31212 lines
2.6 MiB
Plaintext
31212 lines
2.6 MiB
Plaintext
Unity Editor version: 6000.6.7f1 (b22767f04f04)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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macOS version: Version 26.1 (Build 25B78)
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Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-10-28T09:00:54Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 1161)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 1163)
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VBCSCompiler prewarm took 12.39 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 1164)
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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-projectPath
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/Users/angelofdeath/Projects/Hasebe
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-riderPath
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/Applications/Rider.app/Contents/MacOS/rider
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Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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/Users/angelofdeath/Projects/Hasebe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-28T09:00:55.399293Z"
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Player connection [8439505024] Target information:
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Player connection [8439505024] * "[IP] 192.168.100.35 [Port] 55504 [Flags] 2 [Guid] 4033784630 [EditorId] 4033784630 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8439505024] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8439505024] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Package Manager] Connected to IPC stream "Upm-1160" after 0.3 seconds.
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[Licensing::Module] Licensing is not yet initialized.
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: f9dfbe7c97a2407192e2bcc0ccb7ae77
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Correlation Id: f127cb45bb3719f90fe0cbe8f08f8068
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External correlation Id: 3264273288532899155
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.57s, validation: 0.05s, handshake: 3.26s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-28T09:00:58.707443Z"
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[Licensing::Module] Connected to LicensingClient (PId: 1164, launch time: 0.01, total connection time: 3.88s)
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[Licensing::Module] Error: Access token is unavailable; failed to update
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.00
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 3.90s
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[Licensing::Module] Licensing is initialized (took 2.92s).
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 3.00 ms, found 1 plugins.
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Preloading 1 native plugins for Editor in 12.29 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.7f1 (b22767f04f04)
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[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
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GfxDevice: creating device client; kGfxThreadingModeThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56160
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.000819 seconds.
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Native extension for OSXStandalone target not found
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Package Manager log level set to [2]
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 0.947 seconds
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Domain Reload Profiling: 1391ms
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BeginReloadAssembly (108ms)
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CreateAndSetChildDomain (7ms)
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RebuildCommonClasses (4ms)
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RebuildNativeTypeToScriptingClass (20ms)
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initialDomainReloadingComplete (46ms)
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LoadAllAssembliesAndSetupDomain (265ms)
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LoadAssemblies (100ms)
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TypeCache.Refresh (192ms)
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TypeCache.ScanAssembly (176ms)
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AnalyzeDomain (1ms)
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FinalizeReload (948ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (84ms)
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ProcessInitializeOnLoadAttributes (79ms)
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ProcessInitializeOnLoadMethodAttributes (621ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 70 packages:
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Packages from [https://packages.unity.com]:
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com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
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com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
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com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
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com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
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com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
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com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
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com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
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com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
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com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
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com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
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com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
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Built-in packages:
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com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
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com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
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com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
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com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
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com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
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com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
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com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
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com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
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com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
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com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
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com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
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com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
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com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
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com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
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com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
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com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
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com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
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com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
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com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
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com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
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com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
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com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
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com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
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com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
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com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
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com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
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com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
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com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
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com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
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com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
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com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
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com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
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com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
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com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
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com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
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com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
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com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
|
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com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
|
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com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
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com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
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com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
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com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
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com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
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com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
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com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
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com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
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com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
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com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
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com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
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com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
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com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
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|
Git packages:
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|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
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com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
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com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
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com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
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com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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[Subsystems] No new subsystems found in resolved package list.
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[Package Manager] Done registering packages in 0.01 seconds
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 0 Duration: 0s433ms
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[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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*** Tundra build success (0.40 seconds), 1 items updated, 1283 evaluated
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AssetDatabase: script compilation time: 1.259696s
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Begin MonoManager ReloadAssembly
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2872519
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 10.94 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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Domain Reload Profiling: 2057ms
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BeginReloadAssembly (190ms)
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DisableScriptedObjects (14ms)
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RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (45ms)
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TypeCache.ScanAssembly (208ms)
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AnalyzeDomain (71ms)
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ProcessInitializeOnLoadMethodAttributes (72ms)
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AwakeInstancesAfterBackupRestoration (17ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
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Asset Pipeline Refresh (id=3473f9a91b1544d9a94321ef940c6c62): Total: 4.723 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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(Values over 0.05ms)
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Asset DB Process Time: managed=0 ms, native=2238 ms
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Asset DB Callback time: managed=28 ms, native=10 ms
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Scripting: domain reloads=1, domain reload time=1063 ms, compile time=1261 ms, other=121 ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.280ms
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Application.AssetDatabase Initial Refresh End
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Scanning for USB devices : 0.043ms
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Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
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2026-10-28 12:01:09.912 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac640fa0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 12:01:09.916 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac69cf00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Unloading 110 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
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Deserialize: 6.158 ms
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Integration: 33.021 ms
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Integration of assets: 0.038 ms
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Thread Wait Time: 0.018 ms
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Total Operation Time: 39.234 ms
|
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Unloading 8496 unused Assets / (22.6 MB). Loaded Objects now: 9521.
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Memory consumption went from 328.0 MB to 305.4 MB.
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Total: 39.379333 ms (FindLiveObjects: 0.847375 ms CreateObjectMapping: 0.364959 ms MarkObjects: 13.725584 ms DeleteObjects: 24.285000 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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[MODES] ModeService[default].InitializeCurrentMode
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[MODES] ModeService[default].RaiseModeChanged(default, default)
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[Project] Loading completed in 16.129 seconds
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Project init time: 14.468 seconds
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Template init time: 0.000 seconds
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Package Manager init time: 3.240 seconds
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Asset Database init time: 2.309 seconds
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Global illumination init time: 0.008 seconds
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Assemblies load time: 1.445 seconds
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Unity extensions init time: 0.042 seconds
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Asset Database refresh time: 4.725 seconds
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Scene opening time: 1.201 seconds
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##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793178070912,"processId":1160,"projectLoad":16.129457041,"projectInit":14.468453084,"templateInit":0.0,"packageManagerInit":3.239848458,"assetDatabaseInit":2.309358583,"globalIlluminationInit":0.007886,"assembliesLoad":1.444967792,"unityExtensionsInit":0.042115583,"assetDatabaseRefresh":4.725368958,"sceneOpening":1.201180291}
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793178070913,"processId":1160,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
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Subscribe to USB device events
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Worker ready: AssetImportWorkerHW0 0
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GPU Resident Drawer created.
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Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.006s, timestamps: [16.149 - 16.154]
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Client] Successfully resolved entitlement details
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TrimDiskCacheJob: Current cache size 0mb
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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AssetDatabase: script compilation time: 0.011533s
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 4.15 ms, found 6 plugins.
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|
|
|
Asset Pipeline Refresh (id=30b6e79a8533d4534869fc2535a5136a): Total: 3.410 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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(Values over 0.05ms)
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Summary:
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|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1969 ms
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Asset DB Callback time: managed=1363 ms, native=63 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.807ms
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ApplyChangesToAssetFolders: 3.276ms
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Scan: 1250.980ms
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Collect global state as custom dependencies: 6.829ms
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OnSourceAssetsModified: 23.983ms
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CategorizeScriptCompilationAssets: 2.377ms
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ProcessAssetsWithTransientArtifactChanges: 6.680ms
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CategorizeAssets: 316.164ms
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CompileScripts: 11.583ms
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ImportOutOfDateAssets: 39.899ms (0.873ms without children)
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ReloadNativeAssets: 0.914ms
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UnloadImportedAssets: 0.521ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.109ms
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ImportSchedulerStart: 35.486ms
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PostProcessAllAssets: 1385.391ms
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ShaderAssetModifiedCallback 17.367ms
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XRBuildSystem.XRAssetImported 9.195ms
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PostProcessCallbackCreateDeferredMaterials 0.304ms
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WindowTitlePostprocess 0.111ms
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AssetPostprocessor.OnPostprocessAllAssets 1007.141ms
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SyncVS.PostprocessSyncProject 25.135ms
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AssetChangedListener.OnPostprocessAllAssets 21.665ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 18.871ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 16.691ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 10.485ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.781ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.163ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.955ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.574ms
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TextAssetPostProcessor.OnPostprocessAllAssets 3.140ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 3.108ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.831ms
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PostProcessor.OnPostprocessAllAssets 2.557ms
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SamplePostprocessor.OnPostprocessAllAssets 2.363ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 1.549ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 1.262ms
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AssetProcessor.OnPostprocessAllAssets 1.132ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.095ms
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ThemePostprocessor.OnPostprocessAllAssets 0.841ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.801ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.734ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.667ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.665ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.628ms
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AssetPathToTypes.OnPostprocessAllAssets 0.599ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.517ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.485ms
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AssetEvents.OnPostprocessAllAssets 0.443ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.323ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.198ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.097ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.095ms
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|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.086ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.075ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.063ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.057ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s783ms
|
|
[ 825/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (1.74 seconds), 9 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2326481
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x43b987000 may have been prematurely finalized
|
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<CFData 0xabeb3f700 [0x1f86d7ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
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|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:04:50.614 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa9a3fd40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:04:50.617 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac69d860 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.646 seconds
|
|
Domain Reload Profiling: 2826ms
|
|
BeginReloadAssembly (607ms)
|
|
DisableScriptedObjects (151ms)
|
|
CreateAndSetChildDomain (205ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (47ms)
|
|
LoadAllAssembliesAndSetupDomain (499ms)
|
|
LoadAssemblies (151ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (229ms)
|
|
BuildScriptInfoCaches (210ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1647ms)
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|
SetupLoadedEditorAssemblies (0ms)
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|
BeforeProcessingInitializeOnLoad (201ms)
|
|
ProcessInitializeOnLoadAttributes (383ms)
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ProcessInitializeOnLoadMethodAttributes (100ms)
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|
AwakeInstancesAfterBackupRestoration (545ms)
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|
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|
Asset Pipeline Refresh (id=cd275b5d52041444b86f273cfc7707c6): Total: 3.121 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1843 ms
|
|
Asset DB Callback time: managed=24 ms, native=1 ms
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|
Scripting: domain reloads=1, domain reload time=1249 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
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|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
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|
InvokePackagesCallback: 2.170ms
|
|
ApplyChangesToAssetFolders: 0.368ms
|
|
Collect global state as custom dependencies: 1.847ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.148ms
|
|
CategorizeAssets: 122.093ms
|
|
CompileScripts: 1.349ms
|
|
ImportOutOfDateAssets: 1656.780ms (1652.702ms without children)
|
|
CollectScriptTypesHashes: 6.147ms
|
|
ReloadNativeAssets: 1.389ms
|
|
UnloadImportedAssets: 1.537ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.752ms
|
|
ImportSchedulerStart: 0.340ms
|
|
PostProcessAllAssets: 24.364ms
|
|
MonoPostProcessAllAssets: 24.361ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1007.141ms
|
|
AssetChangedListener.OnPostprocessAllAssets 21.665ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 18.871ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 16.691ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.485ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.843ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.781ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.163ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.955ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.023ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.574ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.140ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.108ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.831ms
|
|
PostProcessor.OnPostprocessAllAssets 2.557ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.363ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.212ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.204ms
|
|
SyncVS.PostprocessSyncProject 2.036ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.935ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.549ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.327ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.132ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.125ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.095ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.841ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.801ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.734ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.667ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.665ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.599ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.578ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.517ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.485ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.458ms
|
|
AssetEvents.OnPostprocessAllAssets 0.443ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.354ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.323ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.275ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.198ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.188ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.149ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.106ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.101ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.097ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.833ms
|
|
UnloadStreamsBegin: 0.080ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 6.825ms
|
|
GenerateScriptTypeSerializationHashes: 12.683ms
|
|
Untracked: 1298.092ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 8.22 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=9edceec9d2c984770b4428d789d13ac7): Total: 0.843 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=676 ms
|
|
Asset DB Callback time: managed=130 ms, native=28 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.200ms
|
|
ApplyChangesToAssetFolders: 0.509ms
|
|
Scan: 518.222ms
|
|
Collect global state as custom dependencies: 2.323ms
|
|
OnSourceAssetsModified: 12.110ms
|
|
CategorizeScriptCompilationAssets: 0.133ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.232ms
|
|
CategorizeAssets: 91.508ms
|
|
CompileScripts: 6.377ms
|
|
ImportOutOfDateAssets: 5.997ms (0.728ms without children)
|
|
ReloadNativeAssets: 0.325ms
|
|
UnloadImportedAssets: 0.508ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.071ms
|
|
ImportSchedulerStart: 2.356ms
|
|
PostProcessAllAssets: 131.491ms
|
|
PostProcessCallbackCreateDeferredMaterials 6.851ms
|
|
XRBuildSystem.XRAssetImported 0.600ms
|
|
ShaderAssetModifiedCallback 0.115ms
|
|
MonoPostProcessAllAssets: 119.766ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.215ms
|
|
SyncVS.PostprocessSyncProject 15.546ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.122ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.552ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.579ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.295ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.952ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.003ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.587ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.529ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.452ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.337ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.310ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.198ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.962ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.898ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.608ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.599ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.500ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.412ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.405ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.397ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.382ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.323ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.318ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.317ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.313ms
|
|
PostProcessor.OnPostprocessAllAssets 0.294ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.219ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.206ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.200ms
|
|
AssetEvents.OnPostprocessAllAssets 0.196ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.177ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.108ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.059ms
|
|
PostAssetChangesProfiler: 16.131ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.082ms
|
|
UnloadStreamsBegin: 0.521ms
|
|
PersistCurrentRevisions: 0.262ms
|
|
Untracked: 53.814ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s389ms
|
|
[ 935/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.35 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3407545
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:09:42.239 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6414a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:09:42.242 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6906e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.771 seconds
|
|
Domain Reload Profiling: 3023ms
|
|
BeginReloadAssembly (618ms)
|
|
DisableScriptedObjects (166ms)
|
|
CreateAndSetChildDomain (209ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (55ms)
|
|
LoadAllAssembliesAndSetupDomain (549ms)
|
|
LoadAssemblies (207ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (235ms)
|
|
BuildScriptInfoCaches (208ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1772ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (268ms)
|
|
ProcessInitializeOnLoadAttributes (415ms)
|
|
ProcessInitializeOnLoadMethodAttributes (94ms)
|
|
AwakeInstancesAfterBackupRestoration (543ms)
|
|
|
|
Asset Pipeline Refresh (id=ff52162929d5a4871aec0b24f1a803e7): Total: 3.300 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1933 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1338 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.430ms
|
|
ApplyChangesToAssetFolders: 0.418ms
|
|
Collect global state as custom dependencies: 1.710ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.825ms
|
|
CategorizeAssets: 86.134ms
|
|
CompileScripts: 1.283ms
|
|
ImportOutOfDateAssets: 1780.798ms (1778.186ms without children)
|
|
CollectScriptTypesHashes: 1.668ms
|
|
ReloadNativeAssets: 1.334ms
|
|
UnloadImportedAssets: 0.121ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.715ms
|
|
ImportSchedulerStart: 0.335ms
|
|
PostProcessAllAssets: 25.656ms
|
|
MonoPostProcessAllAssets: 25.654ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.215ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.632ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.122ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.552ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.579ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.295ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.952ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.003ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.587ms
|
|
SyncVS.PostprocessSyncProject 1.724ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.529ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.452ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.398ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.337ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.310ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.198ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.165ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.962ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.898ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.638ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.608ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.599ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.500ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.405ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.382ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.323ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.318ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.317ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.313ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.302ms
|
|
PostProcessor.OnPostprocessAllAssets 0.294ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.219ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.206ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.200ms
|
|
AssetEvents.OnPostprocessAllAssets 0.196ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.191ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.177ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.108ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.099ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.475ms
|
|
UnloadStreamsBegin: 0.119ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 4.712ms
|
|
GenerateScriptTypeSerializationHashes: 7.916ms
|
|
Untracked: 1394.897ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.71 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=11cc50f6e9a0e4e1f990e47d8cf7a840): Total: 0.557 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=465 ms
|
|
Asset DB Callback time: managed=76 ms, native=8 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.051ms
|
|
ApplyChangesToAssetFolders: 0.648ms
|
|
Scan: 364.598ms
|
|
Collect global state as custom dependencies: 1.051ms
|
|
OnSourceAssetsModified: 3.290ms
|
|
CategorizeScriptCompilationAssets: 0.093ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.287ms
|
|
CategorizeAssets: 59.765ms
|
|
CompileScripts: 4.593ms
|
|
ImportOutOfDateAssets: 3.801ms (0.373ms without children)
|
|
ReloadNativeAssets: 0.251ms
|
|
UnloadImportedAssets: 0.233ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.253ms
|
|
ImportSchedulerStart: 1.690ms
|
|
PostProcessAllAssets: 75.017ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.523ms
|
|
XRBuildSystem.XRAssetImported 0.378ms
|
|
MonoPostProcessAllAssets: 73.491ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 25.515ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.913ms
|
|
SyncVS.PostprocessSyncProject 4.949ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.522ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.367ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.592ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.618ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.143ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.100ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.296ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.963ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.829ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.820ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.754ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.689ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.544ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.491ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.397ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.346ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.312ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.287ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
PostProcessor.OnPostprocessAllAssets 0.271ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.243ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.234ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.228ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.207ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.203ms
|
|
AssetEvents.OnPostprocessAllAssets 0.191ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.170ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.155ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.153ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.091ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 7.254ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.368ms
|
|
UnloadStreamsBegin: 0.504ms
|
|
PersistCurrentRevisions: 0.260ms
|
|
Untracked: 30.043ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s834ms
|
|
[ 926/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (0.80 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3225699
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:10:51.506 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a21c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:10:51.509 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a08c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.582 seconds
|
|
Domain Reload Profiling: 2614ms
|
|
BeginReloadAssembly (526ms)
|
|
DisableScriptedObjects (140ms)
|
|
CreateAndSetChildDomain (145ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (46ms)
|
|
LoadAllAssembliesAndSetupDomain (436ms)
|
|
LoadAssemblies (192ms)
|
|
TypeCache.Refresh (16ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (184ms)
|
|
BuildScriptInfoCaches (165ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1582ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (210ms)
|
|
ProcessInitializeOnLoadAttributes (372ms)
|
|
ProcessInitializeOnLoadMethodAttributes (96ms)
|
|
AwakeInstancesAfterBackupRestoration (512ms)
|
|
|
|
Asset Pipeline Refresh (id=273ef4c1dbfa14ca98bd7a8cff50add6): Total: 2.844 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1712 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1102 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.613ms
|
|
ApplyChangesToAssetFolders: 2.558ms
|
|
Collect global state as custom dependencies: 1.438ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.364ms
|
|
CategorizeAssets: 66.626ms
|
|
CompileScripts: 1.249ms
|
|
ImportOutOfDateAssets: 1590.902ms (1587.050ms without children)
|
|
CollectScriptTypesHashes: 2.983ms
|
|
ReloadNativeAssets: 1.741ms
|
|
UnloadImportedAssets: 0.138ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.718ms
|
|
ImportSchedulerStart: 1.223ms
|
|
PostProcessAllAssets: 26.383ms
|
|
MonoPostProcessAllAssets: 26.381ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 25.515ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.693ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.913ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.522ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.367ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.592ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.096ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.618ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.143ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.100ms
|
|
SyncVS.PostprocessSyncProject 1.993ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.296ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.251ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.963ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.829ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.820ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.754ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.689ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.551ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.544ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.491ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.346ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.333ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.312ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.287ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.272ms
|
|
PostProcessor.OnPostprocessAllAssets 0.271ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.234ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.228ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.207ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.203ms
|
|
AssetEvents.OnPostprocessAllAssets 0.191ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.183ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.179ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.170ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.155ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.153ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.096ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.087ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.488ms
|
|
UnloadStreamsBegin: 1.081ms
|
|
PersistCurrentRevisions: 0.132ms
|
|
GenerateScriptTypeHashes: 3.767ms
|
|
GenerateScriptTypeSerializationHashes: 6.585ms
|
|
Untracked: 1143.098ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 305.5 MB to 0.55 GB, exceeding the threshold of 256.0 MB.
|
|
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 180 unused Assets / (16.1 MB). Loaded Objects now: 10659.
|
|
Memory consumption went from 0.55 GB to 0.54 GB.
|
|
Total: 60.653417 ms (FindLiveObjects: 6.319333 ms CreateObjectMapping: 0.308708 ms MarkObjects: 38.149375 ms DeleteObjects: 15.387084 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.34 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=74eacd55ffa3149ac843b3bd085267fa): Total: 0.621 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=486 ms
|
|
Asset DB Callback time: managed=91 ms, native=38 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.596ms
|
|
Scan: 378.804ms
|
|
Collect global state as custom dependencies: 0.916ms
|
|
OnSourceAssetsModified: 3.414ms
|
|
CategorizeScriptCompilationAssets: 0.080ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.098ms
|
|
CategorizeAssets: 69.024ms
|
|
CompileScripts: 4.832ms
|
|
ImportOutOfDateAssets: 3.538ms (0.335ms without children)
|
|
ReloadNativeAssets: 0.158ms
|
|
UnloadImportedAssets: 0.308ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.314ms
|
|
ImportSchedulerStart: 1.421ms
|
|
PostProcessAllAssets: 103.119ms
|
|
XRBuildSystem.XRAssetImported 14.557ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.098ms
|
|
MonoPostProcessAllAssets: 87.725ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 30.678ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.580ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.803ms
|
|
SyncVS.PostprocessSyncProject 5.487ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.387ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.335ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.176ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.894ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.859ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.548ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.126ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.003ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.943ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.926ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.913ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.652ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.515ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.467ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.327ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.317ms
|
|
PostProcessor.OnPostprocessAllAssets 0.310ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.289ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.286ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.239ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.219ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
AssetEvents.OnPostprocessAllAssets 0.189ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.188ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.187ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.160ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.158ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.151ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.137ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
|
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.068ms
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AssetProcessor.OnPostprocessAllAssets 0.054ms
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PostAssetChangesProfiler: 22.780ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.997ms
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PersistCurrentRevisions: 0.570ms
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Untracked: 30.275ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 0s887ms
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (0.86 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2698703
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GPU Resident Drawer disposed.
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Thread 0x415edf000 may have been prematurely finalized
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 12:16:47.713 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac641d60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 12:16:47.716 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac693520 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.518 seconds
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Domain Reload Profiling: 2559ms
|
|
BeginReloadAssembly (530ms)
|
|
DisableScriptedObjects (126ms)
|
|
CreateAndSetChildDomain (161ms)
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|
RebuildCommonClasses (9ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (63ms)
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LoadAllAssembliesAndSetupDomain (424ms)
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LoadAssemblies (172ms)
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TypeCache.Refresh (16ms)
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TypeCache.ScanAssembly (3ms)
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|
AnalyzeDomain (175ms)
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BuildScriptInfoCaches (158ms)
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ResolveRequiredComponents (15ms)
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FinalizeReload (1519ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (208ms)
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ProcessInitializeOnLoadAttributes (372ms)
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ProcessInitializeOnLoadMethodAttributes (95ms)
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AwakeInstancesAfterBackupRestoration (464ms)
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Asset Pipeline Refresh (id=6ceddc24de4194f89b4432b41ae4d299): Total: 2.835 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1649 ms
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Asset DB Callback time: managed=42 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=1140 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 1.992ms
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ApplyChangesToAssetFolders: 0.268ms
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Collect global state as custom dependencies: 3.340ms
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ProcessAssetsWithTransientArtifactChanges: 4.423ms
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CategorizeAssets: 71.139ms
|
|
CompileScripts: 1.160ms
|
|
ImportOutOfDateAssets: 1525.727ms (1522.968ms without children)
|
|
CollectScriptTypesHashes: 5.386ms
|
|
ReloadNativeAssets: 1.410ms
|
|
UnloadImportedAssets: 0.143ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.787ms
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|
ImportSchedulerStart: 0.391ms
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|
PostProcessAllAssets: 42.889ms
|
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MonoPostProcessAllAssets: 42.887ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 30.678ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.173ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 13.580ms
|
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AssetPostprocessor.OnPostprocessAllAssets 5.803ms
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AssetChangedListener.OnPostprocessAllAssets 4.387ms
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SyncVS.PostprocessSyncProject 3.400ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.335ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 3.295ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 3.176ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.894ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.859ms
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TextAssetPostProcessor.OnPostprocessAllAssets 1.548ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.456ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.126ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 1.003ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.943ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.926ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.913ms
|
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.777ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.709ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.652ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.515ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.480ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.467ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.414ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.327ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.317ms
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PostProcessor.OnPostprocessAllAssets 0.310ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.309ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.289ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.286ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.283ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.239ms
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AssetPathToTypes.OnPostprocessAllAssets 0.219ms
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SamplePostprocessor.OnPostprocessAllAssets 0.217ms
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AssetEvents.OnPostprocessAllAssets 0.189ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.187ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.160ms
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ThemePostprocessor.OnPostprocessAllAssets 0.158ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.151ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.137ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.114ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
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AssetProcessor.OnPostprocessAllAssets 0.054ms
|
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GatherAllCurrentPrimaryImportResultRevisions: 0.619ms
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UnloadStreamsBegin: 0.126ms
|
|
PersistCurrentRevisions: 0.138ms
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|
GenerateScriptTypeHashes: 3.225ms
|
|
GenerateScriptTypeSerializationHashes: 5.773ms
|
|
Untracked: 1176.115ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
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|
GPU Resident Drawer created.
|
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[Licensing::Client] Successfully resolved entitlement details
|
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.63 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=36ed2cdba78374685baeb84b8b44f9b3): Total: 0.700 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=578 ms
|
|
Asset DB Callback time: managed=104 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.374ms
|
|
Scan: 481.991ms
|
|
Collect global state as custom dependencies: 0.773ms
|
|
OnSourceAssetsModified: 8.971ms
|
|
CategorizeScriptCompilationAssets: 0.099ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.380ms
|
|
CategorizeAssets: 57.163ms
|
|
CompileScripts: 4.543ms
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|
ImportOutOfDateAssets: 4.695ms (0.599ms without children)
|
|
ReloadNativeAssets: 0.154ms
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|
UnloadImportedAssets: 0.280ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.383ms
|
|
ImportSchedulerStart: 2.278ms
|
|
PostProcessAllAssets: 99.327ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.355ms
|
|
XRBuildSystem.XRAssetImported 0.764ms
|
|
MonoPostProcessAllAssets: 96.041ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 36.071ms
|
|
SyncVS.PostprocessSyncProject 10.385ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.726ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.980ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.919ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.273ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.885ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.996ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.908ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.529ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.111ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.982ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.963ms
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|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.931ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.880ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.630ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.527ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.351ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.338ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.296ms
|
|
PostProcessor.OnPostprocessAllAssets 0.278ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.266ms
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|
AssetReloadNotifier.OnPostprocessAllAssets 0.257ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.234ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.217ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.208ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.195ms
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|
AssetEvents.OnPostprocessAllAssets 0.190ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.182ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.083ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.070ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.058ms
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AssetProcessor.OnPostprocessAllAssets 0.057ms
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|
PostAssetChangesProfiler: 9.249ms
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|
GatherAllCurrentPrimaryImportResultRevisions: 0.762ms
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UnloadStreamsBegin: 0.294ms
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PersistCurrentRevisions: 0.262ms
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Untracked: 30.470ms
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s126ms
|
|
[ 828/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1277/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (1.09 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2596626
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:20:22.840 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac641400 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:20:22.843 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac691ae0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.661 seconds
|
|
Domain Reload Profiling: 2894ms
|
|
BeginReloadAssembly (681ms)
|
|
DisableScriptedObjects (141ms)
|
|
CreateAndSetChildDomain (291ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (56ms)
|
|
LoadAllAssembliesAndSetupDomain (473ms)
|
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LoadAssemblies (188ms)
|
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TypeCache.Refresh (20ms)
|
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TypeCache.ScanAssembly (3ms)
|
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AnalyzeDomain (191ms)
|
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BuildScriptInfoCaches (173ms)
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ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1661ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (217ms)
|
|
ProcessInitializeOnLoadAttributes (395ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AwakeInstancesAfterBackupRestoration (534ms)
|
|
|
|
Asset Pipeline Refresh (id=ab2367b0ae92f411ca37f7eadf7889a2): Total: 3.171 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1809 ms
|
|
Asset DB Callback time: managed=37 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1320 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.303ms
|
|
ApplyChangesToAssetFolders: 0.493ms
|
|
Collect global state as custom dependencies: 2.019ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.728ms
|
|
CategorizeAssets: 78.220ms
|
|
CompileScripts: 1.154ms
|
|
ImportOutOfDateAssets: 1671.285ms (1666.644ms without children)
|
|
CollectScriptTypesHashes: 4.499ms
|
|
ReloadNativeAssets: 1.889ms
|
|
UnloadImportedAssets: 0.129ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.829ms
|
|
ImportSchedulerStart: 1.762ms
|
|
PostProcessAllAssets: 37.707ms
|
|
MonoPostProcessAllAssets: 37.704ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 36.071ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.720ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.726ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.980ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.919ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.231ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.273ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.885ms
|
|
SyncVS.PostprocessSyncProject 2.024ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.996ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.908ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.642ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.529ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.383ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.111ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.028ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.982ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.963ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.931ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.880ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.736ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.630ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.527ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.351ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.338ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.317ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.312ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.296ms
|
|
PostProcessor.OnPostprocessAllAssets 0.278ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.266ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.257ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.234ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.200ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.195ms
|
|
AssetEvents.OnPostprocessAllAssets 0.190ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.182ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.135ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.552ms
|
|
UnloadStreamsBegin: 0.354ms
|
|
PersistCurrentRevisions: 0.142ms
|
|
GenerateScriptTypeHashes: 3.496ms
|
|
GenerateScriptTypeSerializationHashes: 6.178ms
|
|
Untracked: 1366.104ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 10.71 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=14d0bba17c29440cbaa759e95b81fa99): Total: 0.906 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=748 ms
|
|
Asset DB Callback time: managed=113 ms, native=34 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.183ms
|
|
ApplyChangesToAssetFolders: 0.358ms
|
|
Scan: 609.955ms
|
|
Collect global state as custom dependencies: 0.570ms
|
|
OnSourceAssetsModified: 7.496ms
|
|
CategorizeScriptCompilationAssets: 0.112ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.417ms
|
|
CategorizeAssets: 78.193ms
|
|
CompileScripts: 8.273ms
|
|
ImportOutOfDateAssets: 5.799ms (0.775ms without children)
|
|
ReloadNativeAssets: 0.209ms
|
|
UnloadImportedAssets: 0.321ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.173ms
|
|
ImportSchedulerStart: 2.318ms
|
|
PostProcessAllAssets: 123.120ms
|
|
PostProcessCallbackCreateDeferredMaterials 10.887ms
|
|
XRBuildSystem.XRAssetImported 0.938ms
|
|
MonoPostProcessAllAssets: 109.316ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 38.506ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.952ms
|
|
SyncVS.PostprocessSyncProject 10.023ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.353ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.122ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.639ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.407ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.969ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.806ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.636ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.592ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.309ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.261ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.063ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.739ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.711ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.634ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.524ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.436ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.414ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.372ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
PostProcessor.OnPostprocessAllAssets 0.309ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.270ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.239ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.238ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.234ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.232ms
|
|
AssetEvents.OnPostprocessAllAssets 0.230ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.219ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.212ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.107ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.107ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.071ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.059ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 17.658ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.930ms
|
|
UnloadStreamsBegin: 0.262ms
|
|
PersistCurrentRevisions: 0.401ms
|
|
Untracked: 46.954ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s12ms
|
|
[ 795/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (0.98 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2183789
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:23:27.425 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac696a80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:23:27.428 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac693de0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.620 seconds
|
|
Domain Reload Profiling: 2626ms
|
|
BeginReloadAssembly (488ms)
|
|
DisableScriptedObjects (131ms)
|
|
CreateAndSetChildDomain (146ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (44ms)
|
|
LoadAllAssembliesAndSetupDomain (449ms)
|
|
LoadAssemblies (159ms)
|
|
TypeCache.Refresh (16ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (192ms)
|
|
BuildScriptInfoCaches (169ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1621ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (232ms)
|
|
ProcessInitializeOnLoadAttributes (366ms)
|
|
ProcessInitializeOnLoadMethodAttributes (94ms)
|
|
AwakeInstancesAfterBackupRestoration (539ms)
|
|
|
|
Asset Pipeline Refresh (id=1f5f03db1de1e47d4a3ec43bff1c40e0): Total: 2.855 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1739 ms
|
|
Asset DB Callback time: managed=24 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1089 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.447ms
|
|
ApplyChangesToAssetFolders: 0.250ms
|
|
Collect global state as custom dependencies: 1.558ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.308ms
|
|
CategorizeAssets: 63.082ms
|
|
CompileScripts: 1.117ms
|
|
ImportOutOfDateAssets: 1628.332ms (1625.433ms without children)
|
|
CollectScriptTypesHashes: 1.653ms
|
|
ReloadNativeAssets: 1.217ms
|
|
UnloadImportedAssets: 0.143ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.675ms
|
|
ImportSchedulerStart: 0.832ms
|
|
PostProcessAllAssets: 24.610ms
|
|
MonoPostProcessAllAssets: 24.608ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 38.506ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.952ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.112ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.353ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.122ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.639ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.407ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.969ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.806ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.636ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.761ms
|
|
SyncVS.PostprocessSyncProject 1.718ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.592ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.309ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.261ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.081ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.063ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.739ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.711ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.634ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.594ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.436ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.414ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.372ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.365ms
|
|
PostProcessor.OnPostprocessAllAssets 0.309ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.270ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.239ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.238ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.234ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.232ms
|
|
AssetEvents.OnPostprocessAllAssets 0.230ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.219ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.212ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.202ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.162ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.105ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.101ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.098ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.059ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.496ms
|
|
UnloadStreamsBegin: 0.078ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.167ms
|
|
GenerateScriptTypeSerializationHashes: 5.682ms
|
|
Untracked: 1126.665ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.70 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=0fd4954b5e41843ce86f0949c9a47dd7): Total: 0.897 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=755 ms
|
|
Asset DB Callback time: managed=116 ms, native=17 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.438ms
|
|
Scan: 570.689ms
|
|
Collect global state as custom dependencies: 1.339ms
|
|
OnSourceAssetsModified: 5.402ms
|
|
CategorizeScriptCompilationAssets: 0.197ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.987ms
|
|
CategorizeAssets: 115.938ms
|
|
CompileScripts: 7.420ms
|
|
ImportOutOfDateAssets: 5.634ms (0.775ms without children)
|
|
ReloadNativeAssets: 0.292ms
|
|
UnloadImportedAssets: 0.435ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.497ms
|
|
ImportSchedulerStart: 1.632ms
|
|
PostProcessAllAssets: 117.965ms
|
|
XRBuildSystem.XRAssetImported 1.153ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.799ms
|
|
ShaderAssetModifiedCallback 0.050ms
|
|
MonoPostProcessAllAssets: 111.986ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 47.883ms
|
|
SyncVS.PostprocessSyncProject 10.165ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.550ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.246ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.411ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.903ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.113ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.510ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.364ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.269ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.081ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.952ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.948ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.744ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.701ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.627ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.514ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.425ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.424ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.421ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.402ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.396ms
|
|
PostProcessor.OnPostprocessAllAssets 0.358ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.340ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.305ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.294ms
|
|
AssetEvents.OnPostprocessAllAssets 0.252ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.233ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.225ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.212ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.212ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.205ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.190ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.138ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.116ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.072ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 10.694ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.045ms
|
|
UnloadStreamsBegin: 2.058ms
|
|
PersistCurrentRevisions: 0.512ms
|
|
Untracked: 47.774ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 2s262ms
|
|
[ 839/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
|
1
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(42,45): error CS1002: ; expected
|
|
*** Tundra build failed (2.22 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(42,45): error CS1002: ; expected
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(42,45): error CS1002: ; expected
|
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.6705527
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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Refreshing native plugins compatible for Editor in 4.22 ms, found 6 plugins.
|
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Asset Pipeline Refresh (id=cfe0241f99a1443259ecbde557d29065): Total: 0.238 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
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ExitCode: 3 Duration: 2s452ms
|
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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##### CommandLine
|
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
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-define:UNITY_2018_3_OR_NEWER
|
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-define:UNITY_2018_4_OR_NEWER
|
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-define:UNITY_2019_1_OR_NEWER
|
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-define:UNITY_2019_2_OR_NEWER
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-define:UNITY_2019_3_OR_NEWER
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-define:UNITY_2019_4_OR_NEWER
|
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-define:UNITY_2020_1_OR_NEWER
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-define:UNITY_2020_2_OR_NEWER
|
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-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
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-define:UNITY_2021_2_OR_NEWER
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-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
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-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(43,38): error CS0103: The name 'TickDelta' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (2.36 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(43,38): error CS0103: The name 'TickDelta' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(43,38): error CS0103: The name 'TickDelta' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.4888713
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.08 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=740dead923b4f4c2f87d65a462061d2e): Total: 0.203 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s659ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (1.62 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1853785
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:34:37.436 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa9a3eee0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:34:37.440 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6906e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.829 seconds
|
|
Domain Reload Profiling: 3000ms
|
|
BeginReloadAssembly (626ms)
|
|
DisableScriptedObjects (217ms)
|
|
CreateAndSetChildDomain (157ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (47ms)
|
|
LoadAllAssembliesAndSetupDomain (474ms)
|
|
LoadAssemblies (166ms)
|
|
TypeCache.Refresh (25ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (198ms)
|
|
BuildScriptInfoCaches (171ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (1830ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (343ms)
|
|
ProcessInitializeOnLoadAttributes (424ms)
|
|
ProcessInitializeOnLoadMethodAttributes (100ms)
|
|
AwakeInstancesAfterBackupRestoration (557ms)
|
|
|
|
Asset Pipeline Refresh (id=6caa49b89b25f494194b60ec68a19393): Total: 3.315 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2000 ms
|
|
Asset DB Callback time: managed=38 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1271 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.080ms
|
|
InvokePackagesCallback: 2.135ms
|
|
ApplyChangesToAssetFolders: 0.326ms
|
|
Collect global state as custom dependencies: 1.813ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.413ms
|
|
CategorizeAssets: 91.971ms
|
|
CompileScripts: 1.372ms
|
|
ImportOutOfDateAssets: 1839.313ms (1836.582ms without children)
|
|
CollectScriptTypesHashes: 13.802ms
|
|
ReloadNativeAssets: 1.346ms
|
|
UnloadImportedAssets: 0.125ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.766ms
|
|
ImportSchedulerStart: 0.415ms
|
|
PostProcessAllAssets: 38.787ms
|
|
MonoPostProcessAllAssets: 38.783ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.611ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.939ms
|
|
SyncVS.PostprocessSyncProject 2.170ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.725ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.284ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.987ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.866ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.414ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.389ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.351ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.288ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.282ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.196ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.163ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.152ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.149ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.119ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.979ms
|
|
UnloadStreamsBegin: 0.084ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 5.312ms
|
|
GenerateScriptTypeSerializationHashes: 9.274ms
|
|
Untracked: 1319.028ms
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|
|
|
[Licensing::Client] Successfully resolved entitlement details
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|
[Licensing::Client] Successfully resolved entitlement details
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|
GPU Resident Drawer created.
