Files
Hasebe/Assets/Tremble/Editor/Manual/Pages/Entities/Builders/PointBuilderPage.cs
T
2026-09-20 15:26:03 +03:00

163 lines
5.0 KiB
C#

//
// This file is part of the Tremble package by Tiny Goose.
// Copyright (c) 2024-2026 TinyGoose Ltd., All Rights Reserved.
//
using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
namespace TinyGoose.Tremble.Editor
{
[ManualPage("Entities/Point Entity Builder", showInTree: false)]
public class PointBuilderPage : BuilderPageBase<PointBuilderPage.SampleData>
{
public class SampleData : ScriptableObject
{
[SerializeField] internal string m_UnityName = "MyCoolPoint";
[SerializeField] internal string m_MapName = "";
[SerializeField] internal string m_Category = "";
[SerializeField] internal Color m_Colour = Color.white;
[SerializeField] internal float m_Size = 0.25f;
[SerializeField] internal Texture2D m_Sprite;
}
protected override void OnPropertiesGUI()
{
RenderProperty(nameof(SampleData.m_UnityName),
title: "MonoBehaviour Name",
description: "The name of the main MonoBehaviour script of your point entity.");
RenderProperty(nameof(SampleData.m_MapName),
title: "TrenchBroom name",
description: "(optional) The entity name to use in TrenchBroom. Leave this blank to use the default.");
RenderProperty(nameof(SampleData.m_Category),
title: "Category Name",
description: "(optional) The category/group name to use in TrenchBroom. Leave this blank to use the default.");
RenderProperty(nameof(SampleData.m_Colour),
title: "Preview Colour",
description: "The colour of preview cube to represent this Point entity in TrenchBroom.");
RenderProperty(nameof(SampleData.m_Size),
title: "Preview Size",
description: "The size of preview cube to represent this Point entity in TrenchBroom.");
RenderProperty(nameof(SampleData.m_Sprite),
title: "Preview Sprite",
description: "(optional) A sprite to use to represent this Point entity in TrenchBroom.",
objectReferenceType: typeof(Texture2D));
}
protected override void OnPostPropertiesGUI()
{
List<string> attributeParts = new(16);
if (!Sample.m_MapName.IsNullOrEmpty())
{
attributeParts.Add($"\"{Sample.m_MapName}\"");
}
if (!Sample.m_Category.IsNullOrEmpty())
{
attributeParts.Add($"category: \"{Sample.m_Category}\"");
}
if (Sample.m_Sprite)
{
attributeParts.Add($"sprite: \"{Sample.m_Sprite.name}\"");
}
else
{
if (Sample.m_Colour != Color.white)
{
attributeParts.Add($"colour: \"{Sample.m_Colour.ToStringInvariant()}\"");
}
if (Sample.m_Size != 0.25f)
{
attributeParts.Add($"size: {Sample.m_Size}");
}
}
string attrName = FormatAttributeName(typeof(PointEntityAttribute));
string attributeLine = attributeParts.Count == 0
? $"[{attrName}]"
: $"[{attrName}({String.Join(", ", attributeParts)})]";
string unityName = Sample.m_UnityName.IsNullOrEmpty()
? "<error>"
: Sample.m_UnityName;
string catName = Sample.m_Category.IsNullOrEmpty() ? FgdConsts.POINT_PREFIX : Sample.m_Category;
string entName = Sample.m_MapName.IsNullOrEmpty() ? Sample.m_UnityName.ToNamingConvention(SyncSettings.TypeNamingConvention) : Sample.m_MapName;
HorizontalLine();
GUILayout.BeginHorizontal();
{
GUILayout.BeginVertical();
{
H3("Create New Entity");
string code =
"// Generated by Tremble v1.7.0\n" +
$"// Point entity '{catName}_{entName}'\n" +
"\n" +
"using UnityEngine;\n" +
$"using {nameof(TinyGoose)}.{nameof(Tremble)};\n" +
"\n" +
attributeLine + "\n" +
$"public class {unityName} : MonoBehaviour\n" +
"{\n" +
" // Your cool class here ;)\n" +
"}";
CodeWithHeaderNoCopy($"Full source for {unityName}.cs", code);
ActionBar_SingleAction("Save to new MonoBehaviour class", () =>
{
string assetsFolder = Path.Combine(Directory.GetCurrentDirectory(), "Assets");
string filename = EditorUtility.SaveFilePanel($"Choose where to save {unityName}", assetsFolder, $"{unityName}.cs", "cs");
if (!filename.IsNullOrEmpty())
{
File.WriteAllText(filename, code);
EditorCompileUtil.CompileThen(typeof(PointBuilderPage), nameof(OnPostCompile));
}
});
}
GUILayout.EndVertical();
GUILayout.Label("-or-", EditorStyles.centeredGreyMiniLabel, GUILayout.ExpandHeight(true));
GUILayout.BeginVertical();
{
H3("Add to existing MonoBehaviour");
CodeWithHeaderNoCopy("Attribute line only (for existing MonoBehaviour)", attributeLine);
ActionBar_SingleAction("Copy to clipboard", () => EditorGUIUtility.systemCopyBuffer = attributeLine);
}
GUILayout.EndVertical();
}
GUILayout.EndHorizontal();
}
private static void OnPostCompile()
{
string message = TrenchBroomUtil.IsTrenchBroomRunning
? "Be sure to press F6 in TrenchBroom to reload entity definitions, so that your new entity appears!"
: "All done!";
EditorUtility.DisplayDialog("MonoBehaviour created!", message, "Great!");
ManualWindow mw = EditorWindow.GetWindow<ManualWindow>();
if (mw)
{
mw.GoToPage(typeof(PointEntitiesPage));
}
}
}
}