Files
Hasebe/Library/PackageCache/com.unity.shadergraph@48089545eeac/Editor/Data/Interfaces/PositionSource.cs
T
2026-09-25 00:42:08 +03:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}