Files
Hasebe/Library/PackageCache/com.unity.shadergraph@48089545eeac/Editor/Importers/ShaderSubGraphMetadata.cs
T
2026-09-25 00:42:08 +03:00

11 lines
203 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
class ShaderSubGraphMetadata : ScriptableObject
{
public List<Object> assetDependencies;
}
}