Files
Hasebe/Logs/Editor.log
T
2026-10-30 02:58:51 +03:00

19357 lines
1.7 MiB
Plaintext

Unity Editor version: 6000.6.7f1 (b22767f04f04)
Branch: 6000.6/staging
Build type: Release
Batch mode: NO
macOS version: Version 26.1 (Build 25B78)
Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-10-29T23:19:48Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 3994)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 3996)
VBCSCompiler prewarm took 14.94 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 3997)
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
-projectPath
/Users/angelofdeath/Projects/Hasebe
-riderPath
/Applications/Rider.app/Contents/MacOS/rider
Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
/Users/angelofdeath/Projects/Hasebe
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-remapper-allocator-initial-capacity=32768"
"memorysetup-temp-allocator-size-gfx=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-main-allocator-mimalloc-enabled=1"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-29T23:19:49.386768Z"
Player connection [8460525696] Target information:
Player connection [8460525696] * "[IP] 192.168.100.35 [Port] 55504 [Flags] 2 [Guid] 89455211 [EditorId] 89455211 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8460525696] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8460525696] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: 4d6e45c32f08440c866a8432ea5b3d6a
Correlation Id: 9de8c2e26916e9ca7841f238cf796992
External correlation Id: 4154183437750338170
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.58s, validation: 0.09s, handshake: 0.50s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-29T23:19:49.973378Z"
[Licensing::Module] Connected to LicensingClient (PId: 3997, launch time: 0.01, total connection time: 1.16s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 7972341668464-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.02
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 1.22s
[Package Manager] Connected to IPC stream "Upm-3992" after 0.2 seconds.
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 3.85 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 11.31 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Initialize engine version: 6000.6.7f1 (b22767f04f04)
[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
GfxDevice: creating device client; kGfxThreadingModeThreaded
preferred device: Apple M1 (high power)
Metal devices available: 1
0: Apple M1 (high power)
Using device Apple M1 (high power)
Initializing Metal device caps: Apple M1
Mac GPU Family: 2
Apple GPU Family: 7
MSL Version: 3.0
Has Float MSAA: 1
Has Float Filtering: 1
ReadWrite Texture Tier: 2
Initialize mono
Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.001668 seconds.
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.100 seconds
Domain Reload Profiling: 1574ms
BeginReloadAssembly (133ms)
CreateAndSetChildDomain (15ms)
RebuildCommonClasses (4ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (264ms)
LoadAssemblies (114ms)
TypeCache.Refresh (194ms)
TypeCache.ScanAssembly (178ms)
AnalyzeDomain (1ms)
FinalizeReload (1101ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (77ms)
ProcessInitializeOnLoadAttributes (77ms)
ProcessInitializeOnLoadMethodAttributes (763ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager] Registered 70 packages:
Packages from [https://packages.unity.com]:
com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
Git packages:
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.01 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 4 Duration: 0s248ms
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
*** Tundra requires additional run (0.22 seconds), 0 items updated, 361 evaluated
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s635ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
ExitCode: 0 Duration: 1s796ms
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (1.78 seconds), 10 items updated, 1283 evaluated
AssetDatabase: script compilation time: 4.445227s
Begin MonoManager ReloadAssembly
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.85 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.245 seconds
Domain Reload Profiling: 2484ms
BeginReloadAssembly (349ms)
DisableScriptedObjects (26ms)
CreateAndSetChildDomain (151ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (816ms)
LoadAssemblies (407ms)
TypeCache.Refresh (260ms)
TypeCache.ScanAssembly (231ms)
AnalyzeDomain (71ms)
BuildScriptInfoCaches (64ms)
ResolveRequiredComponents (5ms)
FinalizeReload (1246ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (95ms)
ProcessInitializeOnLoadAttributes (497ms)
ProcessInitializeOnLoadMethodAttributes (74ms)
AwakeInstancesAfterBackupRestoration (16ms)
Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '55401246ecd30875d72df1f56d88efd3') in 0.046 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=33dfeb4ed20ddca8748e4e8001af756e DependenciesID=6c684595b3b39b47e7950f622c849849 StaticDependenciesID=1051084ebb76392b5c72576b36be924e
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '24643e99d012123bd5d31fcaf0f24c3d') in 0.013 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7bd421504b2d2c175da7818c72d1d320 DependenciesID=1dbf0c5efed36a4cf026530d8313cb8e StaticDependenciesID=7a3511850f6b277ba31407e41ed97677
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
2.5.17n-git-f64c7cc
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL
Launched and connected uv unwrapper /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL after 0.03 seconds
Prefab 'prefab_Companion #3' has a missing script!'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.TrembleMapImport:SetFieldValuesOnAllScripts (UnityEngine.GameObject,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:944)
TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:453)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: Assets/Tremble/TrembleMapImport.cs Line: 944)
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '828c9863b7abfeb0e7f6a87ff1957f30') in 0.327 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=89565d3720f2931000e348f0eee6cf5c DependenciesID=48b96c0f41b8b6107dc52d528fca93db StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Asset Pipeline Refresh (id=f237005d843404c94a40d9a37a521226): Total: 10.610 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=3 (actual=3, local cache=0, cache server=0)
Asset DB Process Time: managed=4 ms, native=3083 ms
Asset DB Callback time: managed=1542 ms, native=28 ms
Scripting: domain reloads=1, domain reload time=1411 ms, compile time=4447 ms, other=91 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=3, changed=14, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.056ms
InvokePackagesCallback: 18.598ms
ApplyChangesToAssetFolders: 0.437ms
Scan: 720.344ms
Collect global state as custom dependencies: 17.149ms
OnSourceAssetsModified: 0.926ms
CategorizeScriptCompilationAssets: 81.344ms
ProcessAssetsWithTransientArtifactChanges: 89.208ms
CategorizeAssets: 202.350ms
CompileScripts: 4446.720ms
ImportOutOfDateAssets: 1675.805ms (1261.428ms without children)
ImportManagerImport: 398.907ms (8.986ms without children)
UpdateCategorizedAssets: 0.146ms
ReloadNativeAssets: 0.095ms
UnloadImportedAssets: 8.513ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.833ms
InitializingProgressBar: 3.588ms
ImportSchedulerStart: 2.442ms
PostProcessAllAssets: 1541.109ms
VCAutoAddAssetPostprocess 1.369ms
XRBuildSystem.XRAssetImported 0.290ms
PostProcessCallbackCreateDeferredMaterials 0.227ms
AssemblyValidation.PostprocessAllAssets 0.060ms
VersionControlSettings.HiddenFilePostprocess 0.053ms
MonoPostProcessAllAssets: 1537.308ms
SyncVS.PostprocessSyncProject 1126.782ms
AssetPostprocessor.OnPostprocessAllAssets 331.538ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 19.022ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.146ms
AssetChangedListener.OnPostprocessAllAssets 3.930ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 3.523ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.371ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.246ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.117ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.959ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.784ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.586ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.965ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.946ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.787ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.712ms
MaterialPostprocessor.OnPostprocessAllAssets 0.619ms
PostProcessor.OnPostprocessAllAssets 0.589ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.525ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.508ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.480ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.457ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.451ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.430ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.411ms
AssetPathToTypes.OnPostprocessAllAssets 0.384ms
ThemePostprocessor.OnPostprocessAllAssets 0.339ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.319ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.318ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.251ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.247ms
AssetProcessor.OnPostprocessAllAssets 0.213ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.208ms
AssetEvents.OnPostprocessAllAssets 0.205ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.192ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.181ms
SamplePostprocessor.OnPostprocessAllAssets 0.155ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.150ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.145ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.124ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.119ms
AssetReloadNotifier.OnPostprocessAllAssets 0.106ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.092ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.090ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.081ms
PostAssetChangesProfiler: 12.937ms
UnloadStreamsBegin: 22.277ms
PersistCurrentRevisions: 0.220ms
GenerateScriptTypeHashes: 3.271ms
GenerateScriptTypeSerializationHashes: 5.563ms
Untracked: 1777.421ms
Application.AssetDatabase Initial Refresh End
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.10 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Scanning for USB devices : 0.124ms
Initializing Unity extensions:
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
2026-10-30 02:20:07.602 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cd4f00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:20:07.607 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d0cbe0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Unloading 109 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 2.297 ms
Integration: 33.295 ms
Integration of assets: 0.004 ms
Thread Wait Time: 0.011 ms
Total Operation Time: 35.607 ms
Unloading 8506 unused Assets / (17.8 MB). Loaded Objects now: 9741.
Memory consumption went from 339.6 MB to 321.8 MB.
Total: 58.320209 ms (FindLiveObjects: 2.040917 ms CreateObjectMapping: 0.445959 ms MarkObjects: 21.202125 ms DeleteObjects: 34.000917 ms)
[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
Worker ready: AssetImportWorkerHW0 0
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
2026-10-30 02:20:09.403 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cd5a40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:20:09.413 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d0d220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Project] Loading completed in 20.702 seconds
Project init time: 18.184 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.218 seconds
Asset Database init time: 2.725 seconds
Global illumination init time: 0.004 seconds
Assemblies load time: 1.644 seconds
Unity extensions init time: 0.059 seconds
Asset Database refresh time: 10.616 seconds
Scene opening time: 1.930 seconds
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793316009468,"processId":3992,"projectLoad":20.702360875,"projectInit":18.183543625,"templateInit":0.0,"packageManagerInit":0.21797425,"assetDatabaseInit":2.725333,"globalIlluminationInit":0.003539416,"assembliesLoad":1.643916209,"unityExtensionsInit":0.058607458,"assetDatabaseRefresh":10.615635083,"sceneOpening":1.930410833}
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793316009469,"processId":3992,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
Subscribe to USB device events
Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:60)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
Prefab Companion has a broken/missing MonoBehaviour!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:507)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Editor/TrembleSync.cs Line: 507)
GPU Resident Drawer created.
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.140s, timestamps: [20.753 - 20.894]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
[Worker0] Imported GUID: 17efe885cebe451d9cc5db4706f13ffe - Path: Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f1f60238137467fcd673b378213b8aa8') in 0.396922 seconds
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.046 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 3.46 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 3.85 ms.
Asset Pipeline Refresh (id=d0a23a9e5ce004a54a1a4d42892bd49a): Total: 0.649 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=522 ms
Asset DB Callback time: managed=89 ms, native=36 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 2
ApplyChangesToAssetFolders: 5.006ms
Scan: 53.675ms
Collect global state as custom dependencies: 2.161ms
OnSourceAssetsModified: 1.768ms
ProcessAssetsWithTransientArtifactChanges: 31.818ms
CategorizeAssets: 156.220ms
ImportOutOfDateAssets: 55.875ms (0.163ms without children)
ImportManagerImport: 50.645ms (4.228ms without children)
ReloadNativeAssets: 0.065ms
UnloadImportedAssets: 0.151ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.538ms
InitializingProgressBar: 1.429ms
ImportSchedulerStart: 2.882ms
PostProcessAllAssets: 109.066ms
XRBuildSystem.XRAssetImported 14.945ms
MonoPostProcessAllAssets: 89.674ms
ConfigAssetsTracker.OnPostprocessAllAssets 29.141ms
SyncVS.PostprocessSyncProject 17.618ms
AssetPostprocessor.OnPostprocessAllAssets 11.327ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 10.291ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.655ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.525ms
AssetChangedListener.OnPostprocessAllAssets 0.433ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.258ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.227ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.139ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.116ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.061ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.059ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.055ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.055ms
PostAssetChangesProfiler: 16.703ms
GatherAllCurrentPrimaryImportResultRevisions: 10.536ms
UnloadStreamsBegin: 53.615ms
PersistCurrentRevisions: 0.137ms
Untracked: 152.508ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=966b98bece82c4628adb4d3175046e14): Total: 0.508 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=503 ms
Asset DB Callback time: managed=0 ms, native=4 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 1.679ms
InvokePackagesCallback: 2.916ms
ApplyChangesToAssetFolders: 2.514ms
Scan: 495.113ms
Collect global state as custom dependencies: 1.022ms
GatherAllCurrentPrimaryImportResultRevisions: 1.415ms
UnloadStreamsEnd: 0.078ms
Untracked: 2.770ms
Asset Pipeline Refresh (id=83ec5e151d53f4c48bda0c5c9aecfd46): Total: 0.181 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Worker ready: AssetImportWorkerHW1 1
Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
Starting new worker id: 3 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW3.log
[Worker1] Imported GUID: 9dcb8a4911af4d4eac5ec4e36ba3931e - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a2c846feed30f1ad1a6b0564cebea42a') in 0.211998541 seconds
[Worker1] Imported GUID: f9f637cef8714ef1b5ec779d21630ebd - Path: Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'd61123946263bb768896373599d1318e') in 0.032042625 seconds
[Worker1] Imported GUID: dec8cd0d83354b05a5766a6fd7f3db95 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c31a9b46ad796a6ef0922955d896770e') in 0.015653875 seconds
[Worker1] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '4e874ffee68a481e480d2b4273f0a318') in 0.015413208 seconds
[Worker1] Imported GUID: 1650fc3ffbfd48b0b2bd9a1b31988d8f - Path: Assets/Code/OfficeGame/BattleMode/Actions/WaitBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0b089b80c635cbd76874cefe9c6200c7') in 0.015297625 seconds
[Worker1] Imported GUID: 8e4a996f851e47ca8fc906e7e89fdca5 - Path: Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1b9a267b5721d559d251d78ad2034bd2') in 0.015847833 seconds
[Worker1] Imported GUID: 392d78f7e24c4a4bbceea3776e00272c - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '8558dbc3e18a8f0a229df0582ed69ea2') in 0.015801917 seconds
[Worker1] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1f96f974ef01cb1a958735a926c8d012') in 0.017609333 seconds
[Worker1] Imported GUID: a1803413768b4cf990d25732721300ea - Path: Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'fa9065fd1f85853a5de0f47f10e41966') in 0.016097583 seconds
[Worker1] Imported GUID: ff051dd3d8594dbf8e89477b15ed489e - Path: Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f535fd602116ebcd2bafd009e1cc03cf') in 0.016591666 seconds
[Worker1] Imported GUID: 220462a568ce470482b264d105953329 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '63517ecc08a69ff58c9aea2cd841fd0b') in 0.019897667 seconds
[Worker1] Imported GUID: 91ff2d61ed324b62957ec67153dcfcd5 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e9c4ab6a20acc27c62af0438f85ec00c') in 0.018535166 seconds
[Worker1] Imported GUID: 5af678ef30f04b7093df4488ed133bff - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '229c85fd81bc04bb806bfe9a54efa488') in 0.017789 seconds
[Worker1] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '8847063ade487f31260a1edf63518793') in 0.016027 seconds
[Worker1] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '9082e36cb2c25b0fc0e570aba6eef6ae') in 0.023247083 seconds
[Worker1] Imported GUID: 8b6762673a7f4e40979aa0bd6532f836 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '01e39c30f31bcefbc8c3df8316a0413b') in 0.020514833 seconds
[Worker0] Imported GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '3dd6a3a900b8e343272bc11394b6f615') in 0.590702458 seconds
Asset Pipeline Refresh (id=70d9736b5ef8643018b65e4dcfbd99b9): Total: 0.724 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=710 ms
Asset DB Callback time: managed=0 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.073ms
InvokePackagesCallback: 5.222ms
ApplyChangesToAssetFolders: 11.864ms
Scan: 608.619ms
Collect global state as custom dependencies: 2.063ms
GatherAllCurrentPrimaryImportResultRevisions: 55.782ms
UnloadStreamsBegin: 5.776ms
UnloadStreamsEnd: 0.092ms
Untracked: 34.510ms
Asset Pipeline Refresh (id=36bcd74a46a774b9abed41a8b2c0e54f): Total: 0.207 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Worker ready: AssetImportWorkerHW3 3
Worker ready: AssetImportWorkerHW2 2
Loaded scene 'Library/Unused/9e42a64f46d4d4701857d376bec9d42f'
Deserialize: 64.499 ms
Integration: 52.177 ms
Integration of assets: 0.027 ms
Thread Wait Time: -0.000 ms
Total Operation Time: 116.703 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1012 unused Assets / (20.1 MB). Loaded Objects now: 11597.
Memory consumption went from 476.2 MB to 456.0 MB.
Total: 1007.278167 ms (FindLiveObjects: 19.053042 ms CreateObjectMapping: 0.304875 ms MarkObjects: 895.950792 ms DeleteObjects: 91.731417 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 287 unused Assets / (181.8 KB). Loaded Objects now: 11310.
Memory consumption went from 444.7 MB to 444.5 MB.
Total: 21.195416 ms (FindLiveObjects: 1.730333 ms CreateObjectMapping: 0.329209 ms MarkObjects: 18.721458 ms DeleteObjects: 0.248916 ms)
[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: PreviewImporter -> (ImportResultId: '03b6459d48dee97e2525e2c70bcf4b14') in 0.540288416 seconds
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '0ab176cc54d8a50c15e681e1c95e7f94') in 0.016 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c449c1abf23830080c4c01800cceff34 DependenciesID=9e9b10bdf6289a7e001539fca1d8b1cd StaticDependenciesID=1715ab6179c81eff25a75b214acdfbe3
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
Missing component on prefab Player!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TinyGoose.Tremble.PrefabNameLookup:GenerateLookup () (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:108)
TinyGoose.Tremble.PrefabNameLookup:.ctor (TinyGoose.Tremble.TrembleSyncSettings) (at Assets/Tremble/TypeLookups/PrefabNameLookup.cs:26)
TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:246)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<TinyGoose.Tremble.MapDocument>:Start<TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12> (TinyGoose.Tremble.TrembleMapImport/<ImportMapAndCreatePrefab>d__12&)
TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/<OnImportAsset>d__5&)
TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext)
UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
UnityEditor.PrefabUtility:SaveAsPrefabAsset_Internal (UnityEngine.GameObject,string,bool&)
UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Prefabs/PrefabUtility.cs:2086)
UnityEditor.SceneManagement.PrefabStage:SavePrefab () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1452)
UnityEditor.SceneManagement.PrefabStage:Save () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1594)
UnityEditor.SceneManagement.PrefabStage:AutoSave () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1569)
UnityEditor.SceneManagement.PrefabStage:HandleAutoSave () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1349)
UnityEditor.SceneManagement.PrefabStage:Tick () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/PrefabStage/PrefabStage.cs:1265)
UnityEditor.SceneManagement.StageNavigationManager:ValidateAndTickStages (bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:159)
UnityEditor.SceneManagement.StageNavigationManager:Update () (at /Users/bokken/build/output/unity/unity/Editor/Mono/SceneManagement/StageManager/StageNavigationManager.cs:129)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:412)
(Filename: Assets/Tremble/TypeLookups/PrefabNameLookup.cs Line: 108)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'a9be1635d5d185d71825cc23796b0cb8') in 0.379 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=46261030d5e39d80d57c376f0ecd348f DependenciesID=9ce34d231914221a29821ab39f42f7ca StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=0bc159f775a00478f871fb79fb85b82a): Total: 0.677 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=2 (actual=2, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=645 ms
Asset DB Callback time: managed=19 ms, native=11 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 4
InvokeCustomDependenciesCallbacks: 0.153ms
ApplyChangesToAssetFolders: 0.480ms
Scan: 29.294ms
Collect global state as custom dependencies: 0.368ms
OnSourceAssetsModified: 1.638ms
ProcessAssetsWithTransientArtifactChanges: 3.287ms
CategorizeAssets: 38.450ms
ImportOutOfDateAssets: 406.749ms (0.147ms without children)
ImportManagerImport: 400.704ms (2.110ms without children)
UpdateCategorizedAssets: 0.084ms
ReloadNativeAssets: 0.085ms
UnloadImportedAssets: 0.611ms
ReloadImportedAssets: 1.641ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.480ms
InitializingProgressBar: 0.357ms
ImportSchedulerStart: 4.366ms
PostProcessAllAssets: 23.286ms
XRBuildSystem.XRAssetImported 4.563ms
MonoPostProcessAllAssets: 17.738ms
ConfigAssetsTracker.OnPostprocessAllAssets 4.482ms
AssetPostprocessor.OnPostprocessAllAssets 3.094ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.672ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.059ms
SyncVS.PostprocessSyncProject 0.603ms
AssetChangedListener.OnPostprocessAllAssets 0.512ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.476ms
AssetEvents.OnPostprocessAllAssets 0.415ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.320ms
AssetProcessor.OnPostprocessAllAssets 0.227ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.142ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.099ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.094ms
PostProcessor.OnPostprocessAllAssets 0.090ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.056ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 5.810ms
GatherAllCurrentPrimaryImportResultRevisions: 3.747ms
UnloadStreamsBegin: 4.531ms
PersistCurrentRevisions: 0.242ms
Untracked: 158.785ms
TrimDiskCacheJob: Current cache size 0mb
[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '48a668095672de0a82003aedd92a1d9a') in 0.165786666 seconds
2026-10-30 02:20:46.554 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a592c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:20:46.562 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d00a00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Loaded scene 'Library/Unused/0c6d6b4e20faa4b749dbda35163eac5e'
Deserialize: 2.902 ms
Integration: 2.826 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 5.733 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'e2927e786c4de5bca26e3cd8badbfcde') in 0.120015833 seconds
Unloading 32 unused Assets / (67.2 KB). Loaded Objects now: 12864.
Memory consumption went from 446.7 MB to 446.7 MB.
Total: 33.933250 ms (FindLiveObjects: 1.763375 ms CreateObjectMapping: 0.688541 ms MarkObjects: 31.213792 ms DeleteObjects: 0.095917 ms)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'f2b48bef7a9690ebc246d9583c6561f5') in 0.010 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2b996d853e90bf14e2df7189c540ea57 DependenciesID=5051ddf0b102e11107c50a0eb13ad008 StaticDependenciesID=a219e677f66e1bcdb94e64ee25e77d3c
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=48c5d578145c04e0eaefb9dd28f97c1f): Total: 0.088 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e89f52c2afae8cdf283bac0ea7b77afc') in 0.052095458 seconds
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 30 unused Assets / (32.9 KB). Loaded Objects now: 11855.
Memory consumption went from 426.4 MB to 426.4 MB.
Total: 32.538917 ms (FindLiveObjects: 1.334917 ms CreateObjectMapping: 0.747625 ms MarkObjects: 30.172083 ms DeleteObjects: 0.110292 ms)
2026-10-30 02:21:22.961 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1f520 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:21:22.964 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d05ea0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Asset Pipeline Refresh (id=88871399b85764496b6661a4fd45e539): Total: 0.011 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Refreshing native plugins compatible for Editor in 3.65 ms, found 6 plugins.
Asset Pipeline Refresh (id=22e80be03d4df41aa996294db30b1ea6): Total: 0.046 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
2.5.17n-git-f64c7cc
Thread 0x43d2c7000 may have been prematurely finalized
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
<CFData 0xadb9027b0 [0x1f9ae3ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.644 seconds
Domain Reload Profiling: 2998ms
BeginReloadAssembly (940ms)
ExecutionOrderSort (5ms)
DisableScriptedObjects (101ms)
CreateAndSetChildDomain (448ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (319ms)
LoadAssemblies (220ms)
TypeCache.Refresh (15ms)
AnalyzeDomain (27ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1645ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (90ms)
ProcessInitializeOnLoadAttributes (384ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (615ms)
No restricted APIs configured; Validation skipped.
Checking 25 assemblies for restricted APIs found 0 usage(s) in 3 ms
Asset Pipeline Refresh (id=99b08027c1da9460f82e3b6ce1e6997b): Total: 5.239 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2190 ms
Asset DB Callback time: managed=1344 ms, native=186 ms
Scripting: domain reloads=1, domain reload time=1516 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.559ms
ApplyChangesToAssetFolders: 0.253ms
Collect global state as custom dependencies: 2.865ms
ProcessAssetsWithTransientArtifactChanges: 332.784ms
CategorizeAssets: 84.357ms
CompileScripts: 1.466ms
ImportOutOfDateAssets: 1653.772ms (1649.848ms without children)
CollectScriptTypesHashes: 6.052ms
ReloadNativeAssets: 1.276ms
UnloadImportedAssets: 1.549ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.726ms
ImportSchedulerStart: 0.332ms
PostProcessAllAssets: 1517.421ms
AssemblyValidation.PostprocessAllAssets 31.409ms
PostProcessCallbackCreateDeferredMaterials 25.381ms
PostprocessAssetsUpdateCachedIcon 17.038ms
RaytracingShaderImportPostprocess 10.487ms
ShaderAssetModifiedCallback 9.559ms
ComputeShaderImportPostprocess 8.602ms
SpeedTreeImporter.PostprocessAllAssets 7.233ms
BlockShaderImporter.PostprocessAllAssets 4.724ms
LocalizationDatabase.AssetDatabasePostprocessCallback 4.475ms
XRBuildSystem.XRAssetImported 0.242ms
MonoPostProcessAllAssets: 1341.239ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 400.907ms
NugetAssetPostprocessor.OnPostprocessAllAssets 184.673ms
PostProcessor.OnPostprocessAllAssets 103.887ms
MaterialPostprocessor.OnPostprocessAllAssets 76.553ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 71.454ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 71.116ms
AssetPostprocessor.OnPostprocessAllAssets 65.214ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 55.101ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 35.196ms
TextAssetPostProcessor.OnPostprocessAllAssets 28.304ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 25.753ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 23.241ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 21.263ms
AssetChangedListener.OnPostprocessAllAssets 16.883ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.317ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 11.319ms
SyncVS.PostprocessSyncProject 10.428ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.169ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.093ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.195ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.509ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.640ms
SpeedTreePostProcessor.OnPostprocessAllAssets 1.153ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.942ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.866ms
ThemePostprocessor.OnPostprocessAllAssets 0.829ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.696ms
SamplePostprocessor.OnPostprocessAllAssets 0.682ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.608ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.562ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.421ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.395ms
AssetPathToTypes.OnPostprocessAllAssets 0.380ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.339ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.270ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.232ms
AssetProcessor.OnPostprocessAllAssets 0.209ms
AssetEvents.OnPostprocessAllAssets 0.199ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.130ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.123ms
AssetReloadNotifier.OnPostprocessAllAssets 0.120ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.090ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.086ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.084ms
PostAssetChangesProfiler: 12.299ms
GatherAllCurrentPrimaryImportResultRevisions: 0.252ms
UnloadStreamsBegin: 0.806ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 5.364ms
GenerateScriptTypeSerializationHashes: 8.799ms
Untracked: 1622.988ms
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 8.170 ms
Integration: 877.976 ms
Integration of assets: 0.042 ms
Thread Wait Time: 0.015 ms
Total Operation Time: 886.202 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Refreshing native plugins compatible for Editor in 2.47 ms, found 6 plugins.
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Mesh has too many surfaces - skipping!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
TinyGoose.Tremble.MD3Util:AddMeshToMD3 (UnityEngine.Transform,bool,UnityEngine.Mesh,UnityEngine.Material[],System.Collections.Generic.List`1<TinyGoose.Tremble.MD3Surface>,TinyGoose.Tremble.MaterialNameLookup,int&,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:301)
TinyGoose.Tremble.MD3Util:GatherMD3SurfacesFromRenderers (UnityEngine.GameObject,TinyGoose.Tremble.MaterialNameLookup,UnityEngine.Bounds&,int&) (at Assets/Tremble/Utils/MD3Util.cs:227)
TinyGoose.Tremble.MD3Util:SaveMD3 (UnityEngine.GameObject,string,TinyGoose.Tremble.MaterialNameLookup,single,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:91)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:534)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Utils/MD3Util.cs Line: 301)
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.012 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=3d0f649bddec74b0bb9fe5a9e7c80b26): Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
NullReferenceException: Object reference not set to an instance of an object
at Reflex.Core.ContainerBuilder.RegisterValue (System.Object value) [0x00001] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerBuilder.cs:129
at Code.Game.TestingLevel.TestingState+<>c__DisplayClass3_0.<EnterState>g__InstallExtra|1 (UnityEngine.SceneManagement.Scene scene, Reflex.Core.ContainerBuilder builder) [0x00062] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Debug/TestingLevel/TestingState.cs:89
at Reflex.Injectors.UnityInjector+<>c__DisplayClass6_0.<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder builder) [0x00040] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:98
at Reflex.Core.Container.Scope (System.Action`1[T] extend) [0x0000d] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69
at Reflex.Injectors.UnityInjector.CreateSceneContainer (UnityEngine.SceneManagement.Scene scene, Reflex.Core.ContainerScope containerScope) [0x0002e] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94
at Reflex.Injectors.UnityInjector.<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene scene, Reflex.Core.ContainerScope containerScope) [0x0002c] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31
at (wrapper delegate-invoke) System.Action`2[UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope].invoke_void_T1_T2(UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope)
at Reflex.Core.ContainerScope.Awake () [0x00001] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerBuilder.cs Line: 129)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 1.135 ms
Integration: 13.802 ms
Integration of assets: 0.002 ms
Thread Wait Time: 87.048 ms
Total Operation Time: 101.987 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 2.164 ms
Integration: 4.917 ms
Integration of assets: 0.005 ms
Thread Wait Time: 159.592 ms
Total Operation Time: 166.677 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 26.529 ms
Integration: 20.258 ms
Integration of assets: 0.035 ms
Thread Wait Time: 295.313 ms
Total Operation Time: 342.136 ms
Thread 0x17cc2b000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Bootstrap (1635351546) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
NullReferenceException: Object reference not set to an instance of an object
at Code.Game.Cleaning.Player.PlayerControlsProvider.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at Code.OfficeGame.Player.PlayerInteractor.OnDestroy () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/Player/PlayerInteractor.cs:51
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: Assets/Code/OfficeGame/Player/PlayerInteractor.cs Line: 51)
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.232 ms
Integration: 23.917 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 24.153 ms
Unloading 8488 unused Assets / (1.1 MB). Loaded Objects now: 11477.
Memory consumption went from 470.4 MB to 469.3 MB.
Total: 32.268083 ms (FindLiveObjects: 1.146709 ms CreateObjectMapping: 0.504166 ms MarkObjects: 27.733042 ms DeleteObjects: 2.710292 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=25467b9d760a8423783356449421ec52): Total: 0.241 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=d9bbad9b048dd4497b2da020b85eaadd): Total: 0.099 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Loaded scene 'Library/Unused/d877dca8c999849059a3c0492d772574'
Deserialize: 2.812 ms
Integration: 2.311 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.002 ms
Total Operation Time: 5.127 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 2 unused Assets / (29.1 KB). Loaded Objects now: 12645.
Memory consumption went from 475.2 MB to 475.2 MB.
Total: 35.357666 ms (FindLiveObjects: 1.248458 ms CreateObjectMapping: 0.152042 ms MarkObjects: 33.699667 ms DeleteObjects: 0.061000 ms)
2026-10-30 02:21:59.678 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5be80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:21:59.682 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf4457340 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.038494s
Asset Pipeline Refresh (id=c21758940a6544b7c924e8f190e4905c): Total: 0.670 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=491 ms
Asset DB Callback time: managed=69 ms, native=68 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=40 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.764ms
Scan: 385.453ms
Collect global state as custom dependencies: 1.202ms
OnSourceAssetsModified: 6.702ms
CategorizeScriptCompilationAssets: 0.100ms
ProcessAssetsWithTransientArtifactChanges: 9.646ms
CategorizeAssets: 34.661ms
CompileScripts: 39.532ms
ImportOutOfDateAssets: 1.348ms (0.151ms without children)
ReloadNativeAssets: 0.124ms
UnloadImportedAssets: 0.078ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.513ms
ImportSchedulerStart: 0.482ms
PostProcessAllAssets: 76.647ms
XRBuildSystem.XRAssetImported 12.705ms
ObjectImages.AssetImported 0.401ms
PostProcessCallbackCreateDeferredMaterials 0.076ms
MonoPostProcessAllAssets: 62.820ms
ConfigAssetsTracker.OnPostprocessAllAssets 15.860ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 12.348ms
AssetChangedListener.OnPostprocessAllAssets 6.341ms
SyncVS.PostprocessSyncProject 2.187ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.059ms
AssetPostprocessor.OnPostprocessAllAssets 1.875ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.325ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.202ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.018ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.449ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.367ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.302ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.172ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.151ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.122ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.118ms
AssetPathToTypes.OnPostprocessAllAssets 0.103ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.101ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.061ms
PostProcessor.OnPostprocessAllAssets 0.054ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 54.911ms
GatherAllCurrentPrimaryImportResultRevisions: 0.720ms
UnloadStreamsBegin: 6.854ms
PersistCurrentRevisions: 0.137ms
Untracked: 50.256ms
[Licensing::Client] Successfully resolved entitlement details
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s521ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (2.42 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3427819
GPU Resident Drawer disposed.
Thread 0x450023000 may have been prematurely finalized
Refreshing native plugins compatible for Editor in 4.70 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:22:49.601 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf497eda0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:22:49.605 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cd4d20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.858 seconds
Domain Reload Profiling: 4173ms
BeginReloadAssembly (1119ms)
DisableScriptedObjects (184ms)
CreateAndSetChildDomain (320ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (93ms)
LoadAllAssembliesAndSetupDomain (1079ms)
LoadAssemblies (800ms)
TypeCache.Refresh (42ms)
TypeCache.ScanAssembly (5ms)
AnalyzeDomain (307ms)
BuildScriptInfoCaches (275ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1859ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (309ms)
ProcessInitializeOnLoadAttributes (454ms)
ProcessInitializeOnLoadMethodAttributes (112ms)
AwakeInstancesAfterBackupRestoration (495ms)
Asset Pipeline Refresh (id=49bf03b1cbd724b00b9eb7669a563277): Total: 8.915 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2850 ms
Asset DB Callback time: managed=36 ms, native=2 ms
Scripting: domain reloads=1, domain reload time=2437 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.898ms
ApplyChangesToAssetFolders: 0.170ms
Scan: 394.887ms
Collect global state as custom dependencies: 5.572ms
ProcessAssetsWithTransientArtifactChanges: 14.736ms
CategorizeAssets: 117.963ms
CompileScripts: 1.978ms
ImportOutOfDateAssets: 1879.790ms (1868.888ms without children)
CollectScriptTypesHashes: 6.559ms
ReloadNativeAssets: 2.365ms
UnloadImportedAssets: 0.383ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.234ms
ImportSchedulerStart: 6.865ms
PostProcessAllAssets: 36.302ms
MonoPostProcessAllAssets: 36.300ms
ConfigAssetsTracker.OnPostprocessAllAssets 15.860ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.606ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 12.348ms
AssetChangedListener.OnPostprocessAllAssets 6.341ms
SyncVS.PostprocessSyncProject 2.848ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.059ms
AssetPostprocessor.OnPostprocessAllAssets 1.875ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.790ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.398ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.202ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.018ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.760ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.468ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.449ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.367ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.335ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.302ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.209ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.198ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.185ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.172ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.140ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.130ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.122ms
AssetPathToTypes.OnPostprocessAllAssets 0.103ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.061ms
PostProcessor.OnPostprocessAllAssets 0.054ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 6.875ms
GenerateScriptTypeSerializationHashes: 11.656ms
Untracked: 2579.038ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 16.71 ms, found 6 plugins.