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[Licensing::Client] Successfully resolved entitlement details
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|
Asset Pipeline Refresh (id=dce7ea4dde67b41afa8c1b3989418df6): Total: 0.229 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Start Indexing on Editor startup
|
|
[Indexing] Starting Initial Indexing for Assets
|
|
Asset Pipeline Refresh (id=1976a441286b84719a171c338206a30f): Total: 0.211 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
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[Worker0] Imported GUID: b4067e559c4d4556a335b4c507f9702f - Path: Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '77c5131e07e7f7e12e0d30f937bf4601') in 0.176968375 seconds
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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Asset Pipeline Refresh (id=fd968d80700a1463998b5b90b0f2244e): Total: 0.075 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Worker ready: AssetImportWorkerHW1 1
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Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
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[Worker0] Imported GUID: 26d0fba16e9d375ab8f8eee15dc5c99a - Path: Assets/AddressableAssetsData/AssetGroups/Default Local Group.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '09a35be7de459ebfbab246ddf448b8a0') in 0.108801791 seconds
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[Worker0] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '3d8f31b585b7a5609aaa1198817c7c74') in 0.021093959 seconds
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[Worker1] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f167cf0229f2cbb794e529d7175e9ad5') in 0.140489375 seconds
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[Worker0] Imported GUID: 7c6095424c534587b8b6ed7c758375e5 - Path: Assets/Code/Debug/TestingLevel/TestingState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'fbbd292d13d5e79b5f29c95bdf70e9fb') in 0.019141709 seconds
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[Worker1] Imported GUID: 5ff8bf03d4ecf4809a23c66411ca6f5a - Path: Assets/OfficeGame/Battle/PlayerStuff/PlayerDecisionMarkerConfig.asset - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '497aa0ba19aef0c24b7faf1050aa522e') in 0.0363235 seconds
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Worker ready: AssetImportWorkerHW2 2
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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AssetDatabase: script compilation time: 0.012175s
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 7.38 ms, found 6 plugins.
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Asset Pipeline Refresh (id=82f47ca554b0b445fa098857b4336622): Total: 0.393 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=290 ms
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Asset DB Callback time: managed=69 ms, native=19 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.247ms
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|
ApplyChangesToAssetFolders: 1.691ms
|
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Scan: 209.235ms
|
|
Collect global state as custom dependencies: 0.388ms
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|
OnSourceAssetsModified: 8.621ms
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|
CategorizeScriptCompilationAssets: 0.051ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.987ms
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CategorizeAssets: 35.190ms
|
|
CompileScripts: 12.482ms
|
|
ImportOutOfDateAssets: 1.731ms (0.182ms without children)
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ReloadNativeAssets: 0.172ms
|
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UnloadImportedAssets: 0.134ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.622ms
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|
ImportSchedulerStart: 0.619ms
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|
PostProcessAllAssets: 64.385ms
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XRBuildSystem.XRAssetImported 0.959ms
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PostProcessCallbackCreateDeferredMaterials 0.712ms
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UnityScenesPostprocess 0.076ms
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MonoPostProcessAllAssets: 60.574ms
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|
SyncVS.PostprocessSyncProject 38.706ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.579ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.556ms
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AssetPostprocessor.OnPostprocessAllAssets 1.378ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.223ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.092ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.749ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.607ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.271ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.264ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.165ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.139ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.094ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.086ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.069ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 0.067ms
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|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.063ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.061ms
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PostAssetChangesProfiler: 15.843ms
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GatherAllCurrentPrimaryImportResultRevisions: 3.234ms
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UnloadStreamsBegin: 0.269ms
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PersistCurrentRevisions: 0.136ms
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Untracked: 34.486ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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[Worker2] Imported GUID: b4067e559c4d4556a335b4c507f9702f - Path: Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '6f69b33a4c25a59ad589ad76d1471228') in 0.117921709 seconds
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ExitCode: 0 Duration: 1s983ms
|
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[ 802/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (1.88 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2360422
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:35:32.491 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:35:32.496 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac692da0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.745 seconds
|
|
Domain Reload Profiling: 3509ms
|
|
BeginReloadAssembly (1028ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (214ms)
|
|
CreateAndSetChildDomain (346ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (57ms)
|
|
LoadAllAssembliesAndSetupDomain (653ms)
|
|
LoadAssemblies (470ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (227ms)
|
|
BuildScriptInfoCaches (202ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1746ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (278ms)
|
|
ProcessInitializeOnLoadAttributes (405ms)
|
|
ProcessInitializeOnLoadMethodAttributes (110ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (521ms)
|
|
|
|
Asset Pipeline Refresh (id=cd90250d3b6f741ca81d8b8d818778b3): Total: 3.892 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1888 ms
|
|
Asset DB Callback time: managed=34 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1966 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.714ms
|
|
ApplyChangesToAssetFolders: 0.382ms
|
|
Collect global state as custom dependencies: 1.707ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.259ms
|
|
CategorizeAssets: 74.592ms
|
|
CompileScripts: 1.360ms
|
|
ImportOutOfDateAssets: 1753.472ms (1750.839ms without children)
|
|
CollectScriptTypesHashes: 8.126ms
|
|
ReloadNativeAssets: 1.407ms
|
|
UnloadImportedAssets: 0.122ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms
|
|
ImportSchedulerStart: 0.377ms
|
|
PostProcessAllAssets: 34.080ms
|
|
MonoPostProcessAllAssets: 34.077ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.721ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.579ms
|
|
SyncVS.PostprocessSyncProject 3.782ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.235ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.556ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.545ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.378ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.223ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.092ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.934ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.607ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.486ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.386ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.294ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.271ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.216ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.165ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.139ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.110ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.094ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.067ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.063ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.061ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.940ms
|
|
UnloadStreamsBegin: 0.053ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.768ms
|
|
GenerateScriptTypeSerializationHashes: 7.748ms
|
|
Untracked: 2008.335ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 0.53 GB to 0.79 GB, exceeding the threshold of 256.0 MB.
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1231 unused Assets / (1.8 MB). Loaded Objects now: 11063.
|
|
Memory consumption went from 0.79 GB to 0.79 GB.
|
|
Total: 59.276125 ms (FindLiveObjects: 7.512791 ms CreateObjectMapping: 0.325083 ms MarkObjects: 44.236958 ms DeleteObjects: 6.827958 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=1e025b81c51674cb9990850ecc7ee802): Total: 0.424 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=249 ms
|
|
Asset DB Callback time: managed=149 ms, native=22 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.006ms
|
|
Scan: 195.937ms
|
|
Collect global state as custom dependencies: 0.672ms
|
|
OnSourceAssetsModified: 12.025ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.648ms
|
|
CategorizeAssets: 27.377ms
|
|
CompileScripts: 2.588ms
|
|
ImportOutOfDateAssets: 1.698ms (0.152ms without children)
|
|
ReloadNativeAssets: 0.097ms
|
|
UnloadImportedAssets: 0.122ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.621ms
|
|
ImportSchedulerStart: 0.705ms
|
|
PostProcessAllAssets: 149.822ms
|
|
XRBuildSystem.XRAssetImported 11.249ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.127ms
|
|
MonoPostProcessAllAssets: 137.293ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 41.065ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.421ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.111ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.945ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.414ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.957ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.738ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.032ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.863ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.850ms
|
|
SyncVS.PostprocessSyncProject 2.645ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.462ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.827ms
|
|
PostProcessor.OnPostprocessAllAssets 1.822ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.655ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.599ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.268ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.261ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.238ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.218ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.164ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.081ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.002ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.891ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.844ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.520ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.463ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.433ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.426ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.340ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
AssetEvents.OnPostprocessAllAssets 0.274ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.199ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.158ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.151ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.115ms
|
|
PostAssetChangesProfiler: 9.353ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.296ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 20.767ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s154ms
|
|
[ 743/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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*** Tundra build success (1.09 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3473485
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x41d04f000 may have been prematurely finalized
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:36:05.160 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a63a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:36:05.163 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a1ae0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.568 seconds
|
|
Domain Reload Profiling: 2833ms
|
|
BeginReloadAssembly (644ms)
|
|
DisableScriptedObjects (177ms)
|
|
CreateAndSetChildDomain (177ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (60ms)
|
|
LoadAllAssembliesAndSetupDomain (538ms)
|
|
LoadAssemblies (255ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (200ms)
|
|
BuildScriptInfoCaches (181ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1568ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (208ms)
|
|
ProcessInitializeOnLoadAttributes (383ms)
|
|
ProcessInitializeOnLoadMethodAttributes (98ms)
|
|
AwakeInstancesAfterBackupRestoration (469ms)
|
|
|
|
Asset Pipeline Refresh (id=fc0a4bc14254948819407c1e5a088188): Total: 3.129 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1700 ms
|
|
Asset DB Callback time: managed=24 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1401 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.309ms
|
|
ApplyChangesToAssetFolders: 0.324ms
|
|
Collect global state as custom dependencies: 2.667ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.318ms
|
|
CategorizeAssets: 65.009ms
|
|
CompileScripts: 1.116ms
|
|
ImportOutOfDateAssets: 1575.259ms (1572.797ms without children)
|
|
CollectScriptTypesHashes: 2.542ms
|
|
ReloadNativeAssets: 1.248ms
|
|
UnloadImportedAssets: 0.136ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.703ms
|
|
ImportSchedulerStart: 0.346ms
|
|
PostProcessAllAssets: 24.946ms
|
|
MonoPostProcessAllAssets: 24.943ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 41.065ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.421ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.867ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.111ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.945ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.414ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.957ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.738ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.032ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.863ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.850ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.462ms
|
|
SyncVS.PostprocessSyncProject 2.011ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.827ms
|
|
PostProcessor.OnPostprocessAllAssets 1.822ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.599ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.309ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.268ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.268ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.261ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.238ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.218ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.164ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.081ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.002ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.891ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.844ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.582ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.520ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.463ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.433ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.426ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.371ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.340ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
AssetEvents.OnPostprocessAllAssets 0.274ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.263ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.199ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.198ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.165ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.151ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.097ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.566ms
|
|
UnloadStreamsBegin: 0.131ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.141ms
|
|
GenerateScriptTypeSerializationHashes: 5.666ms
|
|
Untracked: 1450.143ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011865s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.08 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=fb4a53b7ab7fe44829231b06b4c8055b): Total: 1.357 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=840 ms
|
|
Asset DB Callback time: managed=472 ms, native=31 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.098ms
|
|
ApplyChangesToAssetFolders: 1.812ms
|
|
Scan: 694.175ms
|
|
Collect global state as custom dependencies: 1.005ms
|
|
OnSourceAssetsModified: 11.341ms
|
|
CategorizeScriptCompilationAssets: 0.100ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.858ms
|
|
CategorizeAssets: 65.514ms
|
|
CompileScripts: 11.940ms
|
|
ImportOutOfDateAssets: 5.209ms (0.435ms without children)
|
|
ReloadNativeAssets: 0.161ms
|
|
UnloadImportedAssets: 0.307ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.678ms
|
|
ImportSchedulerStart: 2.625ms
|
|
PostProcessAllAssets: 476.094ms
|
|
PostProcessCallbackCreateDeferredMaterials 12.707ms
|
|
XRBuildSystem.XRAssetImported 0.584ms
|
|
ShaderAssetModifiedCallback 0.087ms
|
|
MonoPostProcessAllAssets: 460.927ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 202.867ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 56.296ms
|
|
AssetChangedListener.OnPostprocessAllAssets 28.287ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.458ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 14.882ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.191ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.643ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 11.249ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.611ms
|
|
SyncVS.PostprocessSyncProject 7.752ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.753ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 5.574ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.086ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.023ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.967ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.359ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.215ms
|
|
AssetEvents.OnPostprocessAllAssets 1.127ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.116ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.067ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.989ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.983ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.981ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.844ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.812ms
|
|
PostProcessor.OnPostprocessAllAssets 0.683ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.621ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.610ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.481ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.426ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.402ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.361ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.357ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.254ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.167ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.091ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 15.830ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.931ms
|
|
UnloadStreamsBegin: 1.253ms
|
|
PersistCurrentRevisions: 0.260ms
|
|
Untracked: 64.375ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s61ms
|
|
[ 751/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
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-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
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-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
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-define:ENABLE_CLUSTER_SYNC
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-define:ENABLE_CLUSTERINPUT
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-define:ENABLE_SPATIALTRACKING
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-define:PLATFORM_HAS_CUSTOM_MUTEX
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-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
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-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
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-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
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-define:ENABLE_MONO
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-define:NET_STANDARD_2_0
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-define:NET_STANDARD
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-define:NET_STANDARD_2_1
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-define:NETSTANDARD
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-define:NETSTANDARD2_1
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-define:ENABLE_PROFILER
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-define:UNITY_INCLUDE_INSTRUMENTATION
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-define:DEBUG
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-define:TRACE
|
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-define:UNITY_ASSERTIONS
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-define:UNITY_ENABLE_CHECKS
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-define:UNITY_EDITOR
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-define:UNITY_EDITOR_64
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-define:UNITY_EDITOR_OSX
|
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
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-define:ENABLE_BURST_AOT
|
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-define:UNITY_TEAM_LICENSE
|
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
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-define:ENABLE_DIRECTOR
|
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-define:ENABLE_LOCALIZATION
|
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-define:ENABLE_SPRITES
|
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-define:ENABLE_TERRAIN
|
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-define:ENABLE_TILEMAP
|
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-define:ENABLE_TIMELINE
|
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-define:ENABLE_INPUT_SYSTEM
|
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
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-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(31,17): error CS4033: The 'await' operator can only be used within an async method. Consider marking this method with the 'async' modifier and changing its return type to 'Task'.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
*** Tundra build failed (1.01 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(31,17): error CS4033: The 'await' operator can only be used within an async method. Consider marking this method with the 'async' modifier and changing its return type to 'Task'.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(31,17): error CS4033: The 'await' operator can only be used within an async method. Consider marking this method with the 'async' modifier and changing its return type to 'Task'.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.4530484
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.79 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=78f7e1929654e407ca796a99b35a411d): Total: 0.201 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s908ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (0.88 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1672618
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:44:12.070 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68e440 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:44:12.073 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a1900 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.675 seconds
|
|
Domain Reload Profiling: 3198ms
|
|
BeginReloadAssembly (731ms)
|
|
DisableScriptedObjects (207ms)
|
|
CreateAndSetChildDomain (205ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (95ms)
|
|
LoadAllAssembliesAndSetupDomain (677ms)
|
|
LoadAssemblies (395ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (248ms)
|
|
BuildScriptInfoCaches (218ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1675ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (219ms)
|
|
ProcessInitializeOnLoadAttributes (411ms)
|
|
ProcessInitializeOnLoadMethodAttributes (101ms)
|
|
AwakeInstancesAfterBackupRestoration (518ms)
|
|
|
|
Asset Pipeline Refresh (id=9c5e1af59ce6d4c4eb82858bb95c99e4): Total: 3.485 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1805 ms
|
|
Asset DB Callback time: managed=26 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1650 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.823ms
|
|
ApplyChangesToAssetFolders: 0.640ms
|
|
Collect global state as custom dependencies: 1.710ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.186ms
|
|
CategorizeAssets: 70.896ms
|
|
CompileScripts: 1.355ms
|
|
ImportOutOfDateAssets: 1683.305ms (1680.550ms without children)
|
|
CollectScriptTypesHashes: 5.668ms
|
|
ReloadNativeAssets: 1.262ms
|
|
UnloadImportedAssets: 0.094ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.675ms
|
|
ImportSchedulerStart: 0.687ms
|
|
PostProcessAllAssets: 26.037ms
|
|
MonoPostProcessAllAssets: 26.035ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.904ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.595ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.175ms
|
|
SyncVS.PostprocessSyncProject 1.792ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.496ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.454ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.329ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.146ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.129ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.709ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.435ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.317ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.302ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.101ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.089ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.082ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.081ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.064ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.344ms
|
|
UnloadStreamsBegin: 0.134ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 3.298ms
|
|
GenerateScriptTypeSerializationHashes: 5.901ms
|
|
Untracked: 1685.640ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.013795s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.32 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=2d46892adce8a4de6bc434a25897b9c2): Total: 1.311 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=949 ms
|
|
Asset DB Callback time: managed=322 ms, native=25 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=14 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.245ms
|
|
Scan: 708.282ms
|
|
Collect global state as custom dependencies: 1.732ms
|
|
OnSourceAssetsModified: 4.997ms
|
|
CategorizeScriptCompilationAssets: 0.160ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.389ms
|
|
CategorizeAssets: 77.017ms
|
|
CompileScripts: 13.861ms
|
|
ImportOutOfDateAssets: 7.595ms (0.663ms without children)
|
|
ReloadNativeAssets: 1.018ms
|
|
UnloadImportedAssets: 0.340ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.606ms
|
|
ImportSchedulerStart: 2.964ms
|
|
PostProcessAllAssets: 326.873ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.823ms
|
|
XRBuildSystem.XRAssetImported 0.404ms
|
|
MonoPostProcessAllAssets: 317.680ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 84.966ms
|
|
AssetChangedListener.OnPostprocessAllAssets 73.180ms
|
|
SyncVS.PostprocessSyncProject 24.595ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 16.485ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.207ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 11.671ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.923ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 10.912ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 10.520ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 7.350ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.565ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 5.868ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.755ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.115ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.530ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.480ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.208ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.854ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.199ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.131ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.973ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.931ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.892ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.867ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.845ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.712ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.641ms
|
|
PostProcessor.OnPostprocessAllAssets 0.587ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.455ms
|
|
AssetEvents.OnPostprocessAllAssets 0.408ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.394ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.388ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.321ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.271ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.152ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.065ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.064ms
|
|
PostAssetChangesProfiler: 15.423ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.581ms
|
|
UnloadStreamsBegin: 0.650ms
|
|
PersistCurrentRevisions: 0.262ms
|
|
Untracked: 147.111ms
|
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s705ms
|
|
[ 801/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
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-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
|
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-define:UNITY_5_5_OR_NEWER
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|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
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-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
|
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-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
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-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
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-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
|
1
|
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(44,31): error CS1525: Invalid expression term '}'
|
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Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(44,31): error CS1002: ; expected
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|
*** Tundra build failed (0.66 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(44,31): error CS1525: Invalid expression term '}'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(44,31): error CS1002: ; expected
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(44,31): error CS1525: Invalid expression term '}'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(44,31): error CS1002: ; expected
|
|
Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2605651
|
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
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Refreshing native plugins compatible for Editor in 10.64 ms, found 6 plugins.
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|
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|
Asset Pipeline Refresh (id=31ab0d6a7201d4ae793cbd6b587b9c9c): Total: 0.604 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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(Values over 0.05ms)
|
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Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=574 ms
|
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Asset DB Callback time: managed=15 ms, native=13 ms
|
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
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Project Asset Count: scripts=1912, non-scripts=3241
|
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
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Scan Filter Count: 1
|
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InvokeCustomDependenciesCallbacks: 0.081ms
|
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ApplyChangesToAssetFolders: 0.691ms
|
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Scan: 482.463ms
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Collect global state as custom dependencies: 0.547ms
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OnSourceAssetsModified: 0.205ms
|
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CategorizeScriptCompilationAssets: 0.054ms
|
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ProcessAssetsWithTransientArtifactChanges: 5.181ms
|
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CategorizeAssets: 59.692ms
|
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CompileScripts: 0.177ms
|
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ImportOutOfDateAssets: 2.785ms (0.348ms without children)
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ReloadNativeAssets: 0.130ms
|
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UnloadImportedAssets: 0.238ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.355ms
|
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ImportSchedulerStart: 0.713ms
|
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PostProcessAllAssets: 16.525ms
|
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XRBuildSystem.XRAssetImported 0.514ms
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PostProcessCallbackCreateDeferredMaterials 0.113ms
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MonoPostProcessAllAssets: 15.472ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 4.523ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.738ms
|
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AssetChangedListener.OnPostprocessAllAssets 1.255ms
|
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.100ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.633ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.467ms
|
|
SyncVS.PostprocessSyncProject 0.421ms
|
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.347ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.174ms
|
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.071ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 11.923ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.784ms
|
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UnloadStreamsBegin: 0.294ms
|
|
PersistCurrentRevisions: 0.270ms
|
|
Untracked: 21.017ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s261ms
|
|
[ 799/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
|
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (1.22 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
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Reloading assemblies after forced synchronous recompile.
|
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Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.5592772
|
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Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:51:50.100 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68e440 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 12:51:50.105 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a1ea0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 3.238 seconds
|
|
Domain Reload Profiling: 6170ms
|
|
BeginReloadAssembly (1770ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (508ms)
|
|
CreateAndSetChildDomain (579ms)
|
|
RebuildCommonClasses (17ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (149ms)
|
|
LoadAllAssembliesAndSetupDomain (978ms)
|
|
LoadAssemblies (531ms)
|
|
TypeCache.Refresh (54ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (392ms)
|
|
BuildScriptInfoCaches (341ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (3239ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
BeforeProcessingInitializeOnLoad (597ms)
|
|
ProcessInitializeOnLoadAttributes (769ms)
|
|
ProcessInitializeOnLoadMethodAttributes (207ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1012ms)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=bc060a6423daf4f3a9d7e80df8965eea): Total: 6.872 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3572 ms
|
|
Asset DB Callback time: managed=71 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3224 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.089ms
|
|
ApplyChangesToAssetFolders: 4.065ms
|
|
Collect global state as custom dependencies: 4.197ms
|
|
ProcessAssetsWithTransientArtifactChanges: 22.285ms
|
|
CategorizeAssets: 121.912ms
|
|
CompileScripts: 2.165ms
|
|
ImportOutOfDateAssets: 3258.095ms (3253.115ms without children)
|
|
CollectScriptTypesHashes: 14.648ms
|
|
ReloadNativeAssets: 2.018ms
|
|
UnloadImportedAssets: 0.249ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.969ms
|
|
ImportSchedulerStart: 1.534ms
|
|
PostProcessAllAssets: 71.124ms
|
|
MonoPostProcessAllAssets: 71.119ms
|
|
SyncVS.PostprocessSyncProject 32.930ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.511ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 4.523ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.738ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.234ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.587ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.255ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.100ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.988ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.950ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.633ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.592ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.467ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.443ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.354ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.238ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.200ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.071ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.701ms
|
|
UnloadStreamsBegin: 0.163ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 7.404ms
|
|
GenerateScriptTypeSerializationHashes: 11.270ms
|
|
Untracked: 3366.810ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011676s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.50 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=65788d83db85045d0b06a10e7efdde7e): Total: 0.958 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=706 ms
|
|
Asset DB Callback time: managed=221 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.616ms
|
|
Scan: 568.282ms
|
|
Collect global state as custom dependencies: 0.676ms
|
|
OnSourceAssetsModified: 3.519ms
|
|
CategorizeScriptCompilationAssets: 0.563ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.851ms
|
|
CategorizeAssets: 62.557ms
|
|
CompileScripts: 11.730ms
|
|
ImportOutOfDateAssets: 5.582ms (0.464ms without children)
|
|
ReloadNativeAssets: 0.258ms
|
|
UnloadImportedAssets: 0.398ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.378ms
|
|
ImportSchedulerStart: 2.082ms
|
|
PostProcessAllAssets: 225.771ms
|
|
XRBuildSystem.XRAssetImported 3.058ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.467ms
|
|
ShaderAssetModifiedCallback 0.078ms
|
|
PostprocessAssetsUpdateCachedIcon 0.065ms
|
|
UnityScenesPostprocess 0.054ms
|
|
MonoPostProcessAllAssets: 217.969ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 81.570ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 30.946ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.411ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.855ms
|
|
SyncVS.PostprocessSyncProject 10.549ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 10.187ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.936ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.253ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.963ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.253ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.990ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.574ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.427ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.277ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.830ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.698ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.588ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.462ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.446ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.118ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.984ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.827ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.827ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.662ms
|
|
PostProcessor.OnPostprocessAllAssets 0.602ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.430ms
|
|
AssetEvents.OnPostprocessAllAssets 0.426ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.424ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.367ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.350ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.278ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.241ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.134ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.087ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.068ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 10.539ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.124ms
|
|
UnloadStreamsBegin: 0.227ms
|
|
PersistCurrentRevisions: 0.270ms
|
|
Untracked: 54.612ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s210ms
|
|
[ 770/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (1.15 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.6228698
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:54:00.807 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68db80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:54:00.811 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a0dc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.195 seconds
|
|
Domain Reload Profiling: 5386ms
|
|
BeginReloadAssembly (1165ms)
|
|
DisableScriptedObjects (333ms)
|
|
CreateAndSetChildDomain (404ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (110ms)
|
|
LoadAllAssembliesAndSetupDomain (888ms)
|
|
LoadAssemblies (384ms)
|
|
TypeCache.Refresh (57ms)
|
|
TypeCache.ScanAssembly (9ms)
|
|
AnalyzeDomain (316ms)
|
|
BuildScriptInfoCaches (282ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (3197ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (541ms)
|
|
ProcessInitializeOnLoadAttributes (771ms)
|
|
ProcessInitializeOnLoadMethodAttributes (220ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (943ms)
|
|
|
|
Asset Pipeline Refresh (id=5cc417efe4e2b48158b7429ddb2951ae): Total: 5.830 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3429 ms
|
|
Asset DB Callback time: managed=47 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2349 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.000ms
|
|
ApplyChangesToAssetFolders: 0.609ms
|
|
Collect global state as custom dependencies: 3.257ms
|
|
ProcessAssetsWithTransientArtifactChanges: 18.426ms
|
|
CategorizeAssets: 104.644ms
|
|
CompileScripts: 1.462ms
|
|
ImportOutOfDateAssets: 3212.790ms (3209.288ms without children)
|
|
CollectScriptTypesHashes: 5.006ms
|
|
ReloadNativeAssets: 1.549ms
|
|
UnloadImportedAssets: 0.283ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.095ms
|
|
ImportSchedulerStart: 0.477ms
|
|
PostProcessAllAssets: 47.691ms
|
|
MonoPostProcessAllAssets: 47.677ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 81.570ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 30.946ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.411ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.425ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.855ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 10.187ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.936ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.253ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.963ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.637ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.253ms
|
|
SyncVS.PostprocessSyncProject 4.131ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.990ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.574ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.427ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.277ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.150ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.830ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.722ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.698ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.588ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.462ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.446ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.118ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.984ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.827ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.827ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.662ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.606ms
|
|
PostProcessor.OnPostprocessAllAssets 0.602ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.527ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.496ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.433ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.430ms
|
|
AssetEvents.OnPostprocessAllAssets 0.426ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.367ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.350ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.322ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.278ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.248ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.241ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.202ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.568ms
|
|
UnloadStreamsBegin: 0.136ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.918ms
|
|
GenerateScriptTypeSerializationHashes: 8.391ms
|
|
Untracked: 2430.621ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.017930s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 16.84 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=95499c7690d52400d8bb45b957553b55): Total: 0.751 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=551 ms
|
|
Asset DB Callback time: managed=149 ms, native=31 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=18 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.272ms
|
|
Scan: 455.847ms
|
|
Collect global state as custom dependencies: 1.534ms
|
|
OnSourceAssetsModified: 2.989ms
|
|
CategorizeScriptCompilationAssets: 2.090ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.011ms
|
|
CategorizeAssets: 49.113ms
|
|
CompileScripts: 17.978ms
|
|
ImportOutOfDateAssets: 3.883ms (0.294ms without children)
|
|
ReloadNativeAssets: 0.140ms
|
|
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BuilderAssetPostprocessor.OnPostprocessAllAssets 16.403ms
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SyncVS.PostprocessSyncProject 8.690ms
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AssetPostprocessor.OnPostprocessAllAssets 6.051ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.198ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.902ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.533ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 2.998ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.859ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.038ms
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MaterialPostprocessor.OnPostprocessAllAssets 1.994ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 1.974ms
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TextAssetPostProcessor.OnPostprocessAllAssets 1.722ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.696ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.560ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 1.261ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.220ms
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SamplePostprocessor.OnPostprocessAllAssets 1.054ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.964ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.743ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.731ms
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ThemePostprocessor.OnPostprocessAllAssets 0.650ms
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AssetEvents.OnPostprocessAllAssets 0.627ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.611ms
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AssetPathToTypes.OnPostprocessAllAssets 0.554ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.530ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.500ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.265ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.196ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.132ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.102ms
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AssetProcessor.OnPostprocessAllAssets 0.101ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.062ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.058ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.056ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.051ms
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UnloadStreamsBegin: 0.270ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s182ms
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[ 737/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (1.13 seconds), 9 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2563122
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Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 12:55:24.346 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68d900 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 12:55:24.349 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a2a80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.658 seconds
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Domain Reload Profiling: 3064ms
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BeginReloadAssembly (764ms)
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DisableScriptedObjects (147ms)
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CreateAndSetChildDomain (314ms)
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RebuildCommonClasses (13ms)
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RebuildNativeTypeToScriptingClass (20ms)
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initialDomainReloadingComplete (66ms)
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LoadAllAssembliesAndSetupDomain (542ms)
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LoadAssemblies (271ms)
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TypeCache.Refresh (21ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (207ms)
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BuildScriptInfoCaches (187ms)
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ResolveRequiredComponents (16ms)
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FinalizeReload (1659ms)
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LogAssemblyErrors (3ms)
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BeforeProcessingInitializeOnLoad (233ms)
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ProcessInitializeOnLoadAttributes (384ms)
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ProcessInitializeOnLoadMethodAttributes (97ms)
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AwakeInstancesAfterBackupRestoration (525ms)
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Asset Pipeline Refresh (id=03d4ae3c4c26d4652ae54cebb47373c8): Total: 3.376 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1811 ms
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Asset DB Callback time: managed=37 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=1524 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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ApplyChangesToAssetFolders: 1.173ms
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Collect global state as custom dependencies: 1.882ms
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ProcessAssetsWithTransientArtifactChanges: 3.910ms
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CategorizeAssets: 78.332ms
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CompileScripts: 1.182ms
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ImportOutOfDateAssets: 1667.992ms (1664.237ms without children)
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CollectScriptTypesHashes: 5.768ms
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ReloadNativeAssets: 1.916ms
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UnloadImportedAssets: 0.163ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.784ms
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PostProcessAllAssets: 37.832ms
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MonoPostProcessAllAssets: 37.826ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 43.128ms
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AssetChangedListener.OnPostprocessAllAssets 17.274ms
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|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.403ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.345ms
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AssetPostprocessor.OnPostprocessAllAssets 6.051ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 5.172ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.198ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.902ms
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|
PostProcessor.OnPostprocessAllAssets 3.629ms
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|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.533ms
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SyncVS.PostprocessSyncProject 3.269ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 2.998ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.878ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.859ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.038ms
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MaterialPostprocessor.OnPostprocessAllAssets 1.994ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 1.974ms
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TextAssetPostProcessor.OnPostprocessAllAssets 1.722ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.696ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.560ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.406ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 1.261ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.220ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 1.215ms
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SamplePostprocessor.OnPostprocessAllAssets 1.054ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.964ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.743ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.731ms
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ThemePostprocessor.OnPostprocessAllAssets 0.650ms
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AssetEvents.OnPostprocessAllAssets 0.627ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.622ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.611ms
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AssetPathToTypes.OnPostprocessAllAssets 0.554ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.530ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.514ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.500ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.265ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.241ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.196ms
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|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.195ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.135ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.132ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
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AssetProcessor.OnPostprocessAllAssets 0.101ms
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Untracked: 1570.936ms
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|
|
[Licensing::Client] Successfully resolved entitlement details
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|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
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|
[Licensing::Client] Successfully resolved entitlement details
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|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012232s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.08 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=9d50f72059e744e24bb9c3554a003dec): Total: 2.356 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=916 ms
|
|
Asset DB Callback time: managed=1381 ms, native=45 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=13 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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|
Scan Filter Count: 1
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|
ApplyChangesToAssetFolders: 3.374ms
|
|
Scan: 686.141ms
|
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Collect global state as custom dependencies: 0.852ms
|
|
OnSourceAssetsModified: 8.240ms
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CategorizeScriptCompilationAssets: 0.087ms
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|
ProcessAssetsWithTransientArtifactChanges: 3.713ms
|
|
CategorizeAssets: 87.717ms
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CompileScripts: 12.534ms
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ReloadNativeAssets: 0.169ms
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|
UnloadImportedAssets: 0.301ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.758ms
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ImportSchedulerStart: 3.863ms
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PostProcessAllAssets: 1391.668ms
|
|
PostProcessCallbackCreateDeferredMaterials 6.314ms
|
|
XRBuildSystem.XRAssetImported 1.128ms
|
|
MonoPostProcessAllAssets: 1373.284ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 577.828ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 119.388ms
|
|
AssetChangedListener.OnPostprocessAllAssets 61.194ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 46.453ms
|
|
SyncVS.PostprocessSyncProject 33.474ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 33.410ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 22.542ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 20.110ms
|
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AssetEvents.OnPostprocessAllAssets 15.430ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.507ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 10.226ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.829ms
|
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 5.803ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 5.384ms
|
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AudioContainerPostProcessor.OnPostprocessAllAssets 4.582ms
|
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InputActionAssetPostprocessor.OnPostprocessAllAssets 4.177ms
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|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.503ms
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|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.418ms
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|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.357ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.321ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.668ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.528ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.352ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 2.302ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.915ms
|
|
PostProcessor.OnPostprocessAllAssets 1.902ms
|
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.867ms
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|
TextAssetPostProcessor.OnPostprocessAllAssets 1.766ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.601ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.460ms
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|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.178ms
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ThemePostprocessor.OnPostprocessAllAssets 1.168ms
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AssetProcessor.OnPostprocessAllAssets 0.740ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.716ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.559ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.539ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.530ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.418ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.410ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 0.254ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.072ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.055ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.051ms
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Untracked: 115.341ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s432ms
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793181447225819932, new timestamp: 1793181452555108169
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (2.36 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
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|
Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2964569
|
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Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
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|
Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
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|
2026-10-28 12:57:36.029 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xab346f520 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:57:36.033 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a2940 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.693 seconds
|
|
Domain Reload Profiling: 2848ms
|
|
BeginReloadAssembly (591ms)
|
|
DisableScriptedObjects (146ms)
|
|
CreateAndSetChildDomain (171ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (50ms)
|
|
LoadAllAssembliesAndSetupDomain (490ms)
|
|
LoadAssemblies (207ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (209ms)
|
|
BuildScriptInfoCaches (190ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1694ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (236ms)
|
|
ProcessInitializeOnLoadAttributes (379ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
AwakeInstancesAfterBackupRestoration (571ms)
|
|
|
|
Asset Pipeline Refresh (id=3419c05f1066341728492f20e363cd6d): Total: 3.244 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1928 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1285 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.590ms
|
|
ApplyChangesToAssetFolders: 0.461ms
|
|
Collect global state as custom dependencies: 4.463ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.003ms
|
|
CategorizeAssets: 77.914ms
|
|
CompileScripts: 1.555ms
|
|
ImportOutOfDateAssets: 1703.230ms (1699.231ms without children)
|
|
CollectScriptTypesHashes: 12.621ms
|
|
ReloadNativeAssets: 1.358ms
|
|
UnloadImportedAssets: 0.114ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.712ms
|
|
ImportSchedulerStart: 1.770ms
|
|
PostProcessAllAssets: 26.511ms
|
|
MonoPostProcessAllAssets: 26.509ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 577.828ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 119.388ms
|
|
AssetChangedListener.OnPostprocessAllAssets 61.194ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 46.453ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 33.410ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 22.542ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 20.110ms
|
|
AssetEvents.OnPostprocessAllAssets 15.430ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.507ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.478ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 10.226ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.829ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 5.803ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 5.384ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 4.582ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.503ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.418ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.357ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.321ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.668ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.528ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.352ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.915ms
|
|
SyncVS.PostprocessSyncProject 1.904ms
|
|
PostProcessor.OnPostprocessAllAssets 1.902ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.867ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.766ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.715ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.460ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.395ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.178ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.168ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.740ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.716ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.618ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.539ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.530ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.393ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.224ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.139ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.121ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.114ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.239ms
|
|
UnloadStreamsBegin: 0.393ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 4.610ms
|
|
GenerateScriptTypeSerializationHashes: 7.753ms
|
|
Untracked: 1405.581ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 0.77 GB to 1.02 GB, exceeding the threshold of 256.0 MB.
|
|
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 221 unused Assets / (16.6 KB). Loaded Objects now: 11115.
|
|
Memory consumption went from 1.02 GB to 1.02 GB.
