Files
Hasebe/Library/PackageCache/com.unity.shadergraph@48089545eeac/Editor/Interface/IConditional.cs
T
2026-09-25 00:42:08 +03:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}