Asset Pipeline Refresh (id=dc8ef00b701d749f99ba3294dc617194): Total: 0.146 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
2026-10-30 02:22:54.711 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5ba20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:22:54.718 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d04960 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:22:56.016 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5bde0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:22:56.022 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cd5e00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '23d528963687b930c1a5b856824f4b3a') in 0.069 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=5a0fbbbf7dea0b1901b1e08202316f3d DependenciesID=571e7cf69315a879cc34a6ee88489fb8 StaticDependenciesID=e974ecb5671f2e56b7884b40469a7297
Asset Pipeline Refresh (id=6b756f4b321914f6999d4a19c63610ac): Total: 0.415 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=164 ms
Asset DB Callback time: managed=9 ms, native=240 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 4
ApplyChangesToAssetFolders: 0.659ms
Scan: 13.186ms
Collect global state as custom dependencies: 0.717ms
OnSourceAssetsModified: 1.280ms
CategorizeScriptCompilationAssets: 0.108ms
ProcessAssetsWithTransientArtifactChanges: 1.817ms
CategorizeAssets: 46.091ms
ImportOutOfDateAssets: 78.052ms (0.144ms without children)
ImportManagerImport: 72.020ms (1.060ms without children)
ReloadNativeAssets: 0.093ms
UnloadImportedAssets: 4.848ms
ReloadImportedAssets: 1.927ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.603ms
ImportSchedulerStart: 0.336ms
PostProcessAllAssets: 8.636ms
XRBuildSystem.XRAssetImported 0.288ms
ObjectImages.AssetImported 0.054ms
MonoPostProcessAllAssets: 8.186ms
ConfigAssetsTracker.OnPostprocessAllAssets 2.303ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.189ms
SyncVS.PostprocessSyncProject 0.342ms
AssetPostprocessor.OnPostprocessAllAssets 0.245ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.211ms
AssetChangedListener.OnPostprocessAllAssets 0.196ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.189ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.089ms
PostAssetChangesProfiler: 239.684ms
GatherAllCurrentPrimaryImportResultRevisions: 1.683ms
UnloadStreamsBegin: 0.066ms
PersistCurrentRevisions: 0.601ms
GenerateScriptTypeHashes: 0.069ms
GenerateScriptTypeSerializationHashes: 0.095ms
Untracked: 22.835ms
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'da0ff71976abb89879c7c44baf9c3aeb') in 0.011 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6adab7adadadb18d56b3e45f094a0942 DependenciesID=5be9db514e7556e86fb66593cb093358 StaticDependenciesID=da7369ba95bca74a5f808c98fcb1d7c0
Asset Pipeline Refresh (id=23f3509286a0f442bafbaf211b56a18a): Total: 0.079 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '1e7a8dbcf8d6379e4b45f0b72f4b5804') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=abe1a7b9c756231d5cad9a2ec789a64e DependenciesID=5ceba09643c05e74325efff5b19cf20d StaticDependenciesID=626f0834a020ffdf493b930480178226
Asset Pipeline Refresh (id=7f85577f04498443f9dc31dbb219765a): Total: 0.059 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '2b52aecee6da6997691ca1af469da9f5') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1ad2b76d084b0d0e5dcedd4f99ed8c41 DependenciesID=45363f4555fee453dc381ccf03e876df StaticDependenciesID=739928281c7c69bedd0517c586004c50
Refreshing native plugins compatible for Editor in 2.82 ms, found 6 plugins.
Asset Pipeline Refresh (id=5256ef7a1ea504de0afc9f57da7cf423): Total: 0.042 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'a80564af6092f474fde7633f140db861') in 0.016 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=08e0ebbeb3362cead4f2ae5f25926fc4 DependenciesID=f3c7b4de079d80cad2bcadd583632a02 StaticDependenciesID=fd6fd99adea9baba33c60e6120002305
Asset Pipeline Refresh (id=9f32ce5d45fba4077867d6912d77888b): Total: 0.100 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'f649a75f13fb007e235669ef4ad53a28') in 0.008 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=db0144a6932a79260039e212324bd336 DependenciesID=132619a13dc21ceac1d15395f2a57694 StaticDependenciesID=32a183479bd16c9875292d5601327e9a
Asset Pipeline Refresh (id=2038eb9a620594f51ae95971a22caa58): Total: 0.067 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'e54dbfa98fbe324e3568dc8cf751bad8') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fd3f66f69521f814d24a9605cbe012e1 DependenciesID=36ed30cd9c94d2d8f67c6c0a7477bc99 StaticDependenciesID=7318a15bbfecb9505fd58a51c349a8bd
Asset Pipeline Refresh (id=92134b3d6fa754bac82398f1c8316bb7): Total: 0.044 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '5c9c396ab708aac6bc6e0973ece37c25') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9dcbce08766f2da316c885ce5e8a2202 DependenciesID=e4885fe2675e1895f947914506a089bc StaticDependenciesID=02bc076a7aa281428c5d58532aa88b6f
Asset Pipeline Refresh (id=b152dc56895754dd09836daa0d36247e): Total: 0.079 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
2026-10-30 02:23:20.852 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf4e17340 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:23:20.856 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d04d20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Asset Pipeline Refresh (id=62cc4c961315c4a6bb980eb25cd11459): Total: 0.013 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Loaded scene 'Library/Unused/a1077e18cb582445a9440c81d1ad662b'
Deserialize: 1.896 ms
Integration: 3.171 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.007 ms
Total Operation Time: 5.077 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1015 unused Assets / (2.7 MB). Loaded Objects now: 12144.
Memory consumption went from 491.3 MB to 488.6 MB.
Total: 47.543292 ms (FindLiveObjects: 0.913375 ms CreateObjectMapping: 0.264083 ms MarkObjects: 38.395125 ms DeleteObjects: 7.728958 ms)
[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: PreviewImporter -> (ImportResultId: '63a00f3523d9f955a762345bd5963bb8') in 0.460545917 seconds
2026-10-30 02:23:33.378 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1f700 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:23:33.382 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1eda0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'c6d117ad89006628643ea550f27f2831') in 0.012 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=25d0cc05a68bd75f189bcc4ed6a8c4b9 DependenciesID=aed3f1461295dced13302ae8c0b34377 StaticDependenciesID=9e3cba730348ed088b35a20bf35f6d74
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'c36181d753bda448f5db223af32f2af8') in 0.338 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1bf5c136310c5ec66ae56457e64a16d3 DependenciesID=fb7ec259881a5a9f7db2ca7c8a498cf1 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=b533ab32f6138429d8b5531fb5795f7f): Total: 0.442 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=2 (actual=2, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=433 ms
Asset DB Callback time: managed=2 ms, native=5 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 4
ApplyChangesToAssetFolders: 0.163ms
Scan: 25.097ms
Collect global state as custom dependencies: 0.217ms
ProcessAssetsWithTransientArtifactChanges: 0.335ms
CategorizeAssets: 23.175ms
ImportOutOfDateAssets: 355.826ms (0.132ms without children)
ImportManagerImport: 354.357ms (1.755ms without children)
ReloadNativeAssets: 0.074ms
UnloadImportedAssets: 0.446ms
ReloadImportedAssets: 0.975ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.465ms
ImportSchedulerStart: 0.345ms
PostProcessAllAssets: 6.393ms
XRBuildSystem.XRAssetImported 3.465ms
MonoPostProcessAllAssets: 2.757ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.142ms
SyncVS.PostprocessSyncProject 0.204ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.182ms
AssetPostprocessor.OnPostprocessAllAssets 0.140ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.120ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.095ms
AssetChangedListener.OnPostprocessAllAssets 0.067ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.056ms
PostAssetChangesProfiler: 2.143ms
GatherAllCurrentPrimaryImportResultRevisions: 0.515ms
UnloadStreamsBegin: 0.189ms
PersistCurrentRevisions: 0.188ms
Untracked: 27.093ms
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '973d95cc9698feebfe1f0ec0181c8a78') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c8bf6f05c73014b62f5d9f2afc757472 DependenciesID=9fc1ea9a01cc125046cc7056e28bc3e2 StaticDependenciesID=91fbd30962e060d8e2bbdc2d297d11e3
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'f0c5daaf2a2f587f4d54e86b79409fcb') in 0.116 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=0cc5e1a5d729405d713dd7774cce8015 DependenciesID=fe700a0cd719821cc6f07bc8987de52f StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=3b4014c215d4b424da04e7fe808f08ae): Total: 0.176 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'a1d5ccb41375ed941764ed5f15096077') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d930cb65d198fef0cbbbbbab9be0ff62 DependenciesID=b98875fde3cf3bc3b93584db66bc6d61 StaticDependenciesID=7a9e50dfe3afb083fbbcc3c0bb00b867
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '4502793806d7031f1ccb89d6bc2ce184') in 0.136 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=013b5550f7c3182d45f4eab07c23db8c DependenciesID=2a4777931bad4b66804ba89055f0a546 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=8524633be03404031bf53f91b2d1cd46): Total: 0.218 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '19208b1f669e99c0d6642fbe391a23a6') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2619529b95256a700c6c8a08c9051504 DependenciesID=1e9478ec14735a6c6807a54b8917d27b StaticDependenciesID=3f2ed324fe34edf3086aa11fadca021b
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'ffe38174a0d49e2170d1f79a0f89a3b3') in 0.137 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2e457a1a0fd021df422417a715dedace DependenciesID=620d74a92dbbfd976a1f53267d983361 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=4a30f0172865345278679f197c9524f0): Total: 0.187 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '4ddc4800fc1a1c174e3ad433d86fda77') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e9c78f9d6d02ef5f34cc234c97a5a3bd DependenciesID=436fa99e954364952577013181c20b5c StaticDependenciesID=697fe1fe703d599f355c9f6fee2835db
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '21112daf2d181bf61b9794ae64d19282') in 0.104 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2e71355fd9c90d0e505015745b831283 DependenciesID=5b9d5e0380571107524e6d2bb4cfdd1d StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=f28b48b6acc13469887fb58530e401ae): Total: 0.150 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '1b111424f387db2f4b66ae0eb604060f') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d1448a6e830e60ea2cbd8fb8b96df725 DependenciesID=6f8b576663fe0b2e5f6a3983ebeaf18f StaticDependenciesID=0a19f781ee85d448954728df2c93823b
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '38fdf51150b9b91842484d9bf345cfd1') in 0.104 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3fcb113105ccb4df823ddc0d0a3c0a1c DependenciesID=277ff8a207e5cb50769a74fd726cbe44 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=fed0c66b891db4c329b399af33d894d5): Total: 0.162 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '3fa1927e64ef5b79e93e497c64f61e2e') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=08c4c6e9b05c77e9f29efed30a82eeeb DependenciesID=804f181c8f69c6c9fcfa1dc14ff72e19 StaticDependenciesID=227228337f1c93171fd05286bfd41130
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'f018b50be5e21c962792591090c7f187') in 0.100 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=13c6cc3b635ceba2dcfd7d5a316b1341 DependenciesID=4d94a5e236138f52a92e50ad7c21fcd8 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Asset Pipeline Refresh (id=8f6244f6a79d7452d9ea88b4d6666789): Total: 0.141 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
threads: 8
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
Your map begins to Tremble...
--- InitPaths ---
VFS Init: /Users/angelofdeath/.q3a/baseq3/
VFS Init: Library/baseq3/
--- BSP ---
WARNING: Unknown option "-v"
0 shaderInfo
--- LoadMapFile ---
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '27a552923016f7e470fe481c14787bd5') in 0.008 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d73740af3d98ddb4686c06332d111601 DependenciesID=066766805e26c6b354db90d634a9bbd8 StaticDependenciesID=f2cf2124020fc9cf29953dd56a40aec6
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
10 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
5 entities
38 planes
0 areaportals
Size: -784, -192, -64 to 448, 304, 96
--- ProcessDecals ---
0 decal projectors
--- CreateMapFogs ---
0 fogs
############### model 0 ###############
block size = { 1024 1024 1024 }
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
--- PatchMapDrawSurfs ---
--- FaceBSP ---
60 faces
85 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
38 cluster references
--- FloodEntities ---
10 flooded leafs
--- FillOutside ---
35 solid leafs
40 leafs filled
10 inside leafs
--- CullSides ---
19 hidden faces culled
0 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
13 faces
39 leafs
--- MakeTreePortals ---
0 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
10 structural brushes
46 cluster references
--- NumberClusters ---
10 visclusters
15 visportals
35 solidfaces
--- WritePortalFile ---
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
--- FloodAreas ---
1 areas
--- AddTriangleModels ---
--- AddEntitySurfaceModels ---
--- FilterDetailBrushesIntoTree ---
0 detail brushes
0 cluster references
----- FogDrawSurfs -----
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
23 axial edge lines
0 non-axial edge lines
0 degenerate edges
6 verts added for T-junctions
58 total verts
11 naturally ordered
2 rotated orders
0 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityDecals ---
(0)
0 decal surfaces
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
0 total meta surfaces
0 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- FilterDrawsurfsIntoTree ---
35 references
13 (13) emitted drawsurfs
13 stripped face surfaces
0 fanned face surfaces
0 maxarea'd face surfaces
0 surface models generated
0 skybox surfaces generated
0 SURFACE_BAD surfaces
13 SURFACE_FACE surfaces
0 SURFACE_PATCH surfaces
0 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FOLIAGE surfaces
0 SURFACE_FORCED_META surfaces
0 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
0 SURFACE_DECAL surfaces
0 SURFACE_SHADER surfaces
36 redundant indexes supressed, saving 0 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- EmitMetaStats ---
0 total meta surfaces
19 stripped surfaces
0 fanned surfaces
0 maxarea'd surfaces
0 patch meta surfaces
0 meta verts
0 meta triangles
0 light entities stripped
--- ProcessAdvertisements ---
0 in-game advertisements
--- EndBSPFile ---
44 BSP planes
--- WriteSurfaceExtraFile ---
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
Wrote 0.0 MB (11952 bytes)
0 seconds elapsed
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'bdf4c9fadd330edcfa1eb275dc0213f5') in 0.132 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2bbc0875a806724b20b48d493e2635aa DependenciesID=c3657de1961fde7c7f8183f867fe363a StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
Refreshing native plugins compatible for Editor in 2.08 ms, found 6 plugins.
Asset Pipeline Refresh (id=e56c883b448344f03a419e1d884efd51): Total: 0.197 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
2026-10-30 02:23:55.919 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a59180 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:23:55.922 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5ae40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Asset Pipeline Refresh (id=08b63ce111ee342da8306ff633443d99): Total: 0.004 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 47 unused Assets / (21.1 KB). Loaded Objects now: 11566.
Memory consumption went from 446.4 MB to 446.4 MB.
Total: 55.584291 ms (FindLiveObjects: 8.433541 ms CreateObjectMapping: 0.655750 ms MarkObjects: 45.904458 ms DeleteObjects: 0.379833 ms)
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
2.5.17n-git-f64c7cc
Thread 0x42b05f000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.785 seconds
Domain Reload Profiling: 2888ms
BeginReloadAssembly (559ms)
DisableScriptedObjects (70ms)
CreateAndSetChildDomain (194ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (84ms)
LoadAllAssembliesAndSetupDomain (438ms)
LoadAssemblies (431ms)
TypeCache.Refresh (11ms)
AnalyzeDomain (23ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1786ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (78ms)
ProcessInitializeOnLoadAttributes (426ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AwakeInstancesAfterBackupRestoration (687ms)
Asset Pipeline Refresh (id=75bff2f3b94544c01b0ab84107c1dd27): Total: 3.236 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1950 ms
Asset DB Callback time: managed=26 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1256 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.376ms
ApplyChangesToAssetFolders: 1.316ms
Collect global state as custom dependencies: 2.738ms
ProcessAssetsWithTransientArtifactChanges: 0.643ms
CategorizeAssets: 82.271ms
CompileScripts: 1.611ms
ImportOutOfDateAssets: 1797.480ms (1794.827ms without children)
CollectScriptTypesHashes: 5.998ms
ReloadNativeAssets: 1.334ms
UnloadImportedAssets: 0.102ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.688ms
ImportSchedulerStart: 0.433ms
PostProcessAllAssets: 26.412ms
MonoPostProcessAllAssets: 26.404ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.397ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.335ms
SyncVS.PostprocessSyncProject 1.930ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.537ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.257ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.640ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.590ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.433ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
AssetPostprocessor.OnPostprocessAllAssets 0.225ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.204ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.182ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.140ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.135ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
AssetChangedListener.OnPostprocessAllAssets 0.116ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.105ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.105ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.091ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.089ms
GatherAllCurrentPrimaryImportResultRevisions: 0.418ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 4.482ms
GenerateScriptTypeSerializationHashes: 7.499ms
Untracked: 1313.829ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 7.575 ms
Integration: 735.241 ms
Integration of assets: 0.056 ms
Thread Wait Time: 0.010 ms
Total Operation Time: 742.882 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Mesh has too many surfaces - skipping!
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
TinyGoose.Tremble.MD3Util:AddMeshToMD3 (UnityEngine.Transform,bool,UnityEngine.Mesh,UnityEngine.Material[],System.Collections.Generic.List`1<TinyGoose.Tremble.MD3Surface>,TinyGoose.Tremble.MaterialNameLookup,int&,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:301)
TinyGoose.Tremble.MD3Util:GatherMD3SurfacesFromRenderers (UnityEngine.GameObject,TinyGoose.Tremble.MaterialNameLookup,UnityEngine.Bounds&,int&) (at Assets/Tremble/Utils/MD3Util.cs:227)
TinyGoose.Tremble.MD3Util:SaveMD3 (UnityEngine.GameObject,string,TinyGoose.Tremble.MaterialNameLookup,single,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:91)
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:534)
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
(Filename: Assets/Tremble/Utils/MD3Util.cs Line: 301)
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.016 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 2.44 ms, found 6 plugins.
Asset Pipeline Refresh (id=dac82aca2c277484288d0ee4cfbb3301): Total: 0.072 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 5.202 ms
Integration: 5.908 ms
Integration of assets: 0.002 ms
Thread Wait Time: 114.535 ms
Total Operation Time: 125.648 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 4.103 ms
Integration: 3.218 ms
Integration of assets: 0.005 ms
Thread Wait Time: 157.165 ms
Total Operation Time: 164.491 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 16.319 ms
Integration: 17.554 ms
Integration of assets: 0.034 ms
Thread Wait Time: 209.778 ms
Total Operation Time: 243.684 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.MonoBehaviour:.ctor () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:21)
Code.OfficeGame.BattleMode.Actions.BattleAction:.ctor ()
Code.OfficeGame.BattleMode.Actions.BattleActionMove:.ctor ()
(wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object[])
Reflex.Injectors.ConstructorInjector:Construct (System.Type,Reflex.Core.Container) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/ConstructorInjector.cs:43)
Reflex.Core.Container:Construct (System.Type) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:81)
Reflex.Resolvers.SingletonTypeResolver:Resolve (Reflex.Core.Container) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Resolvers/SingletonTypeResolver.cs:28)
Reflex.Core.ContainerBuilder:Build () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerBuilder.cs:79)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:70)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
[./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs line 19]
You are trying to create a MonoBehaviour using the 'new' keyword. This is not allowed. MonoBehaviours can only be added using AddComponent(). Alternatively, your script can inherit from ScriptableObject or no base class at all
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.MonoBehaviour:.ctor () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/MonoBehaviour.bindings.cs:21)
Code.OfficeGame.BattleMode.Actions.BattleAction:.ctor ()
Code.OfficeGame.BattleMode.Actions.BattleActionWait:.ctor ()
(wrapper dynamic-method) object:lambda_method (System.Runtime.CompilerServices.Closure,object[])
Reflex.Injectors.ConstructorInjector:Construct (System.Type,Reflex.Core.Container) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/ConstructorInjector.cs:43)
Reflex.Core.Container:Construct (System.Type) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:81)
Reflex.Resolvers.SingletonTypeResolver:Resolve (Reflex.Core.Container) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Resolvers/SingletonTypeResolver.cs:28)
Reflex.Core.ContainerBuilder:Build () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerBuilder.cs:79)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:70)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
[./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs line 19]
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.207 ms
Integration: 3.197 ms
Integration of assets: 0.002 ms
Thread Wait Time: 56.757 ms
Total Operation Time: 61.163 ms
Thread 0x4151bb000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (504419494) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (1467752260) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-754265717) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.361 ms
Integration: 19.547 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.011 ms
Total Operation Time: 19.920 ms
Unloading 1574 unused Assets / (5.6 MB). Loaded Objects now: 11163.
Memory consumption went from 468.8 MB to 463.2 MB.
Total: 35.995000 ms (FindLiveObjects: 1.018000 ms CreateObjectMapping: 0.570083 ms MarkObjects: 32.570916 ms DeleteObjects: 1.622083 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=4492991fe9b9f419aa8d7ea881e0c454): Total: 0.287 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 4.61 ms, found 6 plugins.
Asset Pipeline Refresh (id=ce961b55c51b740cdbf5583105095860): Total: 0.286 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s874ms
[ 733/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.76 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2855359
GPU Resident Drawer disposed.
Thread 0x4291b3000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:24:42.290 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf18c6d00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:24:42.293 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cfae40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.815 seconds
Domain Reload Profiling: 3358ms
BeginReloadAssembly (906ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (192ms)
CreateAndSetChildDomain (315ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (562ms)
LoadAssemblies (260ms)
TypeCache.Refresh (27ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (226ms)
BuildScriptInfoCaches (203ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1816ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (257ms)
ProcessInitializeOnLoadAttributes (409ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
AwakeInstancesAfterBackupRestoration (577ms)
Asset Pipeline Refresh (id=e31eeacfb1bdf46a2b8f508378f35077): Total: 5.591 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2519 ms
Asset DB Callback time: managed=77 ms, native=7 ms
Scripting: domain reloads=1, domain reload time=1654 ms, compile time=1332 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.055ms
InvokePackagesCallback: 1.781ms
ApplyChangesToAssetFolders: 0.821ms
Scan: 493.284ms
Collect global state as custom dependencies: 5.550ms
ProcessAssetsWithTransientArtifactChanges: 12.297ms
CategorizeAssets: 101.148ms
CompileScripts: 1331.670ms
ImportOutOfDateAssets: 1826.862ms (1822.732ms without children)
CollectScriptTypesHashes: 12.415ms
ReloadNativeAssets: 1.564ms
UnloadImportedAssets: 0.328ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.724ms
ImportSchedulerStart: 1.049ms
PostProcessAllAssets: 78.585ms
XRBuildSystem.XRAssetImported 0.219ms
MonoPostProcessAllAssets: 77.924ms
NugetAssetPostprocessor.OnPostprocessAllAssets 17.642ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.115ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.299ms
AssetPostprocessor.OnPostprocessAllAssets 3.391ms
AssetChangedListener.OnPostprocessAllAssets 3.206ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.437ms
SyncVS.PostprocessSyncProject 2.216ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.908ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.359ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.130ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.079ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.974ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.870ms
MaterialPostprocessor.OnPostprocessAllAssets 0.698ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.693ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.685ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.506ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.469ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.426ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.338ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.320ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.304ms
SamplePostprocessor.OnPostprocessAllAssets 0.301ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.291ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.281ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.258ms
PostProcessor.OnPostprocessAllAssets 0.244ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.220ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.216ms
AssetPathToTypes.OnPostprocessAllAssets 0.187ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.181ms
AssetEvents.OnPostprocessAllAssets 0.159ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.157ms
ThemePostprocessor.OnPostprocessAllAssets 0.123ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.113ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.110ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.109ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.098ms
AssetReloadNotifier.OnPostprocessAllAssets 0.091ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.076ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.075ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.070ms
PostAssetChangesProfiler: 5.275ms
GatherAllCurrentPrimaryImportResultRevisions: 0.844ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 6.324ms
GenerateScriptTypeSerializationHashes: 10.143ms
Untracked: 1718.053ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.017 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 2.20 ms, found 6 plugins.
Asset Pipeline Refresh (id=fe0d60271225d44abbb797a476fa3281): Total: 0.076 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.598 seconds
Domain Reload Profiling: 2442ms
BeginReloadAssembly (498ms)
DisableScriptedObjects (87ms)
CreateAndSetChildDomain (195ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (274ms)
LoadAssemblies (174ms)
TypeCache.Refresh (10ms)
AnalyzeDomain (18ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1599ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (374ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (548ms)
Asset Pipeline Refresh (id=8a1463a7bc3844c27aa6ec2727131b28): Total: 2.682 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1733 ms
Asset DB Callback time: managed=22 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=924 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.773ms
ApplyChangesToAssetFolders: 0.267ms
Collect global state as custom dependencies: 1.491ms
ProcessAssetsWithTransientArtifactChanges: 1.532ms
CategorizeAssets: 64.028ms
CompileScripts: 1.190ms
ImportOutOfDateAssets: 1606.579ms (1604.037ms without children)
CollectScriptTypesHashes: 1.342ms
ReloadNativeAssets: 1.407ms
UnloadImportedAssets: 0.078ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.671ms
ImportSchedulerStart: 0.336ms
PostProcessAllAssets: 22.318ms
MonoPostProcessAllAssets: 22.317ms
ConfigAssetsTracker.OnPostprocessAllAssets 9.871ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.291ms
SyncVS.PostprocessSyncProject 1.754ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.226ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.157ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.436ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.391ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.309ms
AssetChangedListener.OnPostprocessAllAssets 0.215ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.203ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.201ms
AssetPostprocessor.OnPostprocessAllAssets 0.198ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.157ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.145ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.135ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.105ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.096ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.091ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.089ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.066ms
GatherAllCurrentPrimaryImportResultRevisions: 0.503ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 3.011ms
GenerateScriptTypeSerializationHashes: 5.446ms
Untracked: 980.242ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 4.701 ms
Integration: 714.192 ms
Integration of assets: 0.046 ms
Thread Wait Time: 0.011 ms
Total Operation Time: 718.949 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.018 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=cd86391142f484116bab30bb12bd2679): Total: 0.088 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 0.923 ms
Integration: 8.191 ms
Integration of assets: 0.002 ms
Thread Wait Time: 133.241 ms
Total Operation Time: 142.357 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 2.522 ms
Integration: 5.173 ms
Integration of assets: 0.005 ms
Thread Wait Time: 179.912 ms
Total Operation Time: 187.612 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 34.370 ms
Integration: 17.363 ms
Integration of assets: 0.034 ms
Thread Wait Time: 225.617 ms
Total Operation Time: 277.384 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 0.974 ms
Integration: 2.848 ms
Integration of assets: 0.003 ms
Thread Wait Time: 62.459 ms
Total Operation Time: 66.285 ms
Thread 0x41e85b000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (-2088915805) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (-2044263726) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1627923025) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.691 ms
Integration: 21.012 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.013 ms
Total Operation Time: 21.717 ms
Unloading 1576 unused Assets / (5.5 MB). Loaded Objects now: 11181.
Memory consumption went from 0.53 GB to 0.52 GB.
Total: 37.910333 ms (FindLiveObjects: 0.993458 ms CreateObjectMapping: 0.448708 ms MarkObjects: 34.889375 ms DeleteObjects: 1.373125 ms)
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=409d87c590fff407cb1e2cca2b1736c4): Total: 0.590 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=522 ms
Asset DB Callback time: managed=39 ms, native=16 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 2.605ms
Scan: 425.357ms
Collect global state as custom dependencies: 0.819ms
OnSourceAssetsModified: 5.293ms
ProcessAssetsWithTransientArtifactChanges: 1.931ms
CategorizeAssets: 31.445ms
CompileScripts: 9.424ms
ImportOutOfDateAssets: 1.276ms (0.143ms without children)
ReloadNativeAssets: 0.103ms
UnloadImportedAssets: 0.113ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.488ms
ImportSchedulerStart: 0.428ms
PostProcessAllAssets: 45.353ms
XRBuildSystem.XRAssetImported 8.089ms
PostProcessCallbackCreateDeferredMaterials 1.756ms
ObjectImages.AssetImported 0.145ms
UnityScenesPostprocess 0.100ms
ShaderAssetModifiedCallback 0.061ms
PostprocessAssetsUpdateCachedIcon 0.058ms
MonoPostProcessAllAssets: 34.848ms
ConfigAssetsTracker.OnPostprocessAllAssets 13.895ms
SyncVS.PostprocessSyncProject 12.656ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.146ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.995ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.802ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.687ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.548ms
AssetChangedListener.OnPostprocessAllAssets 0.404ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.369ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.260ms
AssetPostprocessor.OnPostprocessAllAssets 0.229ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.056ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 6.059ms
GatherAllCurrentPrimaryImportResultRevisions: 3.099ms
PersistCurrentRevisions: 0.137ms
Untracked: 55.924ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s668ms
[ 938/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (2.54 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3733565
Thread 0x44ea4f000 may have been prematurely finalized
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:25:36.065 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5bb60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:25:36.068 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5a9e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.809 seconds
Domain Reload Profiling: 4158ms
BeginReloadAssembly (1242ms)
DisableScriptedObjects (160ms)
CreateAndSetChildDomain (598ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (87ms)
LoadAllAssembliesAndSetupDomain (994ms)
LoadAssemblies (588ms)
TypeCache.Refresh (45ms)
TypeCache.ScanAssembly (7ms)
AnalyzeDomain (328ms)
BuildScriptInfoCaches (290ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1810ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (243ms)
ProcessInitializeOnLoadAttributes (490ms)
ProcessInitializeOnLoadMethodAttributes (93ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (544ms)
Asset Pipeline Refresh (id=44c3845a3d759477ea34ff1e98e0055f): Total: 7.230 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2520 ms
Asset DB Callback time: managed=33 ms, native=3 ms
Scripting: domain reloads=1, domain reload time=2517 ms, compile time=2155 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.142ms
InvokePackagesCallback: 3.852ms
ApplyChangesToAssetFolders: 0.617ms
Scan: 476.920ms
Collect global state as custom dependencies: 6.822ms
ProcessAssetsWithTransientArtifactChanges: 7.768ms
CategorizeAssets: 84.122ms
CompileScripts: 2155.441ms
ImportOutOfDateAssets: 1820.729ms (1817.020ms without children)
CollectScriptTypesHashes: 7.410ms
ReloadNativeAssets: 1.664ms
UnloadImportedAssets: 0.372ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.700ms
ImportSchedulerStart: 0.385ms
PostProcessAllAssets: 33.369ms
MonoPostProcessAllAssets: 33.367ms
ConfigAssetsTracker.OnPostprocessAllAssets 13.895ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.824ms
SyncVS.PostprocessSyncProject 2.115ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.717ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.319ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.146ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.995ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.819ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.802ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.687ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.680ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.548ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.432ms
AssetChangedListener.OnPostprocessAllAssets 0.404ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.369ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.236ms
AssetPostprocessor.OnPostprocessAllAssets 0.229ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.203ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.154ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.148ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.141ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.051ms
GatherAllCurrentPrimaryImportResultRevisions: 8.327ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 5.800ms
GenerateScriptTypeSerializationHashes: 8.612ms
Untracked: 2622.897ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.044 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 2.86 ms, found 6 plugins.