|
|
Total: 107.306833 ms (FindLiveObjects: 3.093333 ms CreateObjectMapping: 0.606250 ms MarkObjects: 82.824333 ms DeleteObjects: 20.030083 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Asset Pipeline Refresh (id=f5fcd0179ce724d98a639c01b0bc4869): Total: 0.276 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s783ms
|
|
[ 731/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build success (0.75 seconds), 2 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1636874
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x4521cb000 may have been prematurely finalized
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:57:44.853 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68df40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:57:44.856 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68c820 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.612 seconds
|
|
Domain Reload Profiling: 2443ms
|
|
BeginReloadAssembly (512ms)
|
|
DisableScriptedObjects (122ms)
|
|
CreateAndSetChildDomain (200ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (61ms)
|
|
LoadAllAssembliesAndSetupDomain (238ms)
|
|
LoadAssemblies (128ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (18ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1613ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (220ms)
|
|
ProcessInitializeOnLoadAttributes (368ms)
|
|
ProcessInitializeOnLoadMethodAttributes (98ms)
|
|
AwakeInstancesAfterBackupRestoration (466ms)
|
|
|
|
Asset Pipeline Refresh (id=2a23c2dfa3d20466284866dce61dfbcc): Total: 2.640 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1722 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=890 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.927ms
|
|
ApplyChangesToAssetFolders: 0.282ms
|
|
Collect global state as custom dependencies: 2.777ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.541ms
|
|
CategorizeAssets: 63.624ms
|
|
CompileScripts: 1.108ms
|
|
ImportOutOfDateAssets: 1619.529ms (1617.132ms without children)
|
|
CollectScriptTypesHashes: 1.294ms
|
|
ReloadNativeAssets: 1.226ms
|
|
UnloadImportedAssets: 0.110ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.687ms
|
|
ImportSchedulerStart: 0.340ms
|
|
PostProcessAllAssets: 26.304ms
|
|
MonoPostProcessAllAssets: 26.303ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 19.433ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.859ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.646ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.952ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.117ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.821ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.251ms
|
|
SyncVS.PostprocessSyncProject 2.097ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.894ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.287ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.260ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.184ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.174ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.151ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.770ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.705ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.666ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.652ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.601ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.458ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.378ms
|
|
PostProcessor.OnPostprocessAllAssets 0.337ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.336ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.303ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.275ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.213ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.204ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.198ms
|
|
AssetEvents.OnPostprocessAllAssets 0.197ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.196ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.181ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.177ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.171ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.166ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.166ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.157ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.150ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.099ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.098ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.500ms
|
|
UnloadStreamsBegin: 0.080ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.322ms
|
|
GenerateScriptTypeSerializationHashes: 5.937ms
|
|
Untracked: 921.965ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 12.22 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d89be0b1719004ff28f332be2689c4a5): Total: 0.386 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=249 ms
|
|
Asset DB Callback time: managed=113 ms, native=20 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.199ms
|
|
ApplyChangesToAssetFolders: 0.759ms
|
|
Scan: 179.798ms
|
|
Collect global state as custom dependencies: 0.784ms
|
|
OnSourceAssetsModified: 7.883ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.420ms
|
|
CategorizeAssets: 24.679ms
|
|
CompileScripts: 2.280ms
|
|
ImportOutOfDateAssets: 1.422ms (0.129ms without children)
|
|
ReloadNativeAssets: 0.062ms
|
|
UnloadImportedAssets: 0.098ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.480ms
|
|
ImportSchedulerStart: 0.653ms
|
|
PostProcessAllAssets: 108.226ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.420ms
|
|
XRBuildSystem.XRAssetImported 0.294ms
|
|
ObjectImages.AssetImported 0.146ms
|
|
MonoPostProcessAllAssets: 105.331ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 41.087ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.323ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.004ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.409ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.395ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.741ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.597ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.240ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.796ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.557ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.267ms
|
|
PostProcessor.OnPostprocessAllAssets 1.108ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.076ms
|
|
SyncVS.PostprocessSyncProject 1.076ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.836ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.808ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.796ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.784ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.552ms
|
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.538ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.466ms
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AssetEvents.OnPostprocessAllAssets 0.449ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.447ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.397ms
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AssetPathToTypes.OnPostprocessAllAssets 0.285ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.272ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.252ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.218ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.210ms
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SamplePostprocessor.OnPostprocessAllAssets 0.201ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.183ms
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ThemePostprocessor.OnPostprocessAllAssets 0.177ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.170ms
|
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.166ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 0.158ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.116ms
|
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.111ms
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AssetProcessor.OnPostprocessAllAssets 0.055ms
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PostAssetChangesProfiler: 16.956ms
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GatherAllCurrentPrimaryImportResultRevisions: 3.558ms
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UnloadStreamsBegin: 0.977ms
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PersistCurrentRevisions: 0.137ms
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Untracked: 33.739ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 0s939ms
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[ 838/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (0.89 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.6879703
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 12:58:24.524 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xab346d040 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 12:58:24.536 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6921c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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|
Scripting: successfully reloaded assembly
|
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- Finished resetting the current domain, in 5.473 seconds
|
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Domain Reload Profiling: 8975ms
|
|
BeginReloadAssembly (1369ms)
|
|
DisableScriptedObjects (327ms)
|
|
CreateAndSetChildDomain (451ms)
|
|
RebuildCommonClasses (24ms)
|
|
RebuildNativeTypeToScriptingClass (48ms)
|
|
initialDomainReloadingComplete (217ms)
|
|
LoadAllAssembliesAndSetupDomain (1843ms)
|
|
LoadAssemblies (443ms)
|
|
TypeCache.Refresh (60ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (762ms)
|
|
BuildScriptInfoCaches (694ms)
|
|
ResolveRequiredComponents (61ms)
|
|
FinalizeReload (5474ms)
|
|
SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (5ms)
|
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InitializePlatformSupportModulesInManaged (3ms)
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BeforeProcessingInitializeOnLoad (625ms)
|
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ProcessInitializeOnLoadAttributes (1309ms)
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ProcessInitializeOnLoadMethodAttributes (160ms)
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AwakeInstancesAfterBackupRestoration (1577ms)
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Asset Pipeline Refresh (id=193196ea38ada4fe4ac844cc498b5904): Total: 9.515 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=5663 ms
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Asset DB Callback time: managed=79 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=3768 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 2.443ms
|
|
ApplyChangesToAssetFolders: 0.555ms
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Collect global state as custom dependencies: 2.177ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.609ms
|
|
CategorizeAssets: 82.960ms
|
|
CompileScripts: 1.400ms
|
|
ImportOutOfDateAssets: 5491.057ms (5480.914ms without children)
|
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CollectScriptTypesHashes: 2.729ms
|
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ReloadNativeAssets: 5.498ms
|
|
UnloadImportedAssets: 0.236ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.324ms
|
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ImportSchedulerStart: 2.005ms
|
|
PostProcessAllAssets: 79.561ms
|
|
MonoPostProcessAllAssets: 79.542ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 41.087ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 31.332ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.323ms
|
|
SyncVS.PostprocessSyncProject 7.129ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.004ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.409ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.395ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 6.189ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.198ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.741ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.597ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.240ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.796ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.557ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.267ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.266ms
|
|
PostProcessor.OnPostprocessAllAssets 1.108ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.076ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.836ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.808ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.784ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.784ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.642ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.552ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.508ms
|
|
AssetEvents.OnPostprocessAllAssets 0.449ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.447ms
|
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.428ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.397ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.298ms
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AssetPathToTypes.OnPostprocessAllAssets 0.285ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.272ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.254ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.252ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.249ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.218ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.201ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.183ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.177ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.170ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.158ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.116ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.461ms
|
|
UnloadStreamsBegin: 0.148ms
|
|
PersistCurrentRevisions: 0.266ms
|
|
GenerateScriptTypeHashes: 7.722ms
|
|
GenerateScriptTypeSerializationHashes: 12.699ms
|
|
Untracked: 3841.575ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.65 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d93dd66d9ddc94a0d98fb960ca7b7bc0): Total: 1.477 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=994 ms
|
|
Asset DB Callback time: managed=438 ms, native=39 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.176ms
|
|
ApplyChangesToAssetFolders: 2.927ms
|
|
Scan: 723.833ms
|
|
Collect global state as custom dependencies: 3.952ms
|
|
OnSourceAssetsModified: 6.276ms
|
|
CategorizeScriptCompilationAssets: 1.008ms
|
|
ProcessAssetsWithTransientArtifactChanges: 14.106ms
|
|
CategorizeAssets: 146.408ms
|
|
CompileScripts: 5.720ms
|
|
ImportOutOfDateAssets: 4.193ms (0.403ms without children)
|
|
ReloadNativeAssets: 0.217ms
|
|
UnloadImportedAssets: 0.320ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.837ms
|
|
ImportSchedulerStart: 1.413ms
|
|
PostProcessAllAssets: 459.725ms
|
|
PostProcessCallbackCreateDeferredMaterials 5.336ms
|
|
XRBuildSystem.XRAssetImported 0.643ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.056ms
|
|
ShaderAssetModifiedCallback 0.052ms
|
|
MonoPostProcessAllAssets: 432.778ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 128.638ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 84.776ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 68.362ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 34.434ms
|
|
AssetChangedListener.OnPostprocessAllAssets 21.101ms
|
|
SyncVS.PostprocessSyncProject 13.212ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 13.002ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.138ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.788ms
|
|
PostProcessor.OnPostprocessAllAssets 4.638ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.413ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.456ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.434ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.662ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.106ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.848ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.610ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.574ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.338ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 1.072ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.002ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.679ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.606ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.559ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.438ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.430ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.418ms
|
|
AssetEvents.OnPostprocessAllAssets 0.411ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.410ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.388ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.372ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.343ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.341ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.285ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.231ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.114ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
PostAssetChangesProfiler: 10.906ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.678ms
|
|
UnloadStreamsBegin: 2.488ms
|
|
PersistCurrentRevisions: 0.388ms
|
|
Untracked: 92.287ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s421ms
|
|
[ 873/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.36 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size after purge 267324820, took 00:00:00.2618110
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 3.78 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 12:59:45.815 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa9a3ef80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 12:59:45.818 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac693de0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.961 seconds
|
|
Domain Reload Profiling: 9141ms
|
|
BeginReloadAssembly (6117ms)
|
|
DisableScriptedObjects (150ms)
|
|
CreateAndSetChildDomain (5344ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (136ms)
|
|
LoadAllAssembliesAndSetupDomain (903ms)
|
|
LoadAssemblies (916ms)
|
|
TypeCache.Refresh (38ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (242ms)
|
|
BuildScriptInfoCaches (211ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1962ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (376ms)
|
|
ProcessInitializeOnLoadAttributes (449ms)
|
|
ProcessInitializeOnLoadMethodAttributes (96ms)
|
|
AwakeInstancesAfterBackupRestoration (602ms)
|
|
|
|
Asset Pipeline Refresh (id=e85fb64837a0c4e1b9eebe5e6f642043): Total: 9.432 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2109 ms
|
|
Asset DB Callback time: managed=32 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=7287 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.885ms
|
|
ApplyChangesToAssetFolders: 0.361ms
|
|
Collect global state as custom dependencies: 3.072ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.167ms
|
|
CategorizeAssets: 76.161ms
|
|
CompileScripts: 1.231ms
|
|
ImportOutOfDateAssets: 1972.205ms (1969.505ms without children)
|
|
CollectScriptTypesHashes: 4.105ms
|
|
ReloadNativeAssets: 1.283ms
|
|
UnloadImportedAssets: 0.231ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.801ms
|
|
ImportSchedulerStart: 0.343ms
|
|
PostProcessAllAssets: 32.211ms
|
|
MonoPostProcessAllAssets: 32.206ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 128.638ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 84.776ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 68.362ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 34.434ms
|
|
AssetChangedListener.OnPostprocessAllAssets 21.101ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 13.002ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.988ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.138ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.788ms
|
|
PostProcessor.OnPostprocessAllAssets 4.638ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.413ms
|
|
SyncVS.PostprocessSyncProject 4.084ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.456ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.434ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.808ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.662ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.106ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.848ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.746ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.610ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.574ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.338ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.002ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.679ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.652ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.606ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.559ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.438ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.430ms
|
|
AssetEvents.OnPostprocessAllAssets 0.411ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.410ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.388ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.372ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.343ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.341ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.305ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.291ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.231ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.136ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.851ms
|
|
UnloadStreamsBegin: 0.073ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 3.475ms
|
|
GenerateScriptTypeSerializationHashes: 6.170ms
|
|
Untracked: 7334.001ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=3571a08ceefed4c12b7df1d67aea1e5e): Total: 0.160 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=771b105e7d39f4e55940f4373da02b25): Total: 0.205 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=0299522030d0e4c64a248f3ff344c55a): Total: 0.148 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.080 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=449579ad16d33479bba058e766b5fe06): Total: 0.174 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=0d6af921cea574ed08907b506957299f): Total: 0.149 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=75683462b5aa044bf846a152f0a04073): Total: 0.090 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=908cf67353be7435580d05cc3ad51f01): Total: 0.129 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=f9c30b1d765be41eaba46a68758d9264): Total: 0.112 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012347s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 7.16 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 6.17 ms.
|
|
|
|
Asset Pipeline Refresh (id=c111ededb57344e59927009e92e7a51a): Total: 0.452 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=370 ms
|
|
Asset DB Callback time: managed=47 ms, native=22 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.277ms
|
|
Scan: 173.359ms
|
|
Collect global state as custom dependencies: 0.553ms
|
|
OnSourceAssetsModified: 9.040ms
|
|
CategorizeScriptCompilationAssets: 1.088ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.767ms
|
|
CategorizeAssets: 132.986ms
|
|
CompileScripts: 12.423ms
|
|
ImportOutOfDateAssets: 3.217ms (0.259ms without children)
|
|
ReloadNativeAssets: 0.399ms
|
|
UnloadImportedAssets: 0.117ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.609ms
|
|
ImportSchedulerStart: 1.833ms
|
|
PostProcessAllAssets: 43.551ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.936ms
|
|
XRBuildSystem.XRAssetImported 0.628ms
|
|
WindowTitlePostprocess 0.198ms
|
|
ShaderAssetModifiedCallback 0.157ms
|
|
AssemblyValidation.PostprocessAllAssets 0.138ms
|
|
MonoPostProcessAllAssets: 39.323ms
|
|
SyncVS.PostprocessSyncProject 12.967ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.655ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.866ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.318ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.918ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.326ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.298ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.374ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.225ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.188ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.144ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.127ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.119ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.072ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.051ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 17.371ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.606ms
|
|
UnloadStreamsBegin: 0.119ms
|
|
PersistCurrentRevisions: 0.393ms
|
|
Untracked: 50.615ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s995ms
|
|
[ 725/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.91 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
GPU Resident Drawer disposed.
|
|
Total cache size after purge 267324820, took 00:00:00.8101092
|
|
Refreshing native plugins compatible for Editor in 2.05 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:02:17.720 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac641680 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:02:17.724 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac691ea0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.012 seconds
|
|
Domain Reload Profiling: 4507ms
|
|
BeginReloadAssembly (1469ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (335ms)
|
|
CreateAndSetChildDomain (584ms)
|
|
RebuildCommonClasses (16ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (130ms)
|
|
LoadAllAssembliesAndSetupDomain (862ms)
|
|
LoadAssemblies (467ms)
|
|
TypeCache.Refresh (42ms)
|
|
TypeCache.ScanAssembly (8ms)
|
|
AnalyzeDomain (310ms)
|
|
BuildScriptInfoCaches (277ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (2013ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (435ms)
|
|
ProcessInitializeOnLoadAttributes (437ms)
|
|
ProcessInitializeOnLoadMethodAttributes (118ms)
|
|
AwakeInstancesAfterBackupRestoration (520ms)
|
|
|
|
Asset Pipeline Refresh (id=2d25bbbc06142491880f62e4508d1f12): Total: 4.953 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2223 ms
|
|
Asset DB Callback time: managed=48 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2676 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.251ms
|
|
ApplyChangesToAssetFolders: 0.584ms
|
|
Collect global state as custom dependencies: 2.984ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.097ms
|
|
CategorizeAssets: 75.814ms
|
|
CompileScripts: 1.507ms
|
|
ImportOutOfDateAssets: 2023.952ms (2020.109ms without children)
|
|
CollectScriptTypesHashes: 12.343ms
|
|
ReloadNativeAssets: 1.849ms
|
|
UnloadImportedAssets: 0.185ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.783ms
|
|
ImportSchedulerStart: 0.983ms
|
|
PostProcessAllAssets: 48.672ms
|
|
MonoPostProcessAllAssets: 48.644ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.701ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.655ms
|
|
SyncVS.PostprocessSyncProject 5.151ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.297ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.100ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.866ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.318ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.918ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.574ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.326ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.298ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.712ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.629ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.550ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.465ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.386ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.374ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.356ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.205ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.200ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.127ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.072ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.613ms
|
|
UnloadStreamsBegin: 0.220ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.470ms
|
|
GenerateScriptTypeSerializationHashes: 8.261ms
|
|
Untracked: 2769.455ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=db2e19654e54c42ee90990381d984ced): Total: 0.505 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=283 ms
|
|
Asset DB Callback time: managed=200 ms, native=14 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
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Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.277ms
|
|
ApplyChangesToAssetFolders: 1.146ms
|
|
Scan: 196.454ms
|
|
Collect global state as custom dependencies: 1.386ms
|
|
OnSourceAssetsModified: 5.164ms
|
|
CategorizeScriptCompilationAssets: 0.059ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.501ms
|
|
CategorizeAssets: 29.328ms
|
|
CompileScripts: 7.121ms
|
|
ImportOutOfDateAssets: 5.572ms (0.162ms without children)
|
|
ReloadNativeAssets: 0.105ms
|
|
UnloadImportedAssets: 1.805ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.655ms
|
|
ImportSchedulerStart: 2.847ms
|
|
PostProcessAllAssets: 199.770ms
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|
PostProcessCallbackCreateDeferredMaterials 2.721ms
|
|
XRBuildSystem.XRAssetImported 0.349ms
|
|
MonoPostProcessAllAssets: 195.404ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 64.339ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.044ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.033ms
|
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AssetPostprocessor.OnPostprocessAllAssets 9.995ms
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|
AssetChangedListener.OnPostprocessAllAssets 9.303ms
|
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SpriteSlicePostprocessor.OnPostprocessAllAssets 8.545ms
|
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UVCSAssetPostprocessor.OnPostprocessAllAssets 6.255ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.070ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.384ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.280ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.496ms
|
|
PostProcessor.OnPostprocessAllAssets 3.455ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.248ms
|
|
SyncVS.PostprocessSyncProject 2.825ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.785ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.477ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.822ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.540ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.330ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.081ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.034ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.004ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.900ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.893ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.868ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.721ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.608ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.372ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.324ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.251ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.239ms
|
|
AssetEvents.OnPostprocessAllAssets 0.221ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.218ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.112ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.086ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 9.233ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.444ms
|
|
UnloadStreamsBegin: 0.237ms
|
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PersistCurrentRevisions: 0.138ms
|
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Untracked: 43.576ms
|
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s48ms
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|
[ 934/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.00 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1441804
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:02:30.578 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa9a3eee0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:02:30.581 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac693de0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.608 seconds
|
|
Domain Reload Profiling: 2828ms
|
|
BeginReloadAssembly (580ms)
|
|
DisableScriptedObjects (111ms)
|
|
CreateAndSetChildDomain (185ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (85ms)
|
|
LoadAllAssembliesAndSetupDomain (530ms)
|
|
LoadAssemblies (253ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (206ms)
|
|
BuildScriptInfoCaches (182ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1608ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (225ms)
|
|
ProcessInitializeOnLoadAttributes (378ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AwakeInstancesAfterBackupRestoration (494ms)
|
|
|
|
Asset Pipeline Refresh (id=bf5d20a8235794ca19bb0a7be7bc5e7b): Total: 3.065 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1733 ms
|
|
Asset DB Callback time: managed=27 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1301 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.866ms
|
|
ApplyChangesToAssetFolders: 0.467ms
|
|
Collect global state as custom dependencies: 1.651ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.100ms
|
|
CategorizeAssets: 70.297ms
|
|
CompileScripts: 1.194ms
|
|
ImportOutOfDateAssets: 1616.147ms (1613.175ms without children)
|
|
CollectScriptTypesHashes: 3.766ms
|
|
ReloadNativeAssets: 1.411ms
|
|
UnloadImportedAssets: 0.131ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.738ms
|
|
ImportSchedulerStart: 0.644ms
|
|
PostProcessAllAssets: 27.543ms
|
|
MonoPostProcessAllAssets: 27.541ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 64.339ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.044ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.565ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 11.033ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.995ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.303ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.545ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.255ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.070ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.384ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.280ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.496ms
|
|
PostProcessor.OnPostprocessAllAssets 3.455ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.248ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.785ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.477ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.822ms
|
|
SyncVS.PostprocessSyncProject 1.787ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.728ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.540ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.330ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.170ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.157ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.081ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.034ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.004ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.900ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.893ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.868ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.721ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.382ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.372ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.324ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.317ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.251ms
|
|
AssetEvents.OnPostprocessAllAssets 0.221ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.218ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.110ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.541ms
|
|
UnloadStreamsBegin: 0.050ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.990ms
|
|
GenerateScriptTypeSerializationHashes: 5.469ms
|
|
Untracked: 1337.632ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 1.02 GB to 1.28 GB, exceeding the threshold of 261.1 MB.
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1230 unused Assets / (8.2 MB). Loaded Objects now: 11157.
|
|
Memory consumption went from 1.28 GB to 1.27 GB.
|
|
Total: 63.265792 ms (FindLiveObjects: 4.958416 ms CreateObjectMapping: 0.276542 ms MarkObjects: 49.415959 ms DeleteObjects: 8.295416 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.021932s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.68 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=e143781ebcef1408c947dc00b358573f): Total: 1.118 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=644 ms
|
|
Asset DB Callback time: managed=377 ms, native=73 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=22 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.858ms
|
|
Scan: 502.054ms
|
|
Collect global state as custom dependencies: 0.885ms
|
|
OnSourceAssetsModified: 35.487ms
|
|
CategorizeScriptCompilationAssets: 0.095ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.466ms
|
|
CategorizeAssets: 69.381ms
|
|
CompileScripts: 22.283ms
|
|
ImportOutOfDateAssets: 3.386ms (0.763ms without children)
|
|
ReloadNativeAssets: 0.165ms
|
|
UnloadImportedAssets: 0.278ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.355ms
|
|
ImportSchedulerStart: 0.827ms
|
|
PostProcessAllAssets: 392.699ms
|
|
XRBuildSystem.XRAssetImported 44.413ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.593ms
|
|
ShaderAssetModifiedCallback 0.097ms
|
|
MonoPostProcessAllAssets: 343.067ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 100.275ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 43.010ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 38.757ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 18.518ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.559ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 12.843ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.698ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.906ms
|
|
SyncVS.PostprocessSyncProject 7.915ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 7.763ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.979ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.708ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.644ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.473ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.432ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.393ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.904ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.275ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.031ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.954ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.739ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.670ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.669ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.880ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.877ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.820ms
|
|
AssetEvents.OnPostprocessAllAssets 0.804ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.797ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.790ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.734ms
|
|
PostProcessor.OnPostprocessAllAssets 0.643ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.444ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.403ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.350ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.250ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.216ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.205ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.140ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.119ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.094ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.081ms
|
|
PostAssetChangesProfiler: 23.005ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.743ms
|
|
PersistCurrentRevisions: 0.269ms
|
|
Untracked: 58.323ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s85ms
|
|
[ 917/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.03 seconds), 9 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2676545
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GPU Resident Drawer disposed.
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Thread 0x41d167000 may have been prematurely finalized
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 13:04:19.708 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac69c0a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:04:19.712 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a3480 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.583 seconds
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Domain Reload Profiling: 3114ms
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|
BeginReloadAssembly (812ms)
|
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ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (168ms)
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|
CreateAndSetChildDomain (239ms)
|
|
RebuildCommonClasses (9ms)
|
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RebuildNativeTypeToScriptingClass (13ms)
|
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initialDomainReloadingComplete (92ms)
|
|
LoadAllAssembliesAndSetupDomain (604ms)
|
|
LoadAssemblies (429ms)
|
|
TypeCache.Refresh (22ms)
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|
TypeCache.ScanAssembly (3ms)
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|
AnalyzeDomain (207ms)
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|
BuildScriptInfoCaches (186ms)
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|
ResolveRequiredComponents (15ms)
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FinalizeReload (1583ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
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BeforeProcessingInitializeOnLoad (217ms)
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ProcessInitializeOnLoadAttributes (375ms)
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ProcessInitializeOnLoadMethodAttributes (97ms)
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AwakeInstancesAfterBackupRestoration (476ms)
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Asset Pipeline Refresh (id=695b64ea2813942a1b473a933fe64716): Total: 3.414 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1733 ms
|
|
Asset DB Callback time: managed=41 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1637 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
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|
InvokePackagesCallback: 1.708ms
|
|
ApplyChangesToAssetFolders: 0.365ms
|
|
Collect global state as custom dependencies: 3.590ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.553ms
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|
CategorizeAssets: 84.304ms
|
|
CompileScripts: 1.242ms
|
|
ImportOutOfDateAssets: 1593.048ms (1587.949ms without children)
|
|
CollectScriptTypesHashes: 2.160ms
|
|
ReloadNativeAssets: 2.776ms
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|
UnloadImportedAssets: 0.159ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.010ms
|
|
ImportSchedulerStart: 1.118ms
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|
PostProcessAllAssets: 41.418ms
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|
MonoPostProcessAllAssets: 41.416ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 100.275ms
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|
SamplePostprocessor.OnPostprocessAllAssets 43.010ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 38.757ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 18.518ms
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|
AssetPostprocessor.OnPostprocessAllAssets 13.559ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 12.843ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.698ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.239ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.906ms
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|
ThemePostprocessor.OnPostprocessAllAssets 7.763ms
|
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.979ms
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|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.708ms
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|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.644ms
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|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.473ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.432ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.232ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.393ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.904ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.275ms
|
|
SyncVS.PostprocessSyncProject 2.057ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.031ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.777ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.670ms
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|
AssetPathToTypes.OnPostprocessAllAssets 1.669ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.267ms
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|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.014ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.880ms
|
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.877ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.820ms
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AssetEvents.OnPostprocessAllAssets 0.804ms
|
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.797ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.790ms
|
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TextAssetPostProcessor.OnPostprocessAllAssets 0.734ms
|
|
PostProcessor.OnPostprocessAllAssets 0.643ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.483ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.444ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.403ms
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|
AssetReloadNotifier.OnPostprocessAllAssets 0.350ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.250ms
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|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.233ms
|
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.212ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.198ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.137ms
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AssetProcessor.OnPostprocessAllAssets 0.119ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.539ms
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UnloadStreamsBegin: 0.093ms
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PersistCurrentRevisions: 0.137ms
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|
GenerateScriptTypeHashes: 5.121ms
|
|
GenerateScriptTypeSerializationHashes: 8.843ms
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|
Untracked: 1679.756ms
|
|
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[Licensing::Client] Successfully resolved entitlement details
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=7ed1f39a391444464bfc5504435228c4): Total: 0.305 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=304 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.236ms
|
|
Scan: 297.517ms
|
|
Collect global state as custom dependencies: 0.578ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.359ms
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|
UnloadStreamsBegin: 2.332ms
|
|
UnloadStreamsEnd: 0.235ms
|
|
Untracked: 1.509ms
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|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.20 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.29 ms.
|
|
|
|
Asset Pipeline Refresh (id=ad146d1ea2fb14582bad91f3571b6129): Total: 0.956 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=467 ms
|
|
Asset DB Callback time: managed=460 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
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|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.525ms
|
|
Scan: 371.659ms
|
|
Collect global state as custom dependencies: 1.269ms
|
|
OnSourceAssetsModified: 5.085ms
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|
CategorizeScriptCompilationAssets: 0.108ms
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|
ProcessAssetsWithTransientArtifactChanges: 2.183ms
|
|
CategorizeAssets: 54.299ms
|
|
CompileScripts: 8.714ms
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|
ImportOutOfDateAssets: 4.704ms (0.388ms without children)
|
|
ReloadNativeAssets: 0.141ms
|
|
UnloadImportedAssets: 0.224ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.535ms
|
|
ImportSchedulerStart: 2.418ms
|
|
PostProcessAllAssets: 460.682ms
|
|
XRBuildSystem.XRAssetImported 1.763ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.966ms
|
|
PostprocessAssetsUpdateCachedIcon 0.098ms
|
|
ShaderAssetModifiedCallback 0.096ms
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|
MonoPostProcessAllAssets: 455.360ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 152.307ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 74.086ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 44.077ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 21.713ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 17.208ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 17.072ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.526ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 13.250ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.606ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 12.570ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 9.120ms
|
|
SyncVS.PostprocessSyncProject 8.157ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 6.201ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.736ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.365ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.162ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.682ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.183ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.094ms
|
|
PostProcessor.OnPostprocessAllAssets 0.975ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.930ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.802ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.792ms
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|
TextAssetPostProcessor.OnPostprocessAllAssets 0.745ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.586ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.543ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.412ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.409ms
|
|
AssetEvents.OnPostprocessAllAssets 0.401ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.369ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.345ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.316ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.291ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.212ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.138ms
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|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.056ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.053ms
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|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.050ms
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|
PostAssetChangesProfiler: 13.235ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.255ms
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PersistCurrentRevisions: 0.271ms
|
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Untracked: 30.007ms
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s269ms
|
|
[ 781/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.22 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2856212
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.37 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:08:01.863 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac69f0c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:08:01.867 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a0a00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.392 seconds
|
|
Domain Reload Profiling: 8914ms
|
|
BeginReloadAssembly (5780ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (162ms)
|
|
CreateAndSetChildDomain (5301ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (69ms)
|
|
LoadAllAssembliesAndSetupDomain (649ms)
|
|
LoadAssemblies (265ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (269ms)
|
|
BuildScriptInfoCaches (236ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (2393ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (340ms)
|
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ProcessInitializeOnLoadAttributes (549ms)
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ProcessInitializeOnLoadMethodAttributes (164ms)
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EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (758ms)
|
|
|
|
Asset Pipeline Refresh (id=7b257329c10f84e12ae4cf4a1dfe2db5): Total: 9.255 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2579 ms
|
|
Asset DB Callback time: managed=43 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=6629 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.594ms
|
|
ApplyChangesToAssetFolders: 0.412ms
|
|
Collect global state as custom dependencies: 2.317ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.769ms
|
|
CategorizeAssets: 89.669ms
|
|
CompileScripts: 1.626ms
|
|
ImportOutOfDateAssets: 2405.861ms (2402.434ms without children)
|
|
CollectScriptTypesHashes: 4.218ms
|
|
ReloadNativeAssets: 1.597ms
|
|
UnloadImportedAssets: 0.418ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.882ms
|
|
ImportSchedulerStart: 0.431ms
|
|
PostProcessAllAssets: 43.421ms
|
|
MonoPostProcessAllAssets: 43.419ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 152.307ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 74.086ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 44.077ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 21.713ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 20.804ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 17.208ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 17.072ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.526ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.606ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 12.570ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 9.120ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 6.201ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.736ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.854ms
|
|
SyncVS.PostprocessSyncProject 2.399ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.365ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.162ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.682ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.467ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.183ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.094ms
|
|
PostProcessor.OnPostprocessAllAssets 0.975ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.930ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.802ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.792ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.745ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.724ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.703ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.586ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.543ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.412ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.409ms
|
|
AssetEvents.OnPostprocessAllAssets 0.401ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.369ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.345ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.335ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.329ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.316ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.291ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.282ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.224ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.213ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.212ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.824ms
|
|
UnloadStreamsBegin: 0.170ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.790ms
|
|
GenerateScriptTypeSerializationHashes: 8.165ms
|
|
Untracked: 6694.010ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.013260s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 8.17 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=ab092bc079f5d4f72bfcd73d02dd6dea): Total: 0.809 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=613 ms
|
|
Asset DB Callback time: managed=161 ms, native=20 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=13 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.734ms
|
|
Scan: 480.251ms
|
|
Collect global state as custom dependencies: 1.033ms
|
|
OnSourceAssetsModified: 5.249ms
|
|
CategorizeScriptCompilationAssets: 0.181ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.287ms
|
|
CategorizeAssets: 78.797ms
|
|
CompileScripts: 13.342ms
|
|
ImportOutOfDateAssets: 6.125ms (0.518ms without children)
|
|
ReloadNativeAssets: 0.193ms
|
|
UnloadImportedAssets: 0.279ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.763ms
|
|
ImportSchedulerStart: 3.371ms
|
|
PostProcessAllAssets: 162.751ms
|
|
XRBuildSystem.XRAssetImported 5.029ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.629ms
|
|
MonoPostProcessAllAssets: 155.877ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 48.477ms
|
|
AssetChangedListener.OnPostprocessAllAssets 15.137ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.380ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.006ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.884ms
|
|
SyncVS.PostprocessSyncProject 8.597ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.251ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.167ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.056ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.345ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.256ms
|
|
PostProcessor.OnPostprocessAllAssets 1.871ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.596ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.452ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.302ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.236ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.195ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.996ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.910ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.780ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.754ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.703ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.586ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.494ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.432ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.423ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.377ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.321ms
|
|
AssetEvents.OnPostprocessAllAssets 0.313ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.246ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.235ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.230ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.206ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.107ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.103ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.063ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 13.478ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.586ms
|
|
UnloadStreamsBegin: 0.759ms
|
|
PersistCurrentRevisions: 0.565ms
|
|
Untracked: 39.070ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s758ms
|
|
[ 799/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
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|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
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1
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##### Output
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|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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*** Tundra build failed (0.72 seconds), 2 items updated, 1283 evaluated
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## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.3745447
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Refreshing native plugins compatible for Editor in 7.26 ms, found 6 plugins.
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Asset Pipeline Refresh (id=8a23a2c97404345438a68d154cc2c14e): Total: 0.228 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
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ExitCode: 3 Duration: 0s844ms
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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##### CommandLine
|
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
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-define:UNITY_2018_3_OR_NEWER
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-define:UNITY_2018_4_OR_NEWER
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-define:UNITY_2019_1_OR_NEWER
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-define:UNITY_2019_2_OR_NEWER
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-define:UNITY_2019_3_OR_NEWER
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-define:UNITY_2019_4_OR_NEWER
|
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-define:UNITY_2020_1_OR_NEWER
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-define:UNITY_2020_2_OR_NEWER
|
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-define:UNITY_2020_3_OR_NEWER
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-define:UNITY_2021_1_OR_NEWER
|
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-define:UNITY_2021_2_OR_NEWER
|
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-define:UNITY_2021_3_OR_NEWER
|
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-define:UNITY_2022_1_OR_NEWER
|
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
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-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
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-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
|
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-define:UNITY_6000_3_OR_NEWER
|
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-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
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-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Core.ShaderLibrary.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.79 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3586662
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.29 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=ffde69d4f605e4d6582b470ff1447c3f): Total: 0.217 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s478ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
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-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
|
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
|
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
|
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-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
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-define:UNITY_2018_1_OR_NEWER
|
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-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
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-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
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-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
|
|
"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
|
|
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
|
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
|
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
|
|
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
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/nowarn:0169
|
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/nowarn:0649
|
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/nowarn:0282
|
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/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(39,25): error CS0103: The name 'actionFinished' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(41,41): error CS7036: There is no argument given that corresponds to the required parameter 'actionFinished' of 'HoloCop.SimulateOneTick(CancellationToken, bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(81,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(83,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(67,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
*** Tundra build failed (0.42 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(39,25): error CS0103: The name 'actionFinished' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(41,41): error CS7036: There is no argument given that corresponds to the required parameter 'actionFinished' of 'HoloCop.SimulateOneTick(CancellationToken, bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(81,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(83,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(67,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(39,25): error CS0103: The name 'actionFinished' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(41,41): error CS7036: There is no argument given that corresponds to the required parameter 'actionFinished' of 'HoloCop.SimulateOneTick(CancellationToken, bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(81,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(83,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(67,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2042423
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.01 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=789e0542218544c8980a4c19ab62570b): Total: 0.447 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=426 ms
|
|
Asset DB Callback time: managed=13 ms, native=6 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.518ms
|
|
Scan: 324.012ms
|
|
Collect global state as custom dependencies: 2.999ms
|
|
OnSourceAssetsModified: 0.726ms
|
|
CategorizeScriptCompilationAssets: 0.076ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.248ms
|
|
CategorizeAssets: 59.179ms
|
|
CompileScripts: 0.234ms
|
|
ImportOutOfDateAssets: 7.299ms (1.587ms without children)
|
|
ReloadNativeAssets: 1.330ms
|
|
UnloadImportedAssets: 0.294ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.224ms
|
|
ImportSchedulerStart: 1.862ms
|
|
PostProcessAllAssets: 14.970ms
|
|
XRBuildSystem.XRAssetImported 0.711ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.641ms
|
|
MonoPostProcessAllAssets: 13.327ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.830ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 1.427ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.069ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.678ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.613ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.597ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.573ms
|
|
SyncVS.PostprocessSyncProject 0.463ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.388ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.340ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.222ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.172ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.099ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.089ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.063ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.060ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.054ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 4.357ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.641ms
|
|
UnloadStreamsBegin: 0.253ms
|
|
PersistCurrentRevisions: 0.296ms
|
|
Untracked: 28.290ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s785ms
|
|
[ 850/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
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-define:ENABLE_AR
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-define:ENABLE_AUDIO
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-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
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-define:ENABLE_BURST
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-define:ENABLE_CACHING
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-define:ENABLE_CLOTH
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-define:ENABLE_MICROPHONE
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-define:ENABLE_MULTIPLE_DISPLAYS
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-define:ENABLE_PHYSICS
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-define:ENABLE_TEXTURE_STREAMING
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-define:ENABLE_VIRTUALTEXTURING
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-define:ENABLE_LZMA
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-define:ENABLE_UNITYEVENTS
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-define:ENABLE_VR
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-define:ENABLE_WEBCAM
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-define:ENABLE_UNITYWEBREQUEST
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-define:ENABLE_WWW
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-define:ENABLE_CLOUD_SERVICES
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-define:ENABLE_CLOUD_SERVICES_ADS
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-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
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-define:ENABLE_UNITY_CONSENT
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-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
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-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
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-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
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-define:ENABLE_CLOUD_SERVICES_PURCHASING
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-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
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-define:ENABLE_CLOUD_SERVICES_BUILD
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-define:ENABLE_EDITOR_GAME_SERVICES
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-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
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-define:ENABLE_CLOUD_LICENSE
|
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-define:ENABLE_EDITOR_HUB_LICENSE
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-define:ENABLE_WEBSOCKET_CLIENT
|
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-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
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-define:ENABLE_DIRECTOR_AUDIO
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-define:ENABLE_DIRECTOR_TEXTURE
|
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-define:ENABLE_MANAGED_JOBS
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-define:ENABLE_MANAGED_TRANSFORM_JOBS
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-define:ENABLE_MANAGED_ANIMATION_JOBS
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-define:ENABLE_MANAGED_AUDIO_JOBS
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-define:ENABLE_MANAGED_UNITYTLS
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-define:INCLUDE_DYNAMIC_GI
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-define:ENABLE_SCRIPTING_GC_WBARRIERS
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-define:PLATFORM_SUPPORTS_MONO
|
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-define:RENDER_SOFTWARE_CURSOR
|
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-define:ENABLE_MARSHALLING_TESTS
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-define:ENABLE_VIDEO
|
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-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
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-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
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-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
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-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
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-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
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-define:PLATFORM_STANDALONE_OSX
|
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-define:PLATFORM_STANDALONE
|
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-define:UNITY_STANDALONE_OSX
|
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-define:UNITY_STANDALONE
|
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-define:ENABLE_GAMECENTER
|
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-define:ENABLE_RUNTIME_GI
|
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-define:ENABLE_MOVIES
|
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-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
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-define:ENABLE_CLUSTER_SYNC
|
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-define:ENABLE_CLUSTERINPUT
|
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-define:ENABLE_SPATIALTRACKING
|
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-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
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-define:NET_STANDARD
|
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-define:NET_STANDARD_2_1
|
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-define:NETSTANDARD
|
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-define:NETSTANDARD2_1
|
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-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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|
"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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|
"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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|
"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
|
|
"Assets/Code/Infrastructure/Particles/ParticleService.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
|
|
"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
|
|
"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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|
"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
|
|
"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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|
"Assets/Code/Infrastructure/UI/UIFactory.cs"
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|
"Assets/Code/Infrastructure/UI/UIPanel.cs"
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|
"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
|
|
"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
|
|
"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
|
|
"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeService.cs"
|
|
"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
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"Assets/Code/OfficeGame/Player/MovementController.cs"
|
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
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/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
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/nowarn:0169
|
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/nowarn:0649
|
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/nowarn:0282
|
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/nowarn:1701
|
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/nowarn:1702
|
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/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(42,44): error CS7036: There is no argument given that corresponds to the required parameter 'actionFinished' of 'HoloCop.SimulateOneTick(CancellationToken, bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
*** Tundra build failed (0.75 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(42,44): error CS7036: There is no argument given that corresponds to the required parameter 'actionFinished' of 'HoloCop.SimulateOneTick(CancellationToken, bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(42,44): error CS7036: There is no argument given that corresponds to the required parameter 'actionFinished' of 'HoloCop.SimulateOneTick(CancellationToken, bool)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,21): error CS1593: Delegate 'Func<bool, HoloCop>' does not take 2 arguments
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken, bool)': not all code paths return a value
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2340060
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.79 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=22ba1083883fa4297a73fdb1fc786fb1): Total: 0.209 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s745ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
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-define:ENABLE_TIMELINE
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-define:ENABLE_INPUT_SYSTEM
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
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-define:CSHARP_7_OR_LATER
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-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.UmbraModule.dll"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,34): error CS0103: The name 'actionFinished' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.70 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,34): error CS0103: The name 'actionFinished' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(84,34): error CS0103: The name 'actionFinished' does not exist in the current context
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1826357
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 8.54 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=03d1d43be7ffe4845a7c84bbc4631932): Total: 0.242 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s697ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
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1
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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|
*** Tundra build failed (0.65 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
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Total cache size after purge 267324820, took 00:00:00.3198217
|
|
Asset Pipeline Refresh (id=224e73c31e7da4c2c9474d75d956fe66): Total: 0.135 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=942301c732b554b58bab4e331b752c1b): Total: 0.337 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=331 ms
|
|
Asset DB Callback time: managed=0 ms, native=4 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.218ms
|
|
InvokePackagesCallback: 4.272ms
|
|
ApplyChangesToAssetFolders: 0.916ms
|
|
Scan: 320.612ms
|
|
Collect global state as custom dependencies: 1.837ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.090ms
|
|
UnloadStreamsBegin: 0.135ms
|
|
UnloadStreamsEnd: 0.249ms
|
|
Untracked: 5.329ms
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.035 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Refreshing native plugins compatible for Editor in 8.10 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 7.78 ms.
