Files
Hasebe/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/InputSystem/Runtime/Plugins/XR/Haptics/BufferedRumble.cs
T
2026-09-21 12:15:57 +03:00

27 lines
765 B
C#

namespace UnityEngine.InputSystem.XR.Haptics
{
public struct BufferedRumble
{
public HapticCapabilities capabilities { get; private set; }
InputDevice device { get; set; }
public BufferedRumble(InputDevice device)
{
if (device == null)
throw new System.ArgumentNullException(nameof(device));
this.device = device;
var command = GetHapticCapabilitiesCommand.Create();
device.ExecuteCommand(ref command);
capabilities = command.capabilities;
}
public void EnqueueRumble(byte[] samples)
{
var command = SendBufferedHapticCommand.Create(samples);
device.ExecuteCommand(ref command);
}
}
}