Asset Pipeline Refresh (id=0da08036bf4bd464e9900b701d0117af): Total: 0.169 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=6237939ebba004a90a0cca999fbb1f2d): Total: 0.243 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.502 seconds
Domain Reload Profiling: 2344ms
BeginReloadAssembly (491ms)
DisableScriptedObjects (79ms)
CreateAndSetChildDomain (143ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (284ms)
LoadAssemblies (237ms)
TypeCache.Refresh (10ms)
AnalyzeDomain (18ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1503ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (85ms)
ProcessInitializeOnLoadAttributes (345ms)
ProcessInitializeOnLoadMethodAttributes (92ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (493ms)
Asset Pipeline Refresh (id=82225b262e5744f378829bb671bb76a7): Total: 2.609 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1647 ms
Asset DB Callback time: managed=22 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=937 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.698ms
ApplyChangesToAssetFolders: 0.243ms
Collect global state as custom dependencies: 1.500ms
ProcessAssetsWithTransientArtifactChanges: 0.385ms
CategorizeAssets: 66.216ms
CompileScripts: 1.118ms
ImportOutOfDateAssets: 1509.743ms (1507.211ms without children)
CollectScriptTypesHashes: 1.578ms
ReloadNativeAssets: 1.393ms
UnloadImportedAssets: 0.077ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.700ms
ImportSchedulerStart: 0.338ms
PostProcessAllAssets: 22.271ms
MonoPostProcessAllAssets: 22.263ms
ConfigAssetsTracker.OnPostprocessAllAssets 9.735ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.439ms
AssetChangedListener.OnPostprocessAllAssets 8.748ms
AssetPostprocessor.OnPostprocessAllAssets 8.299ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.151ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.717ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.039ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.609ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.513ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.756ms
SyncVS.PostprocessSyncProject 1.700ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.689ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.396ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.243ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.180ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.112ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.828ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.825ms
SamplePostprocessor.OnPostprocessAllAssets 0.704ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.670ms
MaterialPostprocessor.OnPostprocessAllAssets 0.629ms
AssetPathToTypes.OnPostprocessAllAssets 0.616ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.564ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.435ms
PostProcessor.OnPostprocessAllAssets 0.395ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.390ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.333ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.305ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.300ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.298ms
AssetReloadNotifier.OnPostprocessAllAssets 0.279ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.277ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.210ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.206ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.200ms
ThemePostprocessor.OnPostprocessAllAssets 0.194ms
AssetEvents.OnPostprocessAllAssets 0.190ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.189ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.137ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.122ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.106ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.092ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.092ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.060ms
AssetProcessor.OnPostprocessAllAssets 0.058ms
GatherAllCurrentPrimaryImportResultRevisions: 0.449ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.969ms
GenerateScriptTypeSerializationHashes: 5.489ms
Untracked: 1002.986ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 4.498 ms
Integration: 708.892 ms
Integration of assets: 0.055 ms
Thread Wait Time: 0.011 ms
Total Operation Time: 713.456 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=1e1dcf3c383374d76b30366a5f0781a7): Total: 0.112 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 12.110 ms
Integration: 7.682 ms
Integration of assets: 0.002 ms
Thread Wait Time: 176.047 ms
Total Operation Time: 195.841 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 17.560 ms
Integration: 7.757 ms
Integration of assets: 0.004 ms
Thread Wait Time: 215.052 ms
Total Operation Time: 240.374 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 30.480 ms
Integration: 23.465 ms
Integration of assets: 0.038 ms
Thread Wait Time: 285.329 ms
Total Operation Time: 339.313 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 7.065 ms
Integration: 2.660 ms
Integration of assets: 0.002 ms
Thread Wait Time: 54.671 ms
Total Operation Time: 64.398 ms
Thread 0x41e86f000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (155883154) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (1409149414) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1876564845) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.559 ms
Integration: 22.976 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 23.539 ms
Unloading 1574 unused Assets / (12.8 MB). Loaded Objects now: 11199.
Memory consumption went from 0.60 GB to 0.59 GB.
Total: 39.917625 ms (FindLiveObjects: 0.922542 ms CreateObjectMapping: 0.463916 ms MarkObjects: 36.796208 ms DeleteObjects: 1.530750 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Refreshing native plugins compatible for Editor in 2.69 ms, found 6 plugins.
Asset Pipeline Refresh (id=7373e32a01242413285a79e4f7d3ba6a): Total: 1.959 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=590 ms
Asset DB Callback time: managed=1342 ms, native=24 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=1, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.724ms
Scan: 365.524ms
Collect global state as custom dependencies: 0.680ms
OnSourceAssetsModified: 1.983ms
CategorizeScriptCompilationAssets: 0.107ms
ProcessAssetsWithTransientArtifactChanges: 0.858ms
CategorizeAssets: 33.453ms
CompileScripts: 1.226ms
ImportOutOfDateAssets: 2.441ms (0.412ms without children)
ReloadNativeAssets: 0.116ms
UnloadImportedAssets: 0.144ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.837ms
ImportSchedulerStart: 0.931ms
PostProcessAllAssets: 1344.919ms
XRBuildSystem.XRAssetImported 12.887ms
PostProcessCallbackCreateDeferredMaterials 0.142ms
ObjectImages.AssetImported 0.113ms
ShaderAssetModifiedCallback 0.077ms
PostprocessAssetsUpdateCachedIcon 0.071ms
MonoPostProcessAllAssets: 1331.133ms
SyncVS.PostprocessSyncProject 1317.545ms
ConfigAssetsTracker.OnPostprocessAllAssets 8.058ms
AssetChangedListener.OnPostprocessAllAssets 0.565ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.467ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.440ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.438ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.346ms
AssetPostprocessor.OnPostprocessAllAssets 0.343ms
AssetReloadNotifier.OnPostprocessAllAssets 0.181ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.128ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.120ms
PostProcessor.OnPostprocessAllAssets 0.116ms
MaterialPostprocessor.OnPostprocessAllAssets 0.116ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.095ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.072ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.071ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.060ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.057ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.052ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.050ms
PostAssetChangesProfiler: 19.828ms
GatherAllCurrentPrimaryImportResultRevisions: 1.435ms
PersistCurrentRevisions: 0.266ms
Untracked: 184.035ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 4 Duration: 0s465ms
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
*** Tundra requires additional run (0.33 seconds), 0 items updated, 0 evaluated
ExitCode: 0 Duration: 2s91ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s891ms
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.85 seconds), 10 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.5059725
GPU Resident Drawer disposed.
Thread 0x44ea37000 may have been prematurely finalized
Refreshing native plugins compatible for Editor in 5.83 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:26:57.216 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf18c6d00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:26:57.222 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cfb020 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 3.100 seconds
Domain Reload Profiling: 5415ms
BeginReloadAssembly (1194ms)
DisableScriptedObjects (205ms)
ReleaseScriptingObjects (3ms)
CreateAndSetChildDomain (497ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1019ms)
LoadAssemblies (434ms)
TypeCache.Refresh (45ms)
TypeCache.ScanAssembly (5ms)
AnalyzeDomain (432ms)
BuildScriptInfoCaches (340ms)
ResolveRequiredComponents (64ms)
FinalizeReload (3102ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (7ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (450ms)
ProcessInitializeOnLoadAttributes (649ms)
ProcessInitializeOnLoadMethodAttributes (187ms)
EditorAssembliesLoaded (6ms)
AwakeInstancesAfterBackupRestoration (1050ms)
Refreshing native plugins compatible for Editor in 2.32 ms, found 6 plugins.
Asset Pipeline Refresh (id=cc417d5dd50754a03b225079c3b1c2cf): Total: 6.170 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3500 ms
Asset DB Callback time: managed=204 ms, native=20 ms
Scripting: domain reloads=1, domain reload time=2440 ms, compile time=4 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.058ms
InvokePackagesCallback: 2.285ms
ApplyChangesToAssetFolders: 0.541ms
Collect global state as custom dependencies: 5.829ms
ProcessAssetsWithTransientArtifactChanges: 13.043ms
CategorizeAssets: 198.370ms
CompileScripts: 4.187ms
ImportOutOfDateAssets: 3140.769ms (3131.197ms without children)
CollectScriptTypesHashes: 6.949ms
ReloadNativeAssets: 3.338ms
UnloadImportedAssets: 0.223ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.328ms
ImportSchedulerStart: 4.285ms
PostProcessAllAssets: 207.251ms
XRBuildSystem.XRAssetImported 0.558ms
PostProcessCallbackCreateDeferredMaterials 0.498ms
PostprocessAssetsUpdateCachedIcon 0.188ms
ShaderAssetModifiedCallback 0.101ms
MonoPostProcessAllAssets: 204.808ms
NugetAssetPostprocessor.OnPostprocessAllAssets 38.891ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 28.510ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 14.661ms
AssetPostprocessor.OnPostprocessAllAssets 8.419ms
AssetChangedListener.OnPostprocessAllAssets 7.832ms
SyncVS.PostprocessSyncProject 6.767ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.661ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.603ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.929ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.818ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.225ms
EditModeScopePostprocessor.OnPostprocessAllAssets 2.243ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.169ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.025ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.887ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.685ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.678ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.671ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.665ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.527ms
AssetPathToTypes.OnPostprocessAllAssets 1.362ms
MaterialPostprocessor.OnPostprocessAllAssets 1.334ms
AudioContainerPostProcessor.OnPostprocessAllAssets 1.325ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.277ms
AssetReloadNotifier.OnPostprocessAllAssets 1.272ms
ThemePostprocessor.OnPostprocessAllAssets 1.268ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 1.231ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.223ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 1.141ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.984ms
PostProcessor.OnPostprocessAllAssets 0.836ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.832ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.741ms
AssetEvents.OnPostprocessAllAssets 0.673ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.639ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.574ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.570ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.443ms
AssetProcessor.OnPostprocessAllAssets 0.421ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.305ms
SamplePostprocessor.OnPostprocessAllAssets 0.287ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.277ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.268ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.260ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.206ms
PostAssetChangesProfiler: 16.134ms
GatherAllCurrentPrimaryImportResultRevisions: 2.283ms
PersistCurrentRevisions: 0.142ms
GenerateScriptTypeHashes: 10.334ms
GenerateScriptTypeSerializationHashes: 15.791ms
Untracked: 2569.136ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 4.39 ms, found 6 plugins.
Asset Pipeline Refresh (id=754eac25f857a4da5a5e3568593d0fab): Total: 0.419 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=356 ms
Asset DB Callback time: managed=43 ms, native=14 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 1.456ms
Scan: 255.241ms
Collect global state as custom dependencies: 0.915ms
OnSourceAssetsModified: 5.529ms
CategorizeScriptCompilationAssets: 0.060ms
ProcessAssetsWithTransientArtifactChanges: 3.098ms
CategorizeAssets: 35.750ms
CompileScripts: 3.965ms
ImportOutOfDateAssets: 1.495ms (0.143ms without children)
ReloadNativeAssets: 0.070ms
UnloadImportedAssets: 0.095ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.473ms
ImportSchedulerStart: 0.713ms
PostProcessAllAssets: 40.841ms
XRBuildSystem.XRAssetImported 1.119ms
PostProcessCallbackCreateDeferredMaterials 0.676ms
PostprocessAssetsUpdateCachedIcon 0.166ms
ObjectImages.AssetImported 0.117ms
MonoPostProcessAllAssets: 37.947ms
SyncVS.PostprocessSyncProject 13.981ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.888ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.118ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.506ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.368ms
AssetPostprocessor.OnPostprocessAllAssets 1.133ms
AssetChangedListener.OnPostprocessAllAssets 0.687ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.600ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.447ms
AssetReloadNotifier.OnPostprocessAllAssets 0.403ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.371ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.348ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.280ms
AssetProcessor.OnPostprocessAllAssets 0.198ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.140ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.120ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.095ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.062ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.062ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.055ms
PostAssetChangesProfiler: 11.424ms
GatherAllCurrentPrimaryImportResultRevisions: 5.724ms
PersistCurrentRevisions: 0.151ms
Untracked: 53.326ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s191ms
[ 928/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.11 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.1850449
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Refreshing native plugins compatible for Editor in 2.25 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:27:28.751 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1b0c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:27:28.755 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d06bc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.794 seconds
Domain Reload Profiling: 5106ms
BeginReloadAssembly (981ms)
ExecutionOrderSort (5ms)
DisableScriptedObjects (198ms)
CreateAndSetChildDomain (239ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (109ms)
LoadAllAssembliesAndSetupDomain (1200ms)
LoadAssemblies (821ms)
TypeCache.Refresh (48ms)
TypeCache.ScanAssembly (4ms)
AnalyzeDomain (332ms)
BuildScriptInfoCaches (285ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2795ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (9ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (383ms)
ProcessInitializeOnLoadAttributes (567ms)
ProcessInitializeOnLoadMethodAttributes (136ms)
EditorAssembliesLoaded (4ms)
AwakeInstancesAfterBackupRestoration (912ms)
Refreshing native plugins compatible for Editor in 2.49 ms, found 6 plugins.
Asset Pipeline Refresh (id=faad337ec358b4f26ac707e623f6f577): Total: 5.677 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3051 ms
Asset DB Callback time: managed=111 ms, native=12 ms
Scripting: domain reloads=1, domain reload time=2499 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.067ms
InvokePackagesCallback: 1.495ms
ApplyChangesToAssetFolders: 1.747ms
Collect global state as custom dependencies: 2.649ms
ProcessAssetsWithTransientArtifactChanges: 15.852ms
CategorizeAssets: 115.578ms
CompileScripts: 2.155ms
ImportOutOfDateAssets: 2810.439ms (2806.250ms without children)
CollectScriptTypesHashes: 5.618ms
ReloadNativeAssets: 2.430ms
UnloadImportedAssets: 0.111ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.830ms
ImportSchedulerStart: 0.684ms
PostProcessAllAssets: 113.075ms
XRBuildSystem.XRAssetImported 0.501ms
PostProcessCallbackCreateDeferredMaterials 0.105ms
PostprocessAssetsUpdateCachedIcon 0.053ms
MonoPostProcessAllAssets: 111.543ms
NugetAssetPostprocessor.OnPostprocessAllAssets 22.751ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.867ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.312ms
AssetChangedListener.OnPostprocessAllAssets 4.746ms
AssetPostprocessor.OnPostprocessAllAssets 4.233ms
SyncVS.PostprocessSyncProject 3.120ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.566ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.065ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.920ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.830ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.732ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.701ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.445ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.407ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.926ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.666ms
MaterialPostprocessor.OnPostprocessAllAssets 0.622ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.523ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.519ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.477ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.474ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.460ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.434ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.343ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.293ms
PostProcessor.OnPostprocessAllAssets 0.265ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.255ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.246ms
AssetPathToTypes.OnPostprocessAllAssets 0.234ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.213ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.205ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.182ms
SamplePostprocessor.OnPostprocessAllAssets 0.166ms
AssetEvents.OnPostprocessAllAssets 0.156ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.145ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.137ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.134ms
ThemePostprocessor.OnPostprocessAllAssets 0.130ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.119ms
AssetReloadNotifier.OnPostprocessAllAssets 0.119ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.112ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.093ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.070ms
PostAssetChangesProfiler: 10.008ms
GatherAllCurrentPrimaryImportResultRevisions: 0.937ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 5.394ms
GenerateScriptTypeSerializationHashes: 8.977ms
Untracked: 2594.353ms
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 2.11 ms, found 6 plugins.
Asset Pipeline Refresh (id=d6ab6c5dbfa5544fb96015e43919d062): Total: 0.676 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=573 ms
Asset DB Callback time: managed=81 ms, native=11 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.346ms
ApplyChangesToAssetFolders: 4.177ms
Scan: 383.251ms
Collect global state as custom dependencies: 0.768ms
OnSourceAssetsModified: 17.924ms
CategorizeScriptCompilationAssets: 0.189ms
ProcessAssetsWithTransientArtifactChanges: 7.292ms
CategorizeAssets: 41.033ms
CompileScripts: 9.947ms
ImportOutOfDateAssets: 6.852ms (0.287ms without children)
ReloadNativeAssets: 0.440ms
UnloadImportedAssets: 0.161ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.869ms
ImportSchedulerStart: 5.093ms
PostProcessAllAssets: 64.947ms
PostProcessCallbackCreateDeferredMaterials 1.133ms
XRBuildSystem.XRAssetImported 0.430ms
MonoPostProcessAllAssets: 63.168ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 16.205ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.025ms
AssetPostprocessor.OnPostprocessAllAssets 4.982ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.121ms
SyncVS.PostprocessSyncProject 3.364ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.558ms
AssetChangedListener.OnPostprocessAllAssets 1.332ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.114ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.072ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.050ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.994ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.756ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.492ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.149ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.122ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.085ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.079ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.077ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.074ms
PostProcessor.OnPostprocessAllAssets 0.062ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.056ms
PostAssetChangesProfiler: 8.842ms
GatherAllCurrentPrimaryImportResultRevisions: 6.548ms
PersistCurrentRevisions: 0.147ms
Untracked: 123.547ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s557ms
[ 839/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (2.47 seconds), 6 items updated, 1283 evaluated
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3378287
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Refreshing native plugins compatible for Editor in 3.55 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:27:48.660 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5b5c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:27:48.663 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1f160 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.847 seconds
Domain Reload Profiling: 4658ms
BeginReloadAssembly (1575ms)
ExecutionOrderSort (4ms)
DisableScriptedObjects (253ms)
CreateAndSetChildDomain (347ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (165ms)
LoadAllAssembliesAndSetupDomain (1046ms)
LoadAssemblies (1161ms)
TypeCache.Refresh (35ms)
TypeCache.ScanAssembly (4ms)
AnalyzeDomain (272ms)
BuildScriptInfoCaches (236ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1848ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (316ms)
ProcessInitializeOnLoadAttributes (421ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AwakeInstancesAfterBackupRestoration (533ms)
Asset Pipeline Refresh (id=77cb55680b5bc490999bbe9ece26b0ad): Total: 7.475 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2702 ms
Asset DB Callback time: managed=35 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=3124 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.624ms
ApplyChangesToAssetFolders: 0.367ms
Scan: 344.942ms
Collect global state as custom dependencies: 2.061ms
ProcessAssetsWithTransientArtifactChanges: 3.243ms
CategorizeAssets: 93.966ms
CompileScripts: 1.494ms
ImportOutOfDateAssets: 1862.072ms (1858.624ms without children)
CollectScriptTypesHashes: 32.304ms
ReloadNativeAssets: 1.863ms
UnloadImportedAssets: 0.265ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.742ms
ImportSchedulerStart: 0.420ms
PostProcessAllAssets: 35.461ms
MonoPostProcessAllAssets: 35.459ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 16.205ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.276ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.025ms
AssetPostprocessor.OnPostprocessAllAssets 4.982ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.121ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.558ms
SyncVS.PostprocessSyncProject 2.376ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.875ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.754ms
AssetChangedListener.OnPostprocessAllAssets 1.332ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.114ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.072ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.050ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.793ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.528ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.343ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.281ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.253ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.149ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.148ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.141ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.138ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.122ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.079ms
PostProcessor.OnPostprocessAllAssets 0.062ms
PersistCurrentRevisions: 0.147ms
GenerateScriptTypeHashes: 4.687ms
GenerateScriptTypeSerializationHashes: 7.877ms
Untracked: 3283.979ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.098 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Preloading 1 native plugins for Editor in 4.01 ms.
Asset Pipeline Refresh (id=90c5c148e31194005ab41312736a98e0): Total: 0.322 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=58 ms, native=126 ms
Asset DB Callback time: managed=115 ms, native=21 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 2
ApplyChangesToAssetFolders: 9.649ms
Scan: 24.372ms
Collect global state as custom dependencies: 0.140ms
ProcessAssetsWithTransientArtifactChanges: 0.578ms
CategorizeAssets: 3.402ms
ImportOutOfDateAssets: 126.974ms (0.145ms without children)
ImportManagerImport: 121.625ms (1.260ms without children)
ReloadNativeAssets: 0.175ms
UnloadImportedAssets: 0.115ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.528ms
ImportSchedulerStart: 4.369ms
PostProcessAllAssets: 127.590ms
PostProcessCallbackCreateDeferredMaterials 1.741ms
XRBuildSystem.XRAssetImported 0.484ms
MonoPostProcessAllAssets: 115.155ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 36.102ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 24.547ms
AssetPostprocessor.OnPostprocessAllAssets 11.929ms
PostProcessor.OnPostprocessAllAssets 10.903ms
AssetChangedListener.OnPostprocessAllAssets 7.932ms
ConfigAssetsTracker.OnPostprocessAllAssets 5.675ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.341ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.226ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.776ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.133ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.752ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.752ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.579ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.514ms
MaterialPostprocessor.OnPostprocessAllAssets 0.444ms
SyncVS.PostprocessSyncProject 0.405ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.340ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.336ms
AssetEvents.OnPostprocessAllAssets 0.335ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.333ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.332ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.319ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.305ms
AssetReloadNotifier.OnPostprocessAllAssets 0.260ms
AssetPathToTypes.OnPostprocessAllAssets 0.244ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.229ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.213ms
SamplePostprocessor.OnPostprocessAllAssets 0.209ms
ThemePostprocessor.OnPostprocessAllAssets 0.181ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.176ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.104ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.083ms
AssetProcessor.OnPostprocessAllAssets 0.054ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 8.745ms
GatherAllCurrentPrimaryImportResultRevisions: 4.646ms
UnloadStreamsBegin: 1.314ms
PersistCurrentRevisions: 0.136ms
Untracked: 14.019ms
2026-10-30 02:27:55.466 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1fe80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:27:55.472 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3ee9ae0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:28:00.329 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a59680 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:28:00.333 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5b200 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:28:01.528 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5bca0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:28:01.532 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3eeb480 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Asset Pipeline Refresh (id=aa9039e1dc4694c29b60f290005e85e4): Total: 0.028 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Importing 'GUID: ed7956ff40f7c4081816e553a1333dd7 - Path: Assets/OfficeGame/Battle/Battle.unity' with importer (DefaultImporter)
Imported 'GUID: ed7956ff40f7c4081816e553a1333dd7' -> (Import Result ID: '7cdb56a514c08467d091750dadf0af3d') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=5f36beba786a06251f253e246ac07d91 DependenciesID=fe0ad5724285f1bbbd4efa4749aa690e StaticDependenciesID=6ffeb8909311d604b04eb81efeae1fd4
Asset Pipeline Refresh (id=9d85378af98d74b74b2070f3685878ba): Total: 0.058 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.501 seconds
Domain Reload Profiling: 2340ms
BeginReloadAssembly (458ms)
DisableScriptedObjects (66ms)
CreateAndSetChildDomain (151ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (292ms)
LoadAssemblies (207ms)
TypeCache.Refresh (9ms)
AnalyzeDomain (20ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1502ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (81ms)
ProcessInitializeOnLoadAttributes (358ms)
ProcessInitializeOnLoadMethodAttributes (87ms)
AwakeInstancesAfterBackupRestoration (487ms)
Asset Pipeline Refresh (id=0d702c8acb00f421abd7f4b2f7d2621e): Total: 2.638 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1624 ms
Asset DB Callback time: managed=27 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=984 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.131ms
ApplyChangesToAssetFolders: 0.219ms
Collect global state as custom dependencies: 1.471ms
ProcessAssetsWithTransientArtifactChanges: 0.755ms
CategorizeAssets: 71.813ms
CompileScripts: 1.106ms
ImportOutOfDateAssets: 1508.662ms (1506.068ms without children)
CollectScriptTypesHashes: 1.189ms
ReloadNativeAssets: 1.375ms
UnloadImportedAssets: 0.128ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms
ImportSchedulerStart: 0.375ms
PostProcessAllAssets: 27.899ms
MonoPostProcessAllAssets: 27.897ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.505ms
SyncVS.PostprocessSyncProject 1.696ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.247ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.244ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.143ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.946ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.385ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.296ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.203ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.174ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.152ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.128ms
AssetPostprocessor.OnPostprocessAllAssets 0.115ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.100ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.096ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.093ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.087ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.053ms
AssetChangedListener.OnPostprocessAllAssets 0.052ms
GatherAllCurrentPrimaryImportResultRevisions: 0.486ms
UnloadStreamsBegin: 0.391ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 2.928ms
GenerateScriptTypeSerializationHashes: 5.376ms
Untracked: 1021.632ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 5.275 ms
Integration: 728.147 ms
Integration of assets: 0.020 ms
Thread Wait Time: 0.006 ms
Total Operation Time: 733.448 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=bff43bd184b9f47a9bf4227e1bf82534): Total: 0.110 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 1.487 ms
Integration: 9.623 ms
Integration of assets: 0.002 ms
Thread Wait Time: 173.346 ms
Total Operation Time: 184.458 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 7.866 ms
Integration: 8.173 ms
Integration of assets: 0.004 ms
Thread Wait Time: 245.158 ms
Total Operation Time: 261.201 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 37.668 ms
Integration: 21.045 ms
Integration of assets: 0.038 ms
Thread Wait Time: 307.643 ms
Total Operation Time: 366.393 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 2.221 ms
Integration: 3.655 ms
Integration of assets: 0.002 ms
Thread Wait Time: 59.097 ms
Total Operation Time: 64.975 ms
UnknownContractException: Cannot resolve contract 'Code.OfficeGame.BattleMode.Actions.BattleAction[]'.
at Reflex.Core.Container.GetResolvers (System.Type contract) [0x00018] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:152
at Reflex.Core.Container.Resolve (System.Type type) [0x00021] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:93
at Reflex.Injectors.ConstructorInjector.Construct (System.Type concrete, Reflex.Core.Container container) [0x00071] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/ConstructorInjector.cs:38
Rethrow as ConstructorInjectorException: Cannot resolve contract 'Code.OfficeGame.BattleMode.Actions.BattleAction[]'. occurred while instantiating object type 'Code.OfficeGame.BattleMode.Timeline.BattleTimeline' using constructor BattleTimeline (BattleTimelinePanel, BattleAction[], BattleActionDecider[])
at Reflex.Injectors.ConstructorInjector.Construct (System.Type concrete, Reflex.Core.Container container) [0x0009b] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/ConstructorInjector.cs:47
at Code.Game.OfficeGame.GameStates.BattleState.EnterState () [0x00459] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/BattleState.cs:125
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.Infrastructure.StateMachine.AbstractStateMachine`2[TStateEnum,TStateMachineContext].SwitchState (TStateEnum nextState) [0x0015f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Infrastructure.StateMachine.<SwitchState>d__20:MoveNext() (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:52)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.Game.OfficeGame.GameStates.<EnterState>d__5:MoveNext() (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:148)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.WhenAllPromise:TryInvokeContinuation(WhenAllPromise, Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.<>c:<.ctor>b__3_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion(UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.<>c:<AsUniTask>b__33_0(Task, Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke()
System.Threading.Tasks.Task:Execute()
System.Threading.Tasks.Task:ExecutionContextCallback(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
System.Threading.Tasks.Task:ExecuteEntry(Boolean)
System.Threading.Tasks.<>c:<.cctor>b__8_0(Object)
UnityEngine.WorkRequest:Invoke() (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec() (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks() (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 152)
Thread 0x450647000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (373478849) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (1759569699) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (306286206) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 15 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.356 ms
Integration: 29.936 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.006 ms
Total Operation Time: 31.299 ms
Unloading 1953 unused Assets / (4.6 MB). Loaded Objects now: 11212.
Memory consumption went from 0.78 GB to 0.77 GB.
Total: 49.488791 ms (FindLiveObjects: 1.660167 ms CreateObjectMapping: 0.476625 ms MarkObjects: 42.610917 ms DeleteObjects: 4.401708 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=b99f5fa9b4cbe46acb72d05829302ff1): Total: 0.170 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=1ec40ba8f12234ba0ac8b52b989f64bc): Total: 0.149 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.021300s
[Licensing::Client] Successfully resolved entitlement details
Preloading 1 native plugins for Editor in 9.09 ms.
Asset Pipeline Refresh (id=6d027fd981f8a44549891975223bb7a1): Total: 0.695 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=533 ms
Asset DB Callback time: managed=97 ms, native=42 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=21 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.268ms
ApplyChangesToAssetFolders: 0.700ms
Scan: 297.379ms
Collect global state as custom dependencies: 2.786ms
OnSourceAssetsModified: 22.717ms
CategorizeScriptCompilationAssets: 1.293ms
ProcessAssetsWithTransientArtifactChanges: 9.610ms
CategorizeAssets: 157.716ms
CompileScripts: 21.344ms
ImportOutOfDateAssets: 5.802ms (0.285ms without children)
ReloadNativeAssets: 0.425ms
UnloadImportedAssets: 1.205ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.632ms
ImportSchedulerStart: 3.252ms
PostProcessAllAssets: 98.232ms
XRBuildSystem.XRAssetImported 10.589ms
PostProcessCallbackCreateDeferredMaterials 5.566ms
ShaderAssetModifiedCallback 1.018ms
VersionControlSettings.HiddenFilePostprocess 0.113ms
MonoPostProcessAllAssets: 76.401ms
ConfigAssetsTracker.OnPostprocessAllAssets 37.485ms
SyncVS.PostprocessSyncProject 21.197ms
AssetChangedListener.OnPostprocessAllAssets 4.313ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.488ms
AssetPostprocessor.OnPostprocessAllAssets 1.442ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.422ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.250ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.795ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.601ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.548ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.342ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.261ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.198ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.184ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.164ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.078ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.073ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.069ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.064ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.063ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.060ms
AssetReloadNotifier.OnPostprocessAllAssets 0.056ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 18.962ms
GatherAllCurrentPrimaryImportResultRevisions: 3.736ms
PersistCurrentRevisions: 0.137ms
Untracked: 54.560ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s701ms
[ 807/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (1.62 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2474243
GPU Resident Drawer disposed.
Thread 0x43ce93000 may have been prematurely finalized
Refreshing native plugins compatible for Editor in 4.02 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:31:59.122 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf18c68a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:31:59.127 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a59360 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.246 seconds
Domain Reload Profiling: 4371ms
BeginReloadAssembly (985ms)
DisableScriptedObjects (167ms)
CreateAndSetChildDomain (270ms)
RebuildCommonClasses (12ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (84ms)
LoadAllAssembliesAndSetupDomain (1028ms)
LoadAssemblies (719ms)
TypeCache.Refresh (28ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (383ms)
BuildScriptInfoCaches (322ms)
ResolveRequiredComponents (34ms)
FinalizeReload (2247ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (539ms)
ProcessInitializeOnLoadAttributes (490ms)
ProcessInitializeOnLoadMethodAttributes (128ms)
AwakeInstancesAfterBackupRestoration (602ms)
Asset Pipeline Refresh (id=715a249837961475bb8cba736d0f239f): Total: 4.766 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2497 ms
Asset DB Callback time: managed=26 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2238 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.694ms
ApplyChangesToAssetFolders: 0.641ms
Collect global state as custom dependencies: 5.103ms
ProcessAssetsWithTransientArtifactChanges: 5.575ms
CategorizeAssets: 148.997ms
CompileScripts: 1.304ms
ImportOutOfDateAssets: 2260.127ms (2256.176ms without children)
CollectScriptTypesHashes: 6.009ms
ReloadNativeAssets: 1.330ms
UnloadImportedAssets: 0.155ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.705ms
ImportSchedulerStart: 1.646ms
PostProcessAllAssets: 26.794ms
MonoPostProcessAllAssets: 26.790ms
ConfigAssetsTracker.OnPostprocessAllAssets 37.485ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.081ms
AssetChangedListener.OnPostprocessAllAssets 4.313ms
SyncVS.PostprocessSyncProject 2.679ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.533ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.488ms
AssetPostprocessor.OnPostprocessAllAssets 1.442ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.422ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.328ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.250ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.795ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.595ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.548ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.408ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.294ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.261ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.225ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.184ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.182ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.164ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.126ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.123ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.120ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.069ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.064ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.060ms
AssetReloadNotifier.OnPostprocessAllAssets 0.056ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.054ms
GatherAllCurrentPrimaryImportResultRevisions: 0.432ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 3.633ms
GenerateScriptTypeSerializationHashes: 6.298ms
Untracked: 2307.335ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Refreshing native plugins compatible for Editor in 4.46 ms, found 6 plugins.
Asset Pipeline Refresh (id=8d28306b5caf64ca4abe696c415d2bfb): Total: 9.309 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=4301 ms
Asset DB Callback time: managed=4842 ms, native=154 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=1, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 4.078ms
Scan: 2869.754ms
Collect global state as custom dependencies: 1.369ms
OnSourceAssetsModified: 13.687ms
CategorizeScriptCompilationAssets: 0.509ms
ProcessAssetsWithTransientArtifactChanges: 7.542ms
CategorizeAssets: 84.596ms
CompileScripts: 7.544ms
ImportOutOfDateAssets: 160.055ms (2.825ms without children)
ReloadNativeAssets: 0.272ms
UnloadImportedAssets: 4.838ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.025ms
ImportSchedulerStart: 150.093ms
PostProcessAllAssets: 4950.065ms
XRBuildSystem.XRAssetImported 46.283ms
PostProcessCallbackCreateDeferredMaterials 42.808ms
PostprocessAssetsUpdateCachedIcon 0.087ms
ObjectImages.AssetImported 0.074ms
ShaderAssetModifiedCallback 0.067ms
UnityScenesPostprocess 0.067ms
MonoPostProcessAllAssets: 4817.671ms
SyncVS.PostprocessSyncProject 3614.830ms
NugetAssetPostprocessor.OnPostprocessAllAssets 755.364ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 61.697ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 51.308ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 44.282ms
SamplePostprocessor.OnPostprocessAllAssets 30.474ms
AssetPostprocessor.OnPostprocessAllAssets 27.209ms
AssetChangedListener.OnPostprocessAllAssets 26.842ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 20.300ms
PostProcessor.OnPostprocessAllAssets 18.053ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 16.755ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 15.436ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 13.509ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 12.180ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.731ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.360ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 8.127ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 7.836ms
ConfigAssetsTracker.OnPostprocessAllAssets 5.963ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.695ms
AssetReloadNotifier.OnPostprocessAllAssets 3.973ms
TextAssetPostProcessor.OnPostprocessAllAssets 3.579ms
MaterialPostprocessor.OnPostprocessAllAssets 3.131ms
AudioContainerPostProcessor.OnPostprocessAllAssets 2.551ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.359ms
AssetEvents.OnPostprocessAllAssets 2.254ms
AudioMixerPostprocessor.OnPostprocessAllAssets 2.094ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.947ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.758ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.196ms
ThemePostprocessor.OnPostprocessAllAssets 0.852ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.790ms
AssetPathToTypes.OnPostprocessAllAssets 0.712ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.600ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.389ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.360ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.350ms
AssetProcessor.OnPostprocessAllAssets 0.204ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.199ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.192ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.166ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.144ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.132ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.100ms
PostAssetChangesProfiler: 33.190ms
GatherAllCurrentPrimaryImportResultRevisions: 32.740ms
PersistCurrentRevisions: 0.262ms
Untracked: 1143.370ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 4 Duration: 0s510ms
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
*** Tundra requires additional run (0.38 seconds), 0 items updated, 0 evaluated
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s548ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s478ms
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (2.44 seconds), 10 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2609413
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:33:06.704 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf47efe80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:33:06.709 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3ee99a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.634 seconds
Domain Reload Profiling: 5016ms
BeginReloadAssembly (1253ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (292ms)
CreateAndSetChildDomain (441ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (104ms)
LoadAllAssembliesAndSetupDomain (1001ms)
LoadAssemblies (563ms)
TypeCache.Refresh (33ms)
TypeCache.ScanAssembly (5ms)
AnalyzeDomain (420ms)
BuildScriptInfoCaches (377ms)
ResolveRequiredComponents (29ms)
FinalizeReload (2635ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (421ms)
ProcessInitializeOnLoadAttributes (609ms)
ProcessInitializeOnLoadMethodAttributes (184ms)
EditorAssembliesLoaded (4ms)
AwakeInstancesAfterBackupRestoration (799ms)
Refreshing native plugins compatible for Editor in 3.78 ms, found 6 plugins.