|
|
Asset Pipeline Refresh (id=e39c292e615b446f483639402a35f2ab): Total: 0.112 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 10.44 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=e7128af3aa05848d0a8525993445401a): Total: 0.249 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s859ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
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-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
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1
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##### Output
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|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
*** Tundra build failed (0.83 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(82,42): error CS0126: An object of a type convertible to 'bool' is required
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2494983
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Asset Pipeline Refresh (id=35e3427428be548778f1e84edc11eb88): Total: 0.242 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
|
|
ExitCode: 3 Duration: 0s742ms
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[ 797/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Core.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Flow.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.SettingsProvider.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.Shared.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
|
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1
|
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##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
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*** Tundra build failed (0.60 seconds), 2 items updated, 1283 evaluated
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.1794971
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 7.44 ms, found 6 plugins.
|
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Asset Pipeline Refresh (id=dc9aa8107515842649d938f87e908ac6): Total: 0.295 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 3 Duration: 0s656ms
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[ 935/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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##### CommandLine
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"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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-target:library
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-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
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-define:UNITY_6000_6_7
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-define:UNITY_6000_6
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-define:UNITY_6000
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-define:UNITY_5_3_OR_NEWER
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
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-define:UNITY_5_6_OR_NEWER
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-define:UNITY_2017_1_OR_NEWER
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-define:UNITY_2017_2_OR_NEWER
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-define:UNITY_2017_3_OR_NEWER
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-define:UNITY_2017_4_OR_NEWER
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-define:UNITY_2018_1_OR_NEWER
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-define:UNITY_2018_2_OR_NEWER
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-define:UNITY_2018_3_OR_NEWER
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-define:UNITY_2018_4_OR_NEWER
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-define:UNITY_2019_1_OR_NEWER
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-define:UNITY_2019_2_OR_NEWER
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-define:UNITY_2019_3_OR_NEWER
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-define:UNITY_2019_4_OR_NEWER
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-define:UNITY_2020_1_OR_NEWER
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-define:UNITY_2020_2_OR_NEWER
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-define:UNITY_2020_3_OR_NEWER
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-define:UNITY_2021_1_OR_NEWER
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-define:UNITY_2021_2_OR_NEWER
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-define:UNITY_2021_3_OR_NEWER
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-define:UNITY_2022_1_OR_NEWER
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-define:UNITY_2022_2_OR_NEWER
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-define:UNITY_2022_3_OR_NEWER
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-define:UNITY_2023_1_OR_NEWER
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-define:UNITY_2023_2_OR_NEWER
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-define:UNITY_2023_3_OR_NEWER
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-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
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-define:UNITY_6000_3_OR_NEWER
|
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-define:UNITY_6000_4_OR_NEWER
|
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-define:UNITY_6000_5_OR_NEWER
|
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-define:UNITY_6000_6_OR_NEWER
|
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-define:PLATFORM_ARCH_64
|
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-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
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-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
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-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
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-define:ENABLE_BURST_AOT
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-define:UNITY_TEAM_LICENSE
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
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-define:ENABLE_DIRECTOR
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-define:ENABLE_LOCALIZATION
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-define:ENABLE_SPRITES
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-define:ENABLE_TERRAIN
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-define:ENABLE_TILEMAP
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-define:ENABLE_TIMELINE
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-define:ENABLE_INPUT_SYSTEM
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
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-define:CSHARP_7_OR_LATER
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-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.U2DRuntimeModule.dll"
|
|
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.62 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(68,37): error CS0161: 'HoloCop.SimulateOneTick(CancellationToken)': not all code paths return a value
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2324089
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.77 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=3cd57ffa3e74b49e3bfc17c478291f11): Total: 0.260 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s638ms
|
|
[ 752/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.58 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1777168
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:13:13.780 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6950e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:13:13.784 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac690be0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.980 seconds
|
|
Domain Reload Profiling: 4907ms
|
|
BeginReloadAssembly (1851ms)
|
|
ExecutionOrderSort (8ms)
|
|
DisableScriptedObjects (506ms)
|
|
CreateAndSetChildDomain (575ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (90ms)
|
|
LoadAllAssembliesAndSetupDomain (962ms)
|
|
LoadAssemblies (768ms)
|
|
TypeCache.Refresh (44ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (292ms)
|
|
BuildScriptInfoCaches (250ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1981ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (409ms)
|
|
ProcessInitializeOnLoadAttributes (465ms)
|
|
ProcessInitializeOnLoadMethodAttributes (124ms)
|
|
AwakeInstancesAfterBackupRestoration (537ms)
|
|
|
|
Asset Pipeline Refresh (id=c0947320ad01c4f80bd088b33c7e35ea): Total: 5.452 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2209 ms
|
|
Asset DB Callback time: managed=35 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3204 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.214ms
|
|
ApplyChangesToAssetFolders: 0.636ms
|
|
Collect global state as custom dependencies: 2.008ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.075ms
|
|
CategorizeAssets: 86.120ms
|
|
CompileScripts: 1.557ms
|
|
ImportOutOfDateAssets: 1989.625ms (1985.508ms without children)
|
|
CollectScriptTypesHashes: 49.154ms
|
|
ReloadNativeAssets: 1.607ms
|
|
UnloadImportedAssets: 0.117ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.809ms
|
|
ImportSchedulerStart: 1.550ms
|
|
PostProcessAllAssets: 35.326ms
|
|
MonoPostProcessAllAssets: 35.322ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.076ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 5.477ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.140ms
|
|
SyncVS.PostprocessSyncProject 1.754ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.218ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.167ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.887ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.821ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.744ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.653ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.448ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.353ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.299ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.288ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.273ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.155ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.111ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.078ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.066ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.670ms
|
|
UnloadStreamsBegin: 0.097ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 15.107ms
|
|
GenerateScriptTypeSerializationHashes: 23.896ms
|
|
Untracked: 3278.173ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.019892s
|
|
Refreshing native plugins compatible for Editor in 6.41 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=4e95eb33266824ce7a4f7f6c16883640): Total: 2.957 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1720 ms
|
|
Asset DB Callback time: managed=1123 ms, native=92 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=20 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.335ms
|
|
Scan: 1178.396ms
|
|
Collect global state as custom dependencies: 0.614ms
|
|
OnSourceAssetsModified: 7.726ms
|
|
CategorizeScriptCompilationAssets: 0.089ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.278ms
|
|
CategorizeAssets: 63.867ms
|
|
CompileScripts: 19.983ms
|
|
ImportOutOfDateAssets: 17.024ms (0.471ms without children)
|
|
ReloadNativeAssets: 0.837ms
|
|
UnloadImportedAssets: 0.423ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.781ms
|
|
ImportSchedulerStart: 11.856ms
|
|
PostProcessAllAssets: 1193.839ms
|
|
PostProcessCallbackCreateDeferredMaterials 36.685ms
|
|
XRBuildSystem.XRAssetImported 0.723ms
|
|
ShaderAssetModifiedCallback 0.077ms
|
|
UnityScenesPostprocess 0.060ms
|
|
VCAutoAddAssetPostprocess 0.051ms
|
|
MonoPostProcessAllAssets: 1118.220ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 427.933ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 400.630ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 116.428ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.355ms
|
|
AssetChangedListener.OnPostprocessAllAssets 18.507ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 14.353ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.098ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.916ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.627ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.406ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.560ms
|
|
SyncVS.PostprocessSyncProject 5.359ms
|
|
PostProcessor.OnPostprocessAllAssets 4.889ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.125ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.580ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.421ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.573ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.099ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.861ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.544ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.412ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.295ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.293ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.260ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.237ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.237ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.224ms
|
|
AssetEvents.OnPostprocessAllAssets 1.041ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.035ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.995ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.884ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.562ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.514ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.421ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.288ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.259ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.233ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.107ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.104ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.071ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.054ms
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PostAssetChangesProfiler: 14.904ms
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GatherAllCurrentPrimaryImportResultRevisions: 4.332ms
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UnloadStreamsBegin: 0.760ms
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PersistCurrentRevisions: 0.267ms
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Untracked: 448.166ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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[Licensing::Client] Successfully resolved entitlement details
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|
ExitCode: 0 Duration: 1s484ms
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[ 796/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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*** Tundra build success (1.40 seconds), 9 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2477326
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Begin MonoManager ReloadAssembly
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|
GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 13:14:04.438 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xab346fd40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:14:04.442 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a3980 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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|
Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.782 seconds
|
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Domain Reload Profiling: 3722ms
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BeginReloadAssembly (1022ms)
|
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ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (188ms)
|
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CreateAndSetChildDomain (264ms)
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RebuildCommonClasses (14ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (73ms)
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LoadAllAssembliesAndSetupDomain (814ms)
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LoadAssemblies (602ms)
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TypeCache.Refresh (32ms)
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TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (274ms)
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BuildScriptInfoCaches (236ms)
|
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ResolveRequiredComponents (22ms)
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FinalizeReload (1783ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (5ms)
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BeforeProcessingInitializeOnLoad (269ms)
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ProcessInitializeOnLoadAttributes (412ms)
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ProcessInitializeOnLoadMethodAttributes (101ms)
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AwakeInstancesAfterBackupRestoration (525ms)
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Asset Pipeline Refresh (id=04599e062ea7f426ea4fd3fd1c73556f): Total: 4.160 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=1962 ms
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Asset DB Callback time: managed=32 ms, native=0 ms
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Scripting: domain reloads=1, domain reload time=2162 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 1.608ms
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ApplyChangesToAssetFolders: 1.012ms
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Collect global state as custom dependencies: 2.564ms
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ProcessAssetsWithTransientArtifactChanges: 3.335ms
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CategorizeAssets: 94.716ms
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|
CompileScripts: 1.448ms
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|
ImportOutOfDateAssets: 1792.976ms (1789.583ms without children)
|
|
CollectScriptTypesHashes: 8.902ms
|
|
ReloadNativeAssets: 1.496ms
|
|
UnloadImportedAssets: 0.158ms
|
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.702ms
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ImportSchedulerStart: 0.771ms
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PostProcessAllAssets: 32.173ms
|
|
MonoPostProcessAllAssets: 32.167ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 427.933ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 400.630ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 116.428ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.355ms
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|
AssetChangedListener.OnPostprocessAllAssets 18.507ms
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|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 14.353ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.326ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.098ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.916ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.627ms
|
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UVCSAssetPostprocessor.OnPostprocessAllAssets 7.406ms
|
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.560ms
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|
PostProcessor.OnPostprocessAllAssets 4.889ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.125ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.580ms
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MaterialPostprocessor.OnPostprocessAllAssets 3.421ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.760ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.573ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.099ms
|
|
SyncVS.PostprocessSyncProject 1.999ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.861ms
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|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.544ms
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TextAssetPostProcessor.OnPostprocessAllAssets 1.412ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.316ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 1.295ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 1.293ms
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ThemePostprocessor.OnPostprocessAllAssets 1.260ms
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ConfigAssetsTracker.OnPostprocessAllAssets 1.237ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.237ms
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AssetEvents.OnPostprocessAllAssets 1.041ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 1.035ms
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AssetPathToTypes.OnPostprocessAllAssets 0.995ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.978ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.884ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.610ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.514ms
|
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SamplePostprocessor.OnPostprocessAllAssets 0.421ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.337ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.298ms
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|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.288ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.247ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.193ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.192ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms
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AssetProcessor.OnPostprocessAllAssets 0.107ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.402ms
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PersistCurrentRevisions: 0.137ms
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GenerateScriptTypeHashes: 4.108ms
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GenerateScriptTypeSerializationHashes: 6.932ms
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Untracked: 2218.291ms
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|
|
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[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 7.22 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=10c604bf3a198411c863f1e39ee31a06): Total: 2.101 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1847 ms
|
|
Asset DB Callback time: managed=219 ms, native=24 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
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|
InvokeCustomDependenciesCallbacks: 0.052ms
|
|
ApplyChangesToAssetFolders: 1.299ms
|
|
Scan: 1749.106ms
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|
Collect global state as custom dependencies: 0.842ms
|
|
OnSourceAssetsModified: 5.228ms
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|
CategorizeScriptCompilationAssets: 0.061ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.418ms
|
|
CategorizeAssets: 58.665ms
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|
CompileScripts: 8.747ms
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|
ImportOutOfDateAssets: 2.850ms (0.609ms without children)
|
|
ReloadNativeAssets: 0.135ms
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UnloadImportedAssets: 0.220ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.205ms
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ImportSchedulerStart: 0.684ms
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PostProcessAllAssets: 223.065ms
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XRBuildSystem.XRAssetImported 2.710ms
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|
PostProcessCallbackCreateDeferredMaterials 0.779ms
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|
UnityScenesPostprocess 0.068ms
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MonoPostProcessAllAssets: 214.944ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 78.111ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.173ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.712ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 14.675ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.643ms
|
|
SyncVS.PostprocessSyncProject 13.121ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.803ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.640ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.643ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.175ms
|
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.374ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.965ms
|
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UVCSAssetPostprocessor.OnPostprocessAllAssets 1.443ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.121ms
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|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.057ms
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|
MaterialPostprocessor.OnPostprocessAllAssets 1.014ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.983ms
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|
TextAssetPostProcessor.OnPostprocessAllAssets 0.828ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.696ms
|
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SamplePostprocessor.OnPostprocessAllAssets 0.684ms
|
|
PostProcessor.OnPostprocessAllAssets 0.648ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.602ms
|
|
AssetEvents.OnPostprocessAllAssets 0.550ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.484ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.472ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.433ms
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|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.351ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.327ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.317ms
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|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.303ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.256ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.252ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.205ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.200ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.143ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.140ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.131ms
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|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.082ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.066ms
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|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.061ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.059ms
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|
PostAssetChangesProfiler: 15.514ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.633ms
|
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UnloadStreamsBegin: 0.711ms
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PersistCurrentRevisions: 0.577ms
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Untracked: 28.856ms
|
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|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s934ms
|
|
[ 910/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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|
*** Tundra build success (0.88 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(27,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2479910
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:15:04.357 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac684aa0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:15:04.360 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac694d20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.655 seconds
|
|
Domain Reload Profiling: 2922ms
|
|
BeginReloadAssembly (715ms)
|
|
DisableScriptedObjects (214ms)
|
|
CreateAndSetChildDomain (205ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (53ms)
|
|
LoadAllAssembliesAndSetupDomain (476ms)
|
|
LoadAssemblies (219ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (196ms)
|
|
BuildScriptInfoCaches (178ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1656ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (203ms)
|
|
ProcessInitializeOnLoadAttributes (378ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AwakeInstancesAfterBackupRestoration (563ms)
|
|
|
|
Asset Pipeline Refresh (id=a7716e7c996a240d1897c20dac4da809): Total: 3.200 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1795 ms
|
|
Asset DB Callback time: managed=32 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1368 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.488ms
|
|
ApplyChangesToAssetFolders: 0.401ms
|
|
Collect global state as custom dependencies: 1.850ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.594ms
|
|
CategorizeAssets: 75.618ms
|
|
CompileScripts: 2.677ms
|
|
ImportOutOfDateAssets: 1663.292ms (1660.090ms without children)
|
|
CollectScriptTypesHashes: 4.980ms
|
|
ReloadNativeAssets: 1.532ms
|
|
UnloadImportedAssets: 0.127ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.725ms
|
|
ImportSchedulerStart: 0.784ms
|
|
PostProcessAllAssets: 32.029ms
|
|
MonoPostProcessAllAssets: 32.026ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 78.111ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.173ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.712ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 14.675ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.643ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.638ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.803ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.640ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.643ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.175ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.374ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.105ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.965ms
|
|
SyncVS.PostprocessSyncProject 1.837ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.443ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.192ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.057ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.057ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.014ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.983ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.828ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.696ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.684ms
|
|
PostProcessor.OnPostprocessAllAssets 0.648ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.602ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.558ms
|
|
AssetEvents.OnPostprocessAllAssets 0.550ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.484ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.472ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.433ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.430ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.351ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.327ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.317ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.303ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.252ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.207ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.205ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.200ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.175ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.143ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.133ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.124ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.466ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.660ms
|
|
GenerateScriptTypeSerializationHashes: 6.650ms
|
|
Untracked: 1411.062ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=c2e3f40f9b82643a19e4378024e029ac): Total: 0.139 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=96c5e36e0064d46f4adc96c2199fe423): Total: 0.139 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=bf5696880215a41ccb0a848bc5ff8f53): Total: 0.146 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.043 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Refreshing native plugins compatible for Editor in 3.83 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=35370f11e5f9b459a9e3d4c7939e0bb3): Total: 0.147 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.028023s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.67 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=e3970f26e14cb4eab8ca0283335868ca): Total: 2.137 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1217 ms
|
|
Asset DB Callback time: managed=701 ms, native=187 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=28 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.458ms
|
|
ApplyChangesToAssetFolders: 1.891ms
|
|
Scan: 587.872ms
|
|
Collect global state as custom dependencies: 6.060ms
|
|
OnSourceAssetsModified: 59.376ms
|
|
CategorizeScriptCompilationAssets: 1.928ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.113ms
|
|
CategorizeAssets: 287.289ms
|
|
CompileScripts: 28.160ms
|
|
ImportOutOfDateAssets: 5.622ms (0.704ms without children)
|
|
ReloadNativeAssets: 0.208ms
|
|
UnloadImportedAssets: 0.222ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.312ms
|
|
ImportSchedulerStart: 3.174ms
|
|
PostProcessAllAssets: 687.513ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.116ms
|
|
XRBuildSystem.XRAssetImported 2.087ms
|
|
ShaderAssetModifiedCallback 0.972ms
|
|
MonoPostProcessAllAssets: 644.858ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 317.073ms
|
|
SyncVS.PostprocessSyncProject 176.904ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 87.203ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 9.698ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 3.159ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.712ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.343ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.156ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.046ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.341ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.980ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.912ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.839ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.761ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.678ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.617ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.534ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.485ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.449ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.418ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.416ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.393ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.346ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.323ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.309ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.282ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.173ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.171ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
PostProcessor.OnPostprocessAllAssets 0.091ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 142.167ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.469ms
|
|
UnloadStreamsBegin: 2.902ms
|
|
PersistCurrentRevisions: 0.570ms
|
|
Untracked: 305.452ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s285ms
|
|
[ 745/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(30,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793183070068089406, new timestamp: 1793183074828519541
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (2.17 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(30,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(30,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3510329
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 2.75 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:24:41.695 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68ee40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:24:41.701 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a2da0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.804 seconds
|
|
Domain Reload Profiling: 5981ms
|
|
BeginReloadAssembly (1933ms)
|
|
DisableScriptedObjects (232ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (1010ms)
|
|
RebuildCommonClasses (16ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (147ms)
|
|
LoadAllAssembliesAndSetupDomain (1061ms)
|
|
LoadAssemblies (550ms)
|
|
TypeCache.Refresh (57ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (380ms)
|
|
BuildScriptInfoCaches (308ms)
|
|
ResolveRequiredComponents (43ms)
|
|
FinalizeReload (2806ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (15ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (545ms)
|
|
ProcessInitializeOnLoadAttributes (495ms)
|
|
ProcessInitializeOnLoadMethodAttributes (140ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (865ms)
|
|
|
|
Asset Pipeline Refresh (id=adf48f71f55644e00a3f0473f38688c7): Total: 6.601 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3119 ms
|
|
Asset DB Callback time: managed=122 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=3354 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.154ms
|
|
InvokePackagesCallback: 3.045ms
|
|
ApplyChangesToAssetFolders: 1.857ms
|
|
Collect global state as custom dependencies: 4.491ms
|
|
ProcessAssetsWithTransientArtifactChanges: 23.653ms
|
|
CategorizeAssets: 131.735ms
|
|
CompileScripts: 1.608ms
|
|
ImportOutOfDateAssets: 2827.511ms (2818.041ms without children)
|
|
CollectScriptTypesHashes: 7.947ms
|
|
ReloadNativeAssets: 4.925ms
|
|
UnloadImportedAssets: 0.731ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.269ms
|
|
ImportSchedulerStart: 1.744ms
|
|
PostProcessAllAssets: 122.944ms
|
|
MonoPostProcessAllAssets: 122.562ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 317.073ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 87.203ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 55.664ms
|
|
SyncVS.PostprocessSyncProject 8.027ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 6.838ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 6.330ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 3.159ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.712ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.423ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.343ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.156ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.046ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.451ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.436ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.359ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.341ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.211ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.980ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.761ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.617ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.591ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.485ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.466ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.418ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.416ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.401ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.323ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.309ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.173ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.171ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
PostProcessor.OnPostprocessAllAssets 0.091ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.980ms
|
|
UnloadStreamsBegin: 0.377ms
|
|
PersistCurrentRevisions: 0.140ms
|
|
GenerateScriptTypeHashes: 9.110ms
|
|
GenerateScriptTypeSerializationHashes: 13.193ms
|
|
Untracked: 3469.946ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=72489c766279540199140998d2a8a9e7): Total: 0.736 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=550 ms
|
|
Asset DB Callback time: managed=158 ms, native=23 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.195ms
|
|
ApplyChangesToAssetFolders: 0.416ms
|
|
Scan: 356.927ms
|
|
Collect global state as custom dependencies: 0.394ms
|
|
OnSourceAssetsModified: 2.455ms
|
|
CategorizeScriptCompilationAssets: 2.420ms
|
|
ProcessAssetsWithTransientArtifactChanges: 22.438ms
|
|
CategorizeAssets: 53.221ms
|
|
CompileScripts: 3.616ms
|
|
ImportOutOfDateAssets: 2.399ms (0.920ms without children)
|
|
ReloadNativeAssets: 0.101ms
|
|
UnloadImportedAssets: 0.150ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.620ms
|
|
ImportSchedulerStart: 0.608ms
|
|
PostProcessAllAssets: 171.107ms
|
|
XRBuildSystem.XRAssetImported 5.804ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.142ms
|
|
ShaderAssetModifiedCallback 1.239ms
|
|
MonoPostProcessAllAssets: 156.230ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 68.994ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.500ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.751ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.723ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.410ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.671ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.324ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.836ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.285ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.989ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.909ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.726ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.717ms
|
|
SyncVS.PostprocessSyncProject 1.709ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.494ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.407ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.368ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.330ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.137ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.019ms
|
|
PostProcessor.OnPostprocessAllAssets 0.831ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.825ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.687ms
|
|
AssetEvents.OnPostprocessAllAssets 0.639ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.606ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.605ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.517ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.379ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.266ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.212ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.195ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.189ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.087ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 7.490ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.621ms
|
|
UnloadStreamsBegin: 0.070ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
Untracked: 111.903ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s187ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(32,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.09 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(32,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(32,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.4370857
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:24:52.763 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b4aa80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:24:52.766 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xab2e019a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.819 seconds
|
|
Domain Reload Profiling: 3296ms
|
|
BeginReloadAssembly (832ms)
|
|
DisableScriptedObjects (201ms)
|
|
CreateAndSetChildDomain (318ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (71ms)
|
|
LoadAllAssembliesAndSetupDomain (550ms)
|
|
LoadAssemblies (205ms)
|
|
TypeCache.Refresh (22ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (227ms)
|
|
BuildScriptInfoCaches (199ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1820ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (225ms)
|
|
ProcessInitializeOnLoadAttributes (411ms)
|
|
ProcessInitializeOnLoadMethodAttributes (102ms)
|
|
AwakeInstancesAfterBackupRestoration (607ms)
|
|
|
|
Asset Pipeline Refresh (id=9a1aef3e7bdaf458eb6b1110061b57ac): Total: 3.626 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2022 ms
|
|
Asset DB Callback time: managed=46 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1552 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.053ms
|
|
InvokePackagesCallback: 1.367ms
|
|
ApplyChangesToAssetFolders: 0.450ms
|
|
Collect global state as custom dependencies: 2.322ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.427ms
|
|
CategorizeAssets: 94.631ms
|
|
CompileScripts: 1.457ms
|
|
ImportOutOfDateAssets: 1829.478ms (1825.972ms without children)
|
|
CollectScriptTypesHashes: 12.052ms
|
|
ReloadNativeAssets: 1.964ms
|
|
UnloadImportedAssets: 0.193ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.859ms
|
|
ImportSchedulerStart: 0.442ms
|
|
PostProcessAllAssets: 46.919ms
|
|
MonoPostProcessAllAssets: 46.908ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 68.994ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.247ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.500ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.751ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.723ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.410ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.671ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.324ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.836ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.285ms
|
|
SyncVS.PostprocessSyncProject 2.278ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.989ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.909ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.726ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.717ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.711ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.494ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.407ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.384ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.368ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.330ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.137ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.019ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.933ms
|
|
PostProcessor.OnPostprocessAllAssets 0.831ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.825ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.798ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.687ms
|
|
AssetEvents.OnPostprocessAllAssets 0.639ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.605ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.517ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.459ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.384ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.379ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.286ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.266ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.244ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.215ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.195ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.189ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.132ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.925ms
|
|
UnloadStreamsBegin: 0.074ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.608ms
|
|
GenerateScriptTypeSerializationHashes: 8.085ms
|
|
Untracked: 1627.201ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 1.26 GB to 1.57 GB, exceeding the threshold of 321.1 MB.
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1346 unused Assets / (3.5 MB). Loaded Objects now: 11211.
|
|
Memory consumption went from 1.57 GB to 1.57 GB.
|
|
Total: 121.303750 ms (FindLiveObjects: 10.268541 ms CreateObjectMapping: 4.636542 ms MarkObjects: 81.760333 ms DeleteObjects: 23.799750 ms)
|
|
|
|
Asset Pipeline Refresh (id=856d682abf5ae4f1ca7e8b73d5fde3e0): Total: 0.162 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.38 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=8eaab34f41e2b4000b4bc9e697cde10c): Total: 1.058 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=695 ms
|
|
Asset DB Callback time: managed=265 ms, native=87 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.234ms
|
|
ApplyChangesToAssetFolders: 0.332ms
|
|
Scan: 537.984ms
|
|
Collect global state as custom dependencies: 0.827ms
|
|
OnSourceAssetsModified: 5.722ms
|
|
CategorizeScriptCompilationAssets: 0.107ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.085ms
|
|
CategorizeAssets: 71.649ms
|
|
CompileScripts: 8.821ms
|
|
ImportOutOfDateAssets: 7.771ms (1.651ms without children)
|
|
ReloadNativeAssets: 0.238ms
|
|
UnloadImportedAssets: 1.344ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.076ms
|
|
ImportSchedulerStart: 2.433ms
|
|
PostProcessAllAssets: 284.409ms
|
|
XRBuildSystem.XRAssetImported 22.053ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.011ms
|
|
MonoPostProcessAllAssets: 259.828ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 102.015ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 26.273ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.612ms
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AssetPostprocessor.OnPostprocessAllAssets 12.810ms
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ThemePostprocessor.OnPostprocessAllAssets 12.159ms
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AssetChangedListener.OnPostprocessAllAssets 10.060ms
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SyncVS.PostprocessSyncProject 8.970ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.269ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 5.752ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.340ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.144ms
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AssetReloadNotifier.OnPostprocessAllAssets 2.451ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.400ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.355ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 2.316ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.935ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.647ms
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|
AssetPathToTypes.OnPostprocessAllAssets 1.168ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.106ms
|
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MaterialPostprocessor.OnPostprocessAllAssets 1.087ms
|
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.051ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.889ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.862ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.810ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.759ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.737ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.678ms
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PostProcessor.OnPostprocessAllAssets 0.625ms
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SamplePostprocessor.OnPostprocessAllAssets 0.500ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.432ms
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AssetEvents.OnPostprocessAllAssets 0.387ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.365ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.310ms
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AssetProcessor.OnPostprocessAllAssets 0.227ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.222ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.135ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.093ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.062ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.062ms
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PostAssetChangesProfiler: 62.679ms
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GatherAllCurrentPrimaryImportResultRevisions: 3.726ms
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PersistCurrentRevisions: 0.821ms
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Untracked: 69.540ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s68ms
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(33,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (1.01 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(33,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2807725
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Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
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Thread 0x44fa3b000 may have been prematurely finalized
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 13:26:54.505 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac692da0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:26:54.511 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a01e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.951 seconds
|
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Domain Reload Profiling: 3351ms
|
|
BeginReloadAssembly (681ms)
|
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DisableScriptedObjects (130ms)
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CreateAndSetChildDomain (271ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
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initialDomainReloadingComplete (78ms)
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LoadAllAssembliesAndSetupDomain (618ms)
|
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LoadAssemblies (328ms)
|
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TypeCache.Refresh (23ms)
|
|
TypeCache.ScanAssembly (3ms)
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AnalyzeDomain (230ms)
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BuildScriptInfoCaches (207ms)
|
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ResolveRequiredComponents (19ms)
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FinalizeReload (1952ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (250ms)
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ProcessInitializeOnLoadAttributes (489ms)
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ProcessInitializeOnLoadMethodAttributes (133ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (3ms)
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AwakeInstancesAfterBackupRestoration (656ms)
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Asset Pipeline Refresh (id=450273136c5294e68a66df17c786d301): Total: 3.668 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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|
(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2098 ms
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Asset DB Callback time: managed=28 ms, native=1 ms
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Scripting: domain reloads=1, domain reload time=1538 ms, compile time=1 ms, other=0 ms
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Project Asset Count: scripts=1912, non-scripts=3241
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
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InvokePackagesCallback: 1.672ms
|
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ApplyChangesToAssetFolders: 0.363ms
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Collect global state as custom dependencies: 3.603ms
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|
ProcessAssetsWithTransientArtifactChanges: 3.424ms
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|
CategorizeAssets: 79.146ms
|
|
CompileScripts: 1.246ms
|
|
ImportOutOfDateAssets: 1960.317ms (1957.374ms without children)
|
|
CollectScriptTypesHashes: 2.733ms
|
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ReloadNativeAssets: 1.272ms
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|
UnloadImportedAssets: 0.189ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.733ms
|
|
ImportSchedulerStart: 0.686ms
|
|
PostProcessAllAssets: 28.005ms
|
|
MonoPostProcessAllAssets: 28.000ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 102.015ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.612ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.810ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 12.159ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.921ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.060ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.269ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.752ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.340ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.144ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.451ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.400ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.355ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.316ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.935ms
|
|
SyncVS.PostprocessSyncProject 1.817ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.647ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.622ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.370ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.168ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.106ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.087ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.051ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.889ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.862ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.810ms
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|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.794ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.759ms
|
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TextAssetPostProcessor.OnPostprocessAllAssets 0.737ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.678ms
|
|
PostProcessor.OnPostprocessAllAssets 0.625ms
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SamplePostprocessor.OnPostprocessAllAssets 0.500ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.432ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
AssetEvents.OnPostprocessAllAssets 0.387ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.365ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.354ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.310ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.227ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.212ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.170ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.121ms
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|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.111ms
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GatherAllCurrentPrimaryImportResultRevisions: 0.487ms
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|
UnloadStreamsBegin: 0.089ms
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|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.735ms
|
|
GenerateScriptTypeSerializationHashes: 6.651ms
|
|
Untracked: 1584.847ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.019713s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.72 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=30476a7678b884d07bbb89ce90fd4232): Total: 1.397 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1001 ms
|
|
Asset DB Callback time: managed=290 ms, native=84 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=20 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.611ms
|
|
ApplyChangesToAssetFolders: 6.223ms
|
|
Scan: 798.489ms
|
|
Collect global state as custom dependencies: 2.632ms
|
|
OnSourceAssetsModified: 9.688ms
|
|
CategorizeScriptCompilationAssets: 1.011ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.469ms
|
|
CategorizeAssets: 80.404ms
|
|
CompileScripts: 19.818ms
|
|
ImportOutOfDateAssets: 9.419ms (1.833ms without children)
|
|
ReloadNativeAssets: 0.376ms
|
|
UnloadImportedAssets: 0.598ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.822ms
|
|
ImportSchedulerStart: 3.804ms
|
|
PostProcessAllAssets: 293.563ms
|
|
XRBuildSystem.XRAssetImported 5.493ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.387ms
|
|
UnityScenesPostprocess 0.316ms
|
|
MonoPostProcessAllAssets: 281.294ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 71.239ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 52.754ms
|
|
SyncVS.PostprocessSyncProject 38.624ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 26.374ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 15.019ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.519ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.306ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.759ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.561ms
|
|
PostProcessor.OnPostprocessAllAssets 3.412ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.881ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.819ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.789ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.623ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.623ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.570ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.117ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.959ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.834ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.787ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.763ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.688ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.687ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.679ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.650ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.598ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.593ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.434ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.429ms
|
|
AssetEvents.OnPostprocessAllAssets 0.412ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.380ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.345ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.213ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.110ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.103ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.064ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 71.094ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.914ms
|
|
UnloadStreamsBegin: 0.952ms
|
|
PersistCurrentRevisions: 0.482ms
|
|
Untracked: 86.780ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s349ms
|
|
[ 836/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (1.28 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
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UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
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[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2913099
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:29:02.776 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68dea0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:29:02.779 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68fde0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.679 seconds
|
|
Domain Reload Profiling: 3471ms
|
|
BeginReloadAssembly (921ms)
|
|
DisableScriptedObjects (136ms)
|
|
CreateAndSetChildDomain (299ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (111ms)
|
|
LoadAllAssembliesAndSetupDomain (738ms)
|
|
LoadAssemblies (600ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (238ms)
|
|
BuildScriptInfoCaches (212ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1680ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (219ms)
|
|
ProcessInitializeOnLoadAttributes (395ms)
|
|
ProcessInitializeOnLoadMethodAttributes (92ms)
|
|
AwakeInstancesAfterBackupRestoration (556ms)
|
|
|
|
Asset Pipeline Refresh (id=d3a1351ff02804a94bb5d5697d99ecad): Total: 3.867 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1825 ms
|
|
Asset DB Callback time: managed=40 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=1997 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.794ms
|
|
ApplyChangesToAssetFolders: 0.293ms
|
|
Collect global state as custom dependencies: 1.983ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.291ms
|
|
CategorizeAssets: 79.877ms
|
|
CompileScripts: 1.208ms
|
|
ImportOutOfDateAssets: 1689.884ms (1685.614ms without children)
|
|
CollectScriptTypesHashes: 4.914ms
|
|
ReloadNativeAssets: 2.719ms
|
|
UnloadImportedAssets: 0.150ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.801ms
|
|
ImportSchedulerStart: 0.564ms
|
|
PostProcessAllAssets: 40.386ms
|
|
MonoPostProcessAllAssets: 40.382ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 71.239ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 52.754ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 26.374ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 15.019ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.419ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.519ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.306ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.759ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.561ms
|
|
PostProcessor.OnPostprocessAllAssets 3.412ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.881ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.819ms
|
|
SyncVS.PostprocessSyncProject 2.023ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.866ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.789ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.742ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.623ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.623ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.570ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.454ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.117ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.959ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.834ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.787ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.763ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.687ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.679ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.650ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.639ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.598ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.593ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.434ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.429ms
|
|
AssetEvents.OnPostprocessAllAssets 0.412ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.401ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.380ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.345ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.213ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.191ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.125ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.103ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.414ms
|
|
UnloadStreamsBegin: 0.107ms
|
|
PersistCurrentRevisions: 0.264ms
|
|
GenerateScriptTypeHashes: 4.941ms
|
|
GenerateScriptTypeSerializationHashes: 8.456ms
|
|
Untracked: 2038.616ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 7.59 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=31d762b71699744bfaac41a164bc2556): Total: 0.390 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=280 ms
|
|
Asset DB Callback time: managed=94 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.944ms
|
|
Scan: 205.035ms
|
|
Collect global state as custom dependencies: 0.422ms
|
|
OnSourceAssetsModified: 7.413ms
|
|
CategorizeScriptCompilationAssets: 0.056ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.687ms
|
|
CategorizeAssets: 30.832ms
|
|
CompileScripts: 3.260ms
|
|
ImportOutOfDateAssets: 1.427ms (0.154ms without children)
|
|
ReloadNativeAssets: 0.084ms
|
|
UnloadImportedAssets: 0.114ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.578ms
|
|
ImportSchedulerStart: 0.496ms
|
|
PostProcessAllAssets: 88.395ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.348ms
|
|
XRBuildSystem.XRAssetImported 0.346ms
|
|
MonoPostProcessAllAssets: 87.046ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 27.234ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.226ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.681ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.345ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.797ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.208ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.951ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.929ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.458ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.184ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.145ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.012ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.904ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.808ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.740ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.548ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.484ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.433ms
|
|
SyncVS.PostprocessSyncProject 0.432ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.411ms
|
|
PostProcessor.OnPostprocessAllAssets 0.409ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.392ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.361ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.343ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.323ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.315ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.286ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.274ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.231ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.229ms
|
|
AssetEvents.OnPostprocessAllAssets 0.216ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.210ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.161ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.160ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.141ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.118ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.095ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.093ms
|
|
PostAssetChangesProfiler: 10.070ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.000ms
|
|
UnloadStreamsBegin: 0.864ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
Untracked: 35.737ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s365ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.30 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.7282790
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:29:43.859 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa9a3eee0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:29:43.871 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a0820 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 5.440 seconds
|
|
Domain Reload Profiling: 9429ms
|
|
BeginReloadAssembly (1567ms)
|
|
ExecutionOrderSort (8ms)
|
|
DisableScriptedObjects (363ms)
|
|
ReleaseScriptingObjects (3ms)
|
|
CreateAndSetChildDomain (551ms)
|
|
RebuildCommonClasses (26ms)
|
|
RebuildNativeTypeToScriptingClass (36ms)
|
|
initialDomainReloadingComplete (123ms)
|
|
LoadAllAssembliesAndSetupDomain (2237ms)
|
|
LoadAssemblies (428ms)
|
|
TypeCache.Refresh (87ms)
|
|
TypeCache.ScanAssembly (39ms)
|
|
AnalyzeDomain (1003ms)
|
|
BuildScriptInfoCaches (912ms)
|
|
ResolveRequiredComponents (77ms)
|
|
FinalizeReload (5441ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (11ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (907ms)
|
|
ProcessInitializeOnLoadAttributes (1171ms)
|
|
ProcessInitializeOnLoadMethodAttributes (136ms)
|
|
AwakeInstancesAfterBackupRestoration (1636ms)
|
|
|
|
Asset Pipeline Refresh (id=0a0a26c177ccc405286c5fb7ca5d4b52): Total: 10.010 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5686 ms
|
|
Asset DB Callback time: managed=90 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=4229 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.053ms
|
|
InvokePackagesCallback: 2.820ms
|
|
ApplyChangesToAssetFolders: 1.187ms
|
|
Collect global state as custom dependencies: 3.042ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.007ms
|
|
CategorizeAssets: 102.641ms
|
|
CompileScripts: 1.892ms
|
|
ImportOutOfDateAssets: 5453.943ms (5447.574ms without children)
|
|
CollectScriptTypesHashes: 4.815ms
|
|
ReloadNativeAssets: 3.068ms
|
|
UnloadImportedAssets: 0.256ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.804ms
|
|
ImportSchedulerStart: 1.165ms
|
|
PostProcessAllAssets: 90.557ms
|
|
MonoPostProcessAllAssets: 90.537ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 31.184ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 27.234ms
|
|
SyncVS.PostprocessSyncProject 12.615ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.226ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 8.681ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.345ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.797ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.208ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.847ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.878ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.304ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.951ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.929ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.460ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.458ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.184ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.145ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.051ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.012ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.842ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.808ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.775ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.740ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.548ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.484ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.433ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.411ms
|
|
PostProcessor.OnPostprocessAllAssets 0.409ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.392ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.343ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.343ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.323ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.315ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.305ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.286ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.274ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.258ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.229ms
|
|
AssetEvents.OnPostprocessAllAssets 0.216ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.210ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.161ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.160ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.141ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.118ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.095ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.306ms
|
|
UnloadStreamsBegin: 0.273ms
|
|
PersistCurrentRevisions: 0.358ms
|
|
GenerateScriptTypeHashes: 5.981ms
|
|
GenerateScriptTypeSerializationHashes: 10.288ms
|
|
Untracked: 4333.168ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=ef53a20c6819843e893e207b2e34150d): Total: 0.171 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=b53681b6cf4c449c685ab943b75b1056): Total: 0.143 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=dd29ba3c5120642949154cfe4893c889): Total: 0.123 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.043 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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|
Refreshing native plugins compatible for Editor in 5.06 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=5ac3423b4260543ed91a778943f92ba8): Total: 0.118 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
2026-10-28 13:30:06.471 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac692f80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:30:06.476 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68f700 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Script 'Foo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
Script 'Foo.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.604 seconds
|
|
Domain Reload Profiling: 2973ms
|
|
BeginReloadAssembly (627ms)
|
|
DisableScriptedObjects (75ms)
|
|
CreateAndSetChildDomain (173ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (192ms)
|
|
LoadAllAssembliesAndSetupDomain (527ms)
|
|
LoadAssemblies (535ms)
|
|
TypeCache.Refresh (11ms)
|
|
AnalyzeDomain (27ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (1605ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (101ms)
|
|
ProcessInitializeOnLoadAttributes (393ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
AwakeInstancesAfterBackupRestoration (522ms)
|
|
|
|
Asset Pipeline Refresh (id=a65aff12abef0438f8d80bc9317ac525): Total: 3.327 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1791 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1508 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.051ms
|
|
InvokePackagesCallback: 0.846ms
|
|
ApplyChangesToAssetFolders: 0.268ms
|
|
Collect global state as custom dependencies: 2.119ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.315ms
|
|
CategorizeAssets: 69.962ms
|
|
CompileScripts: 1.377ms
|
|
ImportOutOfDateAssets: 1611.545ms (1609.052ms without children)
|
|
CollectScriptTypesHashes: 4.256ms
|
|
ReloadNativeAssets: 1.333ms
|
|
UnloadImportedAssets: 0.111ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.674ms
|
|
ImportSchedulerStart: 0.347ms
|
|
PostProcessAllAssets: 25.431ms
|
|
MonoPostProcessAllAssets: 25.429ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.395ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.683ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.014ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.197ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.836ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.696ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.149ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.135ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.986ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.932ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.925ms
|
|
SyncVS.PostprocessSyncProject 1.925ms
|
|
PostProcessor.OnPostprocessAllAssets 1.678ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.378ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.253ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.109ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.041ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.930ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.920ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.888ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.814ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.750ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.618ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.423ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.407ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.302ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.287ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.257ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.252ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.228ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.197ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.189ms
|
|
AssetEvents.OnPostprocessAllAssets 0.180ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.167ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.146ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.121ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.112ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.100ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.679ms
|
|
UnloadStreamsBegin: 2.504ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 3.281ms
|
|
GenerateScriptTypeSerializationHashes: 6.038ms
|
|
Untracked: 1603.610ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 2.428 ms
|
|
Integration: 728.744 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 0.015 ms
|
|
Total Operation Time: 731.190 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=277952d50cd204117a3f9c4db6b8be42): Total: 0.094 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 58.351 ms
|
|
Integration: 16.405 ms
|
|
Integration of assets: 0.081 ms
|
|
Thread Wait Time: 118.597 ms
|
|
Total Operation Time: 193.434 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 16.911 ms
|
|
Integration: 3.506 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 213.330 ms
|
|
Total Operation Time: 233.751 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 73.565 ms
|
|
Integration: 16.545 ms
|
|
Integration of assets: 0.036 ms
|
|
Thread Wait Time: 255.624 ms
|
|
Total Operation Time: 345.771 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:153)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
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Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
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Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
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Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
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UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
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UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
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UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
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UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
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|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
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|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
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UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
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UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
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|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
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|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
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|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
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|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
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|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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Deciding action for prefab_Companion #3
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:49)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
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|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
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|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
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|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
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|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:55)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:94)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
|
|
|
|
Hit (3.25, -0.75, 3.38)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Actions.BattleActionMove:SelectPosition (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs:262)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs Line: 262)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:55)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:94)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
|
|
|
|
Thread 0x413b0f000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Testing (1290205361) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-634218696) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.918 ms
|
|
Integration: 25.519 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.016 ms
|
|
Total Operation Time: 30.455 ms
|
|
Unloading 1362 unused Assets / (4.4 MB). Loaded Objects now: 11219.
