/rider
Successfully changed project path to: /home/reyrey/OfficeGame
/home/reyrey/OfficeGame
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-remapper-allocator-initial-capacity=32768"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-main-allocator-mimalloc-enabled=1"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [140666647866112] Target information:
Player connection [140666647866112] * "[IP] 100.103.153.11 [Port] 55504 [Flags] 2 [Guid] 2736088239 [EditorId] 2736088239 [Version] 1048832 [Id] LinuxEditor(16,172.17.107.18) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140666647866112] * "[IP] 172.17.107.18 [Port] 55504 [Flags] 2 [Guid] 2736088239 [EditorId] 2736088239 [Version] 1048832 [Id] LinuxEditor(16,172.17.107.18) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140666647866112] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140666647866112] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey" at "2026-10-13T14:18:42.785492Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: e2c2767841f44861b1e40610e420bf7a
Correlation Id: 88643b1bd4d39a0b2d30fbf31b1065f7
External correlation Id: 6544272386543396756
Machine Id: w0NPdnlX+4o+qbtUVMWIsEAaUKg=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-reyrey" (connect: 0.38s, validation: 0.09s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey-notifications" at "2026-10-13T14:18:42.875781Z"
[Licensing::Module] Connected to LicensingClient (PId: 2843, launch time: 0.00, total connection time: 0.47s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972341668464-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 0.52s
[Package Manager] Connected to IPC stream "Upm-2821" after 0.3 seconds.
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
Initialising UDS system complete:
- System type: Client
- Resource namespace: b49f47a6d2e7a0cf415f08b4a61f4ee7
- Shared memory size: 1073741824
- Command buffer id: 1052624
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
Launching Unity Data Store - /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Tools/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /home/reyrey/OfficeGameUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 2.51 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 2.32 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Initialize engine version: 6000.6.4f1 (12bfff696524)
[EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=1048576, entitiesPerBlock=256, slots reserved=4294967296 bytes
[Subsystems] Discovering subsystems at path /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/reyrey/OfficeGame/Assets
kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
Renderer: AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.64, 7.2.9-1-cachyos)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 26.2.4-arch3.1
GLES: 0
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
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ns GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex
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exture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_texture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 1343767776
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Initialize mono
Mono path[0] = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed'
Mono path[1] = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56821
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.002067 seconds.
Native extension for LinuxStandalone target not found
Package Manager log level set to [2]
[Licensing::Client] Successfully resolved entitlement details
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 7.117 seconds
Domain Reload Profiling: 7763ms
BeginReloadAssembly (139ms)
CreateAndSetChildDomain (8ms)
RebuildCommonClasses (5ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (96ms)
LoadAllAssembliesAndSetupDomain (392ms)
LoadAssemblies (132ms)
TypeCache.Refresh (217ms)
TypeCache.ScanAssembly (201ms)
AnalyzeDomain (1ms)
FinalizeReload (7118ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
InitializePlatformSupportModulesInManaged (4ms)
BeforeProcessingInitializeOnLoad (161ms)
ProcessInitializeOnLoadAttributes (165ms)
ProcessInitializeOnLoadMethodAttributes (6482ms)
EditorAssembliesLoaded (3ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 75 packages:
Packages from [https://packages.unity.com]:
com.unity.addressables@2.11.2 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.addressables@42676f2a154e)
com.unity.collab-proxy@2.13.6 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
com.unity.ide.rider@3.1.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.rider@570989d4a882)
com.unity.ide.visualstudio@2.0.26 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.visualstudio@a99d56dec63f)
com.unity.ide.vscode@1.2.4 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.vscode@eb5de66d4c77)
com.unity.inputsystem@1.20.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194)
com.unity.recorder@5.1.7 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
com.unity.visualscripting@1.9.12 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
com.unity.bindings.openimageio@1.0.2 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
com.unity.splines@2.9.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.splines@edbe9aefec91)
com.unity.profiling.core@1.0.3 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
com.unity.scriptablebuildpipeline@3.0.3 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
com.unity.searcher@4.9.5 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.searcher@a463122f2c00)
com.unity.nuget.mono-cecil@1.11.6 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
com.unity.settings-manager@2.1.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.settings-manager@0b8638c5ce86)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.2d.sprite@7af11878b137)
com.unity.2d.tilemap@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.2d.tilemap@4c6661b4631a)
com.unity.cinemachine@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.cinemachine@1b8d58983403)
com.unity.render-pipelines.universal@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb)
com.unity.test-framework@1.8.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.test-framework@33f8a1e9aefd)
com.unity.timeline@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.timeline@9cd41035b3ab)
com.unity.ugui@2.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ugui@88d0d51315d3)
com.unity.modules.accessibility@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.accessibility)
com.unity.modules.adaptiveperformance@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.adaptiveperformance)
com.unity.modules.ai@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physics2d)
com.unity.modules.physicscore2d@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physicscore2d)
com.unity.modules.screencapture@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.terrain)
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com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
com.annulusgames.unity-codegen@https://github.com/AnnulusGames/UnityCodeGen.git?path=/Assets/UnityCodeGen (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.unity-codegen@c93461327f0c)
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/reyrey/OfficeGame/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
[LAYOUT] About to save layout /home/reyrey/OfficeGame/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /home/reyrey/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
Unhandled description string [
Unhandled description string ]
Unhandled description string [
Unhandled description string ]
Disable old input system
[Project] Loading completed in 19.919 seconds
Project init time: 17.352 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.339 seconds
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Global illumination init time: 0.003 seconds
Assemblies load time: 7.800 seconds
Unity extensions init time: 0.028 seconds
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Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
The current platform does not support the raw buffer path that the GPU Resident Drawer requires.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122)
UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:395)
UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.cs:342)
UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100)
UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@c6775e9427cb/Runtime/Data/UniversalRenderPipelineAsset.cs:811)
UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15)
UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172)
UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146)
UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool)
UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675)
UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698)
UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567)
UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891)
UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716)
UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573)
UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186)
UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1<UnityEngine.Rect>,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604)
UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549)
UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160)
UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040)
UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851)
UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62)
UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114)
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70)
(Filename: ./Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122)
Created GICache directory at /home/reyrey/.cache/unity3d/GiCache. Took: 0.002s, timestamps: [20.206 - 20.207]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Unhandled description string [
Unhandled description string ]
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[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Starting new worker id: 1 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW1.log
Starting new worker id: 2 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW2.log
[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json"
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'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Input Polling Thread exited.
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Lingering sessions upon destruction of worker manager
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UDS shutting down local client system
Shut down UDS service system complete
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Turn on UNITY_SDL_ALLOCATION_TRACKING for detailed information.
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