Asset Pipeline Refresh (id=b21cbac3ce3544717ad7c2d39d6c2707): Total: 5.638 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2876 ms
Asset DB Callback time: managed=181 ms, native=17 ms
Scripting: domain reloads=1, domain reload time=2558 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 2.188ms
ApplyChangesToAssetFolders: 0.755ms
Collect global state as custom dependencies: 2.960ms
ProcessAssetsWithTransientArtifactChanges: 12.369ms
CategorizeAssets: 99.629ms
CompileScripts: 2.241ms
ImportOutOfDateAssets: 2658.150ms (2648.311ms without children)
CollectScriptTypesHashes: 7.137ms
ReloadNativeAssets: 3.372ms
UnloadImportedAssets: 0.192ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.525ms
ImportSchedulerStart: 4.673ms
PostProcessAllAssets: 185.171ms
PostProcessCallbackCreateDeferredMaterials 0.940ms
XRBuildSystem.XRAssetImported 0.322ms
PostprocessAssetsUpdateCachedIcon 0.267ms
MonoPostProcessAllAssets: 181.838ms
NugetAssetPostprocessor.OnPostprocessAllAssets 45.312ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 33.058ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.370ms
AssetChangedListener.OnPostprocessAllAssets 10.228ms
AssetPostprocessor.OnPostprocessAllAssets 7.993ms
SyncVS.PostprocessSyncProject 5.728ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.261ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.792ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.321ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.033ms
EditModeScopePostprocessor.OnPostprocessAllAssets 3.026ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.114ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.390ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.367ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.324ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.180ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.153ms
PostProcessor.OnPostprocessAllAssets 0.944ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.859ms
MaterialPostprocessor.OnPostprocessAllAssets 0.740ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.601ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.541ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.452ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.439ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.434ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.418ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.395ms
SamplePostprocessor.OnPostprocessAllAssets 0.367ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.350ms
AssetReloadNotifier.OnPostprocessAllAssets 0.344ms
AssetPathToTypes.OnPostprocessAllAssets 0.324ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.301ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.277ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.251ms
ThemePostprocessor.OnPostprocessAllAssets 0.243ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.227ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.211ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.189ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.188ms
AssetEvents.OnPostprocessAllAssets 0.174ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.146ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.137ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.087ms
AssetProcessor.OnPostprocessAllAssets 0.073ms
PostAssetChangesProfiler: 13.359ms
GatherAllCurrentPrimaryImportResultRevisions: 0.476ms
PersistCurrentRevisions: 0.138ms
GenerateScriptTypeHashes: 6.408ms
GenerateScriptTypeSerializationHashes: 10.986ms
Untracked: 2649.950ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.020896s
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 4.90 ms, found 6 plugins.
Asset Pipeline Refresh (id=cf0e57917d49043d8bd4701e2fc7c7a5): Total: 2.349 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1976 ms
Asset DB Callback time: managed=311 ms, native=37 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=21 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.359ms
ApplyChangesToAssetFolders: 1.404ms
Scan: 1338.419ms
Collect global state as custom dependencies: 3.097ms
OnSourceAssetsModified: 32.110ms
CategorizeScriptCompilationAssets: 0.419ms
ProcessAssetsWithTransientArtifactChanges: 14.950ms
CategorizeAssets: 77.987ms
CompileScripts: 21.093ms
ImportOutOfDateAssets: 11.015ms (0.848ms without children)
ReloadNativeAssets: 0.179ms
UnloadImportedAssets: 0.324ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.644ms
ImportSchedulerStart: 8.017ms
PostProcessAllAssets: 285.208ms
PostProcessCallbackCreateDeferredMaterials 3.269ms
XRBuildSystem.XRAssetImported 1.234ms
ObjectImages.AssetImported 0.051ms
MonoPostProcessAllAssets: 279.724ms
SyncVS.PostprocessSyncProject 198.556ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 15.185ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.603ms
AssetPostprocessor.OnPostprocessAllAssets 4.226ms
NugetAssetPostprocessor.OnPostprocessAllAssets 3.458ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.903ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.754ms
AssetChangedListener.OnPostprocessAllAssets 1.396ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.058ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.880ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.522ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.486ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.428ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.423ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.394ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.390ms
SamplePostprocessor.OnPostprocessAllAssets 0.363ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.265ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.215ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.180ms
AssetReloadNotifier.OnPostprocessAllAssets 0.139ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.116ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.112ms
PostProcessor.OnPostprocessAllAssets 0.100ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.079ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.073ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.061ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.059ms
AssetPathToTypes.OnPostprocessAllAssets 0.059ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 30.979ms
GatherAllCurrentPrimaryImportResultRevisions: 11.501ms
PersistCurrentRevisions: 0.279ms
Untracked: 520.044ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s668ms
[ 892/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (2.56 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3787200
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:34:27.561 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d017c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:34:27.568 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a59ea0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 3.097 seconds
Domain Reload Profiling: 7085ms
BeginReloadAssembly (2600ms)
ExecutionOrderSort (5ms)
DisableScriptedObjects (344ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (1085ms)
RebuildCommonClasses (16ms)
RebuildNativeTypeToScriptingClass (21ms)
initialDomainReloadingComplete (140ms)
LoadAllAssembliesAndSetupDomain (1211ms)
LoadAssemblies (1092ms)
TypeCache.Refresh (112ms)
TypeCache.ScanAssembly (17ms)
AnalyzeDomain (420ms)
BuildScriptInfoCaches (360ms)
ResolveRequiredComponents (42ms)
FinalizeReload (3098ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (7ms)
InitializePlatformSupportModulesInManaged (4ms)
BeforeProcessingInitializeOnLoad (406ms)
ProcessInitializeOnLoadAttributes (654ms)
ProcessInitializeOnLoadMethodAttributes (225ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (939ms)
Asset Pipeline Refresh (id=8fc04047f06444db39d97afe7a75fb3b): Total: 7.945 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3495 ms
Asset DB Callback time: managed=154 ms, native=22 ms
Scripting: domain reloads=1, domain reload time=4269 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 3.015ms
ApplyChangesToAssetFolders: 2.965ms
Collect global state as custom dependencies: 5.016ms
ProcessAssetsWithTransientArtifactChanges: 21.081ms
CategorizeAssets: 195.906ms
CompileScripts: 2.128ms
ImportOutOfDateAssets: 3132.049ms (3118.133ms without children)
CollectScriptTypesHashes: 10.555ms
ReloadNativeAssets: 4.053ms
UnloadImportedAssets: 0.156ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.013ms
ImportSchedulerStart: 8.518ms
PostProcessAllAssets: 164.097ms
XRBuildSystem.XRAssetImported 4.846ms
PostProcessCallbackCreateDeferredMaterials 1.923ms
ObjectImages.AssetImported 0.769ms
MonoPostProcessAllAssets: 154.969ms
NugetAssetPostprocessor.OnPostprocessAllAssets 34.218ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 31.769ms
AssetPostprocessor.OnPostprocessAllAssets 9.465ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.203ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.578ms
AssetChangedListener.OnPostprocessAllAssets 4.140ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.448ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.270ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.680ms
SyncVS.PostprocessSyncProject 2.450ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.846ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.303ms
PostProcessor.OnPostprocessAllAssets 1.288ms
AssetReloadNotifier.OnPostprocessAllAssets 1.155ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.086ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.997ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.870ms
MaterialPostprocessor.OnPostprocessAllAssets 0.630ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.602ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.588ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.444ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.427ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.358ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.331ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.330ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.329ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.317ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.275ms
AssetPathToTypes.OnPostprocessAllAssets 0.275ms
AssetEvents.OnPostprocessAllAssets 0.267ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.260ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.222ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.211ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.207ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.177ms
ThemePostprocessor.OnPostprocessAllAssets 0.163ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.163ms
SamplePostprocessor.OnPostprocessAllAssets 0.159ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.146ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.136ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.112ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.105ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.102ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.089ms
PostAssetChangesProfiler: 12.154ms
GatherAllCurrentPrimaryImportResultRevisions: 0.547ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 12.717ms
GenerateScriptTypeSerializationHashes: 23.187ms
Untracked: 4393.146ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 8.00 ms, found 6 plugins.
Asset Pipeline Refresh (id=2c787734199a8421585538366275d12a): Total: 0.346 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=309 ms
Asset DB Callback time: managed=15 ms, native=13 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.374ms
Scan: 253.544ms
Collect global state as custom dependencies: 0.355ms
OnSourceAssetsModified: 2.154ms
CategorizeScriptCompilationAssets: 0.069ms
ProcessAssetsWithTransientArtifactChanges: 1.083ms
CategorizeAssets: 32.716ms
CompileScripts: 7.404ms
ImportOutOfDateAssets: 1.643ms (0.142ms without children)
ReloadNativeAssets: 0.089ms
UnloadImportedAssets: 0.136ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.560ms
ImportSchedulerStart: 0.715ms
PostProcessAllAssets: 16.332ms
PostProcessCallbackCreateDeferredMaterials 1.334ms
ShaderAssetModifiedCallback 0.563ms
XRBuildSystem.XRAssetImported 0.285ms
ObjectImages.AssetImported 0.240ms
UnityScenesPostprocess 0.151ms
PostprocessAssetsUpdateCachedIcon 0.148ms
MonoPostProcessAllAssets: 13.415ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.549ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.540ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.325ms
SyncVS.PostprocessSyncProject 1.094ms
AssetChangedListener.OnPostprocessAllAssets 0.400ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.367ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.332ms
AssetPostprocessor.OnPostprocessAllAssets 0.302ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.195ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.088ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.086ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.084ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.073ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.068ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.067ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.056ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.052ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.051ms
PostProcessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 10.770ms
GatherAllCurrentPrimaryImportResultRevisions: 6.717ms
PersistCurrentRevisions: 0.135ms
Untracked: 12.447ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 1s323ms
[ 746/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VehiclesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.WindModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.MemoryMappedFiles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Pipes.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Expressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Queryable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Memory.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Http.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NameResolution.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NetworkInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Ping.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Requests.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Security.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Sockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebHeaderCollection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.Client.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Numerics.Vectors.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ObjectModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/ref/2.1.0/netstandard.dll"
-r:"Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/lib/netstandard2.0/Microsoft.Bcl.TimeProvider.dll"
-r:"Assets/Packages/ObservableCollections.3.3.4/lib/netstandard2.1/ObservableCollections.dll"
-r:"Assets/Packages/ObservableCollections.R3.3.3.4/lib/netstandard2.1/ObservableCollections.R3.dll"
-r:"Assets/Packages/R3.1.3.1/lib/netstandard2.1/R3.dll"
-r:"Assets/Packages/System.ComponentModel.Annotations.5.0.0/lib/netstandard2.1/System.ComponentModel.Annotations.dll"
-r:"Assets/Packages/System.Threading.Channels.8.0.0/lib/netstandard2.1/System.Threading.Channels.dll"
-r:"Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll"
-r:"Library/PackageCache/com.unity.ext.nunit@0198eae3b53e/net472/unity-custom/nunit.framework.dll"
-r:"Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll"
-r:"Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Extensions.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MeshUtility.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MKTextureChannelPacker.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.RampCreator.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.VariantsManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.DOTween.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Linq.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Sprite.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Tilemap.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AutoGroupGenerator.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Bindings.OpenImageIO.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.GraphAuthoring.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.004.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Assistant.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Profiling.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Base.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ResourceManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.SurfaceCache.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.UnifiedRayTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
"Assets/Code/Debug/StartFromBootstrap.cs"
"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
"Assets/Code/Debug/TestingLevel/TestingState.cs"
"Assets/Code/Entities/Prefab/Companion.cs"
"Assets/Code/Infrastructure/App/AppStateMachine.cs"
"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
"Assets/Code/Infrastructure/Audio/AudioService.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
"Assets/Code/Infrastructure/Camera/GameCamera.cs"
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
"Assets/Code/Infrastructure/Generators/Attributes.cs"
"Assets/Code/Infrastructure/Input/InputService.cs"
"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
"Assets/Code/Infrastructure/Loadings/Loading.cs"
"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
"Assets/Code/Infrastructure/Particles/ParticleService.cs"
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
"Assets/Code/Infrastructure/UI/UIFactory.cs"
"Assets/Code/Infrastructure/UI/UIPanel.cs"
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/MovementBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/WaitBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
"Assets/Code/OfficeGame/Player/MovementController.cs"
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
"Assets/Code/PapaInstaller.cs"
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
"Assets/Code/UserDefinedEnums/AppStates.cs"
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
"Assets/Code/UserDefinedEnums/SceneId.cs"
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
"Assets/Code/UserDefinedEnums/VolumeId.cs"
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
"Assets/KinematicCharacterController/Core/IMoverController.cs"
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
-langversion:9.0
/deterministic
/optimize-
/debug:portable
/nologo
/RuntimeMetadataVersion:v4.0.30319
/nowarn:0169
/nowarn:0649
/nowarn:0282
/nowarn:1701
/nowarn:1702
/utf8output
/preferreduilang:en-US
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs(12,20): error CS0144: Cannot create an instance of the abstract type or interface 'BattleActionDecisionResult'
*** Tundra build failed (1.24 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs(12,20): error CS0144: Cannot create an instance of the abstract type or interface 'BattleActionDecisionResult'
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs(12,20): error CS0144: Cannot create an instance of the abstract type or interface 'BattleActionDecisionResult'
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3622005
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Asset Pipeline Refresh (id=280a038e1262c4fccac600b7f8a8ef5b): Total: 0.283 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 1s697ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VehiclesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.WindModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.MemoryMappedFiles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Pipes.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Expressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Queryable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Memory.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Http.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NameResolution.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NetworkInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Ping.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Requests.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Security.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Sockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebHeaderCollection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.Client.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Numerics.Vectors.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ObjectModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/ref/2.1.0/netstandard.dll"
-r:"Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/lib/netstandard2.0/Microsoft.Bcl.TimeProvider.dll"
-r:"Assets/Packages/ObservableCollections.3.3.4/lib/netstandard2.1/ObservableCollections.dll"
-r:"Assets/Packages/ObservableCollections.R3.3.3.4/lib/netstandard2.1/ObservableCollections.R3.dll"
-r:"Assets/Packages/R3.1.3.1/lib/netstandard2.1/R3.dll"
-r:"Assets/Packages/System.ComponentModel.Annotations.5.0.0/lib/netstandard2.1/System.ComponentModel.Annotations.dll"
-r:"Assets/Packages/System.Threading.Channels.8.0.0/lib/netstandard2.1/System.Threading.Channels.dll"
-r:"Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll"
-r:"Library/PackageCache/com.unity.ext.nunit@0198eae3b53e/net472/unity-custom/nunit.framework.dll"
-r:"Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll"
-r:"Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Extensions.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MeshUtility.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MKTextureChannelPacker.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.RampCreator.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.VariantsManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.DOTween.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Linq.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Sprite.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Tilemap.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AutoGroupGenerator.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Bindings.OpenImageIO.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.GraphAuthoring.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.004.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Assistant.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Profiling.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Base.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ResourceManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.SurfaceCache.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.UnifiedRayTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
"Assets/Code/Debug/StartFromBootstrap.cs"
"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
"Assets/Code/Debug/TestingLevel/TestingState.cs"
"Assets/Code/Entities/Prefab/Companion.cs"
"Assets/Code/Infrastructure/App/AppStateMachine.cs"
"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
"Assets/Code/Infrastructure/Audio/AudioService.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
"Assets/Code/Infrastructure/Camera/GameCamera.cs"
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
"Assets/Code/Infrastructure/Generators/Attributes.cs"
"Assets/Code/Infrastructure/Input/InputService.cs"
"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
"Assets/Code/Infrastructure/Loadings/Loading.cs"
"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
"Assets/Code/Infrastructure/Particles/ParticleService.cs"
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
"Assets/Code/Infrastructure/UI/UIFactory.cs"
"Assets/Code/Infrastructure/UI/UIPanel.cs"
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/MovementBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/WaitBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
"Assets/Code/OfficeGame/Player/MovementController.cs"
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
"Assets/Code/PapaInstaller.cs"
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
"Assets/Code/UserDefinedEnums/AppStates.cs"
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
"Assets/Code/UserDefinedEnums/SceneId.cs"
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
"Assets/Code/UserDefinedEnums/VolumeId.cs"
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
"Assets/KinematicCharacterController/Core/IMoverController.cs"
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
-langversion:9.0
/deterministic
/optimize-
/debug:portable
/nologo
/RuntimeMetadataVersion:v4.0.30319
/nowarn:0169
/nowarn:0649
/nowarn:0282
/nowarn:1701
/nowarn:1702
/utf8output
/preferreduilang:en-US
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs(12,20): error CS0144: Cannot create an instance of the abstract type or interface 'BattleActionDecisionResult'
*** Tundra build failed (1.63 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs(12,20): error CS0144: Cannot create an instance of the abstract type or interface 'BattleActionDecisionResult'
Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs(12,20): error CS0144: Cannot create an instance of the abstract type or interface 'BattleActionDecisionResult'
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.4191812
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 12.24 ms, found 6 plugins.
Asset Pipeline Refresh (id=43da086ed74b443ad84cbf3f08fd1e1a): Total: 0.891 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=830 ms
Asset DB Callback time: managed=38 ms, native=21 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.734ms
Scan: 719.410ms
Collect global state as custom dependencies: 0.920ms
OnSourceAssetsModified: 0.411ms
CategorizeScriptCompilationAssets: 0.073ms
ProcessAssetsWithTransientArtifactChanges: 1.972ms
CategorizeAssets: 54.473ms
CompileScripts: 0.280ms
ImportOutOfDateAssets: 4.944ms (0.628ms without children)
ReloadNativeAssets: 0.165ms
UnloadImportedAssets: 0.233ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.302ms
ImportSchedulerStart: 2.614ms
PostProcessAllAssets: 40.732ms
XRBuildSystem.XRAssetImported 1.359ms
PostProcessCallbackCreateDeferredMaterials 0.528ms
ObjectImages.AssetImported 0.064ms
MonoPostProcessAllAssets: 38.517ms
SyncVS.PostprocessSyncProject 21.434ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.471ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.634ms
AssetPostprocessor.OnPostprocessAllAssets 1.298ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.187ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.618ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.608ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.542ms
AssetChangedListener.OnPostprocessAllAssets 0.462ms
AssetReloadNotifier.OnPostprocessAllAssets 0.431ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.242ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.201ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.114ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.096ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.070ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.070ms
PostProcessor.OnPostprocessAllAssets 0.064ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.063ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.061ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.060ms
PostAssetChangesProfiler: 18.750ms
GatherAllCurrentPrimaryImportResultRevisions: 4.929ms
PersistCurrentRevisions: 0.284ms
Untracked: 43.002ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s180ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (1.14 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2192976
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:35:32.606 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf47ef520 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:35:32.611 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3eea9e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.700 seconds
Domain Reload Profiling: 5880ms
BeginReloadAssembly (1618ms)
ExecutionOrderSort (9ms)
DisableScriptedObjects (405ms)
CreateAndSetChildDomain (503ms)
RebuildCommonClasses (14ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (197ms)
LoadAllAssembliesAndSetupDomain (1329ms)
LoadAssemblies (801ms)
TypeCache.Refresh (82ms)
TypeCache.ScanAssembly (10ms)
AnalyzeDomain (445ms)
BuildScriptInfoCaches (395ms)
ResolveRequiredComponents (33ms)
FinalizeReload (2702ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (8ms)
BeforeProcessingInitializeOnLoad (381ms)
ProcessInitializeOnLoadAttributes (614ms)
ProcessInitializeOnLoadMethodAttributes (181ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (812ms)
Refreshing native plugins compatible for Editor in 2.33 ms, found 6 plugins.
Asset Pipeline Refresh (id=00baa1755210349e1ba9c5f95a7a3feb): Total: 6.578 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3031 ms
Asset DB Callback time: managed=140 ms, native=10 ms
Scripting: domain reloads=1, domain reload time=3391 ms, compile time=4 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 2.165ms
ApplyChangesToAssetFolders: 1.925ms
Collect global state as custom dependencies: 4.894ms
ProcessAssetsWithTransientArtifactChanges: 19.233ms
CategorizeAssets: 114.040ms
CompileScripts: 4.128ms
ImportOutOfDateAssets: 2732.846ms (2723.664ms without children)
CollectScriptTypesHashes: 31.197ms
ReloadNativeAssets: 4.881ms
UnloadImportedAssets: 0.161ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.504ms
ImportSchedulerStart: 2.008ms
PostProcessAllAssets: 141.845ms
XRBuildSystem.XRAssetImported 0.953ms
PostProcessCallbackCreateDeferredMaterials 0.126ms
MonoPostProcessAllAssets: 140.072ms
NugetAssetPostprocessor.OnPostprocessAllAssets 29.119ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 14.774ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.304ms
AssetChangedListener.OnPostprocessAllAssets 5.278ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.531ms
AssetPostprocessor.OnPostprocessAllAssets 3.702ms
SyncVS.PostprocessSyncProject 2.622ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.552ms
EditModeScopePostprocessor.OnPostprocessAllAssets 2.391ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.234ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.181ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.943ms
PostProcessor.OnPostprocessAllAssets 1.563ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.885ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.884ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.772ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.607ms
MaterialPostprocessor.OnPostprocessAllAssets 0.570ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.528ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.496ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.458ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.429ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.425ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.340ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.330ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.290ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.281ms
AssetPathToTypes.OnPostprocessAllAssets 0.245ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.224ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.214ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.212ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.184ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.174ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.172ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.167ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.167ms
AssetEvents.OnPostprocessAllAssets 0.166ms
ThemePostprocessor.OnPostprocessAllAssets 0.156ms
AssetReloadNotifier.OnPostprocessAllAssets 0.150ms
SamplePostprocessor.OnPostprocessAllAssets 0.150ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.112ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.100ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.094ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.080ms
PostAssetChangesProfiler: 7.704ms
GatherAllCurrentPrimaryImportResultRevisions: 0.556ms
PersistCurrentRevisions: 0.254ms
GenerateScriptTypeHashes: 10.323ms
GenerateScriptTypeSerializationHashes: 18.260ms
Untracked: 3513.675ms
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 76.58 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 14.50 ms.
Asset Pipeline Refresh (id=ca953faec6f604c388a0a45d58119bcb): Total: 1.919 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1539 ms
Asset DB Callback time: managed=186 ms, native=140 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 7.982ms
ApplyChangesToAssetFolders: 3.838ms
Scan: 1223.240ms
Collect global state as custom dependencies: 2.207ms
OnSourceAssetsModified: 29.905ms
CategorizeScriptCompilationAssets: 0.510ms
ProcessAssetsWithTransientArtifactChanges: 7.684ms
CategorizeAssets: 67.134ms
CompileScripts: 9.724ms
ImportOutOfDateAssets: 16.670ms (1.831ms without children)
ReloadNativeAssets: 1.122ms
UnloadImportedAssets: 0.267ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.439ms
ImportSchedulerStart: 12.009ms
PostProcessAllAssets: 162.167ms
XRBuildSystem.XRAssetImported 3.889ms
ObjectImages.AssetImported 0.811ms
PostProcessCallbackCreateDeferredMaterials 0.133ms
MonoPostProcessAllAssets: 156.762ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 105.869ms
SyncVS.PostprocessSyncProject 20.609ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.490ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.981ms
AssetChangedListener.OnPostprocessAllAssets 2.543ms
AssetPostprocessor.OnPostprocessAllAssets 2.435ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.228ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.458ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.426ms
AssetProcessor.OnPostprocessAllAssets 0.624ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.505ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.457ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.144ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.116ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.111ms
PostProcessor.OnPostprocessAllAssets 0.094ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.070ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.067ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.066ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.060ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.055ms
PostAssetChangesProfiler: 126.762ms
GatherAllCurrentPrimaryImportResultRevisions: 6.359ms
PersistCurrentRevisions: 0.260ms
Untracked: 254.361ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s190ms
[ 731/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (2.09 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2861544
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:36:37.813 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf10a7980 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:36:37.818 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1f020 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.692 seconds
Domain Reload Profiling: 5449ms
BeginReloadAssembly (1421ms)
DisableScriptedObjects (254ms)
CreateAndSetChildDomain (494ms)
RebuildCommonClasses (15ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (104ms)
LoadAllAssembliesAndSetupDomain (1200ms)
LoadAssemblies (812ms)
TypeCache.Refresh (60ms)
TypeCache.ScanAssembly (8ms)
AnalyzeDomain (361ms)
BuildScriptInfoCaches (315ms)
ResolveRequiredComponents (30ms)
FinalizeReload (2693ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (6ms)
InitializePlatformSupportModulesInManaged (4ms)
BeforeProcessingInitializeOnLoad (597ms)
ProcessInitializeOnLoadAttributes (537ms)
ProcessInitializeOnLoadMethodAttributes (149ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (727ms)
Asset Pipeline Refresh (id=6f0c53037a1bc40f2b8aee4cb73f69ef): Total: 5.951 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2946 ms
Asset DB Callback time: managed=36 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2964 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.055ms
InvokePackagesCallback: 2.329ms
ApplyChangesToAssetFolders: 1.497ms
Collect global state as custom dependencies: 4.418ms
ProcessAssetsWithTransientArtifactChanges: 13.181ms
CategorizeAssets: 88.045ms
CompileScripts: 1.493ms
ImportOutOfDateAssets: 2706.814ms (2703.256ms without children)
CollectScriptTypesHashes: 12.978ms
ReloadNativeAssets: 1.437ms
UnloadImportedAssets: 0.172ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.796ms
ImportSchedulerStart: 1.076ms
PostProcessAllAssets: 36.344ms
MonoPostProcessAllAssets: 36.338ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 105.869ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.688ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.490ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.981ms
AssetChangedListener.OnPostprocessAllAssets 2.543ms
AssetPostprocessor.OnPostprocessAllAssets 2.435ms
SyncVS.PostprocessSyncProject 2.322ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.228ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.101ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.517ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.458ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.678ms
AssetProcessor.OnPostprocessAllAssets 0.624ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.505ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.458ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.457ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.375ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.232ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.226ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.119ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.119ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.111ms
PostProcessor.OnPostprocessAllAssets 0.094ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.070ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.067ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.055ms
GatherAllCurrentPrimaryImportResultRevisions: 2.429ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 4.147ms
GenerateScriptTypeSerializationHashes: 7.218ms
Untracked: 3078.578ms
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.034900s
Refreshing native plugins compatible for Editor in 9.34 ms, found 6 plugins.
Asset Pipeline Refresh (id=0e94606c193784dffb32a025a5e375a7): Total: 0.923 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=558 ms
Asset DB Callback time: managed=302 ms, native=25 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=35 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.057ms
ApplyChangesToAssetFolders: 1.218ms
Scan: 394.919ms
Collect global state as custom dependencies: 0.976ms
OnSourceAssetsModified: 19.654ms
CategorizeScriptCompilationAssets: 0.059ms
ProcessAssetsWithTransientArtifactChanges: 4.570ms
CategorizeAssets: 32.572ms
CompileScripts: 35.163ms
ImportOutOfDateAssets: 3.878ms (1.262ms without children)
ReloadNativeAssets: 0.116ms
UnloadImportedAssets: 0.220ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.617ms
ImportSchedulerStart: 1.662ms
PostProcessAllAssets: 288.765ms
XRBuildSystem.XRAssetImported 1.004ms
PostProcessCallbackCreateDeferredMaterials 0.614ms
UnityScenesPostprocess 0.362ms
PostprocessAssetsUpdateCachedIcon 0.349ms
ObjectImages.AssetImported 0.092ms
MonoPostProcessAllAssets: 282.963ms
NugetAssetPostprocessor.OnPostprocessAllAssets 124.927ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 29.326ms
AssetChangedListener.OnPostprocessAllAssets 18.514ms
AssetPostprocessor.OnPostprocessAllAssets 15.032ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.598ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.773ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.584ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.411ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.767ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.625ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 5.316ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.418ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.562ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.529ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.255ms
SpeedTreePostProcessor.OnPostprocessAllAssets 2.978ms
SyncVS.PostprocessSyncProject 2.655ms
TextAssetPostProcessor.OnPostprocessAllAssets 2.301ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.130ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.990ms
SamplePostprocessor.OnPostprocessAllAssets 0.978ms
AssetEvents.OnPostprocessAllAssets 0.948ms
PostProcessor.OnPostprocessAllAssets 0.878ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.815ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.795ms
AssetReloadNotifier.OnPostprocessAllAssets 0.684ms
MaterialPostprocessor.OnPostprocessAllAssets 0.553ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.497ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.411ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.356ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.338ms
AssetPathToTypes.OnPostprocessAllAssets 0.310ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.269ms
ThemePostprocessor.OnPostprocessAllAssets 0.208ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.194ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.140ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.083ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.068ms
AssetProcessor.OnPostprocessAllAssets 0.061ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.053ms
PostAssetChangesProfiler: 20.020ms
GatherAllCurrentPrimaryImportResultRevisions: 3.269ms
PersistCurrentRevisions: 0.139ms
Untracked: 117.492ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s560ms
[ 744/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.50 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3060080
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:37:05.822 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1f8e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:37:05.825 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5b340 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.212 seconds
Domain Reload Profiling: 4536ms
BeginReloadAssembly (1333ms)
ExecutionOrderSort (4ms)
DisableScriptedObjects (344ms)
CreateAndSetChildDomain (548ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (98ms)
LoadAllAssembliesAndSetupDomain (867ms)
LoadAssemblies (350ms)
TypeCache.Refresh (71ms)
TypeCache.ScanAssembly (7ms)
AnalyzeDomain (327ms)
BuildScriptInfoCaches (291ms)
ResolveRequiredComponents (27ms)
FinalizeReload (2213ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (5ms)
BeforeProcessingInitializeOnLoad (266ms)
ProcessInitializeOnLoadAttributes (411ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AwakeInstancesAfterBackupRestoration (869ms)
Asset Pipeline Refresh (id=d4f54237726714031bb645fe8411aec7): Total: 4.994 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2458 ms
Asset DB Callback time: managed=62 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2468 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.051ms
InvokePackagesCallback: 2.296ms
ApplyChangesToAssetFolders: 1.188ms
Collect global state as custom dependencies: 3.205ms
ProcessAssetsWithTransientArtifactChanges: 17.415ms
CategorizeAssets: 104.946ms
CompileScripts: 1.612ms
ImportOutOfDateAssets: 2228.424ms (2223.583ms without children)
CollectScriptTypesHashes: 6.345ms
ReloadNativeAssets: 2.271ms
UnloadImportedAssets: 0.152ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.952ms
ImportSchedulerStart: 1.349ms
PostProcessAllAssets: 62.707ms
MonoPostProcessAllAssets: 62.703ms
NugetAssetPostprocessor.OnPostprocessAllAssets 124.927ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 29.326ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.704ms
AssetChangedListener.OnPostprocessAllAssets 18.514ms
AssetPostprocessor.OnPostprocessAllAssets 15.032ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 10.598ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.773ms
SyncVS.PostprocessSyncProject 6.876ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.584ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.411ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.767ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.625ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 5.316ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.418ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.562ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.529ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.255ms
SpeedTreePostProcessor.OnPostprocessAllAssets 2.978ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.617ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.588ms
TextAssetPostProcessor.OnPostprocessAllAssets 2.301ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.130ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.258ms
SamplePostprocessor.OnPostprocessAllAssets 0.978ms
AssetEvents.OnPostprocessAllAssets 0.948ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.899ms
PostProcessor.OnPostprocessAllAssets 0.878ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.815ms
AssetReloadNotifier.OnPostprocessAllAssets 0.684ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.577ms
MaterialPostprocessor.OnPostprocessAllAssets 0.553ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.509ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.497ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.411ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.409ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.396ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.382ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.356ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.356ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.338ms
AssetPathToTypes.OnPostprocessAllAssets 0.310ms
ThemePostprocessor.OnPostprocessAllAssets 0.208ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.140ms
AssetProcessor.OnPostprocessAllAssets 0.061ms
GatherAllCurrentPrimaryImportResultRevisions: 3.662ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 5.878ms
GenerateScriptTypeSerializationHashes: 9.955ms
Untracked: 2559.533ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Request Asset Garbage Collect because used heap size increased from 0.75 GB to 1.02 GB, exceeding the threshold of 256.0 MB.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 262 unused Assets / (31.8 KB). Loaded Objects now: 11392.
Memory consumption went from 1.03 GB to 1.02 GB.
Total: 72.653917 ms (FindLiveObjects: 4.280667 ms CreateObjectMapping: 0.207208 ms MarkObjects: 55.992042 ms DeleteObjects: 11.846708 ms)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 7.66 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 2.33 ms.