|
|
Memory consumption went from 1.71 GB to 1.71 GB.
|
|
Total: 41.485791 ms (FindLiveObjects: 0.829042 ms CreateObjectMapping: 0.378750 ms MarkObjects: 38.879625 ms DeleteObjects: 1.229417 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=b5b737f0572d647bea550ecd847f73cd): Total: 0.179 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010205s
|
|
Refreshing native plugins compatible for Editor in 2.07 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=5c5d2e004f9964182814dd73ff8f50ef): Total: 0.368 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=254 ms
|
|
Asset DB Callback time: managed=76 ms, native=26 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.278ms
|
|
Scan: 138.974ms
|
|
Collect global state as custom dependencies: 0.349ms
|
|
OnSourceAssetsModified: 14.771ms
|
|
CategorizeScriptCompilationAssets: 1.033ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.010ms
|
|
CategorizeAssets: 30.063ms
|
|
CompileScripts: 10.238ms
|
|
ImportOutOfDateAssets: 1.797ms (0.147ms without children)
|
|
ReloadNativeAssets: 0.102ms
|
|
UnloadImportedAssets: 0.118ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.575ms
|
|
ImportSchedulerStart: 0.853ms
|
|
PostProcessAllAssets: 80.050ms
|
|
XRBuildSystem.XRAssetImported 12.516ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.489ms
|
|
MonoPostProcessAllAssets: 62.456ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 28.277ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.889ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.809ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.171ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.170ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.004ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.342ms
|
|
SyncVS.PostprocessSyncProject 1.030ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.496ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.485ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.450ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.430ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.312ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.197ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.127ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.127ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.073ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.055ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 8.373ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.349ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 73.652ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s859ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (1.76 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
GPU Resident Drawer disposed.
|
|
Total cache size after purge 267324820, took 00:00:00.7513391
|
|
Thread 0x44eccf000 may have been prematurely finalized
|
|
Refreshing native plugins compatible for Editor in 2.67 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:31:43.020 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:31:43.030 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5951f40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.885 seconds
|
|
Domain Reload Profiling: 7056ms
|
|
BeginReloadAssembly (2007ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (398ms)
|
|
CreateAndSetChildDomain (970ms)
|
|
RebuildCommonClasses (15ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (101ms)
|
|
LoadAllAssembliesAndSetupDomain (1030ms)
|
|
LoadAssemblies (435ms)
|
|
TypeCache.Refresh (68ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (372ms)
|
|
BuildScriptInfoCaches (333ms)
|
|
ResolveRequiredComponents (30ms)
|
|
FinalizeReload (3887ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
InitializePlatformSupportModulesInManaged (5ms)
|
|
BeforeProcessingInitializeOnLoad (843ms)
|
|
ProcessInitializeOnLoadAttributes (834ms)
|
|
ProcessInitializeOnLoadMethodAttributes (206ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1076ms)
|
|
|
|
Asset Pipeline Refresh (id=fef25140d04ec40dcbf345325b0a5ae8): Total: 7.619 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4242 ms
|
|
Asset DB Callback time: managed=63 ms, native=4 ms
|
|
Scripting: domain reloads=1, domain reload time=3307 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.076ms
|
|
InvokePackagesCallback: 5.290ms
|
|
ApplyChangesToAssetFolders: 1.153ms
|
|
Collect global state as custom dependencies: 11.052ms
|
|
ProcessAssetsWithTransientArtifactChanges: 18.406ms
|
|
CategorizeAssets: 127.262ms
|
|
CompileScripts: 2.068ms
|
|
ImportOutOfDateAssets: 3906.063ms (3899.183ms without children)
|
|
CollectScriptTypesHashes: 33.235ms
|
|
ReloadNativeAssets: 2.947ms
|
|
UnloadImportedAssets: 0.441ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.988ms
|
|
ImportSchedulerStart: 2.157ms
|
|
PostProcessAllAssets: 63.865ms
|
|
MonoPostProcessAllAssets: 63.858ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 28.277ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 27.842ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.889ms
|
|
SyncVS.PostprocessSyncProject 5.043ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.809ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.503ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.171ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.778ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.170ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.004ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.342ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.241ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.933ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.794ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.642ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.568ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.496ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.485ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.430ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.336ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.329ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.312ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.246ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.127ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.492ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 15.755ms
|
|
GenerateScriptTypeSerializationHashes: 24.653ms
|
|
Untracked: 3444.072ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.61 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=6d6a16c653aea4259b8dd129bb7e09ee): Total: 0.594 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=379 ms
|
|
Asset DB Callback time: managed=192 ms, native=16 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.322ms
|
|
ApplyChangesToAssetFolders: 0.348ms
|
|
Scan: 253.519ms
|
|
Collect global state as custom dependencies: 0.707ms
|
|
OnSourceAssetsModified: 7.600ms
|
|
CategorizeScriptCompilationAssets: 0.375ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.227ms
|
|
CategorizeAssets: 31.690ms
|
|
CompileScripts: 4.708ms
|
|
ImportOutOfDateAssets: 2.189ms (0.147ms without children)
|
|
ReloadNativeAssets: 0.119ms
|
|
UnloadImportedAssets: 0.129ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.622ms
|
|
ImportSchedulerStart: 1.171ms
|
|
PostProcessAllAssets: 189.752ms
|
|
XRBuildSystem.XRAssetImported 1.162ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.699ms
|
|
MonoPostProcessAllAssets: 185.795ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.057ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 30.275ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.717ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.208ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.577ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.870ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.738ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.536ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 3.258ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.119ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.987ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.984ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.876ms
|
|
SyncVS.PostprocessSyncProject 2.457ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.454ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.325ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.994ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.948ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.694ms
|
|
PostProcessor.OnPostprocessAllAssets 1.168ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.039ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.033ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.961ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.839ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.784ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.678ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.632ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.590ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.517ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.500ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.446ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.373ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.361ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.247ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.212ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.207ms
|
|
AssetEvents.OnPostprocessAllAssets 0.205ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.085ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 11.790ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.912ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 78.250ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s732ms
|
|
[ 869/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.66 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size 267324820
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size after purge 267324820, took 00:00:00.1349988
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:32:01.594 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:32:01.599 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45e00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.261 seconds
|
|
Domain Reload Profiling: 3779ms
|
|
BeginReloadAssembly (804ms)
|
|
DisableScriptedObjects (156ms)
|
|
CreateAndSetChildDomain (330ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (76ms)
|
|
LoadAllAssembliesAndSetupDomain (614ms)
|
|
LoadAssemblies (349ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (202ms)
|
|
BuildScriptInfoCaches (176ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (2262ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (325ms)
|
|
ProcessInitializeOnLoadAttributes (551ms)
|
|
ProcessInitializeOnLoadMethodAttributes (126ms)
|
|
AwakeInstancesAfterBackupRestoration (804ms)
|
|
|
|
Asset Pipeline Refresh (id=dfa6b4e3564124841a510638b15f421b): Total: 4.208 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2462 ms
|
|
Asset DB Callback time: managed=79 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1663 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.364ms
|
|
ApplyChangesToAssetFolders: 0.408ms
|
|
Collect global state as custom dependencies: 3.109ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.860ms
|
|
CategorizeAssets: 107.083ms
|
|
CompileScripts: 1.681ms
|
|
ImportOutOfDateAssets: 2276.162ms (2271.717ms without children)
|
|
CollectScriptTypesHashes: 5.756ms
|
|
ReloadNativeAssets: 2.242ms
|
|
UnloadImportedAssets: 0.293ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.918ms
|
|
ImportSchedulerStart: 0.895ms
|
|
PostProcessAllAssets: 79.380ms
|
|
MonoPostProcessAllAssets: 79.376ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.057ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 39.927ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 30.275ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 14.717ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.208ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.577ms
|
|
SyncVS.PostprocessSyncProject 6.210ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.870ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.738ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.625ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.536ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.498ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 3.258ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.119ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.987ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.984ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.876ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.454ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.325ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.994ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.948ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.524ms
|
|
PostProcessor.OnPostprocessAllAssets 1.168ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.039ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.033ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.961ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.895ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.839ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.784ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.678ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.669ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.606ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.590ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.574ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.517ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.500ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.446ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.384ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.373ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.361ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.357ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.247ms
|
|
AssetEvents.OnPostprocessAllAssets 0.205ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.577ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 6.090ms
|
|
GenerateScriptTypeSerializationHashes: 10.513ms
|
|
Untracked: 1723.769ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.013953s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.77 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=7acd48908932545c6a9901550028662a): Total: 1.793 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=884 ms
|
|
Asset DB Callback time: managed=826 ms, native=62 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=14 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.377ms
|
|
ApplyChangesToAssetFolders: 1.047ms
|
|
Scan: 673.619ms
|
|
Collect global state as custom dependencies: 1.564ms
|
|
OnSourceAssetsModified: 14.559ms
|
|
CategorizeScriptCompilationAssets: 0.074ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.342ms
|
|
CategorizeAssets: 63.674ms
|
|
CompileScripts: 14.027ms
|
|
ImportOutOfDateAssets: 7.449ms (1.430ms without children)
|
|
ReloadNativeAssets: 0.189ms
|
|
UnloadImportedAssets: 0.263ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.715ms
|
|
ImportSchedulerStart: 3.854ms
|
|
PostProcessAllAssets: 857.237ms
|
|
XRBuildSystem.XRAssetImported 34.241ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.250ms
|
|
PostprocessAssetsUpdateCachedIcon 0.227ms
|
|
MonoPostProcessAllAssets: 812.253ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 274.028ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 200.697ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 70.082ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 49.905ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 34.267ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 24.335ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 23.395ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 18.862ms
|
|
SyncVS.PostprocessSyncProject 17.336ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 13.047ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.233ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 10.921ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.122ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.119ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.750ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.700ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.251ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.749ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.955ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.148ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.779ms
|
|
PostProcessor.OnPostprocessAllAssets 1.629ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.523ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.447ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.926ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.841ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.691ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.678ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.670ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.626ms
|
|
AssetEvents.OnPostprocessAllAssets 0.521ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.479ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.436ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.416ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.351ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.215ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.174ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.113ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.078ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.064ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 17.140ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.002ms
|
|
PersistCurrentRevisions: 0.269ms
|
|
Untracked: 127.188ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s703ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
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-define:UNITY_ASSERTIONS
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-define:UNITY_ENABLE_CHECKS
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-define:UNITY_EDITOR
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-define:UNITY_EDITOR_64
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-define:UNITY_EDITOR_OSX
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
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-define:ENABLE_BURST_AOT
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-define:UNITY_TEAM_LICENSE
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
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-define:ENABLE_DIRECTOR
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-define:ENABLE_LOCALIZATION
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-define:ENABLE_SPRITES
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-define:ENABLE_TERRAIN
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-define:ENABLE_TILEMAP
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-define:ENABLE_TIMELINE
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-define:ENABLE_INPUT_SYSTEM
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
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-define:CSHARP_7_OR_LATER
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-define:CSHARP_7_3_OR_NEWER
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MathematicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MultiplayerModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.Physics2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsBackendPhysXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsCore2DModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.PropertiesModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RenderAs2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ScriptingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ShaderVariantAnalyticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.StreamingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubstanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TLSModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TetgenModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreFontEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextCoreTextEngineModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.TilemapModule.dll"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
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/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.64 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2647991
|
|
Asset Pipeline Refresh (id=870b48beb69d0408ba91781f65cbee78): Total: 0.181 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 19.35 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=cfd67e5b9b0f048fc923682f1522f8d9): Total: 0.921 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=838 ms
|
|
Asset DB Callback time: managed=47 ms, native=32 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.618ms
|
|
Scan: 713.746ms
|
|
Collect global state as custom dependencies: 0.811ms
|
|
OnSourceAssetsModified: 0.356ms
|
|
CategorizeScriptCompilationAssets: 0.070ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.630ms
|
|
CategorizeAssets: 73.951ms
|
|
CompileScripts: 0.224ms
|
|
ImportOutOfDateAssets: 4.014ms (0.354ms without children)
|
|
ReloadNativeAssets: 0.260ms
|
|
UnloadImportedAssets: 0.326ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.990ms
|
|
ImportSchedulerStart: 1.082ms
|
|
PostProcessAllAssets: 55.077ms
|
|
PostProcessCallbackCreateDeferredMaterials 6.140ms
|
|
XRBuildSystem.XRAssetImported 0.916ms
|
|
ShaderAssetModifiedCallback 0.055ms
|
|
MonoPostProcessAllAssets: 47.386ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 18.008ms
|
|
SyncVS.PostprocessSyncProject 16.513ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.232ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.442ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.020ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.464ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.451ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.353ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.335ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.315ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.310ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.261ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.205ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.173ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.167ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.153ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.114ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.104ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.093ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 25.162ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.364ms
|
|
PersistCurrentRevisions: 0.289ms
|
|
Untracked: 36.871ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(85,35): error CS7036: There is no argument given that corresponds to the required parameter 'arg2' of 'Func<HoloCop, float, bool>'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
|
|
ExitCode: 3 Duration: 0s864ms
|
|
[ 747/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(85,35): error CS7036: There is no argument given that corresponds to the required parameter 'arg2' of 'Func<HoloCop, float, bool>'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
*** Tundra build failed (0.72 seconds), 2 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(85,35): error CS7036: There is no argument given that corresponds to the required parameter 'arg2' of 'Func<HoloCop, float, bool>'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2553873
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.51 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=ca605aa719edb4befba29d3fe7be3a5d): Total: 1.032 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1005 ms
|
|
Asset DB Callback time: managed=13 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.452ms
|
|
Scan: 894.533ms
|
|
Collect global state as custom dependencies: 1.106ms
|
|
OnSourceAssetsModified: 0.338ms
|
|
CategorizeScriptCompilationAssets: 0.238ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.645ms
|
|
CategorizeAssets: 60.257ms
|
|
CompileScripts: 1.240ms
|
|
ImportOutOfDateAssets: 5.578ms (0.742ms without children)
|
|
ReloadNativeAssets: 0.198ms
|
|
UnloadImportedAssets: 0.271ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.695ms
|
|
ImportSchedulerStart: 2.674ms
|
|
PostProcessAllAssets: 16.827ms
|
|
XRBuildSystem.XRAssetImported 1.680ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.691ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.132ms
|
|
ShaderAssetModifiedCallback 0.121ms
|
|
UnityScenesPostprocess 0.059ms
|
|
MonoPostProcessAllAssets: 13.121ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.540ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.406ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.014ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.809ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.512ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.489ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.461ms
|
|
SyncVS.PostprocessSyncProject 0.445ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.426ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.404ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.273ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.169ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.122ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.097ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.094ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.077ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.070ms
|
|
PostProcessor.OnPostprocessAllAssets 0.065ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.061ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.061ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.055ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 7.722ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.439ms
|
|
PersistCurrentRevisions: 0.319ms
|
|
Untracked: 32.678ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
ExitCode: 3 Duration: 0s733ms
|
|
[ 811/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/utf8output
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
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##### Custom Environment Variables
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DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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##### ExitCode
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1
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##### Output
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|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.61 seconds), 2 items updated, 1283 evaluated
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(100,17): error CS7036: There is no argument given that corresponds to the required parameter 'animator' of 'BattleActionPlayerAttackMMA.CompleteOrInterruptAction(Animator)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.2692716
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 10.42 ms, found 6 plugins.
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Asset Pipeline Refresh (id=0967722d42b964193b5dc9c383b55fb1): Total: 0.346 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=290 ms
|
|
Asset DB Callback time: managed=39 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.450ms
|
|
Scan: 223.181ms
|
|
Collect global state as custom dependencies: 1.279ms
|
|
OnSourceAssetsModified: 0.558ms
|
|
CategorizeScriptCompilationAssets: 0.059ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.989ms
|
|
CategorizeAssets: 28.877ms
|
|
CompileScripts: 0.193ms
|
|
ImportOutOfDateAssets: 2.401ms (0.193ms without children)
|
|
ReloadNativeAssets: 0.154ms
|
|
UnloadImportedAssets: 0.190ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.645ms
|
|
ImportSchedulerStart: 1.218ms
|
|
PostProcessAllAssets: 39.962ms
|
|
XRBuildSystem.XRAssetImported 0.362ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.089ms
|
|
MonoPostProcessAllAssets: 39.205ms
|
|
SyncVS.PostprocessSyncProject 25.495ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.295ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.884ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.172ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.914ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.548ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.419ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.335ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.158ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.120ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.106ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.103ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.085ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.080ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.063ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 14.203ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.539ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
Untracked: 27.698ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s692ms
|
|
[ 780/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (1.59 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:01.0626846
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 8.76 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:38:39.657 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:38:39.674 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac685fe0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 7.103 seconds
|
|
Domain Reload Profiling: 15160ms
|
|
BeginReloadAssembly (4617ms)
|
|
ExecutionOrderSort (11ms)
|
|
DisableScriptedObjects (1234ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (1152ms)
|
|
RebuildCommonClasses (94ms)
|
|
RebuildNativeTypeToScriptingClass (103ms)
|
|
initialDomainReloadingComplete (428ms)
|
|
LoadAllAssembliesAndSetupDomain (2814ms)
|
|
LoadAssemblies (2176ms)
|
|
TypeCache.Refresh (131ms)
|
|
TypeCache.ScanAssembly (13ms)
|
|
AnalyzeDomain (957ms)
|
|
BuildScriptInfoCaches (847ms)
|
|
ResolveRequiredComponents (63ms)
|
|
FinalizeReload (7104ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (14ms)
|
|
InitializePlatformSupportModulesInManaged (7ms)
|
|
BeforeProcessingInitializeOnLoad (959ms)
|
|
ProcessInitializeOnLoadAttributes (1475ms)
|
|
ProcessInitializeOnLoadMethodAttributes (905ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
EditorAssembliesLoaded (20ms)
|
|
AwakeInstancesAfterBackupRestoration (2232ms)
|
|
|
|
Asset Pipeline Refresh (id=da2de1bc899e447118089a5569b15b0b): Total: 16.258 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=7516 ms
|
|
Asset DB Callback time: managed=158 ms, native=24 ms
|
|
Scripting: domain reloads=1, domain reload time=8550 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.105ms
|
|
InvokePackagesCallback: 26.325ms
|
|
ApplyChangesToAssetFolders: 1.233ms
|
|
Collect global state as custom dependencies: 6.329ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.747ms
|
|
CategorizeAssets: 192.324ms
|
|
CompileScripts: 4.337ms
|
|
ImportOutOfDateAssets: 7132.505ms (7121.078ms without children)
|
|
CollectScriptTypesHashes: 29.434ms
|
|
ReloadNativeAssets: 5.489ms
|
|
UnloadImportedAssets: 0.417ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.128ms
|
|
InitializingProgressBar: 0.182ms
|
|
ImportSchedulerStart: 2.094ms
|
|
PostProcessAllAssets: 158.645ms
|
|
MonoPostProcessAllAssets: 158.639ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 36.418ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 6.946ms
|
|
SyncVS.PostprocessSyncProject 6.697ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 5.491ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.295ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 3.688ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 3.624ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.342ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.884ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.510ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.172ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.914ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.699ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.548ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.532ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.482ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.419ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.352ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.335ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.158ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.120ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.106ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.085ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.063ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.332ms
|
|
UnloadStreamsBegin: 0.054ms
|
|
PersistCurrentRevisions: 0.296ms
|
|
GenerateScriptTypeHashes: 11.140ms
|
|
GenerateScriptTypeSerializationHashes: 18.926ms
|
|
Untracked: 8685.300ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.14 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=5b50e8b2d9ed8401fb8301547c7473e0): Total: 0.471 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=337 ms
|
|
Asset DB Callback time: managed=117 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.332ms
|
|
Scan: 275.149ms
|
|
Collect global state as custom dependencies: 0.324ms
|
|
OnSourceAssetsModified: 2.342ms
|
|
CategorizeScriptCompilationAssets: 0.165ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.930ms
|
|
CategorizeAssets: 31.030ms
|
|
CompileScripts: 2.724ms
|
|
ImportOutOfDateAssets: 1.742ms (0.165ms without children)
|
|
ReloadNativeAssets: 0.106ms
|
|
UnloadImportedAssets: 0.111ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.563ms
|
|
ImportSchedulerStart: 0.795ms
|
|
PostProcessAllAssets: 118.601ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.891ms
|
|
XRBuildSystem.XRAssetImported 0.789ms
|
|
MonoPostProcessAllAssets: 116.024ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 36.971ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.046ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.497ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.254ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.032ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.528ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.385ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.002ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.416ms
|
|
PostProcessor.OnPostprocessAllAssets 2.035ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.857ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.795ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.337ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.334ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.319ms
|
|
SyncVS.PostprocessSyncProject 1.209ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.978ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.649ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.640ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.554ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.486ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.343ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.265ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.262ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.260ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.256ms
|
|
AssetEvents.OnPostprocessAllAssets 0.246ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.234ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.231ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.220ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.209ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.197ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.119ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.107ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.070ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 9.694ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.997ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 24.992ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s919ms
|
|
[ 757/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
|
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/deterministic
|
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/optimize-
|
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(120,22): error CS0161: 'BattleActionPlayerAttackMMA.TickHoloCopy(HoloCop, float)': not all code paths return a value
|
|
*** Tundra build failed (0.85 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(120,22): error CS0161: 'BattleActionPlayerAttackMMA.TickHoloCopy(HoloCop, float)': not all code paths return a value
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(120,22): error CS0161: 'BattleActionPlayerAttackMMA.TickHoloCopy(HoloCop, float)': not all code paths return a value
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2415802
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 6.70 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=ac62875d616ab4f5893a126ee06c278b): Total: 0.226 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s673ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.62 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.5519059
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:39:20.428 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:39:20.432 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45b80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.068 seconds
|
|
Domain Reload Profiling: 5195ms
|
|
BeginReloadAssembly (1913ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (346ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (741ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (141ms)
|
|
LoadAllAssembliesAndSetupDomain (1040ms)
|
|
LoadAssemblies (902ms)
|
|
TypeCache.Refresh (43ms)
|
|
TypeCache.ScanAssembly (8ms)
|
|
AnalyzeDomain (291ms)
|
|
BuildScriptInfoCaches (253ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (2070ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
BeforeProcessingInitializeOnLoad (280ms)
|
|
ProcessInitializeOnLoadAttributes (479ms)
|
|
ProcessInitializeOnLoadMethodAttributes (162ms)
|
|
AwakeInstancesAfterBackupRestoration (609ms)
|
|
|
|
Asset Pipeline Refresh (id=a2e877c53361b472caebbb60ef7d091e): Total: 5.759 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2331 ms
|
|
Asset DB Callback time: managed=51 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3372 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.264ms
|
|
ApplyChangesToAssetFolders: 1.346ms
|
|
Collect global state as custom dependencies: 3.872ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.943ms
|
|
CategorizeAssets: 111.111ms
|
|
CompileScripts: 1.887ms
|
|
ImportOutOfDateAssets: 2084.115ms (2078.590ms without children)
|
|
CollectScriptTypesHashes: 13.888ms
|
|
ReloadNativeAssets: 1.912ms
|
|
UnloadImportedAssets: 0.209ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.277ms
|
|
ImportSchedulerStart: 1.642ms
|
|
PostProcessAllAssets: 51.436ms
|
|
MonoPostProcessAllAssets: 51.427ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.028ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.300ms
|
|
SyncVS.PostprocessSyncProject 4.441ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.700ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.016ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.712ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.539ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.522ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.796ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.692ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.661ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.585ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.487ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.429ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.350ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.264ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.184ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.152ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.147ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.133ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.130ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.090ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.075ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.071ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.062ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.059ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.534ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 5.795ms
|
|
GenerateScriptTypeSerializationHashes: 9.456ms
|
|
Untracked: 3476.375ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=64d6435476910420b8e45a8cf158f203): Total: 0.478 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=261 ms
|
|
Asset DB Callback time: managed=195 ms, native=10 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.688ms
|
|
Scan: 201.470ms
|
|
Collect global state as custom dependencies: 1.395ms
|
|
OnSourceAssetsModified: 8.572ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.099ms
|
|
CategorizeAssets: 29.983ms
|
|
CompileScripts: 9.945ms
|
|
ImportOutOfDateAssets: 1.656ms (0.156ms without children)
|
|
ReloadNativeAssets: 0.092ms
|
|
UnloadImportedAssets: 0.116ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.526ms
|
|
ImportSchedulerStart: 0.764ms
|
|
PostProcessAllAssets: 192.562ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.913ms
|
|
XRBuildSystem.XRAssetImported 0.903ms
|
|
ShaderAssetModifiedCallback 0.678ms
|
|
ObjectImages.AssetImported 0.062ms
|
|
MonoPostProcessAllAssets: 187.187ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.172ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.520ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.535ms
|
|
SyncVS.PostprocessSyncProject 13.334ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.196ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.800ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.719ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.557ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.468ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.967ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.282ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.276ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.032ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.845ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.277ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.028ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.941ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.556ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.288ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.253ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.160ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.964ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.884ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.864ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.859ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.624ms
|
|
PostProcessor.OnPostprocessAllAssets 0.571ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.526ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.262ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.254ms
|
|
AssetEvents.OnPostprocessAllAssets 0.245ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.232ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.216ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.123ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.101ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.063ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 5.263ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.357ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 21.820ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s957ms
|
|
[ 826/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.90 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1463501
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:39:35.307 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:39:35.310 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac685860 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.027 seconds
|
|
Domain Reload Profiling: 3327ms
|
|
BeginReloadAssembly (640ms)
|
|
DisableScriptedObjects (168ms)
|
|
CreateAndSetChildDomain (197ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (68ms)
|
|
LoadAllAssembliesAndSetupDomain (568ms)
|
|
LoadAssemblies (255ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (218ms)
|
|
BuildScriptInfoCaches (195ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (2028ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (256ms)
|
|
ProcessInitializeOnLoadAttributes (468ms)
|
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
|
AwakeInstancesAfterBackupRestoration (714ms)
|
|
|
|
Asset Pipeline Refresh (id=78a43aabab2bd4037953298e9dff9a06): Total: 3.624 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2186 ms
|
|
Asset DB Callback time: managed=45 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1389 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.121ms
|
|
ApplyChangesToAssetFolders: 0.292ms
|
|
Collect global state as custom dependencies: 2.248ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.677ms
|
|
CategorizeAssets: 88.859ms
|
|
CompileScripts: 1.780ms
|
|
ImportOutOfDateAssets: 2039.995ms (2036.543ms without children)
|
|
CollectScriptTypesHashes: 4.083ms
|
|
ReloadNativeAssets: 1.845ms
|
|
UnloadImportedAssets: 0.257ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.899ms
|
|
ImportSchedulerStart: 0.376ms
|
|
PostProcessAllAssets: 45.650ms
|
|
MonoPostProcessAllAssets: 45.644ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 50.172ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.777ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.520ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.535ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.196ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.800ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.719ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.557ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.468ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.967ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.282ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.276ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.032ms
|
|
SyncVS.PostprocessSyncProject 3.332ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.893ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.845ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.277ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.941ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.774ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.556ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.385ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.288ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.253ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.160ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.088ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.964ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.884ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.864ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.859ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.624ms
|
|
PostProcessor.OnPostprocessAllAssets 0.571ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.526ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.459ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.262ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.254ms
|
|
AssetEvents.OnPostprocessAllAssets 0.245ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.237ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.232ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.216ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.208ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.167ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.161ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.124ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.598ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.660ms
|
|
GenerateScriptTypeSerializationHashes: 7.996ms
|
|
Untracked: 1433.760ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 5.02 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=97a938051e1134578886239604327364): Total: 0.538 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=353 ms
|
|
Asset DB Callback time: managed=165 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=5 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 1.021ms
|
|
ApplyChangesToAssetFolders: 0.547ms
|
|
Scan: 293.236ms
|
|
Collect global state as custom dependencies: 0.762ms
|
|
OnSourceAssetsModified: 4.576ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.401ms
|
|
CategorizeAssets: 25.602ms
|
|
CompileScripts: 4.503ms
|
|
ImportOutOfDateAssets: 1.995ms (0.138ms without children)
|
|
ReloadNativeAssets: 0.081ms
|
|
UnloadImportedAssets: 0.118ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.494ms
|
|
ImportSchedulerStart: 1.162ms
|
|
PostProcessAllAssets: 164.118ms
|
|
XRBuildSystem.XRAssetImported 1.298ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.709ms
|
|
MonoPostProcessAllAssets: 160.730ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 48.928ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.859ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.809ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.500ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.806ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.317ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.780ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.940ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.577ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.052ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.429ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.870ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.584ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.551ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.441ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.319ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.243ms
|
|
SyncVS.PostprocessSyncProject 1.236ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.219ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.193ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.019ms
|
|
PostProcessor.OnPostprocessAllAssets 0.956ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.725ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.697ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.629ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.585ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.253ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.222ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.214ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.214ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.201ms
|
|
AssetEvents.OnPostprocessAllAssets 0.196ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.067ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.064ms
|
|
PostAssetChangesProfiler: 10.625ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.965ms
|
|
PersistCurrentRevisions: 0.137ms
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Untracked: 26.906ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 0s941ms
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[ 752/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (0.88 seconds), 6 items updated, 1283 evaluated
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|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.1676185
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Begin MonoManager ReloadAssembly
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GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 13:39:59.259 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 13:39:59.263 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45f40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.924 seconds
|
|
Domain Reload Profiling: 3255ms
|
|
BeginReloadAssembly (734ms)
|
|
DisableScriptedObjects (198ms)
|
|
CreateAndSetChildDomain (240ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (62ms)
|
|
LoadAllAssembliesAndSetupDomain (514ms)
|
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LoadAssemblies (234ms)
|
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TypeCache.Refresh (17ms)
|
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TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (185ms)
|
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BuildScriptInfoCaches (167ms)
|
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ResolveRequiredComponents (15ms)
|
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FinalizeReload (1925ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
|
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BeforeProcessingInitializeOnLoad (229ms)
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ProcessInitializeOnLoadAttributes (414ms)
|
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ProcessInitializeOnLoadMethodAttributes (101ms)
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AwakeInstancesAfterBackupRestoration (680ms)
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Asset Pipeline Refresh (id=76a63f6e9c83d4e60b05663b243c6080): Total: 3.633 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
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(Values over 0.05ms)
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Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
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|
Asset DB Process Time: managed=0 ms, native=2095 ms
|
|
Asset DB Callback time: managed=58 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1475 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
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InvokePackagesCallback: 1.710ms
|
|
ApplyChangesToAssetFolders: 0.335ms
|
|
Collect global state as custom dependencies: 2.503ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.297ms
|
|
CategorizeAssets: 78.387ms
|
|
CompileScripts: 1.635ms
|
|
ImportOutOfDateAssets: 1939.646ms (1935.639ms without children)
|
|
CollectScriptTypesHashes: 12.669ms
|
|
ReloadNativeAssets: 1.836ms
|
|
UnloadImportedAssets: 0.194ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.792ms
|
|
ImportSchedulerStart: 1.072ms
|
|
PostProcessAllAssets: 58.595ms
|
|
MonoPostProcessAllAssets: 58.579ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 48.928ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 28.859ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 27.688ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.809ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.500ms
|
|
SyncVS.PostprocessSyncProject 7.023ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.806ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.317ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.780ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.940ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.577ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.115ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.052ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.429ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.870ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.584ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.551ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.419ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.319ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.243ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.219ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.193ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.052ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.019ms
|
|
PostProcessor.OnPostprocessAllAssets 0.956ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.855ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.725ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.697ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.585ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.361ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.300ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.295ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.253ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.222ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.214ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.214ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.201ms
|
|
AssetEvents.OnPostprocessAllAssets 0.196ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.183ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.150ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.064ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.601ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 4.946ms
|
|
GenerateScriptTypeSerializationHashes: 8.587ms
|
|
Untracked: 1530.392ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=066513c822ab64d4a8faecae3842f59a): Total: 0.447 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=270 ms
|
|
Asset DB Callback time: managed=158 ms, native=8 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.089ms
|
|
ApplyChangesToAssetFolders: 1.413ms
|
|
Scan: 195.376ms
|
|
Collect global state as custom dependencies: 0.484ms
|
|
OnSourceAssetsModified: 2.466ms
|
|
CategorizeScriptCompilationAssets: 0.062ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.578ms
|
|
CategorizeAssets: 38.705ms
|
|
CompileScripts: 8.845ms
|
|
ImportOutOfDateAssets: 2.088ms (0.159ms without children)
|
|
ReloadNativeAssets: 0.117ms
|
|
UnloadImportedAssets: 0.155ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.623ms
|
|
ImportSchedulerStart: 1.034ms
|
|
PostProcessAllAssets: 157.681ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.413ms
|
|
XRBuildSystem.XRAssetImported 0.358ms
|
|
MonoPostProcessAllAssets: 156.219ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 45.196ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 18.613ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.830ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.110ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.477ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 5.013ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.503ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.320ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.308ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.954ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.939ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.419ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.416ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.760ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.617ms
|
|
SyncVS.PostprocessSyncProject 1.481ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.378ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.181ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.097ms
|
|
PostProcessor.OnPostprocessAllAssets 1.034ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.985ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.844ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.839ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.801ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.755ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.708ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.696ms
|
|
AssetEvents.OnPostprocessAllAssets 0.671ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.644ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.356ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.302ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.237ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.164ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.159ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.130ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.128ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.121ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.069ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.069ms
|
|
PostAssetChangesProfiler: 6.603ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.436ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 25.653ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s329ms
|
|
[ 826/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.22 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3035275
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:40:11.993 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:40:11.999 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b4aa80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.365 seconds
|
|
Domain Reload Profiling: 4288ms
|
|
BeginReloadAssembly (1074ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (209ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (450ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (86ms)
|
|
LoadAllAssembliesAndSetupDomain (735ms)
|
|
LoadAssemblies (298ms)
|
|
TypeCache.Refresh (28ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (273ms)
|
|
BuildScriptInfoCaches (239ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (2366ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (407ms)
|
|
ProcessInitializeOnLoadAttributes (503ms)
|
|
ProcessInitializeOnLoadMethodAttributes (119ms)
|
|
AwakeInstancesAfterBackupRestoration (655ms)
|
|
|
|
Asset Pipeline Refresh (id=31ed06e0e436549cdb41bed7dae6868b): Total: 4.650 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2606 ms
|
|
Asset DB Callback time: managed=34 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2005 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.059ms
|
|
InvokePackagesCallback: 1.512ms
|
|
ApplyChangesToAssetFolders: 1.010ms
|
|
Collect global state as custom dependencies: 5.734ms
|
|
ProcessAssetsWithTransientArtifactChanges: 21.032ms
|
|
CategorizeAssets: 91.462ms
|
|
CompileScripts: 1.473ms
|
|
ImportOutOfDateAssets: 2375.331ms (2372.246ms without children)
|
|
CollectScriptTypesHashes: 7.425ms
|
|
ReloadNativeAssets: 1.512ms
|
|
UnloadImportedAssets: 0.262ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.837ms
|
|
ImportSchedulerStart: 0.360ms
|
|
PostProcessAllAssets: 34.913ms
|
|
MonoPostProcessAllAssets: 34.907ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 45.196ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 18.613ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.830ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.632ms
|
|
AssetChangedListener.OnPostprocessAllAssets 14.110ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.477ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 5.013ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.503ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.320ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.308ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.954ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.939ms
|
|
SyncVS.PostprocessSyncProject 2.806ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.419ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.416ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.760ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.680ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.617ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.378ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.325ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.181ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.097ms
|
|
PostProcessor.OnPostprocessAllAssets 1.034ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.985ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.844ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.839ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.801ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.737ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.708ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.696ms
|
|
AssetEvents.OnPostprocessAllAssets 0.671ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.644ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.393ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.356ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.302ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.291ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.237ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.225ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.189ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.164ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.069ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.387ms
|
|
UnloadStreamsBegin: 0.184ms
|
|
PersistCurrentRevisions: 0.142ms
|
|
GenerateScriptTypeHashes: 4.175ms
|
|
GenerateScriptTypeSerializationHashes: 7.180ms
|
|
Untracked: 2105.402ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=cf9f52333ea8147539c352b5cae4a23d): Total: 0.356 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=216 ms
|
|
Asset DB Callback time: managed=126 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.722ms
|
|
Scan: 168.696ms
|
|
Collect global state as custom dependencies: 0.923ms
|
|
OnSourceAssetsModified: 1.824ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.149ms
|
|
CategorizeAssets: 27.876ms
|
|
CompileScripts: 6.958ms
|
|
ImportOutOfDateAssets: 1.791ms (0.140ms without children)
|
|
ReloadNativeAssets: 0.106ms
|
|
UnloadImportedAssets: 0.143ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.617ms
|
|
ImportSchedulerStart: 0.782ms
|
|
PostProcessAllAssets: 126.574ms
|
|
XRBuildSystem.XRAssetImported 0.448ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.361ms
|
|
MonoPostProcessAllAssets: 124.994ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 33.609ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.415ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.132ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.553ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.164ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.982ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.645ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.920ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.639ms
|
|
PostProcessor.OnPostprocessAllAssets 2.355ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.618ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.442ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.172ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.987ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.853ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.779ms
|
|
SyncVS.PostprocessSyncProject 0.711ms
|
|
AssetEvents.OnPostprocessAllAssets 0.688ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.625ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.549ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.447ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.417ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.414ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.296ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.293ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.269ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.220ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.217ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.167ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.166ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.086ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 3.755ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.613ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 12.985ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s347ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.31 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.4662525
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:40:25.111 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:40:25.115 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45cc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.319 seconds
|
|
Domain Reload Profiling: 4895ms
|
|
BeginReloadAssembly (1549ms)
|
|
DisableScriptedObjects (244ms)
|
|
ReleaseScriptingObjects (5ms)
|
|
CreateAndSetChildDomain (846ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (19ms)
|
|
initialDomainReloadingComplete (126ms)
|
|
LoadAllAssembliesAndSetupDomain (870ms)
|
|
LoadAssemblies (381ms)
|
|
TypeCache.Refresh (66ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (321ms)
|
|
BuildScriptInfoCaches (284ms)
|
|
ResolveRequiredComponents (27ms)
|
|
FinalizeReload (2319ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
BeforeProcessingInitializeOnLoad (302ms)
|
|
ProcessInitializeOnLoadAttributes (595ms)
|
|
ProcessInitializeOnLoadMethodAttributes (154ms)
|
|
AwakeInstancesAfterBackupRestoration (678ms)
|
|
|
|
Asset Pipeline Refresh (id=d503063cbb0f547838ac20503d2c5523): Total: 5.183 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2514 ms
|
|
Asset DB Callback time: managed=35 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2631 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.237ms
|
|
ApplyChangesToAssetFolders: 1.979ms
|
|
