Files
Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Samples~/Samples/Scripts/Misc/GroupAttributesSample.cs
T
2026-09-21 12:15:57 +03:00

25 lines
1000 B
C#

using UnityEngine;
using Alchemy.Inspector;
namespace Alchemy.Samples
{
public class GroupAttributesSample : MonoBehaviour
{
[FoldoutGroup("Foldout")] public float a;
[FoldoutGroup("Foldout")] public Vector3 b;
[FoldoutGroup("Foldout")] public GameObject c;
[TabGroup("Tab", "Tab1")] public float x;
[TabGroup("Tab", "Tab2")] public Vector3 y;
[TabGroup("Tab", "Tab3")] public GameObject z;
[HorizontalGroup("Horizontal")][BoxGroup("Horizontal/Box1")] public float foo;
[HorizontalGroup("Horizontal")][BoxGroup("Horizontal/Box1")] public Vector3 bar;
[HorizontalGroup("Horizontal")][BoxGroup("Horizontal/Box1")] public GameObject baz;
[HorizontalGroup("Horizontal")][BoxGroup("Horizontal/Box2")] public float alpha;
[HorizontalGroup("Horizontal")][BoxGroup("Horizontal/Box2")] public Vector3 beta;
[HorizontalGroup("Horizontal")][BoxGroup("Horizontal/Box2")] public GameObject gamma;
}
}