Asset Pipeline Refresh (id=22d2973d3baec463faf71d1338b09f52): Total: 1.106 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=754 ms
Asset DB Callback time: managed=276 ms, native=69 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.277ms
Scan: 621.967ms
Collect global state as custom dependencies: 0.757ms
OnSourceAssetsModified: 7.248ms
CategorizeScriptCompilationAssets: 0.115ms
ProcessAssetsWithTransientArtifactChanges: 6.171ms
CategorizeAssets: 66.499ms
CompileScripts: 4.805ms
ImportOutOfDateAssets: 5.687ms (0.953ms without children)
ReloadNativeAssets: 0.342ms
UnloadImportedAssets: 0.518ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.855ms
ImportSchedulerStart: 2.016ms
PostProcessAllAssets: 298.409ms
XRBuildSystem.XRAssetImported 24.137ms
PostProcessCallbackCreateDeferredMaterials 2.609ms
ShaderAssetModifiedCallback 0.506ms
ObjectImages.AssetImported 0.174ms
PostprocessAssetsUpdateCachedIcon 0.151ms
UnityScenesPostprocess 0.131ms
MonoPostProcessAllAssets: 269.066ms
NugetAssetPostprocessor.OnPostprocessAllAssets 104.702ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 35.292ms
SyncVS.PostprocessSyncProject 14.263ms
AssetChangedListener.OnPostprocessAllAssets 13.656ms
AssetPostprocessor.OnPostprocessAllAssets 12.393ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.455ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.176ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.571ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.798ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.758ms
AssetReloadNotifier.OnPostprocessAllAssets 3.751ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.603ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.583ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.896ms
AssetPathToTypes.OnPostprocessAllAssets 1.906ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.395ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.314ms
MaterialPostprocessor.OnPostprocessAllAssets 1.309ms
AudioContainerPostProcessor.OnPostprocessAllAssets 1.082ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.909ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.839ms
PostProcessor.OnPostprocessAllAssets 0.771ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.752ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.748ms
SamplePostprocessor.OnPostprocessAllAssets 0.734ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.732ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.719ms
AssetEvents.OnPostprocessAllAssets 0.607ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.590ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.499ms
AssetProcessor.OnPostprocessAllAssets 0.428ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.423ms
ThemePostprocessor.OnPostprocessAllAssets 0.369ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.365ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.228ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.206ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.089ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.075ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.059ms
PostAssetChangesProfiler: 40.211ms
GatherAllCurrentPrimaryImportResultRevisions: 2.915ms
PersistCurrentRevisions: 0.294ms
Untracked: 50.161ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s608ms
[ 840/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (1.52 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3299655
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Thread 0x429127000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:37:48.180 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d18780 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:37:48.184 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf1a5a620 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.209 seconds
Domain Reload Profiling: 4496ms
BeginReloadAssembly (1229ms)
DisableScriptedObjects (191ms)
CreateAndSetChildDomain (490ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (109ms)
LoadAllAssembliesAndSetupDomain (917ms)
LoadAssemblies (645ms)
TypeCache.Refresh (62ms)
TypeCache.ScanAssembly (6ms)
AnalyzeDomain (281ms)
BuildScriptInfoCaches (248ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2210ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (5ms)
BeforeProcessingInitializeOnLoad (262ms)
ProcessInitializeOnLoadAttributes (420ms)
ProcessInitializeOnLoadMethodAttributes (145ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (829ms)
Asset Pipeline Refresh (id=8b0d0fdd85ba2493fb5cb62fba13d724): Total: 5.054 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2444 ms
Asset DB Callback time: managed=58 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2547 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 2.280ms
ApplyChangesToAssetFolders: 1.687ms
Collect global state as custom dependencies: 5.038ms
ProcessAssetsWithTransientArtifactChanges: 6.770ms
CategorizeAssets: 100.075ms
CompileScripts: 1.631ms
ImportOutOfDateAssets: 2222.549ms (2218.839ms without children)
CollectScriptTypesHashes: 12.076ms
ReloadNativeAssets: 1.641ms
UnloadImportedAssets: 0.175ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.856ms
ImportSchedulerStart: 0.797ms
PostProcessAllAssets: 58.306ms
MonoPostProcessAllAssets: 58.304ms
NugetAssetPostprocessor.OnPostprocessAllAssets 104.702ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 35.292ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.747ms
AssetChangedListener.OnPostprocessAllAssets 13.656ms
AssetPostprocessor.OnPostprocessAllAssets 12.393ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.455ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.176ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.571ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.798ms
SyncVS.PostprocessSyncProject 4.284ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.758ms
AssetReloadNotifier.OnPostprocessAllAssets 3.751ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.603ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.583ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.896ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.252ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.198ms
AssetPathToTypes.OnPostprocessAllAssets 1.906ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.314ms
MaterialPostprocessor.OnPostprocessAllAssets 1.309ms
AudioContainerPostProcessor.OnPostprocessAllAssets 1.082ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.909ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.895ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.860ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.839ms
PostProcessor.OnPostprocessAllAssets 0.771ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.752ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.748ms
SamplePostprocessor.OnPostprocessAllAssets 0.734ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.732ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.719ms
AssetEvents.OnPostprocessAllAssets 0.607ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.590ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.499ms
AssetProcessor.OnPostprocessAllAssets 0.428ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.423ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.387ms
ThemePostprocessor.OnPostprocessAllAssets 0.369ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.365ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.364ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.338ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.259ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.228ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.228ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.178ms
GatherAllCurrentPrimaryImportResultRevisions: 0.483ms
PersistCurrentRevisions: 0.146ms
GenerateScriptTypeHashes: 6.048ms
GenerateScriptTypeSerializationHashes: 9.439ms
Untracked: 2639.872ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=04292d61c62144711af7e040f187c09e): Total: 0.150 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=e48526a9abcc94b3eb2206483b1d8344): Total: 0.356 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=355 ms
Asset DB Callback time: managed=0 ms, native=0 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 1.534ms
Scan: 349.396ms
Collect global state as custom dependencies: 0.766ms
GatherAllCurrentPrimaryImportResultRevisions: 1.968ms
UnloadStreamsEnd: 0.280ms
Untracked: 1.984ms
Asset Pipeline Refresh (id=8c184fc9329f74627a6d3c5fbd53d79a): Total: 0.113 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=145fc1a79888d4fb6a910dd5cd15d026): Total: 0.217 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.073 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 4.31 ms, found 6 plugins.
Asset Pipeline Refresh (id=e0be02913551b4aeba571bc29f9a76dd): Total: 0.220 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.927 seconds
Domain Reload Profiling: 3138ms
BeginReloadAssembly (700ms)
DisableScriptedObjects (114ms)
CreateAndSetChildDomain (230ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (53ms)
LoadAllAssembliesAndSetupDomain (436ms)
LoadAssemblies (339ms)
TypeCache.Refresh (12ms)
AnalyzeDomain (30ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1928ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (91ms)
ProcessInitializeOnLoadAttributes (420ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AwakeInstancesAfterBackupRestoration (586ms)
Asset Pipeline Refresh (id=7527dfafe220c4949824b6a9b13aa29c): Total: 3.619 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2095 ms
Asset DB Callback time: managed=24 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1497 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.753ms
ApplyChangesToAssetFolders: 0.283ms
Collect global state as custom dependencies: 1.792ms
ProcessAssetsWithTransientArtifactChanges: 1.020ms
CategorizeAssets: 70.543ms
CompileScripts: 1.402ms
ImportOutOfDateAssets: 1936.142ms (1932.905ms without children)
CollectScriptTypesHashes: 3.250ms
ReloadNativeAssets: 1.394ms
UnloadImportedAssets: 0.090ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.667ms
ImportSchedulerStart: 1.047ms
PostProcessAllAssets: 24.199ms
MonoPostProcessAllAssets: 24.198ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.707ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.462ms
ConfigAssetsTracker.OnPostprocessAllAssets 7.854ms
AssetPostprocessor.OnPostprocessAllAssets 7.533ms
AssetChangedListener.OnPostprocessAllAssets 5.557ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.384ms
AssetPathToTypes.OnPostprocessAllAssets 3.833ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.418ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.267ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.966ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.110ms
SyncVS.PostprocessSyncProject 1.725ms
SamplePostprocessor.OnPostprocessAllAssets 1.676ms
PostProcessor.OnPostprocessAllAssets 1.668ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.505ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.465ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.200ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.146ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.109ms
MaterialPostprocessor.OnPostprocessAllAssets 1.099ms
AssetEvents.OnPostprocessAllAssets 0.932ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.919ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.876ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.787ms
AssetReloadNotifier.OnPostprocessAllAssets 0.704ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.661ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.618ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.570ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.515ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.408ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.380ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.323ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.320ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.238ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.179ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms
ThemePostprocessor.OnPostprocessAllAssets 0.165ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.161ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.150ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.149ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.128ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.100ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.084ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.052ms
GatherAllCurrentPrimaryImportResultRevisions: 0.425ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 3.264ms
GenerateScriptTypeSerializationHashes: 5.998ms
Untracked: 1577.798ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 10.558 ms
Integration: 737.690 ms
Integration of assets: 0.026 ms
Thread Wait Time: 0.013 ms
Total Operation Time: 748.287 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.031 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=852fa9088ca8c43719862428567cd4ff): Total: 0.081 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 1.163 ms
Integration: 8.851 ms
Integration of assets: 0.002 ms
Thread Wait Time: 116.553 ms
Total Operation Time: 126.569 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 5.676 ms
Integration: 5.009 ms
Integration of assets: 0.005 ms
Thread Wait Time: 190.727 ms
Total Operation Time: 201.417 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 43.549 ms
Integration: 43.099 ms
Integration of assets: 0.035 ms
Thread Wait Time: 255.608 ms
Total Operation Time: 342.291 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 0.708 ms
Integration: 3.646 ms
Integration of assets: 0.002 ms
Thread Wait Time: 46.625 ms
Total Operation Time: 50.981 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:138)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:88)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:69)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:150)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 88)
NullReferenceException: Object reference not set to an instance of an object
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x00034] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:158
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x0001e] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:370
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:94
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x0001e] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c5] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:69
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x0001e] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00016] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:559
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:563)
Code.Game.OfficeGame.GameStates.<EnterState>d__5:MoveNext() (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:150)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.WhenAllPromise:TryInvokeContinuation(WhenAllPromise, Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.<>c:<.ctor>b__3_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion(UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.<>c:<AsUniTask>b__33_0(Task, Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke()
System.Threading.Tasks.Task:Execute()
System.Threading.Tasks.Task:ExecutionContextCallback(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.Tasks.Task:ExecuteWithThreadLocal(Task&)
System.Threading.Tasks.Task:ExecuteEntry(Boolean)
System.Threading.Tasks.<>c:<.cctor>b__8_0(Object)
UnityEngine.WorkRequest:Invoke() (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec() (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks() (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 158)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:153)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Thread 0x428ecf000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (225548390) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (15349781) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (489815271) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.134 ms
Integration: 22.709 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 23.847 ms
Unloading 1595 unused Assets / (2.9 MB). Loaded Objects now: 11290.
Memory consumption went from 1.10 GB to 1.10 GB.
Total: 46.987625 ms (FindLiveObjects: 0.953375 ms CreateObjectMapping: 0.384792 ms MarkObjects: 41.952208 ms DeleteObjects: 3.489500 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=275cf8e2ae8104e16b5147d957a42665): Total: 0.195 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=0a48d4966185c48178449ea9a6c531cc): Total: 0.144 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.013213s
Preloading 1 native plugins for Editor in 3.57 ms.
Asset Pipeline Refresh (id=c93c78f7c751d4a02869b84bc938d2fe): Total: 0.510 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=396 ms
Asset DB Callback time: managed=66 ms, native=32 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=14 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.436ms
Scan: 205.949ms
Collect global state as custom dependencies: 0.414ms
OnSourceAssetsModified: 14.874ms
CategorizeScriptCompilationAssets: 0.787ms
ProcessAssetsWithTransientArtifactChanges: 4.313ms
CategorizeAssets: 126.149ms
CompileScripts: 13.541ms
ImportOutOfDateAssets: 3.792ms (0.160ms without children)
ReloadNativeAssets: 1.007ms
UnloadImportedAssets: 0.156ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.609ms
ImportSchedulerStart: 1.858ms
PostProcessAllAssets: 72.237ms
XRBuildSystem.XRAssetImported 15.833ms
PostProcessCallbackCreateDeferredMaterials 1.558ms
AssemblyValidation.PostprocessAllAssets 0.201ms
PostprocessAssetsUpdateCachedIcon 0.133ms
ObjectImages.AssetImported 0.103ms
ShaderAssetModifiedCallback 0.061ms
MonoPostProcessAllAssets: 52.063ms
ConfigAssetsTracker.OnPostprocessAllAssets 28.077ms
AssetPostprocessor.OnPostprocessAllAssets 3.863ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.937ms
AssetChangedListener.OnPostprocessAllAssets 2.095ms
SyncVS.PostprocessSyncProject 2.079ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.787ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.961ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.694ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.587ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.581ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.578ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.508ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.474ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.371ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.351ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.245ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.239ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.150ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.109ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.104ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.103ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.095ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.080ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.072ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.069ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.065ms
PostAssetChangesProfiler: 12.140ms
GatherAllCurrentPrimaryImportResultRevisions: 1.913ms
PersistCurrentRevisions: 0.139ms
Untracked: 52.964ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 1s144ms
[ 898/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VehiclesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.WindModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.MemoryMappedFiles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Pipes.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Expressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Queryable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Memory.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Http.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NameResolution.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NetworkInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Ping.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Requests.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Security.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Sockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebHeaderCollection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.Client.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Numerics.Vectors.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ObjectModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/ref/2.1.0/netstandard.dll"
-r:"Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/lib/netstandard2.0/Microsoft.Bcl.TimeProvider.dll"
-r:"Assets/Packages/ObservableCollections.3.3.4/lib/netstandard2.1/ObservableCollections.dll"
-r:"Assets/Packages/ObservableCollections.R3.3.3.4/lib/netstandard2.1/ObservableCollections.R3.dll"
-r:"Assets/Packages/R3.1.3.1/lib/netstandard2.1/R3.dll"
-r:"Assets/Packages/System.ComponentModel.Annotations.5.0.0/lib/netstandard2.1/System.ComponentModel.Annotations.dll"
-r:"Assets/Packages/System.Threading.Channels.8.0.0/lib/netstandard2.1/System.Threading.Channels.dll"
-r:"Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll"
-r:"Library/PackageCache/com.unity.ext.nunit@0198eae3b53e/net472/unity-custom/nunit.framework.dll"
-r:"Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll"
-r:"Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Extensions.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MeshUtility.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MKTextureChannelPacker.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.RampCreator.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.VariantsManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.DOTween.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Linq.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Sprite.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Tilemap.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AutoGroupGenerator.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Bindings.OpenImageIO.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.GraphAuthoring.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.004.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Assistant.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Profiling.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Base.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ResourceManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.SurfaceCache.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.UnifiedRayTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
"Assets/Code/Debug/StartFromBootstrap.cs"
"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
"Assets/Code/Debug/TestingLevel/TestingState.cs"
"Assets/Code/Entities/Prefab/Companion.cs"
"Assets/Code/Infrastructure/App/AppStateMachine.cs"
"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
"Assets/Code/Infrastructure/Audio/AudioService.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
"Assets/Code/Infrastructure/Camera/GameCamera.cs"
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
"Assets/Code/Infrastructure/Generators/Attributes.cs"
"Assets/Code/Infrastructure/Input/InputService.cs"
"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
"Assets/Code/Infrastructure/Loadings/Loading.cs"
"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
"Assets/Code/Infrastructure/Particles/ParticleService.cs"
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
"Assets/Code/Infrastructure/UI/UIFactory.cs"
"Assets/Code/Infrastructure/UI/UIPanel.cs"
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/MovementBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/WaitBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
"Assets/Code/OfficeGame/Player/MovementController.cs"
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
"Assets/Code/PapaInstaller.cs"
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
"Assets/Code/UserDefinedEnums/AppStates.cs"
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
"Assets/Code/UserDefinedEnums/SceneId.cs"
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
"Assets/Code/UserDefinedEnums/VolumeId.cs"
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
"Assets/KinematicCharacterController/Core/IMoverController.cs"
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
-langversion:9.0
/deterministic
/optimize-
/debug:portable
/nologo
/RuntimeMetadataVersion:v4.0.30319
/nowarn:0169
/nowarn:0649
/nowarn:0282
/nowarn:1701
/nowarn:1702
/utf8output
/preferreduilang:en-US
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(157,13): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(167,41): error CS0103: The name '_cameraStateMachine' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(169,23): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(171,39): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(178,45): error CS0103: The name '_cameraStateMachine' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(180,27): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
*** Tundra build failed (1.04 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(157,13): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(167,41): error CS0103: The name '_cameraStateMachine' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(169,23): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(171,39): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(178,45): error CS0103: The name '_cameraStateMachine' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(180,27): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(157,13): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(167,41): error CS0103: The name '_cameraStateMachine' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(169,23): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(171,39): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(178,45): error CS0103: The name '_cameraStateMachine' does not exist in the current context
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(180,27): error CS0103: The name '_battleActionDecisionPanel' does not exist in the current context
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2696317
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 2.56 ms, found 6 plugins.
Asset Pipeline Refresh (id=599af6ee423b642ee9fdb571b94a144b): Total: 0.226 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s512ms
[ 881/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.39 seconds), 9 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2117798
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Thread 0x428fe7000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:40:03.453 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cef160 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:40:03.459 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3ee8960 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.443 seconds
Domain Reload Profiling: 5136ms
BeginReloadAssembly (1521ms)
DisableScriptedObjects (268ms)
CreateAndSetChildDomain (574ms)
RebuildCommonClasses (14ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (103ms)
LoadAllAssembliesAndSetupDomain (1039ms)
LoadAssemblies (753ms)
TypeCache.Refresh (47ms)
TypeCache.ScanAssembly (5ms)
AnalyzeDomain (336ms)
BuildScriptInfoCaches (298ms)
ResolveRequiredComponents (22ms)
FinalizeReload (2443ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (545ms)
ProcessInitializeOnLoadAttributes (468ms)
ProcessInitializeOnLoadMethodAttributes (118ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (695ms)
Asset Pipeline Refresh (id=dad54b524799e4b72a3b2f31896e2638): Total: 5.609 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2680 ms
Asset DB Callback time: managed=57 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2867 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 2.080ms
ApplyChangesToAssetFolders: 0.420ms
Collect global state as custom dependencies: 6.534ms
ProcessAssetsWithTransientArtifactChanges: 7.109ms
CategorizeAssets: 94.785ms
CompileScripts: 1.405ms
ImportOutOfDateAssets: 2455.915ms (2451.108ms without children)
CollectScriptTypesHashes: 26.104ms
ReloadNativeAssets: 1.548ms
UnloadImportedAssets: 0.209ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.857ms
ImportSchedulerStart: 2.138ms
PostProcessAllAssets: 57.956ms
MonoPostProcessAllAssets: 57.782ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.952ms
ConfigAssetsTracker.OnPostprocessAllAssets 8.421ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.509ms
NugetAssetPostprocessor.OnPostprocessAllAssets 3.021ms
SyncVS.PostprocessSyncProject 2.686ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.430ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.057ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.316ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.121ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.767ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.491ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.421ms
MaterialPostprocessor.OnPostprocessAllAssets 0.417ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.380ms
AssetPostprocessor.OnPostprocessAllAssets 0.316ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.310ms
AssetChangedListener.OnPostprocessAllAssets 0.271ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.227ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.215ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.153ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.151ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.068ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.059ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.058ms
GatherAllCurrentPrimaryImportResultRevisions: 0.466ms
PersistCurrentRevisions: 0.138ms
GenerateScriptTypeHashes: 6.717ms
GenerateScriptTypeSerializationHashes: 10.274ms
Untracked: 2954.004ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Asset Pipeline Refresh (id=d8e2c1abdf0c4497b8b8396ffc237ecf): Total: 2.164 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=825 ms
Asset DB Callback time: managed=1323 ms, native=10 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=1
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.704ms
ApplyChangesToAssetFolders: 3.089ms
Scan: 462.026ms
Collect global state as custom dependencies: 1.907ms
OnSourceAssetsModified: 22.600ms
CategorizeScriptCompilationAssets: 0.057ms
ProcessAssetsWithTransientArtifactChanges: 3.065ms
CategorizeAssets: 30.663ms
CompileScripts: 1.780ms
ImportOutOfDateAssets: 3.471ms (0.388ms without children)
ReloadNativeAssets: 0.450ms
UnloadImportedAssets: 0.251ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.661ms
ImportSchedulerStart: 1.721ms
PostProcessAllAssets: 1300.694ms
XRBuildSystem.XRAssetImported 0.799ms
MonoPostProcessAllAssets: 1298.099ms
SyncVS.PostprocessSyncProject 1187.607ms
AssetPostprocessor.OnPostprocessAllAssets 12.808ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.296ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.145ms
AssetChangedListener.OnPostprocessAllAssets 10.622ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.381ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.819ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.325ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.127ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.249ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.925ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.795ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.245ms
AssetEvents.OnPostprocessAllAssets 1.704ms
AudioMixerPostprocessor.OnPostprocessAllAssets 1.612ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.498ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.493ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.467ms
AssetReloadNotifier.OnPostprocessAllAssets 1.442ms
SamplePostprocessor.OnPostprocessAllAssets 1.432ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.378ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.255ms
PostProcessor.OnPostprocessAllAssets 1.048ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.778ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.725ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.541ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.537ms
MaterialPostprocessor.OnPostprocessAllAssets 0.529ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.491ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.361ms
AssetPathToTypes.OnPostprocessAllAssets 0.282ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.229ms
ThemePostprocessor.OnPostprocessAllAssets 0.178ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.174ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.161ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
AssetProcessor.OnPostprocessAllAssets 0.079ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.052ms
PostAssetChangesProfiler: 10.725ms
GatherAllCurrentPrimaryImportResultRevisions: 9.341ms
PersistCurrentRevisions: 0.138ms
Untracked: 313.362ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
ExitCode: 4 Duration: 0s359ms
WorkingDir: /Users/angelofdeath/Projects/Hasebe
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
[ 731/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
*** Tundra requires additional run (0.29 seconds), 1 items updated, 724 evaluated
ExitCode: 0 Duration: 1s669ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s501ms
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
*** Tundra build success (1.47 seconds), 10 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2514603
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:40:41.104 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1f980 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:40:41.110 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf47ec960 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.970 seconds
Domain Reload Profiling: 4730ms
BeginReloadAssembly (1645ms)
DisableScriptedObjects (244ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (712ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (120ms)
LoadAllAssembliesAndSetupDomain (967ms)
LoadAssemblies (681ms)
TypeCache.Refresh (47ms)
TypeCache.ScanAssembly (6ms)
AnalyzeDomain (327ms)
BuildScriptInfoCaches (287ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1971ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (254ms)
ProcessInitializeOnLoadAttributes (469ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AwakeInstancesAfterBackupRestoration (645ms)
Asset Pipeline Refresh (id=b4dd5501fa05d48689a1bcef305bc758): Total: 5.170 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2164 ms
Asset DB Callback time: managed=41 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2960 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.726ms
ApplyChangesToAssetFolders: 0.887ms
Collect global state as custom dependencies: 2.095ms
ProcessAssetsWithTransientArtifactChanges: 6.380ms
CategorizeAssets: 92.542ms
CompileScripts: 1.798ms
ImportOutOfDateAssets: 1984.416ms (1979.978ms without children)
CollectScriptTypesHashes: 6.125ms
ReloadNativeAssets: 2.228ms
UnloadImportedAssets: 0.104ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.831ms
ImportSchedulerStart: 1.190ms
PostProcessAllAssets: 41.641ms
MonoPostProcessAllAssets: 41.638ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.131ms
AssetPostprocessor.OnPostprocessAllAssets 12.808ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.296ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.145ms
AssetChangedListener.OnPostprocessAllAssets 10.622ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.381ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.819ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.325ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.127ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.386ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.249ms
SyncVS.PostprocessSyncProject 3.240ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.925ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.795ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.245ms
AssetEvents.OnPostprocessAllAssets 1.704ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.668ms
AudioMixerPostprocessor.OnPostprocessAllAssets 1.612ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.498ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.493ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.492ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.467ms
AssetReloadNotifier.OnPostprocessAllAssets 1.442ms
SamplePostprocessor.OnPostprocessAllAssets 1.432ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.378ms
PostProcessor.OnPostprocessAllAssets 1.048ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.778ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.725ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.658ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.541ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.537ms
MaterialPostprocessor.OnPostprocessAllAssets 0.529ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.491ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.448ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.361ms
AssetPathToTypes.OnPostprocessAllAssets 0.282ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.229ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.228ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.227ms
ThemePostprocessor.OnPostprocessAllAssets 0.178ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.151ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.138ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.135ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
AssetProcessor.OnPostprocessAllAssets 0.079ms
GatherAllCurrentPrimaryImportResultRevisions: 0.463ms
PersistCurrentRevisions: 0.278ms
GenerateScriptTypeHashes: 4.965ms
GenerateScriptTypeSerializationHashes: 8.521ms
Untracked: 3029.254ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Refreshing native plugins compatible for Editor in 2.27 ms, found 6 plugins.
Asset Pipeline Refresh (id=30fcbecfd4e2e48bfbe47f178dc7cee8): Total: 2.544 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=727 ms
Asset DB Callback time: managed=1787 ms, native=23 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=1
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.174ms
ApplyChangesToAssetFolders: 4.092ms
Scan: 441.210ms
Collect global state as custom dependencies: 3.116ms
OnSourceAssetsModified: 24.282ms
ProcessAssetsWithTransientArtifactChanges: 5.568ms
CategorizeAssets: 33.265ms
CompileScripts: 4.732ms
ImportOutOfDateAssets: 4.347ms (1.141ms without children)
ReloadNativeAssets: 0.228ms
UnloadImportedAssets: 0.882ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.687ms
ImportSchedulerStart: 1.408ms
PostProcessAllAssets: 1761.730ms
XRBuildSystem.XRAssetImported 0.573ms
ObjectImages.AssetImported 0.076ms
UnityScenesPostprocess 0.066ms
MonoPostProcessAllAssets: 1757.882ms
SyncVS.PostprocessSyncProject 1597.675ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 22.755ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 19.582ms
AssetPostprocessor.OnPostprocessAllAssets 18.142ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 16.047ms
AssetChangedListener.OnPostprocessAllAssets 15.709ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.776ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.413ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.863ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.714ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.757ms
MaterialPostprocessor.OnPostprocessAllAssets 2.048ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.917ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.901ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.862ms
AssetReloadNotifier.OnPostprocessAllAssets 1.778ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.763ms
SamplePostprocessor.OnPostprocessAllAssets 1.514ms
ThemePostprocessor.OnPostprocessAllAssets 1.454ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.393ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.366ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.297ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.696ms
AssetProcessor.OnPostprocessAllAssets 0.683ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.681ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.680ms
AssetPathToTypes.OnPostprocessAllAssets 0.678ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.655ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.617ms
AssetEvents.OnPostprocessAllAssets 0.604ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.546ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.524ms
PostProcessor.OnPostprocessAllAssets 0.346ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.327ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.323ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.235ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.116ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.060ms
PostAssetChangesProfiler: 24.887ms
GatherAllCurrentPrimaryImportResultRevisions: 4.718ms
PersistCurrentRevisions: 0.136ms
Untracked: 231.850ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 4 Duration: 0s419ms
Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
[ 676/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
*** Tundra requires additional run (0.31 seconds), 1 items updated, 669 evaluated
ExitCode: 0 Duration: 1s665ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s213ms
Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
[ 628/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.18 seconds), 7 items updated, 1283 evaluated
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2037657
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
[Licensing::Client] Successfully resolved entitlement details
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:41:00.774 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cd73e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:41:00.777 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3eeada0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.042 seconds
Domain Reload Profiling: 3710ms
BeginReloadAssembly (982ms)
DisableScriptedObjects (188ms)
CreateAndSetChildDomain (225ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (95ms)
LoadAllAssembliesAndSetupDomain (564ms)
LoadAssemblies (340ms)
TypeCache.Refresh (28ms)
TypeCache.ScanAssembly (4ms)
AnalyzeDomain (221ms)
BuildScriptInfoCaches (199ms)
ResolveRequiredComponents (16ms)
FinalizeReload (2043ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (411ms)
ProcessInitializeOnLoadAttributes (396ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AwakeInstancesAfterBackupRestoration (525ms)
Asset Pipeline Refresh (id=2123133549cb14aeb8b7d272753aadad): Total: 4.224 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2264 ms
Asset DB Callback time: managed=39 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=1916 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.171ms
InvokePackagesCallback: 2.029ms
ApplyChangesToAssetFolders: 0.405ms
Collect global state as custom dependencies: 2.067ms
ProcessAssetsWithTransientArtifactChanges: 4.630ms
CategorizeAssets: 93.424ms
CompileScripts: 2.158ms
ImportOutOfDateAssets: 2054.690ms (2050.760ms without children)
CollectScriptTypesHashes: 17.872ms
ReloadNativeAssets: 2.002ms
UnloadImportedAssets: 0.094ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.853ms
ImportSchedulerStart: 0.899ms
PostProcessAllAssets: 39.777ms
MonoPostProcessAllAssets: 39.758ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 22.755ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.601ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 19.582ms
AssetPostprocessor.OnPostprocessAllAssets 18.142ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 16.047ms
AssetChangedListener.OnPostprocessAllAssets 15.709ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.776ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.413ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.863ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.714ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.757ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.545ms
SyncVS.PostprocessSyncProject 2.372ms
MaterialPostprocessor.OnPostprocessAllAssets 2.048ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.917ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.901ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.862ms
AssetReloadNotifier.OnPostprocessAllAssets 1.778ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.763ms
SamplePostprocessor.OnPostprocessAllAssets 1.514ms
ThemePostprocessor.OnPostprocessAllAssets 1.454ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.393ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.366ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.297ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.848ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.761ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.696ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.694ms
AssetProcessor.OnPostprocessAllAssets 0.683ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.681ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.680ms
AssetPathToTypes.OnPostprocessAllAssets 0.678ms
AssetEvents.OnPostprocessAllAssets 0.604ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.546ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.524ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.359ms
PostProcessor.OnPostprocessAllAssets 0.346ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.327ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.323ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.218ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.194ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.184ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.146ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.144ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
GatherAllCurrentPrimaryImportResultRevisions: 0.782ms
PersistCurrentRevisions: 0.138ms
GenerateScriptTypeHashes: 5.063ms
GenerateScriptTypeSerializationHashes: 8.671ms
Untracked: 2003.887ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.049 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 16.90 ms, found 6 plugins.
Asset Pipeline Refresh (id=e2176b837dfa14c28a99cab2b7376fe6): Total: 0.194 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.830 seconds
Domain Reload Profiling: 2990ms
BeginReloadAssembly (653ms)
DisableScriptedObjects (165ms)
CreateAndSetChildDomain (196ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (54ms)
LoadAllAssembliesAndSetupDomain (429ms)
LoadAssemblies (317ms)
TypeCache.Refresh (13ms)
AnalyzeDomain (25ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1831ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (440ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AwakeInstancesAfterBackupRestoration (554ms)
Asset Pipeline Refresh (id=19bb9e35dfece4ab1ae56490d7e0d954): Total: 3.459 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2089 ms
Asset DB Callback time: managed=27 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=1339 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.057ms
InvokePackagesCallback: 1.953ms
ApplyChangesToAssetFolders: 0.477ms
Collect global state as custom dependencies: 2.129ms
ProcessAssetsWithTransientArtifactChanges: 1.462ms
CategorizeAssets: 77.957ms
CompileScripts: 1.478ms
ImportOutOfDateAssets: 1840.007ms (1837.287ms without children)
CollectScriptTypesHashes: 8.734ms
ReloadNativeAssets: 1.441ms
UnloadImportedAssets: 0.098ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.747ms
ImportSchedulerStart: 0.347ms
PostProcessAllAssets: 27.581ms
MonoPostProcessAllAssets: 27.579ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.440ms
AssetPostprocessor.OnPostprocessAllAssets 8.651ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.200ms
AssetChangedListener.OnPostprocessAllAssets 6.376ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.323ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 5.856ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.139ms
ConfigAssetsTracker.OnPostprocessAllAssets 3.425ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.088ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.367ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.099ms
SyncVS.PostprocessSyncProject 1.909ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.832ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.346ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.269ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.226ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.975ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.845ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.640ms
MaterialPostprocessor.OnPostprocessAllAssets 0.584ms
AssetEvents.OnPostprocessAllAssets 0.454ms
AssetPathToTypes.OnPostprocessAllAssets 0.431ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.418ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.383ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.295ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.280ms
PostProcessor.OnPostprocessAllAssets 0.268ms
AssetReloadNotifier.OnPostprocessAllAssets 0.259ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.248ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.242ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.234ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.221ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.214ms
SamplePostprocessor.OnPostprocessAllAssets 0.182ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.176ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.170ms
ThemePostprocessor.OnPostprocessAllAssets 0.164ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.134ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.114ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.100ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.099ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.080ms
GatherAllCurrentPrimaryImportResultRevisions: 1.821ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 5.050ms
GenerateScriptTypeSerializationHashes: 9.249ms
Untracked: 1493.708ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 6.926 ms
Integration: 789.035 ms
Integration of assets: 0.024 ms
Thread Wait Time: 0.009 ms
Total Operation Time: 795.994 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.033 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 3.12 ms, found 6 plugins.
Asset Pipeline Refresh (id=2095a8c6bbaec4d1dbe45f9fcba890fd): Total: 0.175 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 8.810 ms
Integration: 20.985 ms
Integration of assets: 0.003 ms
Thread Wait Time: 349.971 ms
Total Operation Time: 379.769 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 39.820 ms
Integration: 19.151 ms
Integration of assets: 0.007 ms
Thread Wait Time: 419.278 ms
Total Operation Time: 478.255 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 83.358 ms
Integration: 30.691 ms
Integration of assets: 0.040 ms
Thread Wait Time: 498.110 ms
Total Operation Time: 612.200 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 4.203 ms
Integration: 4.940 ms
Integration of assets: 0.002 ms
Thread Wait Time: 62.744 ms
Total Operation Time: 71.889 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:138)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:91)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:150)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 91)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:153)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
KeyNotFoundException: The given key 'Wait' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <b8620ca0238146d3931f0e57066b310c>:0
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x00222] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:186
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:97
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c5] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:84)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__16:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:197)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
Thread 0x41e8df000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (-106461462) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (1851657166) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-886696712) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 21 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.194 ms
Integration: 22.790 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 23.989 ms
Unloading 1603 unused Assets / (3.8 MB). Loaded Objects now: 11349.
Memory consumption went from 1.25 GB to 1.24 GB.
