Files
Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Samples~/Samples/Scripts/Common/SampleClasses.cs
T
2026-09-21 12:15:57 +03:00

50 lines
900 B
C#

using System;
using UnityEngine;
using Unity.Properties;
namespace Alchemy.Samples
{
public interface ISample
{
}
[Serializable]
[GeneratePropertyBag]
public sealed class SampleClass : ISample
{
public float foo;
public Vector3 bar;
public GameObject baz;
}
[Serializable]
public sealed class SampleA : ISample
{
public float alpha;
}
[Serializable]
public sealed class SampleB : ISample
{
public Vector3 beta;
}
[Serializable]
public sealed class SampleC : ISample
{
public GameObject gamma;
}
[Serializable]
public sealed class NestedSample : ISample
{
[SerializeReference] public ISample sample;
}
[Serializable]
public sealed class NestedArraySample : ISample
{
[SerializeReference] public ISample[] samples;
}
}