Collect global state as custom dependencies: 3.883ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.542ms
|
|
CategorizeAssets: 78.680ms
|
|
CompileScripts: 1.440ms
|
|
ImportOutOfDateAssets: 2328.828ms (2325.789ms without children)
|
|
CollectScriptTypesHashes: 5.143ms
|
|
ReloadNativeAssets: 1.611ms
|
|
UnloadImportedAssets: 0.197ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.771ms
|
|
ImportSchedulerStart: 0.358ms
|
|
PostProcessAllAssets: 35.301ms
|
|
MonoPostProcessAllAssets: 35.294ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 33.609ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.415ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.132ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.998ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.553ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.164ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.982ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.645ms
|
|
SyncVS.PostprocessSyncProject 3.329ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.920ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.639ms
|
|
PostProcessor.OnPostprocessAllAssets 2.355ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.955ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.618ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.535ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.442ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.172ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.987ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.853ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.779ms
|
|
AssetEvents.OnPostprocessAllAssets 0.688ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.638ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.625ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.549ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.472ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.447ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.444ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.417ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.414ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.334ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.303ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.296ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.293ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.220ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.217ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.217ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.167ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.166ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.133ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.123ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.177ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 4.085ms
|
|
GenerateScriptTypeSerializationHashes: 7.024ms
|
|
Untracked: 2712.304ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=5dab578148c3b4ef78bdd139f85f6efa): Total: 0.444 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=275 ms
|
|
Asset DB Callback time: managed=155 ms, native=10 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.625ms
|
|
Scan: 216.024ms
|
|
Collect global state as custom dependencies: 0.413ms
|
|
OnSourceAssetsModified: 2.127ms
|
|
CategorizeScriptCompilationAssets: 0.056ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.849ms
|
|
CategorizeAssets: 30.136ms
|
|
CompileScripts: 3.078ms
|
|
ImportOutOfDateAssets: 3.282ms (0.157ms without children)
|
|
ReloadNativeAssets: 0.114ms
|
|
UnloadImportedAssets: 0.163ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.635ms
|
|
ImportSchedulerStart: 2.212ms
|
|
PostProcessAllAssets: 155.328ms
|
|
XRBuildSystem.XRAssetImported 0.647ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.362ms
|
|
MonoPostProcessAllAssets: 153.607ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 49.859ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 15.042ms
|
|
SyncVS.PostprocessSyncProject 13.046ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.080ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.047ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.622ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.177ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.039ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.999ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.177ms
|
|
PostProcessor.OnPostprocessAllAssets 2.360ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.791ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.754ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.593ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.427ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.306ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.225ms
|
|
AssetEvents.OnPostprocessAllAssets 1.219ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.039ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.939ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.929ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.761ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.741ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.575ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.531ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.458ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.388ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.310ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.308ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.295ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.282ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.249ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.220ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.204ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.112ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 8.067ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.368ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 22.537ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s953ms
|
|
[ 724/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.88 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2477249
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:40:40.900 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:40:40.903 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b495e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.912 seconds
|
|
Domain Reload Profiling: 3320ms
|
|
BeginReloadAssembly (726ms)
|
|
DisableScriptedObjects (158ms)
|
|
CreateAndSetChildDomain (247ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (60ms)
|
|
LoadAllAssembliesAndSetupDomain (598ms)
|
|
LoadAssemblies (330ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (198ms)
|
|
BuildScriptInfoCaches (178ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1913ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (252ms)
|
|
ProcessInitializeOnLoadAttributes (442ms)
|
|
ProcessInitializeOnLoadMethodAttributes (110ms)
|
|
AwakeInstancesAfterBackupRestoration (628ms)
|
|
|
|
Asset Pipeline Refresh (id=283f2e24d397a441ebd9ff4e128fa0dc): Total: 3.661 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2060 ms
|
|
Asset DB Callback time: managed=36 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1561 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.535ms
|
|
ApplyChangesToAssetFolders: 0.393ms
|
|
Collect global state as custom dependencies: 3.132ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.905ms
|
|
CategorizeAssets: 76.033ms
|
|
CompileScripts: 1.285ms
|
|
ImportOutOfDateAssets: 1923.155ms (1919.688ms without children)
|
|
CollectScriptTypesHashes: 3.391ms
|
|
ReloadNativeAssets: 1.544ms
|
|
UnloadImportedAssets: 0.229ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.790ms
|
|
ImportSchedulerStart: 0.845ms
|
|
PostProcessAllAssets: 36.736ms
|
|
MonoPostProcessAllAssets: 36.734ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 49.859ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.185ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 15.042ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.080ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.047ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.622ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.177ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.039ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.999ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.177ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.114ms
|
|
PostProcessor.OnPostprocessAllAssets 2.360ms
|
|
SyncVS.PostprocessSyncProject 2.030ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.754ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.593ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.427ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.326ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.306ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.225ms
|
|
AssetEvents.OnPostprocessAllAssets 1.219ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.061ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.039ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.939ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.929ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.872ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.761ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.741ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.531ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.458ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.388ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.370ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.310ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.295ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.249ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.220ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.217ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.204ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.153ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.119ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.112ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.556ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 4.394ms
|
|
GenerateScriptTypeSerializationHashes: 7.685ms
|
|
Untracked: 1608.918ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010448s
|
|
Refreshing native plugins compatible for Editor in 7.25 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=c5fc372f4feda460ba404fe049a6cde8): Total: 0.889 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=639 ms
|
|
Asset DB Callback time: managed=219 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.351ms
|
|
ApplyChangesToAssetFolders: 2.471ms
|
|
Scan: 484.556ms
|
|
Collect global state as custom dependencies: 1.209ms
|
|
OnSourceAssetsModified: 7.304ms
|
|
CategorizeScriptCompilationAssets: 0.136ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.058ms
|
|
CategorizeAssets: 66.497ms
|
|
CompileScripts: 10.511ms
|
|
ImportOutOfDateAssets: 3.475ms (0.306ms without children)
|
|
ReloadNativeAssets: 0.168ms
|
|
UnloadImportedAssets: 0.354ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.391ms
|
|
ImportSchedulerStart: 1.256ms
|
|
PostProcessAllAssets: 216.518ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.495ms
|
|
XRBuildSystem.XRAssetImported 0.593ms
|
|
UnityScenesPostprocess 0.201ms
|
|
ShaderAssetModifiedCallback 0.056ms
|
|
MonoPostProcessAllAssets: 212.362ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 58.596ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 29.186ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.742ms
|
|
PostProcessor.OnPostprocessAllAssets 17.413ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.097ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.089ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.153ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.860ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.301ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.457ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.363ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.940ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.617ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 2.292ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.027ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.928ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.649ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.158ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.026ms
|
|
SyncVS.PostprocessSyncProject 0.937ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.883ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.786ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.769ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.746ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.640ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.508ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.467ms
|
|
AssetEvents.OnPostprocessAllAssets 0.432ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.426ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.413ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.325ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.319ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.246ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.223ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.187ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.109ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.065ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 14.404ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.430ms
|
|
PersistCurrentRevisions: 0.420ms
|
|
Untracked: 72.778ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s363ms
|
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[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (1.31 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
ets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,13): warning CS4014: Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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|
Total cache size 267324820
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Total cache size after purge 267324820, took 00:00:00.3544986
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Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
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Native extension for OSXStandalone target not found
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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2026-10-28 13:41:31.971 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:41:31.974 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c459a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
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|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.380 seconds
|
|
Domain Reload Profiling: 3826ms
|
|
BeginReloadAssembly (755ms)
|
|
ExecutionOrderSort (9ms)
|
|
DisableScriptedObjects (186ms)
|
|
CreateAndSetChildDomain (233ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (70ms)
|
|
LoadAllAssembliesAndSetupDomain (595ms)
|
|
LoadAssemblies (306ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (210ms)
|
|
BuildScriptInfoCaches (188ms)
|
|
ResolveRequiredComponents (18ms)
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|
FinalizeReload (2381ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (254ms)
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|
ProcessInitializeOnLoadAttributes (441ms)
|
|
ProcessInitializeOnLoadMethodAttributes (141ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1036ms)
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|
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|
Asset Pipeline Refresh (id=6a571198ba29a4d0a824ee9adfa1d6c5): Total: 4.361 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2636 ms
|
|
Asset DB Callback time: managed=119 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1601 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.705ms
|
|
ApplyChangesToAssetFolders: 0.526ms
|
|
Collect global state as custom dependencies: 4.187ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.753ms
|
|
CategorizeAssets: 140.233ms
|
|
CompileScripts: 3.826ms
|
|
ImportOutOfDateAssets: 2403.018ms (2397.133ms without children)
|
|
CollectScriptTypesHashes: 6.629ms
|
|
ReloadNativeAssets: 2.953ms
|
|
UnloadImportedAssets: 0.320ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.005ms
|
|
ImportSchedulerStart: 1.112ms
|
|
PostProcessAllAssets: 119.123ms
|
|
MonoPostProcessAllAssets: 119.120ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 58.596ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 39.324ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 29.186ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.742ms
|
|
PostProcessor.OnPostprocessAllAssets 17.413ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.097ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.089ms
|
|
SyncVS.PostprocessSyncProject 9.002ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.153ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.860ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.301ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.745ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.457ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.363ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.300ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.940ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.617ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 2.292ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.027ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.928ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.649ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.649ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.233ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.158ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.026ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.883ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.786ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.746ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.640ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.587ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.508ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.467ms
|
|
AssetEvents.OnPostprocessAllAssets 0.432ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.426ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.413ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.353ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.325ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.319ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.312ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.223ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.187ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.180ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.143ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.109ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.059ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 11.168ms
|
|
GenerateScriptTypeSerializationHashes: 18.970ms
|
|
Untracked: 1673.989ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Request Asset Garbage Collect because used heap size increased from 1.70 GB to 2.13 GB, exceeding the threshold of 434.7 MB.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 402 unused Assets / (422.0 KB). Loaded Objects now: 11381.
|
|
Memory consumption went from 2.13 GB to 2.13 GB.
|
|
Total: 287.257375 ms (FindLiveObjects: 26.341208 ms CreateObjectMapping: 28.093166 ms MarkObjects: 210.927542 ms DeleteObjects: 21.511292 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=5dd222134279c4ae3a0a09166d8c2ff7): Total: 0.406 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=239 ms
|
|
Asset DB Callback time: managed=148 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.768ms
|
|
Scan: 179.681ms
|
|
Collect global state as custom dependencies: 0.328ms
|
|
OnSourceAssetsModified: 6.294ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.776ms
|
|
CategorizeAssets: 30.466ms
|
|
CompileScripts: 2.572ms
|
|
ImportOutOfDateAssets: 2.576ms (0.154ms without children)
|
|
ReloadNativeAssets: 0.087ms
|
|
UnloadImportedAssets: 0.148ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.623ms
|
|
ImportSchedulerStart: 1.563ms
|
|
PostProcessAllAssets: 150.503ms
|
|
XRBuildSystem.XRAssetImported 6.260ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.731ms
|
|
MonoPostProcessAllAssets: 141.876ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 33.886ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 22.536ms
|
|
SyncVS.PostprocessSyncProject 15.002ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 11.464ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.579ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.116ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.512ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.599ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.432ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.351ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.130ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.929ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.711ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.680ms
|
|
PostProcessor.OnPostprocessAllAssets 1.671ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.545ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.436ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.392ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.038ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.016ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.993ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.822ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.586ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.506ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.417ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.388ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.380ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.367ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.314ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
AssetEvents.OnPostprocessAllAssets 0.238ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.236ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.155ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.103ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.075ms
|
|
PostAssetChangesProfiler: 6.986ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.812ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 20.314ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s485ms
|
|
[ 869/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.42 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size after purge 267324820, took 00:00:00.1701426
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x44ed07000 may have been prematurely finalized
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:41:45.123 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:41:45.126 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b4aee0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
|
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- Finished resetting the current domain, in 1.694 seconds
|
|
Domain Reload Profiling: 3113ms
|
|
BeginReloadAssembly (656ms)
|
|
DisableScriptedObjects (150ms)
|
|
CreateAndSetChildDomain (198ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (48ms)
|
|
LoadAllAssembliesAndSetupDomain (693ms)
|
|
LoadAssemblies (279ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (265ms)
|
|
BuildScriptInfoCaches (242ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1695ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (239ms)
|
|
ProcessInitializeOnLoadAttributes (421ms)
|
|
ProcessInitializeOnLoadMethodAttributes (109ms)
|
|
AwakeInstancesAfterBackupRestoration (515ms)
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|
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|
Asset Pipeline Refresh (id=51b99a8ef60d5452bacdd4773439ef03): Total: 3.336 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1816 ms
|
|
Asset DB Callback time: managed=28 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1488 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.870ms
|
|
ApplyChangesToAssetFolders: 0.269ms
|
|
Collect global state as custom dependencies: 3.865ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.518ms
|
|
CategorizeAssets: 64.430ms
|
|
CompileScripts: 1.725ms
|
|
ImportOutOfDateAssets: 1701.988ms (1698.872ms without children)
|
|
CollectScriptTypesHashes: 1.606ms
|
|
ReloadNativeAssets: 1.231ms
|
|
UnloadImportedAssets: 0.164ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.731ms
|
|
ImportSchedulerStart: 0.954ms
|
|
PostProcessAllAssets: 28.173ms
|
|
MonoPostProcessAllAssets: 28.171ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 33.886ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 22.536ms
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|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.421ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 11.464ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.579ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.116ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.512ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.599ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.432ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.351ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.130ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.929ms
|
|
SyncVS.PostprocessSyncProject 1.761ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.711ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.680ms
|
|
PostProcessor.OnPostprocessAllAssets 1.671ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.456ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.436ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.392ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.172ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.038ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.016ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.993ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.822ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.600ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.586ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.506ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.417ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.404ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.388ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.380ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.367ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.314ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.266ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
AssetEvents.OnPostprocessAllAssets 0.238ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.236ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.211ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.155ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.485ms
|
|
UnloadStreamsBegin: 0.140ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.188ms
|
|
GenerateScriptTypeSerializationHashes: 5.761ms
|
|
Untracked: 1527.435ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=9bb6205ce1fee49debfd86acf9d2ad6e): Total: 0.356 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=356 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.153ms
|
|
Scan: 354.288ms
|
|
Collect global state as custom dependencies: 0.316ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.701ms
|
|
UnloadStreamsBegin: 0.070ms
|
|
UnloadStreamsEnd: 0.088ms
|
|
Untracked: 0.651ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012804s
|
|
Refreshing native plugins compatible for Editor in 3.50 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=0555f80806583442ca54ae04a2b586e0): Total: 1.971 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1145 ms
|
|
Asset DB Callback time: managed=793 ms, native=17 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=13 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.492ms
|
|
ApplyChangesToAssetFolders: 0.717ms
|
|
Scan: 879.949ms
|
|
Collect global state as custom dependencies: 2.024ms
|
|
OnSourceAssetsModified: 18.784ms
|
|
CategorizeScriptCompilationAssets: 0.086ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.233ms
|
|
CategorizeAssets: 63.560ms
|
|
CompileScripts: 12.862ms
|
|
ImportOutOfDateAssets: 6.789ms (1.480ms without children)
|
|
ReloadNativeAssets: 0.264ms
|
|
UnloadImportedAssets: 0.451ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.323ms
|
|
ImportSchedulerStart: 2.275ms
|
|
PostProcessAllAssets: 778.689ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.351ms
|
|
XRBuildSystem.XRAssetImported 0.349ms
|
|
MonoPostProcessAllAssets: 775.042ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 266.894ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 252.849ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 32.489ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 30.134ms
|
|
AssetChangedListener.OnPostprocessAllAssets 25.962ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 23.212ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 9.666ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 8.495ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.928ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.449ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.147ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.337ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.903ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.602ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.025ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.074ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.055ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.991ms
|
|
PostProcessor.OnPostprocessAllAssets 1.842ms
|
|
SyncVS.PostprocessSyncProject 1.656ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.596ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.560ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.307ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.221ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.083ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.998ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.969ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.937ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.935ms
|
|
AssetEvents.OnPostprocessAllAssets 0.853ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.815ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.736ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.586ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.497ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.454ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.453ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.418ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.371ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.250ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.199ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.166ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.103ms
|
|
PostAssetChangesProfiler: 13.007ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.068ms
|
|
UnloadStreamsBegin: 0.502ms
|
|
PersistCurrentRevisions: 0.263ms
|
|
Untracked: 184.467ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s310ms
|
|
[ 743/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.26 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2741134
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:42:38.685 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:42:38.690 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c46080 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.168 seconds
|
|
Domain Reload Profiling: 4051ms
|
|
BeginReloadAssembly (998ms)
|
|
DisableScriptedObjects (173ms)
|
|
CreateAndSetChildDomain (398ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (159ms)
|
|
LoadAllAssembliesAndSetupDomain (700ms)
|
|
LoadAssemblies (464ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (211ms)
|
|
BuildScriptInfoCaches (189ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (2169ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (388ms)
|
|
ProcessInitializeOnLoadAttributes (516ms)
|
|
ProcessInitializeOnLoadMethodAttributes (112ms)
|
|
AwakeInstancesAfterBackupRestoration (651ms)
|
|
|
|
Asset Pipeline Refresh (id=888106a4847a74cd993e29ecc99784f6): Total: 4.455 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2331 ms
|
|
Asset DB Callback time: managed=35 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2085 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.053ms
|
|
InvokePackagesCallback: 1.848ms
|
|
ApplyChangesToAssetFolders: 0.338ms
|
|
Collect global state as custom dependencies: 2.813ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.472ms
|
|
CategorizeAssets: 80.998ms
|
|
CompileScripts: 1.487ms
|
|
ImportOutOfDateAssets: 2178.874ms (2175.342ms without children)
|
|
CollectScriptTypesHashes: 6.436ms
|
|
ReloadNativeAssets: 1.451ms
|
|
UnloadImportedAssets: 0.182ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.757ms
|
|
ImportSchedulerStart: 1.039ms
|
|
PostProcessAllAssets: 35.652ms
|
|
MonoPostProcessAllAssets: 35.650ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 266.894ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 252.849ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 30.134ms
|
|
AssetChangedListener.OnPostprocessAllAssets 25.962ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 23.212ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.290ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 9.666ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 8.495ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.928ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.449ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.147ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.337ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.903ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.602ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.025ms
|
|
SyncVS.PostprocessSyncProject 2.331ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.074ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.055ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.991ms
|
|
PostProcessor.OnPostprocessAllAssets 1.842ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.733ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.596ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.560ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.307ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.166ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.083ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.998ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.937ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.935ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.874ms
|
|
AssetEvents.OnPostprocessAllAssets 0.853ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.815ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.736ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.586ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.454ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.453ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.418ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.371ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.320ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.216ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.154ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.109ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.143ms
|
|
UnloadStreamsBegin: 0.107ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.605ms
|
|
GenerateScriptTypeSerializationHashes: 7.611ms
|
|
Untracked: 2138.712ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.75 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=f9698685350aa4da4a58cef2abe7bc3c): Total: 0.855 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=644 ms
|
|
Asset DB Callback time: managed=173 ms, native=27 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.382ms
|
|
Scan: 548.340ms
|
|
Collect global state as custom dependencies: 1.394ms
|
|
OnSourceAssetsModified: 5.604ms
|
|
CategorizeScriptCompilationAssets: 0.067ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.866ms
|
|
CategorizeAssets: 52.475ms
|
|
CompileScripts: 9.775ms
|
|
ImportOutOfDateAssets: 2.850ms (0.347ms without children)
|
|
ReloadNativeAssets: 0.154ms
|
|
UnloadImportedAssets: 0.220ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.268ms
|
|
ImportSchedulerStart: 0.856ms
|
|
PostProcessAllAssets: 176.227ms
|
|
XRBuildSystem.XRAssetImported 1.747ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.706ms
|
|
UnityScenesPostprocess 0.066ms
|
|
MonoPostProcessAllAssets: 168.282ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 44.918ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.548ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.833ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 11.596ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.878ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.930ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 6.904ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.643ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.517ms
|
|
SyncVS.PostprocessSyncProject 5.241ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.059ms
|
|
PostProcessor.OnPostprocessAllAssets 3.777ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.441ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.387ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.564ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.143ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.175ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.104ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.036ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.813ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.656ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.579ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.557ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.510ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.424ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.374ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.356ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.306ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.280ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.277ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
AssetEvents.OnPostprocessAllAssets 0.238ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.154ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.107ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.104ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.059ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 19.220ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.147ms
|
|
UnloadStreamsBegin: 0.336ms
|
|
PersistCurrentRevisions: 0.410ms
|
|
Untracked: 34.820ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s179ms
|
|
[ 887/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.12 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2471326
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:44:59.766 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:44:59.769 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac685b80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.930 seconds
|
|
Domain Reload Profiling: 3128ms
|
|
BeginReloadAssembly (622ms)
|
|
DisableScriptedObjects (140ms)
|
|
CreateAndSetChildDomain (215ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (69ms)
|
|
LoadAllAssembliesAndSetupDomain (484ms)
|
|
LoadAssemblies (193ms)
|
|
TypeCache.Refresh (18ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (194ms)
|
|
BuildScriptInfoCaches (177ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1931ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (235ms)
|
|
ProcessInitializeOnLoadAttributes (469ms)
|
|
ProcessInitializeOnLoadMethodAttributes (110ms)
|
|
AwakeInstancesAfterBackupRestoration (652ms)
|
|
|
|
Asset Pipeline Refresh (id=3cc9fefb56f9c43b5aa9f48af8c46f34): Total: 3.415 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2077 ms
|
|
Asset DB Callback time: managed=33 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1301 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.423ms
|
|
ApplyChangesToAssetFolders: 0.296ms
|
|
Collect global state as custom dependencies: 2.779ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.757ms
|
|
CategorizeAssets: 78.453ms
|
|
CompileScripts: 1.450ms
|
|
ImportOutOfDateAssets: 1939.262ms (1936.484ms without children)
|
|
CollectScriptTypesHashes: 2.152ms
|
|
ReloadNativeAssets: 1.409ms
|
|
UnloadImportedAssets: 0.149ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.709ms
|
|
ImportSchedulerStart: 0.434ms
|
|
PostProcessAllAssets: 33.584ms
|
|
MonoPostProcessAllAssets: 33.582ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 44.918ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.548ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.125ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.833ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 11.596ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.878ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.930ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 6.904ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.643ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.517ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.059ms
|
|
PostProcessor.OnPostprocessAllAssets 3.777ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.441ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.387ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.564ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.143ms
|
|
SyncVS.PostprocessSyncProject 1.957ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.589ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.175ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.154ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.104ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.036ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.813ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.671ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.656ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.579ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.557ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.510ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.408ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.374ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.356ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.314ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.306ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.280ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.277ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
AssetEvents.OnPostprocessAllAssets 0.238ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.205ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.162ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.122ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.107ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.104ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.456ms
|
|
UnloadStreamsBegin: 0.073ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 5.012ms
|
|
GenerateScriptTypeSerializationHashes: 8.883ms
|
|
Untracked: 1349.260ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.43 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=63a181f849dbd45138d9e5e46e7d7163): Total: 0.413 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=257 ms
|
|
Asset DB Callback time: managed=141 ms, native=10 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.896ms
|
|
Scan: 199.783ms
|
|
Collect global state as custom dependencies: 0.757ms
|
|
OnSourceAssetsModified: 4.124ms
|
|
CategorizeScriptCompilationAssets: 0.063ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.791ms
|
|
CategorizeAssets: 29.785ms
|
|
CompileScripts: 3.687ms
|
|
ImportOutOfDateAssets: 1.787ms (0.146ms without children)
|
|
ReloadNativeAssets: 0.098ms
|
|
UnloadImportedAssets: 0.147ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.590ms
|
|
ImportSchedulerStart: 0.806ms
|
|
PostProcessAllAssets: 139.947ms
|
|
XRBuildSystem.XRAssetImported 0.959ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.115ms
|
|
MonoPostProcessAllAssets: 137.341ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 52.232ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.451ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.479ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.954ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.148ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.865ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.608ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.226ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.100ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.518ms
|
|
PostProcessor.OnPostprocessAllAssets 1.505ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.362ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.184ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.161ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.101ms
|
|
SyncVS.PostprocessSyncProject 1.046ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.873ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.760ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.587ms
|
|
AssetEvents.OnPostprocessAllAssets 0.547ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.544ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.476ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.423ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.351ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.280ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.272ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.233ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.228ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.225ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.214ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.197ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.192ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.189ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.093ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.068ms
|
|
PostAssetChangesProfiler: 8.261ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.157ms
|
|
UnloadStreamsBegin: 0.859ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 20.319ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s366ms
|
|
[ 796/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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*** Tundra build success (1.31 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
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[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3257109
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 2.48 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:45:12.850 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636dcc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 13:45:12.853 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45e00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
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UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.901 seconds
|
|
Domain Reload Profiling: 3340ms
|
|
BeginReloadAssembly (745ms)
|
|
DisableScriptedObjects (204ms)
|
|
CreateAndSetChildDomain (235ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (71ms)
|
|
LoadAllAssembliesAndSetupDomain (598ms)
|
|
LoadAssemblies (249ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (224ms)
|
|
BuildScriptInfoCaches (197ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1902ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (258ms)
|
|
ProcessInitializeOnLoadAttributes (433ms)
|
|
ProcessInitializeOnLoadMethodAttributes (111ms)
|
|
AwakeInstancesAfterBackupRestoration (573ms)
|
|
|
|
Asset Pipeline Refresh (id=f4beaada2246b427f9b9d271e70e1902): Total: 3.629 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2077 ms
|
|
Asset DB Callback time: managed=33 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1515 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.079ms
|
|
InvokePackagesCallback: 1.431ms
|
|
ApplyChangesToAssetFolders: 0.846ms
|
|
Collect global state as custom dependencies: 3.636ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.845ms
|
|
CategorizeAssets: 81.811ms
|
|
CompileScripts: 1.373ms
|
|
ImportOutOfDateAssets: 1911.801ms (1909.146ms without children)
|
|
CollectScriptTypesHashes: 6.736ms
|
|
ReloadNativeAssets: 1.268ms
|
|
UnloadImportedAssets: 0.152ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.799ms
|
|
ImportSchedulerStart: 0.352ms
|
|
PostProcessAllAssets: 33.325ms
|
|
MonoPostProcessAllAssets: 33.322ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 52.232ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 19.451ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.725ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 13.479ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.954ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.148ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.865ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.608ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.226ms
|
|
SyncVS.PostprocessSyncProject 2.125ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.100ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.979ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.518ms
|
|
PostProcessor.OnPostprocessAllAssets 1.505ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.362ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.296ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.184ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.161ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.101ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.873ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.760ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.705ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.587ms
|
|
AssetEvents.OnPostprocessAllAssets 0.547ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.544ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.506ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.476ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.463ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.423ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.351ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.299ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.293ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.272ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.233ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.228ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.225ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.214ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.204ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.197ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.192ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.189ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.179ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.106ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.992ms
|
|
UnloadStreamsBegin: 0.342ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.264ms
|
|
GenerateScriptTypeSerializationHashes: 7.468ms
|
|
Untracked: 1579.740ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 15.40 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=bc3b8b25dee4843af98a49cf36a561ff): Total: 0.747 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=520 ms
|
|
Asset DB Callback time: managed=189 ms, native=29 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.631ms
|
|
Scan: 422.107ms
|
|
Collect global state as custom dependencies: 0.738ms
|
|
OnSourceAssetsModified: 4.960ms
|
|
CategorizeScriptCompilationAssets: 0.066ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.303ms
|
|
CategorizeAssets: 64.181ms
|
|
CompileScripts: 7.444ms
|
|
ImportOutOfDateAssets: 3.710ms (0.313ms without children)
|
|
ReloadNativeAssets: 0.127ms
|
|
UnloadImportedAssets: 0.209ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.414ms
|
|
ImportSchedulerStart: 1.646ms
|
|
PostProcessAllAssets: 186.636ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.422ms
|
|
XRBuildSystem.XRAssetImported 0.406ms
|
|
MonoPostProcessAllAssets: 184.511ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 27.573ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 26.457ms
|
|
AssetChangedListener.OnPostprocessAllAssets 21.653ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 14.143ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.176ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 11.209ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.858ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.264ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.871ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.462ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.655ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.263ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.334ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.337ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.183ms
|
|
SyncVS.PostprocessSyncProject 0.947ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.914ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.780ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.759ms
|
|
PostProcessor.OnPostprocessAllAssets 0.706ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.670ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.655ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.613ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.604ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.473ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.430ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.418ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.280ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.232ms
|
|
AssetEvents.OnPostprocessAllAssets 0.224ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.203ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.197ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.145ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
PostAssetChangesProfiler: 26.907ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.219ms
|
|
UnloadStreamsBegin: 0.486ms
|
|
PersistCurrentRevisions: 0.281ms
|
|
Untracked: 24.440ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s130ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.08 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
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[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
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/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267324820
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|
Total cache size after purge 267324820, took 00:00:00.3901888
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 2.12 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:45:54.145 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:45:54.148 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b495e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.707 seconds
|
|
Domain Reload Profiling: 2889ms
|
|
BeginReloadAssembly (633ms)
|
|
DisableScriptedObjects (196ms)
|
|
CreateAndSetChildDomain (180ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (60ms)
|
|
LoadAllAssembliesAndSetupDomain (467ms)
|
|
LoadAssemblies (184ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (185ms)
|
|
BuildScriptInfoCaches (167ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1708ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (229ms)
|
|
ProcessInitializeOnLoadAttributes (424ms)
|
|
ProcessInitializeOnLoadMethodAttributes (109ms)
|
|
AwakeInstancesAfterBackupRestoration (535ms)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=922be9513ef4e43feb174cdbce30d42a): Total: 3.258 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1841 ms
|
|
Asset DB Callback time: managed=103 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=1309 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.991ms
|
|
ApplyChangesToAssetFolders: 0.296ms
|
|
Collect global state as custom dependencies: 3.019ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.208ms
|
|
CategorizeAssets: 66.788ms
|
|
CompileScripts: 1.195ms
|
|
ImportOutOfDateAssets: 1716.092ms (1713.020ms without children)
|
|
CollectScriptTypesHashes: 5.619ms
|
|
ReloadNativeAssets: 1.230ms
|
|
UnloadImportedAssets: 0.117ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.723ms
|
|
ImportSchedulerStart: 0.973ms
|
|
PostProcessAllAssets: 103.942ms
|
|
MonoPostProcessAllAssets: 103.933ms
|
|
SyncVS.PostprocessSyncProject 66.503ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 27.573ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 26.457ms
|
|
AssetChangedListener.OnPostprocessAllAssets 21.653ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 20.881ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 14.143ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.176ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 11.209ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.858ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.264ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.871ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.462ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.655ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.263ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.634ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.334ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.650ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.337ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.183ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.914ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.780ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.759ms
|
|
PostProcessor.OnPostprocessAllAssets 0.706ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.700ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.670ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.655ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.613ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.604ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.488ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.455ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.430ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.418ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.415ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.325ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.313ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.280ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.232ms
|
|
AssetEvents.OnPostprocessAllAssets 0.224ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.203ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.145ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.125ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.123ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.568ms
|
|
UnloadStreamsBegin: 0.117ms
|
|
PersistCurrentRevisions: 0.132ms
|
|
GenerateScriptTypeHashes: 3.307ms
|
|
GenerateScriptTypeSerializationHashes: 5.920ms
|
|
Untracked: 1352.503ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.12 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=cf750fafedf5947ecad7a32d3e156144): Total: 0.466 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=287 ms
|
|
Asset DB Callback time: managed=160 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.498ms
|
|
Scan: 229.782ms
|
|
Collect global state as custom dependencies: 0.432ms
|
|
OnSourceAssetsModified: 2.765ms
|
|
CategorizeScriptCompilationAssets: 0.087ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.415ms
|
|
CategorizeAssets: 31.151ms
|
|
CompileScripts: 5.517ms
|
|
ImportOutOfDateAssets: 3.051ms (0.259ms without children)
|
|
ReloadNativeAssets: 0.099ms
|
|
UnloadImportedAssets: 0.164ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.035ms
|
|
ImportSchedulerStart: 1.493ms
|
|
PostProcessAllAssets: 161.372ms
|
|
XRBuildSystem.XRAssetImported 0.940ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.555ms
|
|
ShaderAssetModifiedCallback 0.491ms
|
|
MonoPostProcessAllAssets: 158.250ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 62.867ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.237ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.478ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.314ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.327ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.193ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.867ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.857ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.305ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.013ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.834ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.550ms
|
|
PostProcessor.OnPostprocessAllAssets 1.472ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.405ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.382ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.371ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.309ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.112ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.062ms
|
|
SyncVS.PostprocessSyncProject 1.046ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.028ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.841ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.818ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.603ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.521ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.476ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.430ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.322ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.246ms
|
|
AssetEvents.OnPostprocessAllAssets 0.245ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.243ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.233ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.165ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.137ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.067ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 7.967ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.810ms
|
|
UnloadStreamsBegin: 0.328ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
Untracked: 20.160ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s971ms
|
|
[ 937/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.91 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1652258
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:46:08.856 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636de00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:46:08.859 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45b80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.844 seconds
|
|
Domain Reload Profiling: 3031ms
|
|
BeginReloadAssembly (626ms)
|
|
DisableScriptedObjects (159ms)
|
|
CreateAndSetChildDomain (193ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (46ms)
|
|
LoadAllAssembliesAndSetupDomain (495ms)
|
|
LoadAssemblies (226ms)
|
|
TypeCache.Refresh (18ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (184ms)
|
|
BuildScriptInfoCaches (166ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1845ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (297ms)
|
|
ProcessInitializeOnLoadAttributes (438ms)
|
|
ProcessInitializeOnLoadMethodAttributes (107ms)
|
|
AwakeInstancesAfterBackupRestoration (580ms)
|
|
|
|
Asset Pipeline Refresh (id=9dc3e0a3353624a478b45162a3fa988e): Total: 3.317 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1970 ms
|
|
Asset DB Callback time: managed=41 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1303 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.946ms
|
|
ApplyChangesToAssetFolders: 0.422ms
|
|
Collect global state as custom dependencies: 2.804ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.060ms
|
|
CategorizeAssets: 63.021ms
|
|
CompileScripts: 1.225ms
|
|
ImportOutOfDateAssets: 1852.362ms (1849.651ms without children)
|
|
CollectScriptTypesHashes: 3.466ms
|
|
ReloadNativeAssets: 1.389ms
|
|
UnloadImportedAssets: 0.124ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.754ms
|
|
ImportSchedulerStart: 0.379ms
|
|
PostProcessAllAssets: 41.799ms
|
|
MonoPostProcessAllAssets: 41.796ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 62.867ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.867ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 19.237ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.478ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.314ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.327ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.193ms
|
|
SyncVS.PostprocessSyncProject 4.771ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.867ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.857ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.305ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.834ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.550ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.497ms
|
|
PostProcessor.OnPostprocessAllAssets 1.472ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.405ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.382ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.374ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.371ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.309ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.112ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.062ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.028ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.841ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.818ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.675ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.603ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.521ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.476ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.438ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.430ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.409ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.322ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.317ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.246ms
|
|
AssetEvents.OnPostprocessAllAssets 0.245ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.243ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.233ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.225ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.180ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.165ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.128ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.313ms
|
|
UnloadStreamsBegin: 0.226ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 3.540ms
|
|
GenerateScriptTypeSerializationHashes: 6.240ms
|
|
Untracked: 1344.734ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.036152s
|
|
Refreshing native plugins compatible for Editor in 2.16 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=143be0c0d133f4a77abf77b096f88349): Total: 0.481 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=260 ms
|
|
Asset DB Callback time: managed=174 ms, native=9 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=36 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.055ms
|
|
ApplyChangesToAssetFolders: 1.072ms
|
|
Scan: 190.273ms
|
|
Collect global state as custom dependencies: 0.390ms
|
|
OnSourceAssetsModified: 8.347ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.491ms
|
|
CategorizeAssets: 35.390ms
|
|
CompileScripts: 36.204ms
|
|
ImportOutOfDateAssets: 2.691ms (0.162ms without children)
|
|
ReloadNativeAssets: 0.082ms
|
|
UnloadImportedAssets: 0.137ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.668ms
|
|
ImportSchedulerStart: 1.639ms
|
|
PostProcessAllAssets: 167.976ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.463ms
|
|
XRBuildSystem.XRAssetImported 0.364ms
|
|
VCAutoAddAssetPostprocess 0.053ms
|
|
MonoPostProcessAllAssets: 166.479ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.930ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.049ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.118ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.026ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.779ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.506ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.553ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.413ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.878ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.545ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.361ms
|
|
AssetEvents.OnPostprocessAllAssets 1.918ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.715ms
|
|
PostProcessor.OnPostprocessAllAssets 1.709ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.555ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.245ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.219ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.179ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.108ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.979ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.830ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.660ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.660ms