Total: 52.977917 ms (FindLiveObjects: 1.068917 ms CreateObjectMapping: 0.435708 ms MarkObjects: 48.503958 ms DeleteObjects: 2.731834 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=f956aa697f16b418c8c11c442747b211): Total: 0.339 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=338 ms
Asset DB Callback time: managed=0 ms, native=0 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.294ms
Scan: 325.821ms
Collect global state as custom dependencies: 2.685ms
GatherAllCurrentPrimaryImportResultRevisions: 1.224ms
UnloadStreamsEnd: 0.083ms
Untracked: 6.069ms
Asset Pipeline Refresh (id=8c8448c950139407f8b394f3ebdc86b8): Total: 0.389 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=388 ms
Asset DB Callback time: managed=0 ms, native=0 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.166ms
ApplyChangesToAssetFolders: 0.791ms
Scan: 374.325ms
Collect global state as custom dependencies: 2.096ms
GatherAllCurrentPrimaryImportResultRevisions: 4.304ms
UnloadStreamsEnd: 0.296ms
Untracked: 7.435ms
Asset Pipeline Refresh (id=164bfaa9f892740b191da42792a5b5bc): Total: 0.146 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=2cebf040aa4484770a985db283b5d5a1): Total: 0.168 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=edafda6a9b6324e2d9985befbf0b2468): Total: 0.107 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Thread 0x457f57000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 3.67 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.317 seconds
Domain Reload Profiling: 5207ms
BeginReloadAssembly (1568ms)
DisableScriptedObjects (168ms)
CreateAndSetChildDomain (561ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (75ms)
LoadAllAssembliesAndSetupDomain (1224ms)
LoadAssemblies (670ms)
TypeCache.Refresh (33ms)
AnalyzeDomain (45ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2318ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (6ms)
BeforeProcessingInitializeOnLoad (108ms)
ProcessInitializeOnLoadAttributes (538ms)
ProcessInitializeOnLoadMethodAttributes (116ms)
AwakeInstancesAfterBackupRestoration (892ms)
Asset Pipeline Refresh (id=c631c1c0ebc1249cea6e6c7939442f78): Total: 6.010 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2761 ms
Asset DB Callback time: managed=25 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=3149 ms, compile time=73 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.133ms
InvokePackagesCallback: 0.876ms
ApplyChangesToAssetFolders: 0.664ms
Collect global state as custom dependencies: 3.905ms
OnSourceAssetsModified: 0.170ms
ProcessAssetsWithTransientArtifactChanges: 1.450ms
CategorizeAssets: 212.508ms
CompileScripts: 73.449ms
ImportOutOfDateAssets: 2339.852ms (2328.213ms without children)
CollectScriptTypesHashes: 14.074ms
ReloadNativeAssets: 2.196ms
UnloadImportedAssets: 0.111ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.737ms
ImportSchedulerStart: 8.553ms
PostProcessAllAssets: 25.724ms
MonoPostProcessAllAssets: 25.722ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.588ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.481ms
AssetPostprocessor.OnPostprocessAllAssets 9.252ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.514ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.357ms
ConfigAssetsTracker.OnPostprocessAllAssets 5.294ms
AssetChangedListener.OnPostprocessAllAssets 5.278ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.848ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.095ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.503ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.044ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.038ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.005ms
SyncVS.PostprocessSyncProject 1.906ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.158ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.946ms
MaterialPostprocessor.OnPostprocessAllAssets 0.910ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.803ms
SamplePostprocessor.OnPostprocessAllAssets 0.654ms
AssetPathToTypes.OnPostprocessAllAssets 0.629ms
PostProcessor.OnPostprocessAllAssets 0.492ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.473ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.426ms
ThemePostprocessor.OnPostprocessAllAssets 0.412ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.405ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.391ms
AssetEvents.OnPostprocessAllAssets 0.358ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.350ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.340ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.333ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.307ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.247ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.240ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.231ms
AssetProcessor.OnPostprocessAllAssets 0.220ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.207ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.201ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.190ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.168ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.126ms
AssetReloadNotifier.OnPostprocessAllAssets 0.123ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.122ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.106ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.060ms
GatherAllCurrentPrimaryImportResultRevisions: 2.748ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 4.986ms
GenerateScriptTypeSerializationHashes: 7.875ms
Untracked: 3332.844ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 17.955 ms
Integration: 701.028 ms
Integration of assets: 0.031 ms
Thread Wait Time: -0.001 ms
Total Operation Time: 719.013 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.017 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 7.43 ms, found 6 plugins.
Asset Pipeline Refresh (id=2cdbf03b0962e4cf581e1ed2bdfaf9fa): Total: 0.094 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 2.602 ms
Integration: 10.220 ms
Integration of assets: 0.002 ms
Thread Wait Time: 204.422 ms
Total Operation Time: 217.245 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 10.918 ms
Integration: 11.427 ms
Integration of assets: 0.005 ms
Thread Wait Time: 281.573 ms
Total Operation Time: 303.922 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 75.355 ms
Integration: 24.182 ms
Integration of assets: 0.035 ms
Thread Wait Time: 322.315 ms
Total Operation Time: 421.887 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 0.987 ms
Integration: 4.446 ms
Integration of assets: 0.002 ms
Thread Wait Time: 65.839 ms
Total Operation Time: 71.274 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:138)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:91)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:150)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 91)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:153)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
KeyNotFoundException: The given key 'Wait' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <b8620ca0238146d3931f0e57066b310c>:0
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x00222] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:186
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:97
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c5] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:84)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__16:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:197)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
Asset Pipeline Refresh (id=4df4d35d54b124826bed9c4d619b1d5a): Total: 0.151 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Thread 0x41fd43000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (-2003048561) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (-470950298) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-1048989778) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.772 ms
Integration: 29.094 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.007 ms
Total Operation Time: 30.875 ms
Unloading 1574 unused Assets / (5.7 MB). Loaded Objects now: 11358.
Memory consumption went from 1.58 GB to 1.57 GB.
Total: 49.537208 ms (FindLiveObjects: 1.059792 ms CreateObjectMapping: 0.484541 ms MarkObjects: 46.172458 ms DeleteObjects: 1.613416 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Thread 0x41747f000 may have been prematurely finalized
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 3.76 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.029 seconds
Domain Reload Profiling: 4100ms
BeginReloadAssembly (1254ms)
DisableScriptedObjects (72ms)
CreateAndSetChildDomain (383ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (741ms)
LoadAssemblies (763ms)
TypeCache.Refresh (11ms)
AnalyzeDomain (24ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2030ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (5ms)
BeforeProcessingInitializeOnLoad (99ms)
ProcessInitializeOnLoadAttributes (543ms)
ProcessInitializeOnLoadMethodAttributes (112ms)
AwakeInstancesAfterBackupRestoration (672ms)
Asset Pipeline Refresh (id=41a8d78c5ca654832b4fba9407dc2f7d): Total: 4.576 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2178 ms
Asset DB Callback time: managed=26 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=2301 ms, compile time=68 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.175ms
ApplyChangesToAssetFolders: 0.292ms
Collect global state as custom dependencies: 3.608ms
ProcessAssetsWithTransientArtifactChanges: 0.440ms
CategorizeAssets: 66.578ms
CompileScripts: 68.427ms
ImportOutOfDateAssets: 2042.300ms (2038.489ms without children)
CollectScriptTypesHashes: 1.121ms
ReloadNativeAssets: 1.495ms
UnloadImportedAssets: 0.107ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.693ms
ImportSchedulerStart: 1.491ms
PostProcessAllAssets: 26.638ms
MonoPostProcessAllAssets: 26.636ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.865ms
AssetPostprocessor.OnPostprocessAllAssets 5.634ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.296ms
AssetChangedListener.OnPostprocessAllAssets 3.780ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.505ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.558ms
SyncVS.PostprocessSyncProject 2.141ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.977ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.643ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.632ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.318ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.316ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.137ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.978ms
AssetEvents.OnPostprocessAllAssets 0.953ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.951ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.873ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.802ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.456ms
SamplePostprocessor.OnPostprocessAllAssets 0.437ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.430ms
MaterialPostprocessor.OnPostprocessAllAssets 0.416ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.381ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.359ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.308ms
PostProcessor.OnPostprocessAllAssets 0.301ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.299ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.280ms
AssetPathToTypes.OnPostprocessAllAssets 0.240ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.227ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.215ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.197ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.196ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.192ms
ThemePostprocessor.OnPostprocessAllAssets 0.150ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.141ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.131ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.121ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.110ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.110ms
AssetReloadNotifier.OnPostprocessAllAssets 0.104ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.095ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.095ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
AssetProcessor.OnPostprocessAllAssets 0.055ms
GatherAllCurrentPrimaryImportResultRevisions: 3.417ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 3.333ms
GenerateScriptTypeSerializationHashes: 5.886ms
Untracked: 2359.543ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 5.253 ms
Integration: 844.772 ms
Integration of assets: 0.022 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 850.050 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.023 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=62963f7d0aef347fd9d0380855aaf694): Total: 0.096 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 2.225 ms
Integration: 13.461 ms
Integration of assets: 0.002 ms
Thread Wait Time: 219.782 ms
Total Operation Time: 235.471 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 6.852 ms
Integration: 10.587 ms
Integration of assets: 0.007 ms
Thread Wait Time: 304.602 ms
Total Operation Time: 322.048 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 29.971 ms
Integration: 25.233 ms
Integration of assets: 0.039 ms
Thread Wait Time: 477.365 ms
Total Operation Time: 532.609 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 14.101 ms
Integration: 5.806 ms
Integration of assets: 0.003 ms
Thread Wait Time: 53.462 ms
Total Operation Time: 73.372 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:138)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:91)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:150)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 91)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:153)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
KeyNotFoundException: The given key 'Wait' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <b8620ca0238146d3931f0e57066b310c>:0
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x00222] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:186
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:97
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c5] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:84)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__16:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:197)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.016702s
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 5.49 ms, found 6 plugins.
Asset Pipeline Refresh (id=8a41550cfc25e47d4a4351282bb89743): Total: 0.713 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=564 ms
Asset DB Callback time: managed=92 ms, native=38 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=17 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 3.371ms
Scan: 384.341ms
Collect global state as custom dependencies: 1.185ms
OnSourceAssetsModified: 7.932ms
CategorizeScriptCompilationAssets: 1.136ms
ProcessAssetsWithTransientArtifactChanges: 12.112ms
CategorizeAssets: 33.786ms
CompileScripts: 16.753ms
ImportOutOfDateAssets: 1.230ms (0.130ms without children)
ReloadNativeAssets: 0.130ms
UnloadImportedAssets: 0.080ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.487ms
ImportSchedulerStart: 0.401ms
PostProcessAllAssets: 91.407ms
PostProcessCallbackCreateDeferredMaterials 4.559ms
ObjectImages.AssetImported 0.919ms
XRBuildSystem.XRAssetImported 0.752ms
MonoPostProcessAllAssets: 84.938ms
ConfigAssetsTracker.OnPostprocessAllAssets 45.434ms
SyncVS.PostprocessSyncProject 16.174ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.120ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.392ms
AssetPostprocessor.OnPostprocessAllAssets 2.095ms
AssetChangedListener.OnPostprocessAllAssets 1.722ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.149ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.020ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.902ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.279ms
PostProcessor.OnPostprocessAllAssets 0.276ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.219ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.151ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.136ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.109ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.076ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.073ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.063ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.057ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.056ms
PostAssetChangesProfiler: 32.312ms
GatherAllCurrentPrimaryImportResultRevisions: 5.303ms
UnloadStreamsBegin: 2.566ms
PersistCurrentRevisions: 0.135ms
Untracked: 118.499ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
Thread 0x41e8df000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (-107594292) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (2049884967) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1311540342) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 6.603 ms
Integration: 32.208 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 38.816 ms
Unloading 1576 unused Assets / (5.3 MB). Loaded Objects now: 11367.
Memory consumption went from 1.75 GB to 1.74 GB.
Total: 86.817625 ms (FindLiveObjects: 0.976000 ms CreateObjectMapping: 0.422750 ms MarkObjects: 78.876583 ms DeleteObjects: 6.311084 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
ExitCode: 0 Duration: 2s502ms
[ 895/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (2.42 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2067641
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Thread 0x41fc43000 may have been prematurely finalized
Refreshing native plugins compatible for Editor in 6.25 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:47:00.170 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cfa440 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:47:00.175 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf497e580 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.963 seconds
Domain Reload Profiling: 4045ms
BeginReloadAssembly (856ms)
DisableScriptedObjects (115ms)
CreateAndSetChildDomain (263ms)
RebuildCommonClasses (12ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (87ms)
LoadAllAssembliesAndSetupDomain (1108ms)
LoadAssemblies (673ms)
TypeCache.Refresh (61ms)
TypeCache.ScanAssembly (7ms)
AnalyzeDomain (369ms)
BuildScriptInfoCaches (325ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1963ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (283ms)
ProcessInitializeOnLoadAttributes (463ms)
ProcessInitializeOnLoadMethodAttributes (202ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (526ms)
Asset Pipeline Refresh (id=733c52d1517e245199049ac303f263df): Total: 4.445 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2167 ms
Asset DB Callback time: managed=27 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=2247 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.714ms
ApplyChangesToAssetFolders: 0.367ms
Collect global state as custom dependencies: 7.362ms
ProcessAssetsWithTransientArtifactChanges: 4.761ms
CategorizeAssets: 85.696ms
CompileScripts: 1.132ms
ImportOutOfDateAssets: 1979.075ms (1976.025ms without children)
CollectScriptTypesHashes: 2.813ms
ReloadNativeAssets: 1.433ms
UnloadImportedAssets: 0.153ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.735ms
ImportSchedulerStart: 0.692ms
PostProcessAllAssets: 27.433ms
MonoPostProcessAllAssets: 27.431ms
ConfigAssetsTracker.OnPostprocessAllAssets 45.434ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.608ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.120ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.392ms
AssetPostprocessor.OnPostprocessAllAssets 2.095ms
SyncVS.PostprocessSyncProject 1.940ms
AssetChangedListener.OnPostprocessAllAssets 1.722ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.355ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.338ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.149ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.020ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.626ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.428ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.279ms
PostProcessor.OnPostprocessAllAssets 0.276ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.266ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.189ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.151ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.136ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.113ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.109ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.063ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.057ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.056ms
GatherAllCurrentPrimaryImportResultRevisions: 0.397ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 3.571ms
GenerateScriptTypeSerializationHashes: 6.641ms
Untracked: 2331.419ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.032 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 2.07 ms, found 6 plugins.
Asset Pipeline Refresh (id=ef46074c36c6142fb83e15d7884b2954): Total: 0.151 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.997 seconds
Domain Reload Profiling: 3203ms
BeginReloadAssembly (577ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (81ms)
CreateAndSetChildDomain (198ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (554ms)
LoadAssemblies (400ms)
TypeCache.Refresh (18ms)
AnalyzeDomain (57ms)
ResolveRequiredComponents (30ms)
FinalizeReload (1998ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (97ms)
ProcessInitializeOnLoadAttributes (466ms)
ProcessInitializeOnLoadMethodAttributes (132ms)
AwakeInstancesAfterBackupRestoration (662ms)
Asset Pipeline Refresh (id=1bc7ac98c848b40758560635e8ff7803): Total: 3.521 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2182 ms
Asset DB Callback time: managed=35 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1300 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.835ms
ApplyChangesToAssetFolders: 0.637ms
Collect global state as custom dependencies: 3.106ms
ProcessAssetsWithTransientArtifactChanges: 3.611ms
CategorizeAssets: 89.947ms
CompileScripts: 1.575ms
ImportOutOfDateAssets: 2014.475ms (2009.488ms without children)
CollectScriptTypesHashes: 1.802ms
ReloadNativeAssets: 1.951ms
UnloadImportedAssets: 0.099ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.908ms
ImportSchedulerStart: 1.926ms
PostProcessAllAssets: 35.970ms
MonoPostProcessAllAssets: 35.960ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.294ms
AssetPostprocessor.OnPostprocessAllAssets 10.477ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.119ms
AssetChangedListener.OnPostprocessAllAssets 7.532ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.307ms
SyncVS.PostprocessSyncProject 4.659ms
ConfigAssetsTracker.OnPostprocessAllAssets 4.450ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.944ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.448ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.245ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.866ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.815ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.796ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.497ms
MaterialPostprocessor.OnPostprocessAllAssets 1.338ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.992ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.924ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.875ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.710ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.705ms
AssetPathToTypes.OnPostprocessAllAssets 0.620ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.604ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.585ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.471ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.443ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.428ms
PostProcessor.OnPostprocessAllAssets 0.406ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.382ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.360ms
ThemePostprocessor.OnPostprocessAllAssets 0.345ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.339ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.337ms
SamplePostprocessor.OnPostprocessAllAssets 0.315ms
AssetReloadNotifier.OnPostprocessAllAssets 0.262ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.240ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.238ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.228ms
AssetEvents.OnPostprocessAllAssets 0.217ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.175ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.145ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.131ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.099ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.093ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
GatherAllCurrentPrimaryImportResultRevisions: 1.190ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 4.929ms
GenerateScriptTypeSerializationHashes: 8.549ms
Untracked: 1365.484ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 7.953 ms
Integration: 970.342 ms
Integration of assets: 0.493 ms
Thread Wait Time: 0.007 ms
Total Operation Time: 978.794 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=0dcdbaad943854cc692894c591bd0e1a): Total: 0.232 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 3.443 ms
Integration: 13.599 ms
Integration of assets: 0.002 ms
Thread Wait Time: 173.743 ms
Total Operation Time: 190.788 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 10.299 ms
Integration: 11.108 ms
Integration of assets: 0.006 ms
Thread Wait Time: 268.547 ms
Total Operation Time: 289.960 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 43.663 ms
Integration: 24.290 ms
Integration of assets: 0.035 ms
Thread Wait Time: 342.000 ms
Total Operation Time: 409.988 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 0.770 ms
Integration: 8.954 ms
Integration of assets: 0.001 ms
Thread Wait Time: 64.036 ms
Total Operation Time: 73.761 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:91)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:152)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 91)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:155)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
KeyNotFoundException: The given key 'Wait' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <b8620ca0238146d3931f0e57066b310c>:0
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x00222] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:186
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:97
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c5] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:84)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__16:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:89)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:197)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
Thread 0x4173f3000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (-136394497) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (2119063632) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-636769084) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.519 ms
Integration: 23.913 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 24.437 ms
Unloading 1574 unused Assets / (5.3 MB). Loaded Objects now: 11385.
Memory consumption went from 1.84 GB to 1.83 GB.
Total: 48.422583 ms (FindLiveObjects: 0.980542 ms CreateObjectMapping: 0.455750 ms MarkObjects: 42.011250 ms DeleteObjects: 4.763542 ms)
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Asset Pipeline Refresh (id=d3830a098bacb456aa24d664d41d6f70): Total: 0.528 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=483 ms
Asset DB Callback time: managed=20 ms, native=20 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.998ms
Scan: 411.574ms
Collect global state as custom dependencies: 0.786ms
OnSourceAssetsModified: 3.982ms
CategorizeScriptCompilationAssets: 0.054ms
ProcessAssetsWithTransientArtifactChanges: 2.716ms
CategorizeAssets: 33.419ms
CompileScripts: 3.022ms
ImportOutOfDateAssets: 1.556ms (0.152ms without children)
ReloadNativeAssets: 0.119ms
UnloadImportedAssets: 0.104ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.527ms
ImportSchedulerStart: 0.653ms
PostProcessAllAssets: 32.953ms
XRBuildSystem.XRAssetImported 14.788ms
PostProcessCallbackCreateDeferredMaterials 0.803ms
ObjectImages.AssetImported 0.070ms
ShaderAssetModifiedCallback 0.055ms
MonoPostProcessAllAssets: 16.952ms
ConfigAssetsTracker.OnPostprocessAllAssets 6.960ms
AssetPostprocessor.OnPostprocessAllAssets 2.343ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.211ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.642ms
AssetChangedListener.OnPostprocessAllAssets 0.634ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.534ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.533ms
SyncVS.PostprocessSyncProject 0.470ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.240ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.232ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.192ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.127ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.118ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.116ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.085ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.079ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.074ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.057ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 4.326ms
GatherAllCurrentPrimaryImportResultRevisions: 2.381ms
PersistCurrentRevisions: 0.136ms
Untracked: 29.269ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s293ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (1.21 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2721215
GPU Resident Drawer disposed.
Thread 0x429127000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:47:48.721 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d06da0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:47:48.725 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3eea8a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.811 seconds
Domain Reload Profiling: 3307ms
BeginReloadAssembly (705ms)
DisableScriptedObjects (100ms)
CreateAndSetChildDomain (248ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (716ms)
LoadAssemblies (425ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (233ms)
BuildScriptInfoCaches (206ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1811ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (230ms)
ProcessInitializeOnLoadAttributes (399ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AwakeInstancesAfterBackupRestoration (638ms)
Asset Pipeline Refresh (id=fc043eada450240a8b36e3718da94e4b): Total: 3.676 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1996 ms
Asset DB Callback time: managed=59 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=1616 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.809ms
ApplyChangesToAssetFolders: 0.392ms
Collect global state as custom dependencies: 4.171ms
ProcessAssetsWithTransientArtifactChanges: 4.894ms
CategorizeAssets: 94.465ms
CompileScripts: 1.562ms
ImportOutOfDateAssets: 1827.092ms (1822.675ms without children)
CollectScriptTypesHashes: 1.900ms
ReloadNativeAssets: 2.139ms
UnloadImportedAssets: 0.162ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.838ms
ImportSchedulerStart: 0.872ms
PostProcessAllAssets: 59.547ms
MonoPostProcessAllAssets: 59.543ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.449ms
ConfigAssetsTracker.OnPostprocessAllAssets 6.960ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.264ms
SyncVS.PostprocessSyncProject 3.067ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.649ms
AssetPostprocessor.OnPostprocessAllAssets 2.343ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.735ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.211ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.796ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.642ms
AssetChangedListener.OnPostprocessAllAssets 0.634ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.544ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.534ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.533ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.433ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.410ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.289ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.240ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.232ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.227ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.192ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.167ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.127ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.116ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.079ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.057ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.054ms
GatherAllCurrentPrimaryImportResultRevisions: 0.704ms
PersistCurrentRevisions: 0.280ms
GenerateScriptTypeHashes: 5.047ms
GenerateScriptTypeSerializationHashes: 8.201ms
Untracked: 1676.930ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.043 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 4.28 ms, found 6 plugins.
Asset Pipeline Refresh (id=413988c2e3bac4c0b9f3fa833d443bfa): Total: 0.153 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Asset Pipeline Refresh (id=3fdccfaaa54264eae8451e4423497f88): Total: 0.354 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=353 ms
Asset DB Callback time: managed=0 ms, native=0 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.790ms
ApplyChangesToAssetFolders: 0.623ms
Scan: 349.785ms
Collect global state as custom dependencies: 0.496ms
GatherAllCurrentPrimaryImportResultRevisions: 1.482ms
UnloadStreamsEnd: 0.081ms
Untracked: 0.992ms
Asset Pipeline Refresh (id=4a0a1339aa910477d839a64148a00bcd): Total: 0.156 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 4.21 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.098 seconds
Domain Reload Profiling: 4909ms
BeginReloadAssembly (1923ms)
DisableScriptedObjects (160ms)
ReleaseScriptingObjects (3ms)
CreateAndSetChildDomain (598ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (782ms)
LoadAssemblies (978ms)
TypeCache.Refresh (16ms)
AnalyzeDomain (38ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2099ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (100ms)
ProcessInitializeOnLoadAttributes (592ms)
ProcessInitializeOnLoadMethodAttributes (114ms)
AfterProcessingInitializeOnLoad (4ms)
AwakeInstancesAfterBackupRestoration (656ms)
Asset Pipeline Refresh (id=30803731a317545b897ea91b854b10dd): Total: 5.495 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2360 ms
Asset DB Callback time: managed=26 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=3041 ms, compile time=65 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.103ms
InvokePackagesCallback: 1.311ms
ApplyChangesToAssetFolders: 0.353ms
Collect global state as custom dependencies: 2.331ms
ProcessAssetsWithTransientArtifactChanges: 1.666ms
CategorizeAssets: 67.326ms
CompileScripts: 65.067ms
ImportOutOfDateAssets: 2114.467ms (2105.979ms without children)
CollectScriptTypesHashes: 9.021ms
ReloadNativeAssets: 1.457ms
UnloadImportedAssets: 0.100ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.689ms
ImportSchedulerStart: 6.210ms
PostProcessAllAssets: 26.973ms
MonoPostProcessAllAssets: 26.971ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.886ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.972ms
AssetPostprocessor.OnPostprocessAllAssets 6.804ms
AssetChangedListener.OnPostprocessAllAssets 6.182ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.593ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.033ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.063ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.915ms
SyncVS.PostprocessSyncProject 1.891ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.749ms
ConfigAssetsTracker.OnPostprocessAllAssets 1.564ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.209ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.920ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.867ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.827ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.826ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.680ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.417ms
MaterialPostprocessor.OnPostprocessAllAssets 0.409ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.378ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.369ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.343ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.342ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.311ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.302ms
PostProcessor.OnPostprocessAllAssets 0.279ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.257ms
AssetPathToTypes.OnPostprocessAllAssets 0.254ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.251ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.229ms
SamplePostprocessor.OnPostprocessAllAssets 0.204ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.198ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
ThemePostprocessor.OnPostprocessAllAssets 0.170ms
AssetEvents.OnPostprocessAllAssets 0.169ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.160ms
AssetReloadNotifier.OnPostprocessAllAssets 0.133ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.133ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.113ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.105ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
GatherAllCurrentPrimaryImportResultRevisions: 1.526ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 3.013ms
GenerateScriptTypeSerializationHashes: 5.515ms
Untracked: 3203.352ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 6.059 ms
Integration: 877.029 ms
Integration of assets: 0.022 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 883.114 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 3.44 ms, found 6 plugins.
Asset Pipeline Refresh (id=98262323e80b041bbb837571dc824b44): Total: 0.107 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 2.325 ms
Integration: 13.908 ms
Integration of assets: 0.002 ms
Thread Wait Time: 195.141 ms
Total Operation Time: 211.376 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 8.521 ms
Integration: 6.349 ms
Integration of assets: 0.006 ms
Thread Wait Time: 250.373 ms
Total Operation Time: 265.249 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 38.749 ms
Integration: 22.483 ms
Integration of assets: 0.036 ms
Thread Wait Time: 304.108 ms
Total Operation Time: 365.377 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.367 ms
Integration: 25202.930 ms
Integration of assets: 0.003 ms
Thread Wait Time: 69.416 ms
Total Operation Time: 25273.715 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:71)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:152)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:155)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Asset Pipeline Refresh (id=6949b3163b91f4327809eea735e6055e): Total: 0.222 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Thread 0x4157eb000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (224907720) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (2007321297) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-1063949356) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.516 ms
Integration: 50.939 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 52.461 ms
Unloading 1575 unused Assets / (3.1 MB). Loaded Objects now: 11403.
Memory consumption went from 2.22 GB to 2.22 GB.
Total: 67.900250 ms (FindLiveObjects: 1.352334 ms CreateObjectMapping: 0.450125 ms MarkObjects: 61.314625 ms DeleteObjects: 4.569208 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.019528s
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 3.30 ms, found 6 plugins.
Asset Pipeline Refresh (id=9c097f8b7a798452ebc10295ce5045b1): Total: 1.707 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1333 ms
Asset DB Callback time: managed=242 ms, native=110 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=20 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 1.036ms
Scan: 1100.494ms
Collect global state as custom dependencies: 1.399ms
OnSourceAssetsModified: 18.112ms
CategorizeScriptCompilationAssets: 0.294ms
ProcessAssetsWithTransientArtifactChanges: 2.452ms
CategorizeAssets: 74.614ms
CompileScripts: 19.635ms
ImportOutOfDateAssets: 6.047ms (0.748ms without children)
ReloadNativeAssets: 0.279ms
UnloadImportedAssets: 2.011ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.787ms
ImportSchedulerStart: 1.220ms
PostProcessAllAssets: 320.053ms
XRBuildSystem.XRAssetImported 72.188ms
PostProcessCallbackCreateDeferredMaterials 22.299ms
ObjectImages.AssetImported 0.072ms
ShaderAssetModifiedCallback 0.054ms
MonoPostProcessAllAssets: 224.964ms
ConfigAssetsTracker.OnPostprocessAllAssets 108.003ms
SyncVS.PostprocessSyncProject 44.966ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.689ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.144ms
AssetChangedListener.OnPostprocessAllAssets 3.421ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 2.311ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.480ms
AssetPostprocessor.OnPostprocessAllAssets 1.425ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.952ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.857ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.844ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.638ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.632ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.503ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.392ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.216ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.147ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.102ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.099ms
PostProcessor.OnPostprocessAllAssets 0.095ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.094ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.080ms
ThemePostprocessor.OnPostprocessAllAssets 0.073ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.069ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.068ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.058ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 14.896ms
GatherAllCurrentPrimaryImportResultRevisions: 1.860ms
PersistCurrentRevisions: 0.266ms
Untracked: 143.985ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s370ms
[ 880/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (2.25 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.5481377
GPU Resident Drawer disposed.
Thread 0x417367000 may have been prematurely finalized
Refreshing native plugins compatible for Editor in 3.53 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:50:18.150 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cfb340 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:50:18.156 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf497fca0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.850 seconds
Domain Reload Profiling: 6929ms
BeginReloadAssembly (2424ms)
ExecutionOrderSort (7ms)
DisableScriptedObjects (302ms)
CreateAndSetChildDomain (1307ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (110ms)
LoadAllAssembliesAndSetupDomain (1515ms)
LoadAssemblies (815ms)
TypeCache.Refresh (103ms)
TypeCache.ScanAssembly (12ms)
AnalyzeDomain (468ms)
BuildScriptInfoCaches (406ms)
ResolveRequiredComponents (35ms)
FinalizeReload (2852ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (13ms)
BeforeProcessingInitializeOnLoad (362ms)
ProcessInitializeOnLoadAttributes (625ms)
ProcessInitializeOnLoadMethodAttributes (173ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (908ms)
Asset Pipeline Refresh (id=a432e48f8638d40479378fc17f0e815e): Total: 7.495 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3171 ms
Asset DB Callback time: managed=47 ms, native=3 ms
Scripting: domain reloads=1, domain reload time=4269 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 4.224ms
ApplyChangesToAssetFolders: 0.982ms
Collect global state as custom dependencies: 12.253ms
ProcessAssetsWithTransientArtifactChanges: 15.014ms
CategorizeAssets: 106.054ms
CompileScripts: 2.240ms
ImportOutOfDateAssets: 2869.397ms (2864.762ms without children)
CollectScriptTypesHashes: 14.774ms
ReloadNativeAssets: 1.930ms
UnloadImportedAssets: 0.248ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.921ms
ImportSchedulerStart: 1.166ms
PostProcessAllAssets: 47.373ms
MonoPostProcessAllAssets: 47.364ms
ConfigAssetsTracker.OnPostprocessAllAssets 108.003ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.977ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.689ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.976ms
AssetChangedListener.OnPostprocessAllAssets 3.421ms
SyncVS.PostprocessSyncProject 3.287ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.715ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.480ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.445ms
AssetPostprocessor.OnPostprocessAllAssets 1.425ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.952ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.921ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.857ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.844ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.638ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.632ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.459ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.384ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.237ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.225ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.171ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.148ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.102ms
PostProcessor.OnPostprocessAllAssets 0.095ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.080ms
ThemePostprocessor.OnPostprocessAllAssets 0.073ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.069ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.068ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.054ms
GatherAllCurrentPrimaryImportResultRevisions: 1.166ms
PersistCurrentRevisions: 0.136ms
GenerateScriptTypeHashes: 5.265ms
GenerateScriptTypeSerializationHashes: 8.367ms
Untracked: 4417.792ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.010497s
Refreshing native plugins compatible for Editor in 3.75 ms, found 6 plugins.
Asset Pipeline Refresh (id=a367808306f434167a5f249f81434331): Total: 0.650 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=434 ms
Asset DB Callback time: managed=187 ms, native=16 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.130ms
ApplyChangesToAssetFolders: 1.436ms
Scan: 338.664ms
Collect global state as custom dependencies: 2.324ms
OnSourceAssetsModified: 4.613ms
CategorizeScriptCompilationAssets: 0.055ms
ProcessAssetsWithTransientArtifactChanges: 1.521ms
CategorizeAssets: 29.850ms
CompileScripts: 10.565ms
ImportOutOfDateAssets: 3.569ms (0.154ms without children)
ReloadNativeAssets: 0.109ms
UnloadImportedAssets: 0.140ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.650ms
ImportSchedulerStart: 2.514ms
PostProcessAllAssets: 188.642ms
XRBuildSystem.XRAssetImported 1.765ms
PostProcessCallbackCreateDeferredMaterials 0.727ms
ObjectImages.AssetImported 0.168ms
PostprocessAssetsUpdateCachedIcon 0.103ms
ShaderAssetModifiedCallback 0.058ms
MonoPostProcessAllAssets: 183.028ms
NugetAssetPostprocessor.OnPostprocessAllAssets 55.597ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.446ms
AssetPostprocessor.OnPostprocessAllAssets 15.605ms
AssetChangedListener.OnPostprocessAllAssets 14.127ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.110ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.754ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.596ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.810ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.707ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.617ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.435ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.312ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.087ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.852ms
SyncVS.PostprocessSyncProject 1.690ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.683ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.670ms
AssetReloadNotifier.OnPostprocessAllAssets 1.188ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.968ms
MaterialPostprocessor.OnPostprocessAllAssets 0.939ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.858ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.666ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.580ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.516ms
AssetPathToTypes.OnPostprocessAllAssets 0.512ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.472ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.424ms
PostProcessor.OnPostprocessAllAssets 0.364ms
AssetEvents.OnPostprocessAllAssets 0.316ms
SamplePostprocessor.OnPostprocessAllAssets 0.282ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.281ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.248ms
ThemePostprocessor.OnPostprocessAllAssets 0.210ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.185ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.173ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.138ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.134ms
AssetProcessor.OnPostprocessAllAssets 0.070ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.057ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 10.470ms
GatherAllCurrentPrimaryImportResultRevisions: 3.949ms
PersistCurrentRevisions: 0.136ms
Untracked: 54.183ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 3s356ms
[ 667/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (3.15 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.8012410
GPU Resident Drawer disposed.
