Files
Hasebe/Library/PackageCache/com.unity.cinemachine@1b8d58983403/Samples~/Input System Samples/Split Screen Multiplayer/ConstantOrbitalRotation.cs
T
2026-09-24 20:49:06 +03:00

17 lines
330 B
C#

using UnityEngine;
namespace Unity.Cinemachine.Samples
{
public class ConstantOrbitalRotation : MonoBehaviour
{
public CinemachineOrbitalFollow orbitalFollow;
public float Speed;
void Update()
{
orbitalFollow.HorizontalAxis.Value += Time.deltaTime * Speed;
}
}
}