14 lines
417 B
C#
14 lines
417 B
C#
using System;
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using System.Collections.Generic;
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using Unity.Collections;
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using UnityEditor.Profiling;
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namespace UnityEditor.AddressableAssets.Diagnostics
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{
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internal interface IFrameDataStore
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{
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public FrameDataViewRef GetRawFrameDataView(int frameIndex, int threadIndex);
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public IEnumerable<T> GetFrameMetaData<T>(FrameDataViewRef frameDataViewRef, Guid id, int tag) where T : struct;
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}
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}
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