|
|
SyncVS.PostprocessSyncProject 0.524ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.439ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.437ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.282ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.222ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.214ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.204ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.200ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.157ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.121ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.093ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.077ms
|
|
PostAssetChangesProfiler: 7.530ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.691ms
|
|
UnloadStreamsBegin: 1.115ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 24.071ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s841ms
|
|
[ 748/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (0.79 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1459067
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:46:24.938 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e1c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:46:24.941 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b4b5c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.747 seconds
|
|
Domain Reload Profiling: 2857ms
|
|
BeginReloadAssembly (565ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (147ms)
|
|
CreateAndSetChildDomain (189ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (50ms)
|
|
LoadAllAssembliesAndSetupDomain (472ms)
|
|
LoadAssemblies (171ms)
|
|
TypeCache.Refresh (16ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (190ms)
|
|
BuildScriptInfoCaches (172ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1748ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (240ms)
|
|
ProcessInitializeOnLoadAttributes (419ms)
|
|
ProcessInitializeOnLoadMethodAttributes (114ms)
|
|
AwakeInstancesAfterBackupRestoration (564ms)
|
|
|
|
Asset Pipeline Refresh (id=3dd8efe88cf934a61bf845d11122699f): Total: 3.106 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1873 ms
|
|
Asset DB Callback time: managed=39 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1191 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.440ms
|
|
ApplyChangesToAssetFolders: 0.344ms
|
|
Collect global state as custom dependencies: 2.747ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.270ms
|
|
CategorizeAssets: 69.633ms
|
|
CompileScripts: 1.167ms
|
|
ImportOutOfDateAssets: 1755.324ms (1752.502ms without children)
|
|
CollectScriptTypesHashes: 5.475ms
|
|
ReloadNativeAssets: 1.462ms
|
|
UnloadImportedAssets: 0.105ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.777ms
|
|
ImportSchedulerStart: 0.450ms
|
|
PostProcessAllAssets: 39.267ms
|
|
MonoPostProcessAllAssets: 39.264ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 61.930ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 23.049ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.970ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.118ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.026ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.779ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.506ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.553ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.413ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.878ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 2.545ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.361ms
|
|
SyncVS.PostprocessSyncProject 2.316ms
|
|
AssetEvents.OnPostprocessAllAssets 1.918ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.715ms
|
|
PostProcessor.OnPostprocessAllAssets 1.709ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.696ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.637ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.555ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.245ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.219ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.179ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.108ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.979ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.830ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.723ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.660ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.660ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.552ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.437ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.393ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.282ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.222ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.214ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.204ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.200ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.175ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.171ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.157ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.133ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.125ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.077ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.603ms
|
|
UnloadStreamsBegin: 0.090ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.414ms
|
|
GenerateScriptTypeSerializationHashes: 6.114ms
|
|
Untracked: 1224.233ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 9.20 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=12fc171e7bd05474ebd915a22bf2339f): Total: 0.311 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=175 ms
|
|
Asset DB Callback time: managed=118 ms, native=14 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.292ms
|
|
Scan: 128.167ms
|
|
Collect global state as custom dependencies: 0.376ms
|
|
OnSourceAssetsModified: 4.484ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.910ms
|
|
CategorizeAssets: 26.440ms
|
|
CompileScripts: 2.374ms
|
|
ImportOutOfDateAssets: 1.601ms (0.147ms without children)
|
|
ReloadNativeAssets: 0.075ms
|
|
UnloadImportedAssets: 0.104ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.507ms
|
|
ImportSchedulerStart: 0.768ms
|
|
PostProcessAllAssets: 115.248ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.420ms
|
|
XRBuildSystem.XRAssetImported 0.332ms
|
|
MonoPostProcessAllAssets: 113.946ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 30.003ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 21.504ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.627ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.576ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.774ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.286ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.199ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.562ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.076ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.065ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.447ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.447ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.384ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.272ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.051ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.993ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.948ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.796ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.564ms
|
|
SyncVS.PostprocessSyncProject 0.525ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.511ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.502ms
|
|
PostProcessor.OnPostprocessAllAssets 0.477ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
AssetEvents.OnPostprocessAllAssets 0.413ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.409ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.251ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.250ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.249ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.223ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.201ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.189ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.089ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.087ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.060ms
|
|
PostAssetChangesProfiler: 13.488ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.687ms
|
|
UnloadStreamsBegin: 0.289ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 16.789ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s142ms
|
|
[ 730/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.09 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2472541
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:46:44.330 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e080 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:46:44.334 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c45900 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.842 seconds
|
|
Domain Reload Profiling: 2964ms
|
|
BeginReloadAssembly (580ms)
|
|
DisableScriptedObjects (170ms)
|
|
CreateAndSetChildDomain (170ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (56ms)
|
|
LoadAllAssembliesAndSetupDomain (465ms)
|
|
LoadAssemblies (169ms)
|
|
TypeCache.Refresh (18ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (178ms)
|
|
BuildScriptInfoCaches (158ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1842ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (266ms)
|
|
ProcessInitializeOnLoadAttributes (449ms)
|
|
ProcessInitializeOnLoadMethodAttributes (108ms)
|
|
AwakeInstancesAfterBackupRestoration (589ms)
|
|
|
|
Asset Pipeline Refresh (id=1db91ea62cf584b1f8ba07242be98b7b): Total: 3.306 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1996 ms
|
|
Asset DB Callback time: managed=33 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1273 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.877ms
|
|
ApplyChangesToAssetFolders: 0.358ms
|
|
Collect global state as custom dependencies: 3.118ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.451ms
|
|
CategorizeAssets: 84.930ms
|
|
CompileScripts: 1.504ms
|
|
ImportOutOfDateAssets: 1852.279ms (1849.129ms without children)
|
|
CollectScriptTypesHashes: 2.307ms
|
|
ReloadNativeAssets: 1.358ms
|
|
UnloadImportedAssets: 0.139ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.700ms
|
|
ImportSchedulerStart: 0.854ms
|
|
PostProcessAllAssets: 33.075ms
|
|
MonoPostProcessAllAssets: 33.072ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 30.003ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 21.504ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.092ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.627ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.576ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.774ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.286ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.199ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.562ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.076ms
|
|
SyncVS.PostprocessSyncProject 2.280ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.065ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.611ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.447ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.447ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.384ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.298ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.272ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.993ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.974ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.948ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.796ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.564ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.519ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.511ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.502ms
|
|
PostProcessor.OnPostprocessAllAssets 0.477ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.447ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
AssetEvents.OnPostprocessAllAssets 0.413ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.409ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.251ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.250ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.223ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.220ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.189ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.101ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.060ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.504ms
|
|
UnloadStreamsBegin: 0.135ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 5.257ms
|
|
GenerateScriptTypeSerializationHashes: 9.035ms
|
|
Untracked: 1321.212ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=11011e186b0564e859016a3bbc9ce4d2): Total: 0.134 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.014534s
|
|
Refreshing native plugins compatible for Editor in 13.39 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=b92ff2ad57e604498a712610026b8ed0): Total: 0.908 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=600 ms
|
|
Asset DB Callback time: managed=268 ms, native=24 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=15 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.293ms
|
|
Scan: 488.377ms
|
|
Collect global state as custom dependencies: 1.171ms
|
|
OnSourceAssetsModified: 7.470ms
|
|
CategorizeScriptCompilationAssets: 0.088ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.887ms
|
|
CategorizeAssets: 57.330ms
|
|
CompileScripts: 14.603ms
|
|
ImportOutOfDateAssets: 3.251ms (0.405ms without children)
|
|
ReloadNativeAssets: 0.145ms
|
|
UnloadImportedAssets: 0.230ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.284ms
|
|
ImportSchedulerStart: 1.186ms
|
|
PostProcessAllAssets: 268.070ms
|
|
XRBuildSystem.XRAssetImported 1.819ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.808ms
|
|
PostprocessAssetsUpdateCachedIcon 0.103ms
|
|
UnityScenesPostprocess 0.091ms
|
|
AssemblyValidation.PostprocessAllAssets 0.064ms
|
|
MonoPostProcessAllAssets: 261.185ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 97.813ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 33.740ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 30.455ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 17.837ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.728ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.637ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.681ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.329ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.007ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.946ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.226ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.777ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.448ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.421ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.416ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.289ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.267ms
|
|
SyncVS.PostprocessSyncProject 1.168ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.057ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.002ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.969ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.715ms
|
|
PostProcessor.OnPostprocessAllAssets 0.665ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.639ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.622ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.572ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.535ms
|
|
AssetEvents.OnPostprocessAllAssets 0.503ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.493ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.478ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.439ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.396ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.388ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.349ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.308ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.218ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.097ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 17.330ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.483ms
|
|
PersistCurrentRevisions: 0.329ms
|
|
Untracked: 39.088ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s779ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputForUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.InsightsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.LocalizationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ManagedKernelModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.MarshallingModule.dll"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
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##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(79,42): error CS1997: Since 'HoloCop.Simulate(CancellationToken)' is an async method that returns 'UniTask', a return keyword must not be followed by an object expression
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(92,13): error CS1997: Since 'HoloCop.Simulate(CancellationToken)' is an async method that returns 'UniTask', a return keyword must not be followed by an object expression
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.73 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(79,42): error CS1997: Since 'HoloCop.Simulate(CancellationToken)' is an async method that returns 'UniTask', a return keyword must not be followed by an object expression
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(92,13): error CS1997: Since 'HoloCop.Simulate(CancellationToken)' is an async method that returns 'UniTask', a return keyword must not be followed by an object expression
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(79,42): error CS1997: Since 'HoloCop.Simulate(CancellationToken)' is an async method that returns 'UniTask', a return keyword must not be followed by an object expression
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(92,13): error CS1997: Since 'HoloCop.Simulate(CancellationToken)' is an async method that returns 'UniTask', a return keyword must not be followed by an object expression
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2535173
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 3.86 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=8a829d9026dfa46c5ae9581651c760c0): Total: 0.249 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s238ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (1.16 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2390956
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:47:39.549 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e3a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-10-28 13:47:39.553 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b4ad00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.127 seconds
|
|
Domain Reload Profiling: 3825ms
|
|
BeginReloadAssembly (1091ms)
|
|
DisableScriptedObjects (233ms)
|
|
CreateAndSetChildDomain (477ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (67ms)
|
|
LoadAllAssembliesAndSetupDomain (514ms)
|
|
LoadAssemblies (250ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (199ms)
|
|
BuildScriptInfoCaches (180ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (2128ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (228ms)
|
|
ProcessInitializeOnLoadAttributes (459ms)
|
|
ProcessInitializeOnLoadMethodAttributes (135ms)
|
|
AwakeInstancesAfterBackupRestoration (844ms)
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|
|
|
Asset Pipeline Refresh (id=c27f4d2c7d30745cf9271a057665dec3): Total: 4.192 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2304 ms
|
|
Asset DB Callback time: managed=48 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1835 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.791ms
|
|
ApplyChangesToAssetFolders: 0.389ms
|
|
Collect global state as custom dependencies: 3.465ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.161ms
|
|
CategorizeAssets: 77.122ms
|
|
CompileScripts: 2.445ms
|
|
ImportOutOfDateAssets: 2144.012ms (2140.618ms without children)
|
|
CollectScriptTypesHashes: 10.448ms
|
|
ReloadNativeAssets: 1.383ms
|
|
UnloadImportedAssets: 0.155ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.847ms
|
|
ImportSchedulerStart: 0.894ms
|
|
PostProcessAllAssets: 48.350ms
|
|
MonoPostProcessAllAssets: 48.347ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.271ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.404ms
|
|
SyncVS.PostprocessSyncProject 5.160ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.354ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.567ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.022ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.782ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.658ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.021ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.820ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.798ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.782ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.435ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.409ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.289ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.279ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.263ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.160ms
|
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TextAssetPostProcessor.OnPostprocessAllAssets 0.148ms
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|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.119ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.105ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.086ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.085ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.078ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.825ms
|
|
UnloadStreamsBegin: 0.136ms
|
|
PersistCurrentRevisions: 0.156ms
|
|
GenerateScriptTypeHashes: 4.523ms
|
|
GenerateScriptTypeSerializationHashes: 7.871ms
|
|
Untracked: 1893.695ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
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|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.09 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=8815abaa7fff945d285601833db20547): Total: 0.533 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=411 ms
|
|
Asset DB Callback time: managed=106 ms, native=11 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.051ms
|
|
ApplyChangesToAssetFolders: 0.478ms
|
|
Scan: 353.853ms
|
|
Collect global state as custom dependencies: 0.325ms
|
|
OnSourceAssetsModified: 6.494ms
|
|
CategorizeScriptCompilationAssets: 0.067ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.903ms
|
|
CategorizeAssets: 33.221ms
|
|
CompileScripts: 1.875ms
|
|
ImportOutOfDateAssets: 2.207ms (0.457ms without children)
|
|
ReloadNativeAssets: 0.093ms
|
|
UnloadImportedAssets: 0.116ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.865ms
|
|
ImportSchedulerStart: 0.674ms
|
|
PostProcessAllAssets: 104.408ms
|
|
XRBuildSystem.XRAssetImported 1.364ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.977ms
|
|
ShaderAssetModifiedCallback 0.341ms
|
|
MonoPostProcessAllAssets: 100.100ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 34.113ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.155ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.817ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.486ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.390ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.318ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.303ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.952ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.946ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.875ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.355ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.216ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.040ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.965ms
|
|
SyncVS.PostprocessSyncProject 0.934ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.850ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.810ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.798ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.696ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.657ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.637ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.518ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.336ms
|
|
PostProcessor.OnPostprocessAllAssets 0.328ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.288ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.263ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.229ms
|
|
AssetEvents.OnPostprocessAllAssets 0.205ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.193ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.180ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.178ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.162ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.156ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.079ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 7.385ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.380ms
|
|
UnloadStreamsBegin: 0.064ms
|
|
PersistCurrentRevisions: 0.246ms
|
|
Untracked: 18.120ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s858ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.79 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Invalid AssetDatabase path: /Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs. Use path relative to the project folder.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEditor.AssetDatabase:AssetPathToGUID_Internal (string)
|
|
UnityEditor.AssetDatabase:GUIDFromAssetPath (string) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:621)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LookupInstanceId (System.Collections.Generic.IDictionary`2<string, UnityEngine.EntityId>,string) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1276)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:LogCompilerMessages (int,System.Collections.Generic.IEnumerable`1<UnityEditor.Scripting.Compilers.CompilerMessage>,bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1248)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs:1224)
|
|
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTarget,int,string[],bool) (at /Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilationInterface.cs:227)
|
|
|
|
[/Users/bokken/build/output/unity/unity/Editor/Mono/Scripting/ScriptCompilation/EditorCompilation.cs line 1248]
|
|
|
|
/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1770215
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:47:48.266 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e1c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:47:48.269 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c457c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.970 seconds
|
|
Domain Reload Profiling: 3032ms
|
|
BeginReloadAssembly (509ms)
|
|
DisableScriptedObjects (139ms)
|
|
CreateAndSetChildDomain (161ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (56ms)
|
|
LoadAllAssembliesAndSetupDomain (474ms)
|
|
LoadAssemblies (144ms)
|
|
TypeCache.Refresh (17ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (193ms)
|
|
BuildScriptInfoCaches (176ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1971ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (356ms)
|
|
ProcessInitializeOnLoadAttributes (432ms)
|
|
ProcessInitializeOnLoadMethodAttributes (117ms)
|
|
AwakeInstancesAfterBackupRestoration (638ms)
|
|
|
|
Asset Pipeline Refresh (id=809935d8439c1485eaa6988ec8ca0a3c): Total: 3.256 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2098 ms
|
|
Asset DB Callback time: managed=34 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1121 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.909ms
|
|
ApplyChangesToAssetFolders: 0.329ms
|
|
Collect global state as custom dependencies: 3.062ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.256ms
|
|
CategorizeAssets: 69.210ms
|
|
CompileScripts: 1.414ms
|
|
ImportOutOfDateAssets: 1979.573ms (1976.592ms without children)
|
|
CollectScriptTypesHashes: 2.296ms
|
|
ReloadNativeAssets: 1.261ms
|
|
UnloadImportedAssets: 0.138ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.697ms
|
|
ImportSchedulerStart: 0.797ms
|
|
PostProcessAllAssets: 34.045ms
|
|
MonoPostProcessAllAssets: 34.043ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 34.113ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.139ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.155ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.817ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.486ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.390ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.318ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.303ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.952ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.946ms
|
|
SyncVS.PostprocessSyncProject 1.919ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.875ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.452ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.355ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.216ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.195ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.040ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.850ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.810ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.798ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.717ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.696ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.657ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.637ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.518ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.336ms
|
|
PostProcessor.OnPostprocessAllAssets 0.328ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.305ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.288ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.263ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.229ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.209ms
|
|
AssetEvents.OnPostprocessAllAssets 0.205ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.180ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.178ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.162ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.157ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.127ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.118ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.099ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.079ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.580ms
|
|
UnloadStreamsBegin: 0.136ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.666ms
|
|
GenerateScriptTypeSerializationHashes: 6.400ms
|
|
Untracked: 1159.050ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.69 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d91d501b8b7e34d55948b9dbbf2fbb0d): Total: 0.354 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=226 ms
|
|
Asset DB Callback time: managed=105 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.325ms
|
|
Scan: 171.508ms
|
|
Collect global state as custom dependencies: 0.372ms
|
|
OnSourceAssetsModified: 2.221ms
|
|
CategorizeScriptCompilationAssets: 0.078ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.929ms
|
|
CategorizeAssets: 28.317ms
|
|
CompileScripts: 9.243ms
|
|
ImportOutOfDateAssets: 2.153ms (0.156ms without children)
|
|
ReloadNativeAssets: 0.094ms
|
|
UnloadImportedAssets: 0.145ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.597ms
|
|
ImportSchedulerStart: 1.160ms
|
|
PostProcessAllAssets: 105.809ms
|
|
XRBuildSystem.XRAssetImported 0.918ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.533ms
|
|
MonoPostProcessAllAssets: 103.650ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 31.419ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.396ms
|
|
SyncVS.PostprocessSyncProject 9.837ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.602ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.093ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.262ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.825ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.495ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.262ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.326ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.295ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.288ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.053ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.901ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.735ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.689ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.604ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.475ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.459ms
|
|
PostProcessor.OnPostprocessAllAssets 0.380ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.346ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.340ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.319ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.274ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.257ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.243ms
|
|
AssetEvents.OnPostprocessAllAssets 0.213ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.212ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.201ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.179ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.173ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.092ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.054ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 10.349ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.659ms
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UnloadStreamsBegin: 0.294ms
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PersistCurrentRevisions: 0.138ms
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Untracked: 20.955ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 1s13ms
|
|
[ 871/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
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##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
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-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
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-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
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-define:UNITY_6000
|
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-define:UNITY_5_3_OR_NEWER
|
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-define:UNITY_5_4_OR_NEWER
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-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
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-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
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-define:UNITY_2018_2_OR_NEWER
|
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-define:UNITY_2018_3_OR_NEWER
|
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-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
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-define:UNITY_2019_2_OR_NEWER
|
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-define:UNITY_2019_3_OR_NEWER
|
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-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
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-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
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-define:UNITY_2021_1_OR_NEWER
|
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-define:UNITY_2021_2_OR_NEWER
|
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-define:UNITY_2021_3_OR_NEWER
|
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-define:UNITY_2022_1_OR_NEWER
|
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-define:UNITY_2022_2_OR_NEWER
|
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-define:UNITY_2022_3_OR_NEWER
|
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-define:UNITY_2023_1_OR_NEWER
|
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-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
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-define:UNITY_6000_0_OR_NEWER
|
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-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
|
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-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
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-define:UNITY_6000_5_OR_NEWER
|
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-define:UNITY_6000_6_OR_NEWER
|
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-define:PLATFORM_ARCH_64
|
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-define:UNITY_64
|
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-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
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-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
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-define:ENABLE_CACHING
|
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-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
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-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.Editor.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/Unity.VisualScripting.State.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.Analytics.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEditor.XR.LegacyInputHelpers.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.SpatialTracking.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.UI.ref.dll"
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-r:"Library/Bee/artifacts/200b0aEDbg.dag/UnityEngine.XR.LegacyInputHelpers.ref.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.Common.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.Analyzers/Unity.Analyzers.LongLiving.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.Properties.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.SourceGenerators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/Unity.SourceGenerators/Unity.UIToolkit.SourceGenerator.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/Microsoft.Extensions.Logging.Generators.dll"
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-analyzer:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/analyzers/dotnet/roslyn4.0/cs/System.Text.Json.SourceGeneration.dll"
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-analyzer:"Assets/CodeGenerators/Code.Generators.dll"
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-analyzer:"Library/PackageCache/com.annulusgames.alchemy@1402075f473d/Generator/Alchemy.SourceGenerator.dll"
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-analyzer:"Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/Source-Generator/Reflex.Generator.Injector.dll"
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"Assets/Code/Debug/StartFromBootstrap.cs"
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"Assets/Code/Debug/TestingLevel/TestingLevelSceneInstaller.cs"
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"Assets/Code/Debug/TestingLevel/TestingState.cs"
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"Assets/Code/Entities/Prefab/Companion.cs"
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"Assets/Code/Infrastructure/App/AppStateMachine.cs"
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"Assets/Code/Infrastructure/Audio/AudioFactory.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfo.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoLODedConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
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"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
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/deterministic
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/optimize-
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/debug:portable
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/nologo
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
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DOTNET_MULTILEVEL_LOOKUP=0
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DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
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|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(38,23): error CS7036: There is no argument given that corresponds to the required parameter 'ctx' of 'HoloCop.Simulate(Func<HoloCop, float, bool>, CancellationToken)'
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.93 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(38,23): error CS7036: There is no argument given that corresponds to the required parameter 'ctx' of 'HoloCop.Simulate(Func<HoloCop, float, bool>, CancellationToken)'
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(38,23): error CS7036: There is no argument given that corresponds to the required parameter 'ctx' of 'HoloCop.Simulate(Func<HoloCop, float, bool>, CancellationToken)'
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.8264269
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 13.37 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=aac8f8fb4024945ceae54dabc5ed790a): Total: 0.568 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=516 ms
|
|
Asset DB Callback time: managed=27 ms, native=22 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.087ms
|
|
ApplyChangesToAssetFolders: 0.324ms
|
|
Scan: 390.640ms
|
|
Collect global state as custom dependencies: 0.737ms
|
|
OnSourceAssetsModified: 0.352ms
|
|
CategorizeScriptCompilationAssets: 0.085ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.947ms
|
|
CategorizeAssets: 76.724ms
|
|
CompileScripts: 0.214ms
|
|
ImportOutOfDateAssets: 6.198ms (1.064ms without children)
|
|
ReloadNativeAssets: 0.483ms
|
|
UnloadImportedAssets: 0.740ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.951ms
|
|
ImportSchedulerStart: 1.968ms
|
|
PostProcessAllAssets: 30.792ms
|
|
XRBuildSystem.XRAssetImported 1.756ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.376ms
|
|
ShaderAssetModifiedCallback 0.163ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.136ms
|
|
MonoPostProcessAllAssets: 27.257ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.864ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.362ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.262ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.638ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.428ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.249ms
|
|
SyncVS.PostprocessSyncProject 0.540ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.409ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.378ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.327ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.225ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.195ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.191ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.152ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.137ms
|
|
AssetEvents.OnPostprocessAllAssets 0.132ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.126ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.122ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.119ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.106ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.104ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.096ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.068ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 18.868ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.303ms
|
|
UnloadStreamsBegin: 0.281ms
|
|
PersistCurrentRevisions: 0.263ms
|
|
Untracked: 32.874ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s762ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
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-define:UNITY_2023_3_OR_NEWER
|
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-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
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-define:UNITY_6000_2_OR_NEWER
|
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-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
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-define:UNITY_6000_5_OR_NEWER
|
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-define:UNITY_6000_6_OR_NEWER
|
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-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
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-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ARModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AdaptivePerformanceModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AnimationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.AudioModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.BurstModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClothModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ContentLoadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.DirectorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GameCenterModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GraphicsStateCollectionSerializerModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.GridModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HierarchyCoreModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.HotReloadModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IMGUIModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.IdentifiersModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll"
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"Assets/Code/Infrastructure/Audio/AudioInfoRandomConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioInfoSingleConfig.cs"
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"Assets/Code/Infrastructure/Audio/AudioMixerSettings.cs"
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"Assets/Code/Infrastructure/Audio/AudioService.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceFollower.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePool.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourcePrefab.cs"
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"Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs"
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"Assets/Code/Infrastructure/Camera/CameraFactory.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachine.cs"
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"Assets/Code/Infrastructure/Camera/CameraStateMachineRunner.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/BaseCameraState.cs"
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"Assets/Code/Infrastructure/Camera/CameraStates/NoneCameraState.cs"
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"Assets/Code/Infrastructure/Camera/GameCamera.cs"
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"Assets/Code/Infrastructure/Configs/ConfigLocator.cs"
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"Assets/Code/Infrastructure/Configs/ConfigReferences.cs"
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"Assets/Code/Infrastructure/Generators/Attributes.cs"
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"Assets/Code/Infrastructure/Input/InputService.cs"
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"Assets/Code/Infrastructure/Input/InputServiceConfig.cs"
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"Assets/Code/Infrastructure/Loadings/Loading.cs"
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"Assets/Code/Infrastructure/Particles/ParticleInfo.cs"
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"Assets/Code/Infrastructure/Particles/ParticleLoader.cs"
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"Assets/Code/Infrastructure/Particles/ParticlePoolManager.cs"
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"Assets/Code/Infrastructure/Particles/ParticleService.cs"
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"Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs"
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"Assets/Code/Infrastructure/SceneLoader/SceneInfo.cs"
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"Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs"
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"Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs"
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"Assets/Code/Infrastructure/StateMachine/BaseState.cs"
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"Assets/Code/Infrastructure/UI/CanvasSettings.cs"
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"Assets/Code/Infrastructure/UI/UIFactory.cs"
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"Assets/Code/Infrastructure/UI/UIPanel.cs"
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"Assets/Code/Infrastructure/UI/UIPanelSettings.cs"
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"Assets/Code/Infrastructure/Utils/AddressablesUtilities.cs"
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"Assets/Code/Infrastructure/Utils/ConfigUtility.cs"
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"Assets/Code/Infrastructure/Utils/EnumUtil.cs"
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"Assets/Code/Infrastructure/Volume/VolumeFactory.cs"
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"Assets/Code/Infrastructure/Volume/VolumeService.cs"
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"Assets/Code/Infrastructure/Volume/VolumeSettings.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/AttackActionParameters.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResult.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionDecisionResultCode.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionParameters.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionType.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
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"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
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"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
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"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
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"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
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"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
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"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
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"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
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"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
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"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
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"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
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"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
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"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
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"Assets/Code/OfficeGame/Location/LocationIDs.cs"
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"Assets/Code/OfficeGame/Location/LocationSegment.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
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"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
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"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
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"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
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"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
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"Assets/Code/OfficeGame/Player/MovementController.cs"
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"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
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"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
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"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
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"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
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"Assets/Code/PapaInstaller.cs"
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"Assets/Code/UserDefinedEnums/ActionMappings.cs"
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"Assets/Code/UserDefinedEnums/AppStates.cs"
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"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
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"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
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"Assets/Code/UserDefinedEnums/AudioPartition.cs"
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"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
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"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
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"Assets/Code/UserDefinedEnums/SceneId.cs"
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"Assets/Code/UserDefinedEnums/UIPanelType.cs"
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"Assets/Code/UserDefinedEnums/VolumeId.cs"
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"Assets/KinematicCharacterController/Core/ICharacterController.cs"
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"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
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"Assets/KinematicCharacterController/Core/KCCSettings.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
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"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
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"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
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-langversion:9.0
|
|
/deterministic
|
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/optimize-
|
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/debug:portable
|
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/nologo
|
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/RuntimeMetadataVersion:v4.0.30319
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/nowarn:0169
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/nowarn:0649
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/nowarn:0282
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/nowarn:1701
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/nowarn:1702
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/utf8output
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/preferreduilang:en-US
|
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/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(38,23): error CS7036: There is no argument given that corresponds to the required parameter 'ctx' of 'HoloCop.Simulate(Func<HoloCop, float, bool>, CancellationToken)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
*** Tundra build failed (0.63 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(38,23): error CS7036: There is no argument given that corresponds to the required parameter 'ctx' of 'HoloCop.Simulate(Func<HoloCop, float, bool>, CancellationToken)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs(38,23): error CS7036: There is no argument given that corresponds to the required parameter 'ctx' of 'HoloCop.Simulate(Func<HoloCop, float, bool>, CancellationToken)'
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.1828982
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 15.27 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.20 ms.
|
|
|
|
Asset Pipeline Refresh (id=ad59e7f56950640f1b3b7ff5d8378802): Total: 0.727 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=670 ms
|
|
Asset DB Callback time: managed=27 ms, native=28 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.269ms
|
|
Scan: 560.948ms
|
|
Collect global state as custom dependencies: 0.799ms
|
|
OnSourceAssetsModified: 0.977ms
|
|
CategorizeScriptCompilationAssets: 0.172ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.160ms
|
|
CategorizeAssets: 58.100ms
|
|
CompileScripts: 0.643ms
|
|
ImportOutOfDateAssets: 5.821ms (0.801ms without children)
|
|
ReloadNativeAssets: 0.152ms
|
|
UnloadImportedAssets: 0.407ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.831ms
|
|
ImportSchedulerStart: 2.627ms
|
|
PostProcessAllAssets: 30.366ms
|
|
XRBuildSystem.XRAssetImported 1.918ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.975ms
|
|
ShaderAssetModifiedCallback 0.267ms
|
|
LocalizationDatabase.AssetDatabasePostprocessCallback 0.100ms
|
|
MonoPostProcessAllAssets: 26.400ms
|
|
SyncVS.PostprocessSyncProject 11.884ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.189ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.622ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.508ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.894ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.794ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.714ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.684ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.679ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.327ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.223ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.118ms
|
|
PostProcessor.OnPostprocessAllAssets 0.111ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.107ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.057ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.055ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.053ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 23.960ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.906ms
|
|
UnloadStreamsBegin: 0.215ms
|
|
PersistCurrentRevisions: 0.342ms
|
|
Untracked: 37.728ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s671ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
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-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
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-define:PLATFORM_STANDALONE_OSX
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-define:PLATFORM_STANDALONE
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-define:UNITY_STANDALONE_OSX
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-define:UNITY_STANDALONE
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-define:ENABLE_GAMECENTER
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-define:ENABLE_RUNTIME_GI
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-define:ENABLE_MOVIES
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-define:ENABLE_NETWORK
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-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
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-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
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-define:ENABLE_CLUSTER_SYNC
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-define:ENABLE_CLUSTERINPUT
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-define:ENABLE_SPATIALTRACKING
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-define:PLATFORM_HAS_CUSTOM_MUTEX
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-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
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-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
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-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
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-define:ENABLE_MONO
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-define:NET_STANDARD_2_0
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-define:NET_STANDARD
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-define:NET_STANDARD_2_1
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-define:NETSTANDARD
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-define:NETSTANDARD2_1
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-define:ENABLE_PROFILER
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-define:UNITY_INCLUDE_INSTRUMENTATION
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-define:DEBUG
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-define:TRACE
|
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-define:UNITY_ASSERTIONS
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-define:UNITY_ENABLE_CHECKS
|
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-define:UNITY_EDITOR
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-define:UNITY_EDITOR_64
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-define:UNITY_EDITOR_OSX
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-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
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-define:ENABLE_BURST_AOT
|
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-define:UNITY_TEAM_LICENSE
|
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-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
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-define:ENABLE_DIRECTOR
|
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-define:ENABLE_LOCALIZATION
|
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-define:ENABLE_SPRITES
|
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-define:ENABLE_TERRAIN
|
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-define:ENABLE_TILEMAP
|
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-define:ENABLE_TIMELINE
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-define:ENABLE_INPUT_SYSTEM
|
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-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
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-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
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-define:CSHARP_7_OR_LATER
|
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-define:CSHARP_7_3_OR_NEWER
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.Logging.Abstractions.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Collections.Immutable.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Diagnostics.DiagnosticSource.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.IO.Hashing.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Reflection.Metadata.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Runtime.CompilerServices.Unsafe.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Encodings.Web.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.iOS.Extensions.Xcode.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/Bootstrap/Unity.Scripting.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AccessibilityModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AdaptivePerformanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AnimationWindowModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.AssetComplianceModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildAnalysisModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BuildProfileModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.BurstModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ClothModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ContentLoadModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreBusinessMetricsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.CoreModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DeviceSimulatorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.DiagnosticsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EditorToolbarModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.EmbreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GenericRemoteModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphToolkitModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphViewModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GraphicsStateCollectionSerializerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridAndSnapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.GridModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.HierarchyModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.LightingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MathematicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MediaModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.MultiplayerModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.Physics2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsCore2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PhysicsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PlayModeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PresetsUIModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ProjectAuditorModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.PropertiesModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickInstallModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.QuickSearchModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SafeModeModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SceneViewModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SketchUpModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SubstanceModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TerrainModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TilemapModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.TreeModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.U2DModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIAutomationModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIBuilderModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UIToolkitAuthoringModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UmbraModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll"
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VFXModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VectorGraphicsModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.VideoModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.XRModule.dll"
|
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-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll"
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"Assets/Code/OfficeGame/BattleMode/Actions/Companions/OnMapCompanion.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/EntityTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarker.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/BattleState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/CameraBattleModeState.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/BattleActionCharacteristics.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/PlayerSoul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/Timeline/TimelineBattleAction.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionButton.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs"
|
|
"Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs"
|
|
"Assets/Code/OfficeGame/Entities/InteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Entities/TestInteractableEntity.cs"
|
|
"Assets/Code/OfficeGame/Location/DoNotThaShi.cs"
|
|
"Assets/Code/OfficeGame/Location/InvisibleWall.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationIDs.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegment.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs"
|
|
"Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs"
|
|
"Assets/Code/OfficeGame/Location/PlayerLocationManager.cs"
|
|
"Assets/Code/OfficeGame/Player/EntityAnimator.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs"
|
|
"Assets/Code/OfficeGame/Player/Factory/PlayerFactorySettings.cs"
|
|
"Assets/Code/OfficeGame/Player/MovementController.cs"
|
|
"Assets/Code/OfficeGame/Player/OpenMovementCameraState.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerCameraTarget.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerControlsProvider.cs"
|
|
"Assets/Code/OfficeGame/Player/PlayerInteractor.cs"
|
|
"Assets/Code/PapaInstaller.cs"
|
|
"Assets/Code/UserDefinedEnums/ActionMappings.cs"
|
|
"Assets/Code/UserDefinedEnums/AppStates.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioGroupType.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioLODLevel.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioPartition.cs"
|
|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,22): error CS1061: 'HoloCop' does not contain a definition for 'StartSimulation' and no accessible extension method 'StartSimulation' accepting a first argument of type 'HoloCop' could be found (are you missing a using directive or an assembly reference?)
|
|
*** Tundra build failed (0.63 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,22): error CS1061: 'HoloCop' does not contain a definition for 'StartSimulation' and no accessible extension method 'StartSimulation' accepting a first argument of type 'HoloCop' could be found (are you missing a using directive or an assembly reference?)
