Files
Hasebe/Library/PackageCache/com.unity.cinemachine@1b8d58983403/Editor/Obsolete/CinemachinePOVEditor.cs
T
2026-09-24 20:49:06 +03:00

19 lines
443 B
C#

#if !CINEMACHINE_NO_CM2_SUPPORT
using UnityEditor;
namespace Unity.Cinemachine.Editor
{
[System.Obsolete]
[CustomEditor(typeof(CinemachinePOV))]
[CanEditMultipleObjects]
class CinemachinePOVEditor : BaseEditor<CinemachinePOV>
{
private void OnEnable()
{
for (int i = 0; i < targets.Length; ++i)
(targets[i] as CinemachinePOV).UpdateInputAxisProvider();
}
}
}
#endif