Refreshing native plugins compatible for Editor in 4.07 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:50:41.848 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1ff20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:50:41.853 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3ee9720 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.654 seconds
Domain Reload Profiling: 5773ms
BeginReloadAssembly (1560ms)
ExecutionOrderSort (3ms)
DisableScriptedObjects (380ms)
CreateAndSetChildDomain (626ms)
RebuildCommonClasses (14ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (118ms)
LoadAllAssembliesAndSetupDomain (1407ms)
LoadAssemblies (483ms)
TypeCache.Refresh (90ms)
TypeCache.ScanAssembly (10ms)
AnalyzeDomain (411ms)
BuildScriptInfoCaches (326ms)
ResolveRequiredComponents (53ms)
FinalizeReload (2655ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (21ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (456ms)
ProcessInitializeOnLoadAttributes (572ms)
ProcessInitializeOnLoadMethodAttributes (157ms)
AwakeInstancesAfterBackupRestoration (812ms)
Asset Pipeline Refresh (id=1c2bc8c89648c40378922eb8d7f073ac): Total: 6.793 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3375 ms
Asset DB Callback time: managed=53 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=3360 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.120ms
InvokePackagesCallback: 1.739ms
ApplyChangesToAssetFolders: 1.737ms
Collect global state as custom dependencies: 12.787ms
ProcessAssetsWithTransientArtifactChanges: 11.903ms
CategorizeAssets: 116.364ms
CompileScripts: 1.599ms
ImportOutOfDateAssets: 2672.808ms (2668.621ms without children)
CollectScriptTypesHashes: 16.155ms
ReloadNativeAssets: 1.875ms
UnloadImportedAssets: 0.159ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.913ms
ImportSchedulerStart: 0.953ms
PostProcessAllAssets: 53.742ms
MonoPostProcessAllAssets: 53.727ms
NugetAssetPostprocessor.OnPostprocessAllAssets 55.597ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.545ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.446ms
AssetPostprocessor.OnPostprocessAllAssets 15.605ms
AssetChangedListener.OnPostprocessAllAssets 14.127ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.110ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.754ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.596ms
SyncVS.PostprocessSyncProject 4.423ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.810ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.707ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.617ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.152ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.435ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.312ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.107ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.087ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.852ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.670ms
AssetReloadNotifier.OnPostprocessAllAssets 1.188ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.972ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.968ms
MaterialPostprocessor.OnPostprocessAllAssets 0.939ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.858ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.700ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.666ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.632ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.580ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.548ms
AssetPathToTypes.OnPostprocessAllAssets 0.512ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.427ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.424ms
PostProcessor.OnPostprocessAllAssets 0.364ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.362ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.323ms
AssetEvents.OnPostprocessAllAssets 0.316ms
SamplePostprocessor.OnPostprocessAllAssets 0.282ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.281ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.251ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.248ms
ThemePostprocessor.OnPostprocessAllAssets 0.210ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.185ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.173ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.134ms
AssetProcessor.OnPostprocessAllAssets 0.070ms
GatherAllCurrentPrimaryImportResultRevisions: 2.600ms
PersistCurrentRevisions: 0.151ms
GenerateScriptTypeHashes: 6.969ms
GenerateScriptTypeSerializationHashes: 10.800ms
Untracked: 3898.511ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.092 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 16.22 ms, found 6 plugins.
Asset Pipeline Refresh (id=17deab262ba7b4e7e95c5bdee4d55ed4): Total: 0.401 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=61 ms, native=160 ms
Asset DB Callback time: managed=151 ms, native=26 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 2
ApplyChangesToAssetFolders: 0.366ms
Scan: 36.999ms
Collect global state as custom dependencies: 0.192ms
ProcessAssetsWithTransientArtifactChanges: 0.319ms
CategorizeAssets: 28.142ms
ImportOutOfDateAssets: 112.511ms (0.142ms without children)
ImportManagerImport: 107.721ms (1.756ms without children)
ReloadNativeAssets: 0.156ms
UnloadImportedAssets: 0.102ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.623ms
InitializingProgressBar: 1.777ms
ImportSchedulerStart: 1.986ms
PostProcessAllAssets: 154.282ms
XRBuildSystem.XRAssetImported 2.121ms
MonoPostProcessAllAssets: 151.015ms
AssetChangedListener.OnPostprocessAllAssets 25.771ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.203ms
AssetPostprocessor.OnPostprocessAllAssets 16.137ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 9.642ms
ConfigAssetsTracker.OnPostprocessAllAssets 6.127ms
AssetPathToTypes.OnPostprocessAllAssets 5.626ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.008ms
MaterialPostprocessor.OnPostprocessAllAssets 4.470ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.954ms
TextAssetPostProcessor.OnPostprocessAllAssets 3.801ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.635ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.613ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.127ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.040ms
PostProcessor.OnPostprocessAllAssets 2.889ms
SyncVS.PostprocessSyncProject 2.562ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.845ms
AssetEvents.OnPostprocessAllAssets 1.837ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.700ms
SpeedTreePostProcessor.OnPostprocessAllAssets 1.406ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.311ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.245ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.233ms
SamplePostprocessor.OnPostprocessAllAssets 1.192ms
AssetReloadNotifier.OnPostprocessAllAssets 1.073ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.063ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.548ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.451ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.379ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.198ms
ThemePostprocessor.OnPostprocessAllAssets 0.180ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.143ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.107ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.090ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.086ms
AssetProcessor.OnPostprocessAllAssets 0.074ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
PostAssetChangesProfiler: 23.547ms
GatherAllCurrentPrimaryImportResultRevisions: 0.831ms
UnloadStreamsBegin: 1.359ms
PersistCurrentRevisions: 0.148ms
Untracked: 42.467ms
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.621 seconds
Domain Reload Profiling: 3012ms
BeginReloadAssembly (766ms)
DisableScriptedObjects (102ms)
CreateAndSetChildDomain (275ms)
RebuildCommonClasses (8ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (112ms)
LoadAllAssembliesAndSetupDomain (490ms)
LoadAssemblies (460ms)
TypeCache.Refresh (12ms)
AnalyzeDomain (35ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1622ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (82ms)
ProcessInitializeOnLoadAttributes (403ms)
ProcessInitializeOnLoadMethodAttributes (100ms)
EditorAssembliesLoaded (4ms)
AwakeInstancesAfterBackupRestoration (538ms)
Asset Pipeline Refresh (id=2171b5035a6b24208ba66ed1193d74f4): Total: 3.448 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1774 ms
Asset DB Callback time: managed=23 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1648 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.832ms
ApplyChangesToAssetFolders: 0.953ms
Collect global state as custom dependencies: 2.059ms
ProcessAssetsWithTransientArtifactChanges: 0.707ms
CategorizeAssets: 70.051ms
CompileScripts: 1.100ms
ImportOutOfDateAssets: 1629.215ms (1626.188ms without children)
CollectScriptTypesHashes: 1.653ms
ReloadNativeAssets: 1.408ms
UnloadImportedAssets: 0.103ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.721ms
ImportSchedulerStart: 0.775ms
PostProcessAllAssets: 23.691ms
MonoPostProcessAllAssets: 23.689ms
AssetChangedListener.OnPostprocessAllAssets 25.771ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.203ms
AssetPostprocessor.OnPostprocessAllAssets 16.137ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.597ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 9.642ms
ConfigAssetsTracker.OnPostprocessAllAssets 6.127ms
AssetPathToTypes.OnPostprocessAllAssets 5.626ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.008ms
MaterialPostprocessor.OnPostprocessAllAssets 4.470ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.954ms
TextAssetPostProcessor.OnPostprocessAllAssets 3.801ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.635ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.613ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.127ms
PostProcessor.OnPostprocessAllAssets 2.889ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.845ms
AssetEvents.OnPostprocessAllAssets 1.837ms
SyncVS.PostprocessSyncProject 1.709ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.700ms
SpeedTreePostProcessor.OnPostprocessAllAssets 1.406ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.311ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.233ms
SamplePostprocessor.OnPostprocessAllAssets 1.192ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.148ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.134ms
AssetReloadNotifier.OnPostprocessAllAssets 1.073ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.063ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.548ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.451ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.379ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.342ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.262ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.198ms
ThemePostprocessor.OnPostprocessAllAssets 0.180ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.180ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.178ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.149ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.143ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.107ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.102ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.094ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.094ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.090ms
AssetProcessor.OnPostprocessAllAssets 0.074ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.062ms
GatherAllCurrentPrimaryImportResultRevisions: 0.638ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.967ms
GenerateScriptTypeSerializationHashes: 5.450ms
Untracked: 1715.434ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 5.017 ms
Integration: 931.426 ms
Integration of assets: 0.020 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 936.465 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.035 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 2.78 ms, found 6 plugins.
Asset Pipeline Refresh (id=77b0351034e5d479888642079cd23131): Total: 0.118 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 4.578 ms
Integration: 30.084 ms
Integration of assets: 0.003 ms
Thread Wait Time: 237.995 ms
Total Operation Time: 272.660 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 11.328 ms
Integration: 12.590 ms
Integration of assets: 0.008 ms
Thread Wait Time: 339.072 ms
Total Operation Time: 362.999 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 54.038 ms
Integration: 28.555 ms
Integration of assets: 0.046 ms
Thread Wait Time: 427.967 ms
Total Operation Time: 510.607 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
ContractDefinitionException: Code.OfficeGame.BattleMode.Timeline.BattleTimeline does not implement Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionDecider contract
at Reflex.Core.Binding.Validated (Reflex.Resolvers.IResolver resolver, System.Type concrete, System.Type[] contracts) [0x0001c] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Binding.cs:28
at Reflex.Core.ContainerBuilder.Add (System.Type concrete, System.Type[] contracts, Reflex.Resolvers.IResolver resolver) [0x00001] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerBuilder.cs:186
at Reflex.Core.ContainerBuilder.RegisterType (System.Type type, System.Type[] contracts, Reflex.Enums.Lifetime lifetime, Reflex.Enums.Resolution resolution) [0x00083] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerBuilder.cs:124
at Code.Game.OfficeGame.GameStates.BattleState+<>c__DisplayClass5_0.<EnterState>g__InstallExtra|1 (UnityEngine.SceneManagement.Scene scene, Reflex.Core.ContainerBuilder builder) [0x000da] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/BattleState.cs:109
at Reflex.Injectors.UnityInjector+<>c__DisplayClass6_0.<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder builder) [0x00040] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:98
at Reflex.Core.Container.Scope (System.Action`1[T] extend) [0x0000d] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69
at Reflex.Injectors.UnityInjector.CreateSceneContainer (UnityEngine.SceneManagement.Scene scene, Reflex.Core.ContainerScope containerScope) [0x0002e] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94
at Reflex.Injectors.UnityInjector.<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene scene, Reflex.Core.ContainerScope containerScope) [0x0002c] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31
at (wrapper delegate-invoke) System.Action`2[UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope].invoke_void_T1_T2(UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope)
at Reflex.Core.ContainerScope.Awake () [0x00001] in ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Binding.cs Line: 28)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.976 ms
Integration: 9.219 ms
Integration of assets: 0.003 ms
Thread Wait Time: 59.278 ms
Total Operation Time: 70.477 ms
Thread 0x41fb37000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Testing (223213339) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (-127062470) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.453 ms
Integration: 25.315 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 26.774 ms
Unloading 1545 unused Assets / (4.9 MB). Loaded Objects now: 11459.
Memory consumption went from 2.34 GB to 2.33 GB.
Total: 54.095542 ms (FindLiveObjects: 1.093458 ms CreateObjectMapping: 0.464500 ms MarkObjects: 48.124125 ms DeleteObjects: 4.127583 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Asset Pipeline Refresh (id=113684fbe1858479ea430523508c5c5f): Total: 0.489 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=464 ms
Asset DB Callback time: managed=10 ms, native=12 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.492ms
Scan: 419.776ms
Collect global state as custom dependencies: 0.381ms
OnSourceAssetsModified: 4.794ms
ProcessAssetsWithTransientArtifactChanges: 0.982ms
CategorizeAssets: 26.144ms
CompileScripts: 1.418ms
ImportOutOfDateAssets: 1.183ms (0.129ms without children)
ReloadNativeAssets: 0.111ms
UnloadImportedAssets: 0.083ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.477ms
ImportSchedulerStart: 0.382ms
PostProcessAllAssets: 14.510ms
XRBuildSystem.XRAssetImported 7.742ms
PostProcessCallbackCreateDeferredMaterials 0.462ms
MonoPostProcessAllAssets: 6.137ms
ConfigAssetsTracker.OnPostprocessAllAssets 3.100ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.420ms
AssetChangedListener.OnPostprocessAllAssets 0.400ms
SyncVS.PostprocessSyncProject 0.329ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.235ms
AssetPostprocessor.OnPostprocessAllAssets 0.225ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.185ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.167ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.050ms
PostAssetChangesProfiler: 4.044ms
GatherAllCurrentPrimaryImportResultRevisions: 0.906ms
PersistCurrentRevisions: 0.136ms
Untracked: 13.678ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s413ms
[ 936/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (1.35 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2452376
GPU Resident Drawer disposed.
Thread 0x44e77f000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:51:38.125 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d01c20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:51:38.128 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3eeb840 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.827 seconds
Domain Reload Profiling: 2995ms
BeginReloadAssembly (563ms)
DisableScriptedObjects (93ms)
CreateAndSetChildDomain (224ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (532ms)
LoadAssemblies (195ms)
TypeCache.Refresh (25ms)
TypeCache.ScanAssembly (4ms)
AnalyzeDomain (215ms)
BuildScriptInfoCaches (194ms)
ResolveRequiredComponents (17ms)
FinalizeReload (1829ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (219ms)
ProcessInitializeOnLoadAttributes (427ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AwakeInstancesAfterBackupRestoration (569ms)
Asset Pipeline Refresh (id=c80ea446183004044ba5061d6cbe383c): Total: 4.864 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2521 ms
Asset DB Callback time: managed=71 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1270 ms, compile time=1000 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 1.479ms
ApplyChangesToAssetFolders: 0.455ms
Scan: 490.454ms
Collect global state as custom dependencies: 5.576ms
ProcessAssetsWithTransientArtifactChanges: 6.649ms
CategorizeAssets: 116.385ms
CompileScripts: 999.572ms
ImportOutOfDateAssets: 1842.445ms (1836.537ms without children)
CollectScriptTypesHashes: 2.174ms
ReloadNativeAssets: 3.698ms
UnloadImportedAssets: 0.473ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.869ms
ImportSchedulerStart: 0.784ms
PostProcessAllAssets: 71.344ms
MonoPostProcessAllAssets: 71.342ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.154ms
ConfigAssetsTracker.OnPostprocessAllAssets 3.100ms
SyncVS.PostprocessSyncProject 2.731ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.148ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.676ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.935ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.463ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.420ms
AssetChangedListener.OnPostprocessAllAssets 0.400ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.385ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.282ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.249ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.235ms
AssetPostprocessor.OnPostprocessAllAssets 0.225ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.213ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.188ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.185ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.167ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.161ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.050ms
GatherAllCurrentPrimaryImportResultRevisions: 0.446ms
PersistCurrentRevisions: 0.147ms
GenerateScriptTypeHashes: 9.682ms
GenerateScriptTypeSerializationHashes: 24.201ms
Untracked: 1325.218ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.071 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 2.39 ms, found 6 plugins.
Asset Pipeline Refresh (id=a767ef5dec7294527ada64bfb991a550): Total: 0.210 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.570 seconds
Domain Reload Profiling: 2411ms
BeginReloadAssembly (494ms)
DisableScriptedObjects (74ms)
CreateAndSetChildDomain (212ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (277ms)
LoadAssemblies (144ms)
TypeCache.Refresh (9ms)
AnalyzeDomain (20ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1570ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (81ms)
ProcessInitializeOnLoadAttributes (403ms)
ProcessInitializeOnLoadMethodAttributes (96ms)
AwakeInstancesAfterBackupRestoration (512ms)
Asset Pipeline Refresh (id=5d7505e24cb5e480a9b02b24795e5a62): Total: 2.632 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1698 ms
Asset DB Callback time: managed=24 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=908 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 0.740ms
ApplyChangesToAssetFolders: 0.227ms
Collect global state as custom dependencies: 1.924ms
ProcessAssetsWithTransientArtifactChanges: 0.401ms
CategorizeAssets: 63.285ms
CompileScripts: 1.072ms
ImportOutOfDateAssets: 1576.682ms (1574.245ms without children)
CollectScriptTypesHashes: 3.498ms
ReloadNativeAssets: 1.360ms
UnloadImportedAssets: 0.080ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.673ms
ImportSchedulerStart: 0.302ms
PostProcessAllAssets: 24.283ms
MonoPostProcessAllAssets: 24.282ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 11.492ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.935ms
AssetPostprocessor.OnPostprocessAllAssets 9.201ms
AssetChangedListener.OnPostprocessAllAssets 6.283ms
ConfigAssetsTracker.OnPostprocessAllAssets 5.786ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.171ms
AssetPathToTypes.OnPostprocessAllAssets 2.954ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.825ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.504ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.330ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.326ms
TextAssetPostProcessor.OnPostprocessAllAssets 2.302ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.840ms
SyncVS.PostprocessSyncProject 1.707ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.606ms
AssetReloadNotifier.OnPostprocessAllAssets 1.524ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.376ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.362ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.279ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.230ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.226ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.199ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.161ms
MaterialPostprocessor.OnPostprocessAllAssets 1.093ms
PostProcessor.OnPostprocessAllAssets 1.061ms
SamplePostprocessor.OnPostprocessAllAssets 0.807ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.786ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.341ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.267ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.231ms
AssetEvents.OnPostprocessAllAssets 0.198ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.180ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.177ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.175ms
ThemePostprocessor.OnPostprocessAllAssets 0.162ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.135ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.115ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.102ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.100ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.100ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.094ms
AssetProcessor.OnPostprocessAllAssets 0.054ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.051ms
GatherAllCurrentPrimaryImportResultRevisions: 0.469ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.888ms
GenerateScriptTypeSerializationHashes: 5.312ms
Untracked: 958.210ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 3.407 ms
Integration: 805.287 ms
Integration of assets: 0.021 ms
Thread Wait Time: 0.007 ms
Total Operation Time: 808.722 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=3e14a39dd04c44d11ac3e445dc410756): Total: 0.112 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 5.385 ms
Integration: 16.218 ms
Integration of assets: 0.004 ms
Thread Wait Time: 182.080 ms
Total Operation Time: 203.687 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 18.374 ms
Integration: 7.955 ms
Integration of assets: 0.005 ms
Thread Wait Time: 247.868 ms
Total Operation Time: 274.202 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 34.100 ms
Integration: 29.007 ms
Integration of assets: 0.040 ms
Thread Wait Time: 359.707 ms
Total Operation Time: 422.855 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 0.976 ms
Integration: 11.464 ms
Integration of assets: 0.002 ms
Thread Wait Time: 65.188 ms
Total Operation Time: 77.630 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:71)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:152)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:155)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
KeyNotFoundException: The given key 'None' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <b8620ca0238146d3931f0e57066b310c>:0
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x00181] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:102
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c5] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:71
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:83)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__16:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:88)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:197)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Actions.Deciders.<GetDecision>d__2:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs:16)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:194)
Cysharp.Threading.Tasks.Internal.ContinuationQueue:Update() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:159)
Cysharp.Threading.Tasks.Internal.ContinuationQueue:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:118)
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
Thread 0x41e8df000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (1074314152) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (-339541639) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1885685007) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 2.950 ms
Integration: 18.048 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 21.001 ms
Unloading 1561 unused Assets / (3.1 MB). Loaded Objects now: 11462.
Memory consumption went from 2.41 GB to 2.41 GB.
Total: 33.183417 ms (FindLiveObjects: 0.933875 ms CreateObjectMapping: 0.400875 ms MarkObjects: 29.957750 ms DeleteObjects: 1.670666 ms)
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.016186s
[Licensing::Client] Successfully resolved entitlement details
Refreshing native plugins compatible for Editor in 3.32 ms, found 6 plugins.
Asset Pipeline Refresh (id=87e76b0e92e2649f6a09d50897bf51a2): Total: 1.413 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1285 ms
Asset DB Callback time: managed=32 ms, native=78 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=16 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.628ms
Scan: 1126.651ms
Collect global state as custom dependencies: 1.542ms
OnSourceAssetsModified: 5.552ms
CategorizeScriptCompilationAssets: 0.110ms
ProcessAssetsWithTransientArtifactChanges: 2.597ms
CategorizeAssets: 88.518ms
CompileScripts: 16.264ms
ImportOutOfDateAssets: 4.094ms (0.451ms without children)
ReloadNativeAssets: 0.257ms
UnloadImportedAssets: 0.281ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.280ms
ImportSchedulerStart: 1.824ms
PostProcessAllAssets: 66.863ms
XRBuildSystem.XRAssetImported 37.104ms
PostProcessCallbackCreateDeferredMaterials 1.374ms
ObjectImages.AssetImported 0.251ms
PostprocessAssetsUpdateCachedIcon 0.079ms
MonoPostProcessAllAssets: 27.133ms
SyncVS.PostprocessSyncProject 11.043ms
ConfigAssetsTracker.OnPostprocessAllAssets 5.105ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.713ms
AssetChangedListener.OnPostprocessAllAssets 2.039ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.035ms
NugetAssetPostprocessor.OnPostprocessAllAssets 0.317ms
AssetPostprocessor.OnPostprocessAllAssets 0.263ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.211ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.171ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.132ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
PostProcessor.OnPostprocessAllAssets 0.100ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.098ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.094ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.080ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.069ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.061ms
PostAssetChangesProfiler: 38.478ms
GatherAllCurrentPrimaryImportResultRevisions: 0.743ms
PersistCurrentRevisions: 0.270ms
Untracked: 58.442ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 3 Duration: 1s396ms
[ 831/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
##### CommandLine
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
-target:library
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
-define:UNITY_6000_6_7
-define:UNITY_6000_6
-define:UNITY_6000
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_2017_1_OR_NEWER
-define:UNITY_2017_2_OR_NEWER
-define:UNITY_2017_3_OR_NEWER
-define:UNITY_2017_4_OR_NEWER
-define:UNITY_2018_1_OR_NEWER
-define:UNITY_2018_2_OR_NEWER
-define:UNITY_2018_3_OR_NEWER
-define:UNITY_2018_4_OR_NEWER
-define:UNITY_2019_1_OR_NEWER
-define:UNITY_2019_2_OR_NEWER
-define:UNITY_2019_3_OR_NEWER
-define:UNITY_2019_4_OR_NEWER
-define:UNITY_2020_1_OR_NEWER
-define:UNITY_2020_2_OR_NEWER
-define:UNITY_2020_3_OR_NEWER
-define:UNITY_2021_1_OR_NEWER
-define:UNITY_2021_2_OR_NEWER
-define:UNITY_2021_3_OR_NEWER
-define:UNITY_2022_1_OR_NEWER
-define:UNITY_2022_2_OR_NEWER
-define:UNITY_2022_3_OR_NEWER
-define:UNITY_2023_1_OR_NEWER
-define:UNITY_2023_2_OR_NEWER
-define:UNITY_2023_3_OR_NEWER
-define:UNITY_6000_0_OR_NEWER
-define:UNITY_6000_1_OR_NEWER
-define:UNITY_6000_2_OR_NEWER
-define:UNITY_6000_3_OR_NEWER
-define:UNITY_6000_4_OR_NEWER
-define:UNITY_6000_5_OR_NEWER
-define:UNITY_6000_6_OR_NEWER
-define:PLATFORM_ARCH_64
-define:UNITY_64
-define:UNITY_INCLUDE_TESTS
-define:ENABLE_AR
-define:ENABLE_AUDIO
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
-define:ENABLE_BURST
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_TEXTURE_STREAMING
-define:ENABLE_VIRTUALTEXTURING
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
-define:ENABLE_UNITY_CONSENT
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_EDITOR_GAME_SERVICES
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_HUB_LICENSE
-define:ENABLE_WEBSOCKET_CLIENT
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
-define:ENABLE_DIRECTOR_AUDIO
-define:ENABLE_DIRECTOR_TEXTURE
-define:ENABLE_MANAGED_JOBS
-define:ENABLE_MANAGED_TRANSFORM_JOBS
-define:ENABLE_MANAGED_ANIMATION_JOBS
-define:ENABLE_MANAGED_AUDIO_JOBS
-define:ENABLE_MANAGED_UNITYTLS
-define:INCLUDE_DYNAMIC_GI
-define:ENABLE_SCRIPTING_GC_WBARRIERS
-define:PLATFORM_SUPPORTS_MONO
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_MARSHALLING_TESTS
-define:ENABLE_VIDEO
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
-define:TEXTCORE_1_0_OR_NEWER
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
-define:PLATFORM_STANDALONE_OSX
-define:PLATFORM_STANDALONE
-define:UNITY_STANDALONE_OSX
-define:UNITY_STANDALONE
-define:ENABLE_GAMECENTER
-define:ENABLE_RUNTIME_GI
-define:ENABLE_MOVIES
-define:ENABLE_NETWORK
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
-define:ENABLE_CLUSTER_SYNC
-define:ENABLE_CLUSTERINPUT
-define:ENABLE_SPATIALTRACKING
-define:PLATFORM_HAS_CUSTOM_MUTEX
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
-define:ENABLE_MONO
-define:NET_STANDARD_2_0
-define:NET_STANDARD
-define:NET_STANDARD_2_1
-define:NETSTANDARD
-define:NETSTANDARD2_1
-define:ENABLE_PROFILER
-define:UNITY_INCLUDE_INSTRUMENTATION
-define:DEBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_ENABLE_CHECKS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_OSX
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
-define:ENABLE_BURST_AOT
-define:UNITY_TEAM_LICENSE
-define:ENABLE_CUSTOM_RENDER_TEXTURE
-define:ENABLE_DIRECTOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_TILEMAP
-define:ENABLE_TIMELINE
-define:ENABLE_INPUT_SYSTEM
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
-define:CSHARP_7_OR_LATER
-define:CSHARP_7_3_OR_NEWER
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityConsentModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VFXModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VectorGraphicsModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VehiclesModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VideoModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.WindModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.XRModule.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Drawing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.IO.Compression.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Net.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Runtime.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ServiceModel.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Transactions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Web.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Windows.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.Serialization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Drawing.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Dynamic.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Calendars.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Globalization.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.ZipFile.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Compression.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.DriveInfo.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.Watcher.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.FileSystem.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.IsolatedStorage.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.MemoryMappedFiles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.Pipes.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.UnmanagedMemoryStream.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.IO.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Expressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.Queryable.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Linq.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Memory.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Http.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NameResolution.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.NetworkInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Ping.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Requests.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Security.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.Sockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebHeaderCollection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.Client.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Net.WebSockets.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Numerics.Vectors.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ObjectModel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.DispatchProxy.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.ILGeneration.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.Lightweight.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Emit.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Reflection.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Reader.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.ResourceManager.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Resources.Writer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.CompilerServices.VisualC.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Handles.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.RuntimeInformation.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.InteropServices.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Numerics.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Formatters.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Json.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.Serialization.Xml.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Runtime.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Claims.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Algorithms.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Csp.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.Primitives.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Cryptography.X509Certificates.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.Principal.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Security.SecureString.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.Encoding.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Text.RegularExpressions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Overlapped.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Extensions.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.Parallel.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Tasks.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Thread.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.ThreadPool.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.Timer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Threading.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.ValueTuple.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.ReaderWriter.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.XDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XPath.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlDocument.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netstandard/System.Xml.XmlSerializer.dll"
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/ref/2.1.0/netstandard.dll"
-r:"Assets/Packages/Microsoft.Bcl.TimeProvider.8.0.0/lib/netstandard2.0/Microsoft.Bcl.TimeProvider.dll"
-r:"Assets/Packages/ObservableCollections.3.3.4/lib/netstandard2.1/ObservableCollections.dll"
-r:"Assets/Packages/ObservableCollections.R3.3.3.4/lib/netstandard2.1/ObservableCollections.R3.dll"
-r:"Assets/Packages/R3.1.3.1/lib/netstandard2.1/R3.dll"
-r:"Assets/Packages/System.ComponentModel.Annotations.5.0.0/lib/netstandard2.1/System.ComponentModel.Annotations.dll"
-r:"Assets/Packages/System.Threading.Channels.8.0.0/lib/netstandard2.1/System.Threading.Channels.dll"
-r:"Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll"
-r:"Library/PackageCache/com.unity.ext.nunit@0198eae3b53e/net472/unity-custom/nunit.framework.dll"
-r:"Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff/Mono.Cecil.dll"
-r:"Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Alchemy.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.Extensions.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/LitMotion.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MeshUtility.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.MKTextureChannelPacker.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.RampCreator.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.URP.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/MK.Toon.VariantsManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Reflex.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/TinyGoose.Tremble.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.DOTween.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.Linq.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UniTask.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Sprite.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.2D.Tilemap.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Addressables.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ConversionSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AI.Navigation.Updater.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.AutoGroupGenerator.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Bindings.OpenImageIO.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Burst.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.GraphAuthoring.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ForUI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InputSystem.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.004.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Mathematics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PathTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.Assistant.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.PlasticSCM.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Profiling.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Base.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Recorder.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Rendering.LightTransport.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipeline.Universal.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Editor.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Shaders.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ResourceManager.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ScriptableBuildPipeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Searcher.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.ShaderGraph.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.SurfaceCache.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.TextMeshPro.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.Timeline.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.UnifiedRayTracing.Runtime.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
"Assets/Code/Debug/StartFromBootstrap.cs"
"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
"Assets/Code/Debug/TestingLevel/TestingState.cs"
"Assets/Code/Entities/Prefab/Companion.cs"
"Assets/Code/Infrastructure/App/AppStateMachine.cs"
"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
"Assets/Code/Infrastructure/Audio/AudioService.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
"Assets/Code/Infrastructure/Camera/GameCamera.cs"
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
"Assets/Code/Infrastructure/Generators/Attributes.cs"
"Assets/Code/Infrastructure/Input/InputService.cs"
"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
"Assets/Code/Infrastructure/Loadings/Loading.cs"
"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
"Assets/Code/Infrastructure/Particles/ParticleService.cs"
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
"Assets/Code/Infrastructure/UI/UIFactory.cs"
"Assets/Code/Infrastructure/UI/UIPanel.cs"
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResultCode.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/EntityProperties.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/MovementBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
"Assets/Code/OfficeGame/BattleMode/Actions/WaitBattleActionData.cs"
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
"Assets/Code/OfficeGame/BattleMode/BattleStateSceneInstaller.cs"
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
"Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
"Assets/Code/OfficeGame/Player/MovementController.cs"
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
"Assets/Code/PapaInstaller.cs"
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
"Assets/Code/UserDefinedEnums/AppStates.cs"
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
"Assets/Code/UserDefinedEnums/SceneId.cs"
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
"Assets/Code/UserDefinedEnums/VolumeId.cs"
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
"Assets/KinematicCharacterController/Core/IMoverController.cs"
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
-langversion:9.0
/deterministic
/optimize-
/debug:portable
/nologo
/RuntimeMetadataVersion:v4.0.30319
/nowarn:0169
/nowarn:0649
/nowarn:0282
/nowarn:1701
/nowarn:1702
/utf8output
/preferreduilang:en-US
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
##### Custom Environment Variables
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
DOTNET_MULTILEVEL_LOOKUP=0
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
##### ExitCode
1
##### Output
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(196,13): error CS0131: The left-hand side of an assignment must be a variable, property or indexer
*** Tundra build failed (1.30 seconds), 2 items updated, 1283 evaluated
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
## Output:
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(196,13): error CS0131: The left-hand side of an assignment must be a variable, property or indexer
Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs(196,13): error CS0131: The left-hand side of an assignment must be a variable, property or indexer
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.3720329
Asset Pipeline Refresh (id=bfa8ea029091b4286a9c2b6d5b465179): Total: 0.169 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Refreshing native plugins compatible for Editor in 19.61 ms, found 6 plugins.
Asset Pipeline Refresh (id=ac4f6ef95499341aea735d9cc02b2721): Total: 0.647 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=425 ms
Asset DB Callback time: managed=147 ms, native=73 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 0.455ms
Scan: 247.268ms
Collect global state as custom dependencies: 0.651ms
OnSourceAssetsModified: 1.694ms
CategorizeScriptCompilationAssets: 0.643ms
ProcessAssetsWithTransientArtifactChanges: 1.049ms
CategorizeAssets: 56.410ms
CompileScripts: 0.734ms
ImportOutOfDateAssets: 41.109ms (0.793ms without children)
ReloadNativeAssets: 0.662ms
UnloadImportedAssets: 0.242ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.482ms
ImportSchedulerStart: 37.928ms
PostProcessAllAssets: 195.945ms
XRBuildSystem.XRAssetImported 33.034ms
PostProcessCallbackCreateDeferredMaterials 10.775ms
ShaderAssetModifiedCallback 0.439ms
PostprocessAssetsUpdateCachedIcon 0.345ms
ObjectImages.AssetImported 0.071ms
MonoPostProcessAllAssets: 145.403ms
ConfigAssetsTracker.OnPostprocessAllAssets 89.047ms
NugetAssetPostprocessor.OnPostprocessAllAssets 18.839ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.245ms
AssetPostprocessor.OnPostprocessAllAssets 4.235ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.416ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.348ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 1.385ms
SyncVS.PostprocessSyncProject 1.266ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.193ms
AssetChangedListener.OnPostprocessAllAssets 1.084ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.824ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.548ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.411ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.374ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.253ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.249ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.164ms
AssetReloadNotifier.OnPostprocessAllAssets 0.130ms
PostProcessor.OnPostprocessAllAssets 0.121ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.118ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.114ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.113ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.103ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.094ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.070ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.069ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.052ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.051ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.051ms
PostAssetChangesProfiler: 23.275ms
GatherAllCurrentPrimaryImportResultRevisions: 6.537ms
PersistCurrentRevisions: 0.261ms
Untracked: 70.857ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s502ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (1.40 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after forced synchronous recompile.
