Files
Hasebe/Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime-PrivateShared/InternalRenderGraphValidation.cs
T
2026-09-25 00:42:08 +03:00

14 lines
382 B
C#

using UnityEngine.Rendering;
using UnityEngine.Rendering.RenderGraphModule;
namespace Unity.RenderPipelines.Core.Runtime.Shared
{
internal class InternalRenderGraphValidation
{
internal static void SetAdditionalValidationLayer(RenderGraph renderGraph, RenderGraphValidationLayer layer)
{
renderGraph.validationLayer = layer;
}
}
}