Files
Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs
T
2026-10-22 23:42:25 +03:00

19 lines
566 B
C#

using System.Collections.Generic;
using System.Threading;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Code.OfficeGame.BattleMode.Actions
{
public abstract class EntityTimelineActor : MonoBehaviour
{
public BattleAction CurrentAction { get; protected set;}
public bool Finished => CurrentAction == null || CurrentAction.Finished;
public abstract UniTask DecideAction(CancellationToken ct);
public Animator animator;
protected Dictionary<BattleActionType, BattleAction> BattleActions = new();
}
}