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2291957
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Thread 0x457423000 may have been prematurely finalized
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:53:48.829 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3cfbac0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:53:48.833 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3eea940 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.078 seconds
Domain Reload Profiling: 4306ms
BeginReloadAssembly (1337ms)
ExecutionOrderSort (4ms)
DisableScriptedObjects (269ms)
CreateAndSetChildDomain (410ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (74ms)
LoadAllAssembliesAndSetupDomain (792ms)
LoadAssemblies (597ms)
TypeCache.Refresh (36ms)
TypeCache.ScanAssembly (3ms)
AnalyzeDomain (247ms)
BuildScriptInfoCaches (218ms)
ResolveRequiredComponents (16ms)
FinalizeReload (2079ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (438ms)
ProcessInitializeOnLoadAttributes (485ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AwakeInstancesAfterBackupRestoration (592ms)
Asset Pipeline Refresh (id=798f41634ccf543ee983001440da99e6): Total: 5.852 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2790 ms
Asset DB Callback time: managed=36 ms, native=3 ms
Scripting: domain reloads=1, domain reload time=2411 ms, compile time=610 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.283ms
InvokePackagesCallback: 3.975ms
ApplyChangesToAssetFolders: 1.374ms
Scan: 500.046ms
Collect global state as custom dependencies: 6.160ms
ProcessAssetsWithTransientArtifactChanges: 6.273ms
CategorizeAssets: 89.579ms
CompileScripts: 610.081ms
ImportOutOfDateAssets: 2093.951ms (2086.183ms without children)
CollectScriptTypesHashes: 35.018ms
ReloadNativeAssets: 1.721ms
UnloadImportedAssets: 0.292ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.804ms
ImportSchedulerStart: 3.283ms
PostProcessAllAssets: 36.318ms
MonoPostProcessAllAssets: 36.309ms
ConfigAssetsTracker.OnPostprocessAllAssets 89.047ms
NugetAssetPostprocessor.OnPostprocessAllAssets 18.839ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.420ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.245ms
AssetPostprocessor.OnPostprocessAllAssets 4.235ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.416ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.348ms
SyncVS.PostprocessSyncProject 2.231ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.834ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.438ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.221ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.193ms
AssetChangedListener.OnPostprocessAllAssets 1.084ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.824ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.411ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.401ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.390ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.261ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.253ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.249ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.201ms
AssetReloadNotifier.OnPostprocessAllAssets 0.130ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.124ms
PostProcessor.OnPostprocessAllAssets 0.121ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.118ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.114ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.110ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.103ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.094ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.069ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.052ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.051ms
GatherAllCurrentPrimaryImportResultRevisions: 3.675ms
PersistCurrentRevisions: 0.137ms
GenerateScriptTypeHashes: 9.601ms
GenerateScriptTypeSerializationHashes: 11.036ms
Untracked: 2463.577ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.078 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=79f81838080a34fd586037eaa4208238): Total: 0.392 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=48 ms, native=174 ms
Asset DB Callback time: managed=162 ms, native=6 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 2
InvokeCustomDependenciesCallbacks: 0.126ms
ApplyChangesToAssetFolders: 1.004ms
Scan: 21.113ms
Collect global state as custom dependencies: 0.195ms
ProcessAssetsWithTransientArtifactChanges: 0.365ms
CategorizeAssets: 13.398ms
ImportOutOfDateAssets: 103.666ms (0.262ms without children)
ImportManagerImport: 92.924ms (4.940ms without children)
ReloadNativeAssets: 0.126ms
UnloadImportedAssets: 0.106ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.698ms
InitializingProgressBar: 0.372ms
ImportSchedulerStart: 9.176ms
PostProcessAllAssets: 164.462ms
XRBuildSystem.XRAssetImported 1.078ms
MonoPostProcessAllAssets: 162.710ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.148ms
AssetPostprocessor.OnPostprocessAllAssets 17.964ms
ConfigAssetsTracker.OnPostprocessAllAssets 16.430ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 13.927ms
SyncVS.PostprocessSyncProject 10.636ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.185ms
PostProcessor.OnPostprocessAllAssets 10.083ms
AssetChangedListener.OnPostprocessAllAssets 9.992ms
SamplePostprocessor.OnPostprocessAllAssets 6.747ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.590ms
MaterialPostprocessor.OnPostprocessAllAssets 4.991ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.203ms
AssetReloadNotifier.OnPostprocessAllAssets 3.868ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.883ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.428ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.076ms
AssetPathToTypes.OnPostprocessAllAssets 1.660ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.132ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.065ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.022ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.734ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.637ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.563ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.525ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.492ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.327ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.270ms
AssetEvents.OnPostprocessAllAssets 0.261ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.245ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.220ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.218ms
ThemePostprocessor.OnPostprocessAllAssets 0.186ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.115ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.111ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.091ms
AssetProcessor.OnPostprocessAllAssets 0.070ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.067ms
PostAssetChangesProfiler: 4.850ms
GatherAllCurrentPrimaryImportResultRevisions: 10.409ms
UnloadStreamsBegin: 36.215ms
PersistCurrentRevisions: 0.268ms
Untracked: 35.926ms
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Refreshing native plugins compatible for Editor in 7.60 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.705 seconds
Domain Reload Profiling: 2968ms
BeginReloadAssembly (765ms)
ExecutionOrderSort (4ms)
DisableScriptedObjects (131ms)
CreateAndSetChildDomain (254ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (411ms)
LoadAssemblies (348ms)
TypeCache.Refresh (9ms)
AnalyzeDomain (23ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1706ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (94ms)
ProcessInitializeOnLoadAttributes (439ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AwakeInstancesAfterBackupRestoration (532ms)
Asset Pipeline Refresh (id=5e1b92518467e46e29ad1f2eb49d40a5): Total: 3.422 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1904 ms
Asset DB Callback time: managed=24 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1490 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.274ms
ApplyChangesToAssetFolders: 0.251ms
Collect global state as custom dependencies: 5.062ms
ProcessAssetsWithTransientArtifactChanges: 0.285ms
CategorizeAssets: 80.323ms
CompileScripts: 1.098ms
ImportOutOfDateAssets: 1720.141ms (1716.996ms without children)
CollectScriptTypesHashes: 3.018ms
ReloadNativeAssets: 1.465ms
UnloadImportedAssets: 0.136ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.782ms
ImportSchedulerStart: 0.735ms
PostProcessAllAssets: 24.582ms
MonoPostProcessAllAssets: 24.575ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.148ms
AssetPostprocessor.OnPostprocessAllAssets 17.964ms
ConfigAssetsTracker.OnPostprocessAllAssets 16.430ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 13.927ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.343ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.185ms
PostProcessor.OnPostprocessAllAssets 10.083ms
AssetChangedListener.OnPostprocessAllAssets 9.992ms
SamplePostprocessor.OnPostprocessAllAssets 6.747ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.590ms
MaterialPostprocessor.OnPostprocessAllAssets 4.991ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.203ms
AssetReloadNotifier.OnPostprocessAllAssets 3.868ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.883ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.428ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.076ms
SyncVS.PostprocessSyncProject 1.755ms
AssetPathToTypes.OnPostprocessAllAssets 1.660ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.213ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.137ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.132ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.065ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.022ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.734ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.637ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.563ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.525ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.492ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.371ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.327ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.276ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.270ms
AssetEvents.OnPostprocessAllAssets 0.261ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.220ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.218ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.206ms
ThemePostprocessor.OnPostprocessAllAssets 0.186ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.177ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.168ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.115ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.111ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.105ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.105ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.095ms
AssetProcessor.OnPostprocessAllAssets 0.070ms
GatherAllCurrentPrimaryImportResultRevisions: 1.133ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 3.125ms
GenerateScriptTypeSerializationHashes: 5.675ms
Untracked: 1582.319ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 5.589 ms
Integration: 731.873 ms
Integration of assets: 0.261 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 737.727 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=46cf933b31424444db469ec29adc6156): Total: 0.127 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 2.087 ms
Integration: 13.630 ms
Integration of assets: 0.003 ms
Thread Wait Time: 164.878 ms
Total Operation Time: 180.598 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 9.667 ms
Integration: 6.429 ms
Integration of assets: 0.008 ms
Thread Wait Time: 231.823 ms
Total Operation Time: 247.927 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 44.040 ms
Integration: 21.033 ms
Integration of assets: 0.036 ms
Thread Wait Time: 292.128 ms
Total Operation Time: 357.237 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.434 ms
Integration: 11.061 ms
Integration of assets: 0.003 ms
Thread Wait Time: 62.476 ms
Total Operation Time: 74.974 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:71)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:152)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:155)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__19, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:201)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__19, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Deciders.AsIsBattleActionDecider/<GetDecision>d__2, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Actions.Deciders.AsIsBattleActionDecider/<GetDecision>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs:16)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Deciders.AsIsBattleActionDecider/<GetDecision>d__2, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.Internal.ContinuationQueue:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:194)
Cysharp.Threading.Tasks.Internal.ContinuationQueue:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:159)
Cysharp.Threading.Tasks.Internal.ContinuationQueue:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/ContinuationQueue.cs:118)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Exception: Decider is not mounted
at Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider.GetDecision () [0x00024] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:41
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x0001e] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:370
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x00269] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:186
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000c3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:96
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x001ca] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:83)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__16:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:88)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:200)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
Thread 0x415b83000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (-1207936942) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (-522338986) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (200036795) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 16 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 1.022 ms
Integration: 19.287 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 20.313 ms
Unloading 1561 unused Assets / (5.0 MB). Loaded Objects now: 11480.
Memory consumption went from 2.46 GB to 2.46 GB.
Total: 42.080583 ms (FindLiveObjects: 0.999000 ms CreateObjectMapping: 0.461542 ms MarkObjects: 37.570417 ms DeleteObjects: 2.839375 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.014700s
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=890decc7ba1cb4e4e9759629f1bef961): Total: 1.940 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1847 ms
Asset DB Callback time: managed=57 ms, native=19 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=15 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.315ms
ApplyChangesToAssetFolders: 0.490ms
Scan: 1691.008ms
Collect global state as custom dependencies: 1.080ms
OnSourceAssetsModified: 6.248ms
CategorizeScriptCompilationAssets: 0.088ms
ProcessAssetsWithTransientArtifactChanges: 2.055ms
CategorizeAssets: 66.455ms
CompileScripts: 14.770ms
ImportOutOfDateAssets: 5.127ms (1.324ms without children)
ReloadNativeAssets: 0.186ms
UnloadImportedAssets: 0.298ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.748ms
ImportSchedulerStart: 1.568ms
PostProcessAllAssets: 61.430ms
XRBuildSystem.XRAssetImported 7.811ms
PostProcessCallbackCreateDeferredMaterials 0.974ms
ObjectImages.AssetImported 0.155ms
ShaderAssetModifiedCallback 0.116ms
PostprocessAssetsUpdateCachedIcon 0.064ms
VCAutoAddAssetPostprocess 0.058ms
UnityScenesPostprocess 0.053ms
MonoPostProcessAllAssets: 51.300ms
ConfigAssetsTracker.OnPostprocessAllAssets 22.315ms
SyncVS.PostprocessSyncProject 10.716ms
AssetChangedListener.OnPostprocessAllAssets 2.848ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.929ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.620ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.505ms
AssetPostprocessor.OnPostprocessAllAssets 0.932ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.794ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.389ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.308ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.187ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.174ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.162ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.136ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.128ms
PostProcessor.OnPostprocessAllAssets 0.116ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.102ms
AssetReloadNotifier.OnPostprocessAllAssets 0.102ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.099ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.077ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.073ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.073ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.068ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.063ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.059ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.057ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.052ms
PostAssetChangesProfiler: 9.370ms
GatherAllCurrentPrimaryImportResultRevisions: 3.131ms
PersistCurrentRevisions: 0.502ms
Untracked: 75.964ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s151ms
[ 897/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
*** Tundra build success (2.07 seconds), 6 items updated, 1283 evaluated
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Thread 0x429867000 may have been prematurely finalized
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.6006639
Refreshing native plugins compatible for Editor in 2.33 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:56:18.153 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d064e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:56:18.158 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf47ef2a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 3.488 seconds
Domain Reload Profiling: 6045ms
BeginReloadAssembly (1393ms)
DisableScriptedObjects (166ms)
ReleaseScriptingObjects (7ms)
CreateAndSetChildDomain (656ms)
RebuildCommonClasses (12ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (111ms)
LoadAllAssembliesAndSetupDomain (1023ms)
LoadAssemblies (391ms)
TypeCache.Refresh (74ms)
TypeCache.ScanAssembly (10ms)
AnalyzeDomain (387ms)
BuildScriptInfoCaches (334ms)
ResolveRequiredComponents (35ms)
FinalizeReload (3489ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (15ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (424ms)
ProcessInitializeOnLoadAttributes (768ms)
ProcessInitializeOnLoadMethodAttributes (231ms)
EditorAssembliesLoaded (4ms)
AwakeInstancesAfterBackupRestoration (1180ms)
Asset Pipeline Refresh (id=bf972754384084ca49c3455d3d3a0444): Total: 6.617 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3840 ms
Asset DB Callback time: managed=71 ms, native=2 ms
Scripting: domain reloads=1, domain reload time=2699 ms, compile time=3 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.060ms
InvokePackagesCallback: 3.276ms
ApplyChangesToAssetFolders: 2.447ms
Collect global state as custom dependencies: 8.519ms
ProcessAssetsWithTransientArtifactChanges: 18.211ms
CategorizeAssets: 125.937ms
CompileScripts: 2.617ms
ImportOutOfDateAssets: 3520.967ms (3514.687ms without children)
CollectScriptTypesHashes: 7.149ms
ReloadNativeAssets: 3.284ms
UnloadImportedAssets: 0.257ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.072ms
ImportSchedulerStart: 1.431ms
PostProcessAllAssets: 71.826ms
MonoPostProcessAllAssets: 71.817ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.188ms
ConfigAssetsTracker.OnPostprocessAllAssets 22.315ms
SyncVS.PostprocessSyncProject 7.802ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.498ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.377ms
AssetChangedListener.OnPostprocessAllAssets 2.848ms
EditModeScopePostprocessor.OnPostprocessAllAssets 2.007ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.929ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.620ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.505ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.077ms
AssetPostprocessor.OnPostprocessAllAssets 0.932ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.794ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.669ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.655ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.468ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.407ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.355ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.320ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.174ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.162ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.136ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.128ms
PostProcessor.OnPostprocessAllAssets 0.116ms
AssetReloadNotifier.OnPostprocessAllAssets 0.102ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.077ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.073ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.073ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.063ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.059ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.057ms
GatherAllCurrentPrimaryImportResultRevisions: 1.422ms
PersistCurrentRevisions: 0.138ms
GenerateScriptTypeHashes: 8.855ms
GenerateScriptTypeSerializationHashes: 14.749ms
Untracked: 2851.118ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
AssetDatabase: script compilation time: 0.021802s
Asset Pipeline Refresh (id=42cddba239c7746d0a1fc519e9904b13): Total: 0.719 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=407 ms
Asset DB Callback time: managed=271 ms, native=17 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=22 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
ApplyChangesToAssetFolders: 2.208ms
Scan: 247.893ms
Collect global state as custom dependencies: 0.394ms
OnSourceAssetsModified: 12.567ms
CategorizeScriptCompilationAssets: 0.129ms
ProcessAssetsWithTransientArtifactChanges: 5.586ms
CategorizeAssets: 42.558ms
CompileScripts: 21.943ms
ImportOutOfDateAssets: 8.014ms (0.368ms without children)
ReloadNativeAssets: 0.294ms
UnloadImportedAssets: 0.611ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.575ms
ImportSchedulerStart: 5.129ms
PostProcessAllAssets: 263.978ms
ObjectImages.AssetImported 1.107ms
PostProcessCallbackCreateDeferredMaterials 1.040ms
XRBuildSystem.XRAssetImported 0.392ms
MonoPostProcessAllAssets: 260.060ms
NugetAssetPostprocessor.OnPostprocessAllAssets 100.310ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.863ms
AssetPostprocessor.OnPostprocessAllAssets 23.541ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.179ms
AssetChangedListener.OnPostprocessAllAssets 12.053ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.478ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.458ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.308ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.087ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.974ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.809ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.792ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.447ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.947ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.472ms
PostProcessor.OnPostprocessAllAssets 2.380ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.217ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.002ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.846ms
AssetReloadNotifier.OnPostprocessAllAssets 1.755ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.296ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.234ms
MaterialPostprocessor.OnPostprocessAllAssets 1.219ms
SpeedTreePostProcessor.OnPostprocessAllAssets 1.211ms
ThemePostprocessor.OnPostprocessAllAssets 1.163ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.152ms
SamplePostprocessor.OnPostprocessAllAssets 0.996ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.823ms
AssetEvents.OnPostprocessAllAssets 0.796ms
AssetPathToTypes.OnPostprocessAllAssets 0.733ms
SyncVS.PostprocessSyncProject 0.680ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.476ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.445ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.276ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.216ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.207ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.157ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.154ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.124ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.119ms
AssetProcessor.OnPostprocessAllAssets 0.073ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.067ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.065ms
PostAssetChangesProfiler: 12.967ms
GatherAllCurrentPrimaryImportResultRevisions: 5.938ms
PersistCurrentRevisions: 0.226ms
Untracked: 94.242ms
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 2s696ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793318188808008545, new timestamp: 1793318192551361344
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
*** Tundra build success (2.60 seconds), 6 items updated, 1283 evaluated
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.2255771
Reloading assemblies after finishing script compilation.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
GPU Resident Drawer disposed.
Refreshing native plugins compatible for Editor in 4.19 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:56:39.046 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d07700 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:56:39.052 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf497cc80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.459 seconds
Domain Reload Profiling: 5274ms
BeginReloadAssembly (1680ms)
ExecutionOrderSort (6ms)
DisableScriptedObjects (492ms)
CreateAndSetChildDomain (530ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (18ms)
initialDomainReloadingComplete (133ms)
LoadAllAssembliesAndSetupDomain (972ms)
LoadAssemblies (534ms)
TypeCache.Refresh (81ms)
TypeCache.ScanAssembly (14ms)
AnalyzeDomain (308ms)
BuildScriptInfoCaches (275ms)
ResolveRequiredComponents (20ms)
FinalizeReload (2461ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (6ms)
BeforeProcessingInitializeOnLoad (331ms)
ProcessInitializeOnLoadAttributes (550ms)
ProcessInitializeOnLoadMethodAttributes (148ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (729ms)
Asset Pipeline Refresh (id=8a7cabec59d2045faa407311e12036f7): Total: 6.055 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2943 ms
Asset DB Callback time: managed=50 ms, native=1 ms
Scripting: domain reloads=1, domain reload time=3056 ms, compile time=3 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.054ms
InvokePackagesCallback: 2.627ms
ApplyChangesToAssetFolders: 1.058ms
Collect global state as custom dependencies: 4.339ms
ProcessAssetsWithTransientArtifactChanges: 10.569ms
CategorizeAssets: 109.066ms
CompileScripts: 2.845ms
ImportOutOfDateAssets: 2480.162ms (2475.969ms without children)
CollectScriptTypesHashes: 10.401ms
ReloadNativeAssets: 2.181ms
UnloadImportedAssets: 0.245ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.965ms
ImportSchedulerStart: 0.506ms
PostProcessAllAssets: 50.618ms
MonoPostProcessAllAssets: 50.609ms
NugetAssetPostprocessor.OnPostprocessAllAssets 100.310ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.863ms
AssetPostprocessor.OnPostprocessAllAssets 23.541ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.150ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.179ms
AssetChangedListener.OnPostprocessAllAssets 12.053ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.478ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.458ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.308ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.087ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.974ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.809ms
SyncVS.PostprocessSyncProject 3.916ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.792ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.447ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.947ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.827ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.472ms
PostProcessor.OnPostprocessAllAssets 2.380ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.002ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.846ms
AssetReloadNotifier.OnPostprocessAllAssets 1.755ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.670ms
TextAssetPostProcessor.OnPostprocessAllAssets 1.296ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.234ms
MaterialPostprocessor.OnPostprocessAllAssets 1.219ms
SpeedTreePostProcessor.OnPostprocessAllAssets 1.211ms
ThemePostprocessor.OnPostprocessAllAssets 1.163ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.152ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.081ms
SamplePostprocessor.OnPostprocessAllAssets 0.996ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.823ms
AssetEvents.OnPostprocessAllAssets 0.796ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.787ms
AssetPathToTypes.OnPostprocessAllAssets 0.733ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.669ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.445ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.362ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.343ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.325ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.286ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.276ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.207ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.204ms
AssetProcessor.OnPostprocessAllAssets 0.073ms
GatherAllCurrentPrimaryImportResultRevisions: 2.660ms
PersistCurrentRevisions: 0.147ms
GenerateScriptTypeHashes: 6.228ms
GenerateScriptTypeSerializationHashes: 9.952ms
Untracked: 3378.914ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.253 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Refreshing native plugins compatible for Editor in 3.04 ms, found 6 plugins.
Asset Pipeline Refresh (id=ef5a21515ad1a4b0d9bddafcf7ea3071): Total: 0.997 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=1 (actual=1, local cache=0, cache server=0)
Asset DB Process Time: managed=184 ms, native=668 ms
Asset DB Callback time: managed=123 ms, native=20 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 2
ApplyChangesToAssetFolders: 6.881ms
Scan: 77.325ms
Collect global state as custom dependencies: 0.233ms
ProcessAssetsWithTransientArtifactChanges: 18.094ms
CategorizeAssets: 75.009ms
ImportOutOfDateAssets: 530.987ms (0.315ms without children)
ImportManagerImport: 301.489ms (18.097ms without children)
UpdateCategorizedAssets: 0.111ms
ReloadNativeAssets: 0.162ms
UnloadImportedAssets: 0.175ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.627ms
InitializingProgressBar: 226.427ms
ImportSchedulerStart: 1.791ms
PostProcessAllAssets: 134.487ms
XRBuildSystem.XRAssetImported 6.561ms
MonoPostProcessAllAssets: 123.453ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.541ms
AssetPostprocessor.OnPostprocessAllAssets 13.937ms
ConfigAssetsTracker.OnPostprocessAllAssets 13.685ms
AssetChangedListener.OnPostprocessAllAssets 12.528ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.986ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.088ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.999ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.996ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.887ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.138ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.109ms
SyncVS.PostprocessSyncProject 2.386ms
SamplePostprocessor.OnPostprocessAllAssets 2.291ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.238ms
MaterialPostprocessor.OnPostprocessAllAssets 1.660ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.482ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.414ms
AudioMixerPostprocessor.OnPostprocessAllAssets 1.394ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.214ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.127ms
PostProcessor.OnPostprocessAllAssets 1.080ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.066ms
AssetPathToTypes.OnPostprocessAllAssets 0.977ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.933ms
ThemePostprocessor.OnPostprocessAllAssets 0.889ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.697ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.498ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.410ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.409ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.382ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.380ms
AssetReloadNotifier.OnPostprocessAllAssets 0.369ms
AssetEvents.OnPostprocessAllAssets 0.261ms
AssetProcessor.OnPostprocessAllAssets 0.133ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.131ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.113ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.086ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.054ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.054ms
PostAssetChangesProfiler: 9.363ms
GatherAllCurrentPrimaryImportResultRevisions: 33.732ms
UnloadStreamsBegin: 9.689ms
PersistCurrentRevisions: 0.134ms
Untracked: 101.067ms
GPU Resident Drawer disposed.
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.751 seconds
Domain Reload Profiling: 3075ms
BeginReloadAssembly (750ms)
DisableScriptedObjects (94ms)
CreateAndSetChildDomain (282ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (470ms)
LoadAssemblies (447ms)
TypeCache.Refresh (12ms)
AnalyzeDomain (28ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1751ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (93ms)
ProcessInitializeOnLoadAttributes (437ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AwakeInstancesAfterBackupRestoration (575ms)
Asset Pipeline Refresh (id=812a49e4bf938442faa093e2f96df14c): Total: 3.489 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=1903 ms
Asset DB Callback time: managed=25 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1555 ms, compile time=4 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokePackagesCallback: 1.328ms
ApplyChangesToAssetFolders: 1.342ms
Collect global state as custom dependencies: 2.195ms
ProcessAssetsWithTransientArtifactChanges: 0.417ms
CategorizeAssets: 69.838ms
CompileScripts: 3.522ms
ImportOutOfDateAssets: 1758.692ms (1755.731ms without children)
CollectScriptTypesHashes: 5.508ms
ReloadNativeAssets: 1.429ms
UnloadImportedAssets: 0.088ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.685ms
ImportSchedulerStart: 0.729ms
PostProcessAllAssets: 25.771ms
MonoPostProcessAllAssets: 25.769ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.541ms
AssetPostprocessor.OnPostprocessAllAssets 13.937ms
ConfigAssetsTracker.OnPostprocessAllAssets 13.685ms
AssetChangedListener.OnPostprocessAllAssets 12.528ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.856ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.986ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.088ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.999ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.996ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.887ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.138ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.109ms
SamplePostprocessor.OnPostprocessAllAssets 2.291ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.238ms
SyncVS.PostprocessSyncProject 1.816ms
MaterialPostprocessor.OnPostprocessAllAssets 1.660ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.482ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.414ms
AudioMixerPostprocessor.OnPostprocessAllAssets 1.394ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.282ms
NugetAssetPostprocessor.OnPostprocessAllAssets 1.214ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.156ms
PostProcessor.OnPostprocessAllAssets 1.080ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.066ms
AssetPathToTypes.OnPostprocessAllAssets 0.977ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.933ms
ThemePostprocessor.OnPostprocessAllAssets 0.889ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.697ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.498ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.410ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.409ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.382ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.380ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.375ms
AssetReloadNotifier.OnPostprocessAllAssets 0.369ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.282ms
AssetEvents.OnPostprocessAllAssets 0.261ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.201ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.181ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.148ms
AssetProcessor.OnPostprocessAllAssets 0.133ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.101ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.098ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.086ms
GatherAllCurrentPrimaryImportResultRevisions: 2.636ms
PersistCurrentRevisions: 0.135ms
GenerateScriptTypeHashes: 2.970ms
GenerateScriptTypeSerializationHashes: 5.432ms
Untracked: 1615.765ms
Bindings installation
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
Root Bindings Installed from 'RootScope'
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
Scene (Bootstrap) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 5.994 ms
Integration: 778.229 ms
Integration of assets: 0.022 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 784.248 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Game.TestingLevel.TestingState:EnterState ()
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
System.Delegate:DynamicInvokeImpl (object[])
System.MulticastDelegate:DynamicInvokeImpl (object[])
System.Delegate:DynamicInvoke (object[])
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
[Licensing::Client] Successfully resolved entitlement details
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=780af6aaba67d45fa8c01d6a289f97a9): Total: 0.158 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 1.393 ms
Integration: 28.524 ms
Integration of assets: 0.003 ms
Thread Wait Time: 202.003 ms
Total Operation Time: 231.922 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 7.287 ms
Integration: 13.424 ms
Integration of assets: 0.005 ms
Thread Wait Time: 297.067 ms
Total Operation Time: 317.783 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 66.615 ms
Integration: 48.274 ms
Integration of assets: 0.047 ms
Thread Wait Time: 397.522 ms
Total Operation Time: 512.458 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Scene (Battle) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.634 ms
Integration: 13.638 ms
Integration of assets: 0.002 ms
Thread Wait Time: 60.658 ms
Total Operation Time: 75.932 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:140)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:71)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:152)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
System.Threading.Tasks.Task:Execute ()
System.Threading.Tasks.Task:ExecutionContextCallback (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
System.Threading.Tasks.Task:ExecuteEntry (bool)
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Switched from Testing to BattleState
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:155)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__19, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:207)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__19, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider/<GetDecision>d__10, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider/<GetDecision>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:56)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider/<GetDecision>d__10, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/WaitUntilCanceledPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
MovementFinished
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish (Code.Game.Gameplay.Player.MovementController) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:111)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:102)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:139)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 111)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
MovementFinished
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish (Code.Game.Gameplay.Player.MovementController) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:111)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:53)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:139)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 111)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
MovementFinished
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish (Code.Game.Gameplay.Player.MovementController) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:111)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:53)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:139)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 111)
Deciding action for prefab_Companion #3
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
MovementFinished
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish (Code.Game.Gameplay.Player.MovementController) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:111)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:102)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:139)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 111)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
MovementFinished
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:StopMovementAndFinish (Code.Game.Gameplay.Player.MovementController) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:111)
Code.OfficeGame.BattleMode.Actions.BattleActionMove:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:102)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:139)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:122)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 111)
Deciding action for Player(Clone)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:90)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__16&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:77)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__15>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:129)
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__17, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityProperties>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 90)
Thread 0x423b6b000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (1763991876) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (276636392) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (1137224493) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 17 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.645 ms
Integration: 21.956 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 22.607 ms
Unloading 1561 unused Assets / (3.4 MB). Loaded Objects now: 11508.
Memory consumption went from 2.54 GB to 2.54 GB.
Total: 47.391417 ms (FindLiveObjects: 0.991208 ms CreateObjectMapping: 0.447000 ms MarkObjects: 43.223958 ms DeleteObjects: 2.473834 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
ExitCode: 0 Duration: 1s725ms
[ 907/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
*** Tundra build success (1.64 seconds), 2 items updated, 1283 evaluated
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Total cache size 267324820
Total cache size after purge 267324820, took 00:00:00.4403075
GPU Resident Drawer disposed.
Thread 0x428ecf000 may have been prematurely finalized
Refreshing native plugins compatible for Editor in 4.39 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
2026-10-30 02:57:58.308 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d1fd40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-10-30 02:57:58.313 Unity[3992:118566] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaf3d032a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 2.320 seconds
Domain Reload Profiling: 3468ms
BeginReloadAssembly (683ms)
DisableScriptedObjects (131ms)
CreateAndSetChildDomain (287ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (369ms)
LoadAssemblies (233ms)
TypeCache.Refresh (14ms)
AnalyzeDomain (27ms)
ResolveRequiredComponents (21ms)
FinalizeReload (2320ms)
SetupLoadedEditorAssemblies (0ms)
BeforeProcessingInitializeOnLoad (371ms)
ProcessInitializeOnLoadAttributes (549ms)
ProcessInitializeOnLoadMethodAttributes (138ms)
AwakeInstancesAfterBackupRestoration (545ms)
Refreshing native plugins compatible for Editor in 4.07 ms, found 6 plugins.
Asset Pipeline Refresh (id=d552432e46cc943608ac3faf45bfc366): Total: 7.294 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=3521 ms
Asset DB Callback time: managed=84 ms, native=15 ms
Scripting: domain reloads=1, domain reload time=1277 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=1915, non-scripts=3247
Asset File Changes: new=0, changed=1, moved=0, deleted=0
Scan Filter Count: 1
InvokePackagesCallback: 0.767ms
ApplyChangesToAssetFolders: 0.346ms
Scan: 521.691ms
Collect global state as custom dependencies: 6.286ms
ProcessAssetsWithTransientArtifactChanges: 4.516ms
CategorizeAssets: 82.231ms
CompileScripts: 1.460ms
ImportOutOfDateAssets: 2335.640ms (2331.113ms without children)
CollectScriptTypesHashes: 2.903ms
ReloadNativeAssets: 1.686ms
UnloadImportedAssets: 0.422ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.801ms
ImportSchedulerStart: 1.566ms
PostProcessAllAssets: 82.810ms
PostProcessCallbackCreateDeferredMaterials 0.430ms
XRBuildSystem.XRAssetImported 0.240ms
MonoPostProcessAllAssets: 81.647ms
NugetAssetPostprocessor.OnPostprocessAllAssets 17.133ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.772ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.014ms
AssetPostprocessor.OnPostprocessAllAssets 5.605ms
AssetChangedListener.OnPostprocessAllAssets 3.597ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.919ms
SyncVS.PostprocessSyncProject 2.354ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.727ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.632ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.317ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.146ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.144ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.874ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.863ms
MaterialPostprocessor.OnPostprocessAllAssets 0.537ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.464ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.448ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.382ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.350ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.295ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.286ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.283ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.255ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.239ms
PostProcessor.OnPostprocessAllAssets 0.238ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.220ms
AssetPathToTypes.OnPostprocessAllAssets 0.190ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.187ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.183ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.173ms
AssetEvents.OnPostprocessAllAssets 0.163ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.122ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.121ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.120ms
SamplePostprocessor.OnPostprocessAllAssets 0.118ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms
ThemePostprocessor.OnPostprocessAllAssets 0.114ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.103ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.096ms
AssetReloadNotifier.OnPostprocessAllAssets 0.095ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.082ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.079ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.069ms
PostAssetChangesProfiler: 9.547ms
PersistCurrentRevisions: 0.152ms
GenerateScriptTypeHashes: 3.853ms
GenerateScriptTypeSerializationHashes: 6.763ms
Untracked: 1340.520ms
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.007 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
Asset Pipeline Refresh (id=8576493279bae48f7bd29720d5b1f992): Total: 0.037 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
MonoPathRemapper: Attempts to remap: 763637; Successful remaps: 181678
Thread 0x43d04b000 may have been prematurely finalized
Serialized file version minimum: 22, current 23
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Asset Pipeline Refresh (id=a1ab74953429c4dc79863ee829a65137): Total: 0.014 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Input System module state changed to: ShutdownInProgress.
Input Polling Thread exited.
Input System module state changed to: Shutdown.
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Thread 0x16cba7000 may have been prematurely finalized
Thread 0x16d013000 may have been prematurely finalized
Thread 0x16d347000 may have been prematurely finalized
Thread 0x16cc33000 may have been prematurely finalized
Thread 0x16d09f000 may have been prematurely finalized
Thread 0x16cd4b000 may have been prematurely finalized
Thread 0x16ccbf000 may have been prematurely finalized
Thread 0x16de37000 may have been prematurely finalized
Thread 0x16dd1f000 may have been prematurely finalized
Thread 0x16dc93000 may have been prematurely finalized
Thread 0x16ddab000 may have been prematurely finalized
Thread 0x44fec3000 may have been prematurely finalized
[Physics::Module] Cleanup current backend.
[Physics::Module] Id: 0xf2b8ea05
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
Lingering sessions upon destruction of worker manager
Shut down UDS service system complete
Unity Data Store service was successfully shut down
UDS shutting down local client system
AcceleratorClientConnectionCallback - disconnected - :0
Thread 0x413033000 may have been prematurely finalized
Cleanup mono
CodeReloadManager destroyed
debugger-agent: Unable to listen on 46
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1793318287809,"processId":3992,"allocatedMemory":25255867,"memoryLabels":[{"Default":539782},{"Permanent":15672},{"Thread":1056776},{"Manager":2599862},{"VertexData":8},{"Geometry":416},{"Texture":65320},{"Shader":856451},{"Material":212},{"TextureCache":304},{"GfxDevice":53392},{"GfxThread":7680},{"Animation":12256},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":50520},{"Input":43216},{"JobScheduler":448},{"TextLib":19711},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":53104},{"Resource":1460},{"Renderer":87416},{"Transform":4733},{"File":34326},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":4575731},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":5555949},{"ScriptManager":265776},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"CloudService":13488},{"WebRequest":4877},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":38376},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":281576},{"EditorUtility":656307},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4974851},{"AssetImporter":504},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":211},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":1408},{"AssetReference":32},{"IPCStream":4714}]}