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,22): error CS1061: 'HoloCop' does not contain a definition for 'StartSimulation' and no accessible extension method 'StartSimulation' accepting a first argument of type 'HoloCop' could be found (are you missing a using directive or an assembly reference?)
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3089556
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 19.57 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.78 ms.
|
|
|
|
Asset Pipeline Refresh (id=7febd59fd368d4ef5bf1cf4986b7180b): Total: 0.489 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=361 ms
|
|
Asset DB Callback time: managed=84 ms, native=42 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.621ms
|
|
Scan: 262.437ms
|
|
Collect global state as custom dependencies: 0.590ms
|
|
OnSourceAssetsModified: 0.710ms
|
|
CategorizeScriptCompilationAssets: 0.071ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.198ms
|
|
CategorizeAssets: 59.434ms
|
|
CompileScripts: 0.166ms
|
|
ImportOutOfDateAssets: 3.921ms (0.346ms without children)
|
|
ReloadNativeAssets: 0.236ms
|
|
UnloadImportedAssets: 0.226ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.683ms
|
|
ImportSchedulerStart: 1.427ms
|
|
PostProcessAllAssets: 94.832ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.071ms
|
|
XRBuildSystem.XRAssetImported 1.874ms
|
|
ShaderAssetModifiedCallback 0.615ms
|
|
PostprocessAssetsUpdateCachedIcon 0.083ms
|
|
MonoPostProcessAllAssets: 84.241ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 20.417ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 12.461ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.519ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 8.488ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.760ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.421ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.227ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.253ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.251ms
|
|
SyncVS.PostprocessSyncProject 0.923ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.882ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.824ms
|
|
AssetEvents.OnPostprocessAllAssets 0.732ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.440ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.419ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.355ms
|
|
PostProcessor.OnPostprocessAllAssets 0.189ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.163ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.163ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.086ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.071ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.057ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 31.965ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.779ms
|
|
UnloadStreamsBegin: 0.606ms
|
|
PersistCurrentRevisions: 0.576ms
|
|
Untracked: 29.951ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 3 Duration: 0s679ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
##### CommandLine
|
|
"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
##### Contents of Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
|
|
-target:library
|
|
-out:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll"
|
|
-refout:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.ref.dll"
|
|
-define:UNITY_6000_6_7
|
|
-define:UNITY_6000_6
|
|
-define:UNITY_6000
|
|
-define:UNITY_5_3_OR_NEWER
|
|
-define:UNITY_5_4_OR_NEWER
|
|
-define:UNITY_5_5_OR_NEWER
|
|
-define:UNITY_5_6_OR_NEWER
|
|
-define:UNITY_2017_1_OR_NEWER
|
|
-define:UNITY_2017_2_OR_NEWER
|
|
-define:UNITY_2017_3_OR_NEWER
|
|
-define:UNITY_2017_4_OR_NEWER
|
|
-define:UNITY_2018_1_OR_NEWER
|
|
-define:UNITY_2018_2_OR_NEWER
|
|
-define:UNITY_2018_3_OR_NEWER
|
|
-define:UNITY_2018_4_OR_NEWER
|
|
-define:UNITY_2019_1_OR_NEWER
|
|
-define:UNITY_2019_2_OR_NEWER
|
|
-define:UNITY_2019_3_OR_NEWER
|
|
-define:UNITY_2019_4_OR_NEWER
|
|
-define:UNITY_2020_1_OR_NEWER
|
|
-define:UNITY_2020_2_OR_NEWER
|
|
-define:UNITY_2020_3_OR_NEWER
|
|
-define:UNITY_2021_1_OR_NEWER
|
|
-define:UNITY_2021_2_OR_NEWER
|
|
-define:UNITY_2021_3_OR_NEWER
|
|
-define:UNITY_2022_1_OR_NEWER
|
|
-define:UNITY_2022_2_OR_NEWER
|
|
-define:UNITY_2022_3_OR_NEWER
|
|
-define:UNITY_2023_1_OR_NEWER
|
|
-define:UNITY_2023_2_OR_NEWER
|
|
-define:UNITY_2023_3_OR_NEWER
|
|
-define:UNITY_6000_0_OR_NEWER
|
|
-define:UNITY_6000_1_OR_NEWER
|
|
-define:UNITY_6000_2_OR_NEWER
|
|
-define:UNITY_6000_3_OR_NEWER
|
|
-define:UNITY_6000_4_OR_NEWER
|
|
-define:UNITY_6000_5_OR_NEWER
|
|
-define:UNITY_6000_6_OR_NEWER
|
|
-define:PLATFORM_ARCH_64
|
|
-define:UNITY_64
|
|
-define:UNITY_INCLUDE_TESTS
|
|
-define:ENABLE_AR
|
|
-define:ENABLE_AUDIO
|
|
-define:ENABLE_AUDIO_SCRIPTABLE_PIPELINE
|
|
-define:ENABLE_BURST
|
|
-define:ENABLE_CACHING
|
|
-define:ENABLE_CLOTH
|
|
-define:ENABLE_MICROPHONE
|
|
-define:ENABLE_MULTIPLE_DISPLAYS
|
|
-define:ENABLE_PHYSICS
|
|
-define:ENABLE_TEXTURE_STREAMING
|
|
-define:ENABLE_VIRTUALTEXTURING
|
|
-define:ENABLE_LZMA
|
|
-define:ENABLE_UNITYEVENTS
|
|
-define:ENABLE_VR
|
|
-define:ENABLE_WEBCAM
|
|
-define:ENABLE_UNITYWEBREQUEST
|
|
-define:ENABLE_WWW
|
|
-define:ENABLE_CLOUD_SERVICES
|
|
-define:ENABLE_CLOUD_SERVICES_ADS
|
|
-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
|
|
-define:ENABLE_UNITY_CONSENT
|
|
-define:ENABLE_UNITY_CLOUD_IDENTIFIERS
|
|
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_NATIVE_CRASH_REPORTING
|
|
-define:ENABLE_CLOUD_SERVICES_PURCHASING
|
|
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
|
|
-define:ENABLE_CLOUD_SERVICES_BUILD
|
|
-define:ENABLE_EDITOR_GAME_SERVICES
|
|
-define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT
|
|
-define:ENABLE_CLOUD_LICENSE
|
|
-define:ENABLE_EDITOR_HUB_LICENSE
|
|
-define:ENABLE_WEBSOCKET_CLIENT
|
|
-define:ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API
|
|
-define:ENABLE_DIRECTOR_AUDIO
|
|
-define:ENABLE_DIRECTOR_TEXTURE
|
|
-define:ENABLE_MANAGED_JOBS
|
|
-define:ENABLE_MANAGED_TRANSFORM_JOBS
|
|
-define:ENABLE_MANAGED_ANIMATION_JOBS
|
|
-define:ENABLE_MANAGED_AUDIO_JOBS
|
|
-define:ENABLE_MANAGED_UNITYTLS
|
|
-define:INCLUDE_DYNAMIC_GI
|
|
-define:ENABLE_SCRIPTING_GC_WBARRIERS
|
|
-define:PLATFORM_SUPPORTS_MONO
|
|
-define:RENDER_SOFTWARE_CURSOR
|
|
-define:ENABLE_MARSHALLING_TESTS
|
|
-define:ENABLE_VIDEO
|
|
-define:ENABLE_NAVIGATION_OFFMESHLINK_TO_NAVMESHLINK
|
|
-define:ENABLE_ACCELERATOR_CLIENT_DEBUGGING
|
|
-define:ENABLE_ACCESSIBILITY_SCREEN_READER
|
|
-define:TEXTCORE_1_0_OR_NEWER
|
|
-define:EDITOR_ONLY_NAVMESH_BUILDER_DEPRECATED
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_COMPUTE_BACKEND
|
|
-define:INCLUDE_UNIFIED_RAYTRACING_HARDWARE_BACKEND
|
|
-define:PLATFORM_STANDALONE_OSX
|
|
-define:PLATFORM_STANDALONE
|
|
-define:UNITY_STANDALONE_OSX
|
|
-define:UNITY_STANDALONE
|
|
-define:ENABLE_GAMECENTER
|
|
-define:ENABLE_RUNTIME_GI
|
|
-define:ENABLE_MOVIES
|
|
-define:ENABLE_NETWORK
|
|
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
|
|
-define:ENABLE_CLOUD_SERVICES_ENGINE_DIAGNOSTICS
|
|
-define:ENABLE_CLUSTER_SYNC
|
|
-define:ENABLE_CLUSTERINPUT
|
|
-define:ENABLE_SPATIALTRACKING
|
|
-define:PLATFORM_HAS_CUSTOM_MUTEX
|
|
-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
|
|
-define:PLATFORM_SUPPORTS_SPLIT_GRAPHICS_JOBS
|
|
-define:PLATFORM_REQUIRES_PATH_NORMALIZATION
|
|
-define:ENABLE_MONO
|
|
-define:NET_STANDARD_2_0
|
|
-define:NET_STANDARD
|
|
-define:NET_STANDARD_2_1
|
|
-define:NETSTANDARD
|
|
-define:NETSTANDARD2_1
|
|
-define:ENABLE_PROFILER
|
|
-define:UNITY_INCLUDE_INSTRUMENTATION
|
|
-define:DEBUG
|
|
-define:TRACE
|
|
-define:UNITY_ASSERTIONS
|
|
-define:UNITY_ENABLE_CHECKS
|
|
-define:UNITY_EDITOR
|
|
-define:UNITY_EDITOR_64
|
|
-define:UNITY_EDITOR_OSX
|
|
-define:ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
-define:ENABLE_BURST_AOT
|
|
-define:UNITY_TEAM_LICENSE
|
|
-define:ENABLE_CUSTOM_RENDER_TEXTURE
|
|
-define:ENABLE_DIRECTOR
|
|
-define:ENABLE_LOCALIZATION
|
|
-define:ENABLE_SPRITES
|
|
-define:ENABLE_TERRAIN
|
|
-define:ENABLE_TILEMAP
|
|
-define:ENABLE_TIMELINE
|
|
-define:ENABLE_INPUT_SYSTEM
|
|
-define:TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_TEXT_ENGINE_1_5_OR_NEWER
|
|
-define:TEXTCORE_FONT_ENGINE_1_6_OR_NEWER
|
|
-define:CSHARP_7_OR_LATER
|
|
-define:CSHARP_7_3_OR_NEWER
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Bcl.AsyncInterfaces.dll"
|
|
-r:"/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/TargetingPacks/netstandard2.1/ref/Microsoft.Extensions.DependencyInjection.Abstractions.dll"
|
|
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|
"Assets/Code/UserDefinedEnums/AudioSourceType.cs"
|
|
"Assets/Code/UserDefinedEnums/ParticlePartition.cs"
|
|
"Assets/Code/UserDefinedEnums/SceneId.cs"
|
|
"Assets/Code/UserDefinedEnums/UIPanelType.cs"
|
|
"Assets/Code/UserDefinedEnums/VolumeId.cs"
|
|
"Assets/KinematicCharacterController/Core/ICharacterController.cs"
|
|
"Assets/KinematicCharacterController/Core/IMoverController.cs"
|
|
"Assets/KinematicCharacterController/Core/KCCSettings.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs"
|
|
"Assets/KinematicCharacterController/Core/KinematicCharacterSystem.cs"
|
|
"Assets/KinematicCharacterController/Core/PhysicsMover.cs"
|
|
"Assets/KinematicCharacterController/Core/ReadOnlyAttribute.cs"
|
|
-langversion:9.0
|
|
/deterministic
|
|
/optimize-
|
|
/debug:portable
|
|
/nologo
|
|
/RuntimeMetadataVersion:v4.0.30319
|
|
/nowarn:0169
|
|
/nowarn:0649
|
|
/nowarn:0282
|
|
/nowarn:1701
|
|
/nowarn:1702
|
|
/utf8output
|
|
/preferreduilang:en-US
|
|
/additionalfile:"Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.UnityAdditionalFile.txt"
|
|
##### Custom Environment Variables
|
|
DOTNET_HOST_PATH=/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet
|
|
DOTNET_MULTILEVEL_LOOKUP=0
|
|
DOTNET_SYSTEM_GLOBALIZATION_USENLS=1
|
|
##### ExitCode
|
|
1
|
|
##### Output
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,22): error CS1061: 'HoloCop' does not contain a definition for 'StartSimulation' and no accessible extension method 'StartSimulation' accepting a first argument of type 'HoloCop' could be found (are you missing a using directive or an assembly reference?)
|
|
*** Tundra build failed (0.52 seconds), 2 items updated, 1283 evaluated
|
|
## Script Compilation Error for: Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
## CmdLine: "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet" exec "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/sdk/8.0.318/Roslyn/bincore/csc.dll" /nostdlib /noconfig /shared "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp" "@Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp2"
|
|
## Output:
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,22): error CS1061: 'HoloCop' does not contain a definition for 'StartSimulation' and no accessible extension method 'StartSimulation' accepting a first argument of type 'HoloCop' could be found (are you missing a using directive or an assembly reference?)
|
|
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs(53,22): error CS1061: 'HoloCop' does not contain a definition for 'StartSimulation' and no accessible extension method 'StartSimulation' accepting a first argument of type 'HoloCop' could be found (are you missing a using directive or an assembly reference?)
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2528126
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 2.15 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=f4f9eef4b43af4cff9bdc417e8c4d9da): Total: 0.182 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s29ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (0.99 seconds), 9 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2961984
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 2.04 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:50:31.246 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636e1c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:50:31.250 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6408c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.253 seconds
|
|
Domain Reload Profiling: 3848ms
|
|
BeginReloadAssembly (945ms)
|
|
DisableScriptedObjects (235ms)
|
|
ReleaseScriptingObjects (6ms)
|
|
CreateAndSetChildDomain (377ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (87ms)
|
|
LoadAllAssembliesAndSetupDomain (541ms)
|
|
LoadAssemblies (185ms)
|
|
TypeCache.Refresh (18ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (190ms)
|
|
BuildScriptInfoCaches (169ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (2254ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (378ms)
|
|
ProcessInitializeOnLoadAttributes (554ms)
|
|
ProcessInitializeOnLoadMethodAttributes (126ms)
|
|
AwakeInstancesAfterBackupRestoration (593ms)
|
|
|
|
Asset Pipeline Refresh (id=bc45e44d6d61c4a49af26f0db774e379): Total: 4.246 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2464 ms
|
|
Asset DB Callback time: managed=51 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1727 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.496ms
|
|
ApplyChangesToAssetFolders: 0.353ms
|
|
Collect global state as custom dependencies: 4.268ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.164ms
|
|
CategorizeAssets: 92.805ms
|
|
CompileScripts: 1.720ms
|
|
ImportOutOfDateAssets: 2264.819ms (2261.746ms without children)
|
|
CollectScriptTypesHashes: 17.372ms
|
|
ReloadNativeAssets: 1.505ms
|
|
UnloadImportedAssets: 0.210ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.830ms
|
|
ImportSchedulerStart: 0.441ms
|
|
PostProcessAllAssets: 51.796ms
|
|
MonoPostProcessAllAssets: 51.794ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.947ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.969ms
|
|
SyncVS.PostprocessSyncProject 1.914ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.417ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.259ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.167ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.916ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.646ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.543ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.512ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.373ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.363ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.287ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.185ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.179ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.160ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.147ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.119ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.082ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.082ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.551ms
|
|
UnloadStreamsBegin: 0.160ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 5.067ms
|
|
GenerateScriptTypeSerializationHashes: 9.534ms
|
|
Untracked: 1795.749ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=a1dabc302cd7040a69cf8fc68c793c6e): Total: 0.350 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=349 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.371ms
|
|
ApplyChangesToAssetFolders: 0.217ms
|
|
Scan: 347.350ms
|
|
Collect global state as custom dependencies: 0.567ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.549ms
|
|
UnloadStreamsBegin: 0.097ms
|
|
UnloadStreamsEnd: 0.110ms
|
|
Untracked: 0.963ms
|
|
|
|
|
|
Asset Pipeline Refresh (id=e95cbb6ddd20d4c678338a50c6f98220): Total: 0.326 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=325 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.058ms
|
|
ApplyChangesToAssetFolders: 0.171ms
|
|
Scan: 322.051ms
|
|
Collect global state as custom dependencies: 0.210ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.590ms
|
|
UnloadStreamsBegin: 0.789ms
|
|
UnloadStreamsEnd: 0.095ms
|
|
Untracked: 0.569ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.039 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=d86e8d5e2b3674880aa11363a9bbc301): Total: 0.119 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Request Asset Garbage Collect because used heap size increased from 2.13 GB to 2.66 GB, exceeding the threshold of 0.53 GB.
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1408 unused Assets / (0.5 MB). Loaded Objects now: 11475.
|
|
Memory consumption went from 2.66 GB to 2.66 GB.
|
|
Total: 64.913583 ms (FindLiveObjects: 0.974084 ms CreateObjectMapping: 0.243583 ms MarkObjects: 57.155083 ms DeleteObjects: 6.349250 ms)
|
|
|
|
Loaded scene 'Library/Unused/e5bb06b80ca3a4b29b8e5b4626ccb69d'
|
|
Deserialize: 4.963 ms
|
|
Integration: 4.719 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 9.685 ms
|
|
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 3 unused Assets / (30.2 KB). Loaded Objects now: 12426.
|
|
Memory consumption went from 2.66 GB to 2.66 GB.
|
|
Total: 28.611875 ms (FindLiveObjects: 4.752166 ms CreateObjectMapping: 0.157250 ms MarkObjects: 23.471708 ms DeleteObjects: 0.062833 ms)
|
|
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '80e325f5c173ffe3dc2badddcf35ce31') in 0.614748125 seconds
|
|
2026-10-28 13:51:14.035 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5957520 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:51:14.039 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5c461c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:51:17.822 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68dc20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:51:17.830 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6437a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '1ae2ca5dbb471ea791dbfa49948fe95f') in 0.012 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2d4e2c971c82041b1f0c05eeb0512297 DependenciesID=e189b1e37055ae1f50dd9680ec857232 StaticDependenciesID=37506d6090432cba262c6220985c357f
|
|
Asset Pipeline Refresh (id=e1b2a62194d5d44148dc065e7ad3bccb): Total: 0.081 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'edbd76505fb3905d201f5a5c2f0c0738') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1c942bd4bd4fabcb862e2dbee08ce5e6 DependenciesID=c3692882066d1ff0e5e1b2411de67af3 StaticDependenciesID=f15c281580cc23d886646a6981abc92f
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Asset Pipeline Refresh (id=7c695e71800a546f397ba4b106a01127): Total: 0.050 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '7cde61a29c54596b13a8bd6a09614464') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=bed51a6d40e1d26edd24384ad1251027 DependenciesID=c2e83aab8bd3fa31309c59ccca988967 StaticDependenciesID=c9e905922ff4147714282035533a8d03
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Asset Pipeline Refresh (id=965f77f141b1a43c4ba256b1a2a9f47c): Total: 0.037 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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2026-10-28 13:51:33.011 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa636d900 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:51:33.014 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5951180 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'c2fedeee31a3a17dc1f3e6ecdba03ee9') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e6c9da31f592a0601a0b53ae8154c62c DependenciesID=11442ba047b7fba43472cba50bb0cc94 StaticDependenciesID=b39f60a107e1f09476301c5574c5dc4b
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Asset Pipeline Refresh (id=a7efb9ab7204a4038aa0e20c786e28cb): Total: 0.038 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '48a32e4bf9ea86f20a860c2b44f7dae5') in 0.008 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a95a671c543022537e59c3da47abbd21 DependenciesID=1d79332f3bc18428f3bcb5d612388f08 StaticDependenciesID=7c84f8d4c846266d7b279693722c628e
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[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=5c40eda81868146738ee33a1be26c30a): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
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Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
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Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
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Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
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Asset Pipeline Refresh (id=3457d9c0631c948ffb1113ded5733b0b): Total: 0.014 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '8d9e8992b7a42f37864f4f83cf923130') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=901cfbc538d8a60c0829563958f2d0c6 DependenciesID=7ae4bd10887071288f822494640c1cdf StaticDependenciesID=0a20753aa1dd1c9a97b8022d9cbfda28
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Asset Pipeline Refresh (id=e042b6ccfa4cf4732932f6bd482d380f): Total: 0.041 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'c5597524a05224e05c48f53dbc1ad0e8') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=21f421bfd6160f997f3a5dda3f86a5ca DependenciesID=76a7189d27e27823ab47cc68a36f664c StaticDependenciesID=46a5edfdcbc7f7c1af2a545db4a98314
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Asset Pipeline Refresh (id=76f68780f803a4b578c4df7064a70e91): Total: 0.044 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '7163eacb36f021545dbaaacd1d870cb9') in 0.010 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=5c25bd26e484e73268685123d86107e5 DependenciesID=d89edacbe337e6f1b94881647c376187 StaticDependenciesID=3dc4b088663b0d5435d0a581ef7ef461
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Asset Pipeline Refresh (id=caa5a229c06284bfd815e7a99a17dae1): Total: 0.063 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '7d70e830a956a37a3f2d91daa12d00c5') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8cf415118ae6339881ee5f801af2a3b6 DependenciesID=0134f25ebee2b2feb6595dbfbdc843c0 StaticDependenciesID=80f6eb0f78a5503a9f5a2c8f56bcd352
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|
Asset Pipeline Refresh (id=722fbe46efea042a6bfe3366215a4087): Total: 0.041 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '2918a576022411adfc360428cfae5bd6') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fd1ff96cf3c75435769f7ac0e71b97db DependenciesID=5cfff8735526344e1a213beb3a20255e StaticDependenciesID=2d144603dc68d84d96c81b614ecfc745
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Asset Pipeline Refresh (id=ef51d780034ab44718e4bbd97174dd43): Total: 0.040 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'b39e7fd809472b02873ae878f5a33d1c') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=80114a9fccf55bd255b4cc818487960d DependenciesID=f738b4f0aafdeddcf13e5878822418ac StaticDependenciesID=606a5db1cebaa1ac42644479c83c6582
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Asset Pipeline Refresh (id=c137c4a37a83b492db4f0ea49c90645c): Total: 0.041 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '409b7855a01399ea7856690170dfee98') in 0.010 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c23feba0ec08eb89a8694829a863c9ff DependenciesID=444d996248ced150ca55794f62401448 StaticDependenciesID=fb69cb177067b84a63762161e594be9f
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Asset Pipeline Refresh (id=67b0e680e76bd4442bc818c1aebf5e3c): Total: 0.061 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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2026-10-28 13:52:16.454 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3fcef80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:52:16.458 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac68dcc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '8b5c74b4017d644c7bcf68f594bc00c8') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=98cd7c36f35502954cc205f7ac465eea DependenciesID=63d592e015b703eb515db453f3dfed8a StaticDependenciesID=daab5d570d1ab4603f384205300c1f77
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Refreshing native plugins compatible for Editor in 5.09 ms, found 6 plugins.
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Asset Pipeline Refresh (id=170de0bf7be8e470ebe512e40bd20c06): Total: 0.044 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '088bc94735c324330ed5f22e88e18d54') in 0.008 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ff17f5ebb17ee99ab521cb16a2b778bb DependenciesID=cbab1b3a7d08855ab4d73a5871f09021 StaticDependenciesID=33bfe40803ef93090f095c28d7aef6fd
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Asset Pipeline Refresh (id=4fb071aa79c1e4dc0a04d3b00e631145): Total: 0.060 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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2026-10-28 13:52:34.780 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa59515e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:52:34.784 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b4b660 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'b218afb28b9dc9f43ef28e73c02adc99') in 0.009 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7b3ed153bb1b5586c8831bc3cfe43ee9 DependenciesID=cbe0c7126d224fd7195d72508a32953c StaticDependenciesID=9d6d23fae70d04add936d9748b5437f8
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Refreshing native plugins compatible for Editor in 3.59 ms, found 6 plugins.
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Asset Pipeline Refresh (id=f8ab638f030514d7fb8f4c894a1bfc36): Total: 0.062 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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2026-10-28 13:52:36.532 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5955220 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:52:36.537 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a23a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:52:53.181 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3d7e620 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-10-28 13:52:53.185 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa8b49c20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '4e567c8d8ddab44a177d256ca81e4707') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e320389dc9c756ef50060726b2d576a4 DependenciesID=1dade8a255e44026153a8f990a1c0ea4 StaticDependenciesID=b29e0e6f86217dd3d68a47f886f7eec7
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[Licensing::Client] Successfully resolved entitlement details
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|
Refreshing native plugins compatible for Editor in 3.54 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=aa25e306c4e814b898b67ec45033f898): Total: 0.066 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '3218f7c959b167a6a546cbacdb34e9fc') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9e2035ba26fb66fd7dcb8bb89d1ba412 DependenciesID=df457b1096b79c5e229acc9afdd60bd4 StaticDependenciesID=117e299d2c87e4d8b96cc90ec03cb857
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Refreshing native plugins compatible for Editor in 3.56 ms, found 6 plugins.
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|
Asset Pipeline Refresh (id=06edfe0c87d33405c9b40f6977145752): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
2026-10-28 13:53:21.124 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5953200 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:53:21.128 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a0a00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Refreshing native plugins compatible for Editor in 4.87 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=3a32e5699582d4394bd8646ba19f4d00): Total: 0.056 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '44cf88ba6f377669c660b92b8286053b') in 0.023 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a6ad46ffdddbd3652f120cdd135e11f2 DependenciesID=f24401c34c1ac4b5e1ae97870872745c StaticDependenciesID=03673b747ee65fb85192ddc10ca0c6dd
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|
Refreshing native plugins compatible for Editor in 3.65 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=6fcb55d1205ad4e1b8d30b69390232d3): Total: 0.079 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '3bd1200136a9174038ac8f5823a23ec9') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c36531bf6d2a1fb4e8bb83b7be98d80e DependenciesID=959b088a953d1a6da4a3bc45b410c0a1 StaticDependenciesID=6d7fd8deed1582712e28dfd10081ccd4
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[Licensing::Client] Successfully resolved entitlement details
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|
Asset Pipeline Refresh (id=c4efd9cba9de74399a2bde7fc92412f2): Total: 0.048 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '25612c95b164306649e6dd2d46fcb487') in 0.011 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a32228248858032f725b99c351792b51 DependenciesID=b206153f16ee866ed8d0bb001bb530ea StaticDependenciesID=32a71dacc393a976a98658e27ff01f1f
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Refreshing native plugins compatible for Editor in 5.47 ms, found 6 plugins.
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Asset Pipeline Refresh (id=2bebeb972fbc24c308621f8edcdfa314): Total: 0.071 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Asset Pipeline Refresh (id=cb3420c70dbb54fa3bd08325ec5342a7): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Asset Pipeline Refresh (id=220cbd90a960944ca83240dbf8fcca7f): Total: 0.033 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 50 unused Assets / (2.6 MB). Loaded Objects now: 12225.
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|
Memory consumption went from 2.50 GB to 2.50 GB.
|
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Total: 43.707041 ms (FindLiveObjects: 1.967584 ms CreateObjectMapping: 0.456000 ms MarkObjects: 40.362416 ms DeleteObjects: 0.707875 ms)
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Thread 0x44d94f000 may have been prematurely finalized
|
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[Licensing::Client] Successfully resolved entitlement details
|
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GPU Resident Drawer disposed.
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Reloading assemblies for play mode.
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Reloading assemblies after forced synchronous recompile.
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Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
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|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
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|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
|
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.701 seconds
|
|
Domain Reload Profiling: 2580ms
|
|
BeginReloadAssembly (443ms)
|
|
DisableScriptedObjects (57ms)
|
|
CreateAndSetChildDomain (172ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (118ms)
|
|
LoadAllAssembliesAndSetupDomain (297ms)
|
|
LoadAssemblies (207ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (20ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1702ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (98ms)
|
|
ProcessInitializeOnLoadAttributes (423ms)
|
|
ProcessInitializeOnLoadMethodAttributes (105ms)
|
|
AwakeInstancesAfterBackupRestoration (594ms)
|
|
|
|
Asset Pipeline Refresh (id=213c05bdcccc84937bff5371c915219b): Total: 2.922 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1847 ms
|
|
Asset DB Callback time: managed=26 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1045 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.397ms
|
|
ApplyChangesToAssetFolders: 0.238ms
|
|
Collect global state as custom dependencies: 3.933ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.129ms
|
|
CategorizeAssets: 62.717ms
|
|
CompileScripts: 1.124ms
|
|
ImportOutOfDateAssets: 1714.361ms (1711.533ms without children)
|
|
CollectScriptTypesHashes: 2.241ms
|
|
ReloadNativeAssets: 1.321ms
|
|
UnloadImportedAssets: 0.122ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.675ms
|
|
ImportSchedulerStart: 0.699ms
|
|
PostProcessAllAssets: 26.965ms
|
|
MonoPostProcessAllAssets: 26.964ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.405ms
|
|
SyncVS.PostprocessSyncProject 1.770ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.261ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.117ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.605ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.366ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.194ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.140ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.106ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.101ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.096ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.093ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.407ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 3.308ms
|
|
GenerateScriptTypeSerializationHashes: 6.136ms
|
|
Untracked: 1105.821ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 3.059 ms
|
|
Integration: 747.342 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.015 ms
|
|
Total Operation Time: 750.419 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.023 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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|
Asset Pipeline Refresh (id=a93b29989012a44cfa61c3b715a2e3d6): Total: 0.087 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
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|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 18.008 ms
|
|
Integration: 18.323 ms
|
|
Integration of assets: 0.068 ms
|
|
Thread Wait Time: 34.600 ms
|
|
Total Operation Time: 70.999 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.310 ms
|
|
Integration: 5.125 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 125.228 ms
|
|
Total Operation Time: 132.668 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 12.072 ms
|
|
Integration: 21.642 ms
|
|
Integration of assets: 0.037 ms
|
|
Thread Wait Time: 201.474 ms
|
|
Total Operation Time: 235.225 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:153)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:49)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA.DecideAction () [0x0008f] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:53
|
|
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource`1[T].GetResult (System.Int16 token) [0x0001e] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:370
|
|
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
|
|
at Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor.DecideAction (System.Threading.CancellationToken ctx) [0x0024a] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:43
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (System.Collections.Generic.List`1[T] entityActionMakers, System.Threading.CancellationToken ct) [0x00075] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:69
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x00155] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:49
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
|
|
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
|
|
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__9:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:61)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
|
|
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__10:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
|
|
Code.OfficeGame.BattleMode.Actions.Player.<DecideAction>d__2:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
|
|
|
|
Thread 0x429667000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Testing (1488591529) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-634218696) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.481 ms
|
|
Integration: 24.751 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.027 ms
|
|
Total Operation Time: 26.260 ms
|
|
Unloading 1568 unused Assets / (11.2 MB). Loaded Objects now: 11619.
|
|
Memory consumption went from 2.52 GB to 2.51 GB.
|
|
Total: 37.956041 ms (FindLiveObjects: 0.987750 ms CreateObjectMapping: 0.361125 ms MarkObjects: 34.452333 ms DeleteObjects: 1.917666 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=b721014b784814ac1a2981cd8d5a63d4): Total: 0.278 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=dec6ebbf2f5844f22b8f9ce4ff6333db): Total: 0.105 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: '2ad7d52b8f4ab09d289ffa8488fd6160') in 0.39835475 seconds
|
|
Loaded scene 'Library/Unused/a158e773046ea4b288a52ab11d53f997'
|
|
Deserialize: 1.842 ms
|
|
Integration: 2.733 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 4.581 ms
|
|
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 2 unused Assets / (28.5 KB). Loaded Objects now: 13304.
|
|
Memory consumption went from 2.53 GB to 2.53 GB.
|
|
Total: 44.768958 ms (FindLiveObjects: 1.716500 ms CreateObjectMapping: 0.112583 ms MarkObjects: 42.655709 ms DeleteObjects: 0.071667 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=f7c8afcba32ae4672823b5acce2f8d31): Total: 0.398 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=333 ms
|
|
Asset DB Callback time: managed=29 ms, native=25 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=9 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.404ms
|
|
Scan: 276.118ms
|
|
Collect global state as custom dependencies: 0.509ms
|
|
OnSourceAssetsModified: 4.586ms
|
|
CategorizeScriptCompilationAssets: 0.135ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.529ms
|
|
CategorizeAssets: 28.950ms
|
|
CompileScripts: 9.332ms
|
|
ImportOutOfDateAssets: 1.731ms (0.156ms without children)
|
|
ReloadNativeAssets: 0.124ms
|
|
UnloadImportedAssets: 0.099ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.522ms
|
|
ImportSchedulerStart: 0.830ms
|
|
PostProcessAllAssets: 36.994ms
|
|
XRBuildSystem.XRAssetImported 9.922ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.337ms
|
|
MonoPostProcessAllAssets: 25.057ms
|
|
SyncVS.PostprocessSyncProject 9.824ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.736ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.679ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.633ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.397ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.355ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.292ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.235ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.066ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.055ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 13.358ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.702ms
|
|
UnloadStreamsBegin: 0.313ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 19.804ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s999ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.90 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x44c5bf000 may have been prematurely finalized
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.7047632
|
|
Refreshing native plugins compatible for Editor in 2.36 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:57:02.587 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3f0d720 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:57:02.592 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3e8b3e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.452 seconds
|
|
Domain Reload Profiling: 5645ms
|
|
BeginReloadAssembly (1108ms)
|
|
DisableScriptedObjects (319ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (390ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (70ms)
|
|
LoadAllAssembliesAndSetupDomain (986ms)
|
|
LoadAssemblies (277ms)
|
|
TypeCache.Refresh (40ms)
|
|
TypeCache.ScanAssembly (11ms)
|
|
AnalyzeDomain (443ms)
|
|
BuildScriptInfoCaches (404ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (3453ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (583ms)
|
|
ProcessInitializeOnLoadAttributes (754ms)
|
|
ProcessInitializeOnLoadMethodAttributes (260ms)
|
|
EditorAssembliesLoaded (8ms)
|
|
ExecutionOrderSort2 (4ms)
|
|
AwakeInstancesAfterBackupRestoration (984ms)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '5f1286b3546a3d4f6c1b6b8d30502892') in 0.061 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a660b2800b5f1fd5be710b9c4d70f0e1 DependenciesID=6c85e9b7bc28ed7788e77e19c11afa63 StaticDependenciesID=32a71dacc393a976a98658e27ff01f1f
|
|
|
|
Asset Pipeline Refresh (id=a041677d0bcc44fe5b81c64ab8d54354): Total: 6.271 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=28 ms, native=3780 ms
|
|
Asset DB Callback time: managed=127 ms, native=9 ms
|
|
Scripting: domain reloads=1, domain reload time=2323 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.052ms
|
|
InvokePackagesCallback: 2.620ms
|
|
ApplyChangesToAssetFolders: 0.918ms
|
|
Collect global state as custom dependencies: 10.631ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.397ms
|
|
CategorizeAssets: 105.207ms
|
|
CompileScripts: 1.926ms
|
|
ImportOutOfDateAssets: 3550.297ms (3465.003ms without children)
|
|
ImportManagerImport: 75.198ms (4.575ms without children)
|
|
CollectScriptTypesHashes: 7.755ms
|
|
ReloadNativeAssets: 3.625ms
|
|
UnloadImportedAssets: 1.157ms
|
|
ReloadImportedAssets: 7.809ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.883ms
|
|
InitializingProgressBar: 0.557ms
|
|
ImportSchedulerStart: 2.918ms
|
|
PostProcessAllAssets: 128.879ms
|
|
XRBuildSystem.XRAssetImported 0.349ms
|
|
ObjectImages.AssetImported 0.123ms
|
|
MonoPostProcessAllAssets: 127.870ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 29.329ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.042ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.957ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.618ms
|
|
SyncVS.PostprocessSyncProject 5.485ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.104ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.181ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.548ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.838ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.661ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.463ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.388ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.311ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.189ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.954ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.839ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.769ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.768ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.749ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.614ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.554ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.453ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.423ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.409ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.405ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.396ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.368ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.361ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.353ms
|
|
PostProcessor.OnPostprocessAllAssets 0.282ms
|
|
AssetEvents.OnPostprocessAllAssets 0.264ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.223ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.216ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.185ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.164ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.162ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.136ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.135ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.127ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.126ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
PostAssetChangesProfiler: 6.931ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.560ms
|
|
PersistCurrentRevisions: 0.222ms
|
|
GenerateScriptTypeHashes: 8.292ms
|
|
GenerateScriptTypeSerializationHashes: 11.610ms
|
|
Untracked: 2435.037ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011706s
|
|
Refreshing native plugins compatible for Editor in 6.67 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=ebc504f9fb5f24c9dbcbd860459f59c8): Total: 0.423 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=352 ms
|
|
Asset DB Callback time: managed=39 ms, native=19 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.743ms
|
|
Scan: 237.661ms
|
|
Collect global state as custom dependencies: 0.511ms
|
|
OnSourceAssetsModified: 5.362ms
|
|
CategorizeScriptCompilationAssets: 0.300ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.280ms
|
|
CategorizeAssets: 29.777ms
|
|
CompileScripts: 11.750ms
|
|
ImportOutOfDateAssets: 4.003ms (0.162ms without children)
|
|
ReloadNativeAssets: 0.124ms
|
|
UnloadImportedAssets: 0.137ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.634ms
|
|
ImportSchedulerStart: 2.948ms
|
|
PostProcessAllAssets: 36.815ms
|
|
XRBuildSystem.XRAssetImported 0.964ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.765ms
|
|
ObjectImages.AssetImported 0.173ms
|
|
MonoPostProcessAllAssets: 33.752ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 13.023ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.480ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.231ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.224ms
|
|
SyncVS.PostprocessSyncProject 1.518ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.043ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.012ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.584ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.237ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.209ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.184ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.137ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.124ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.116ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.102ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.100ms
|
|
PostProcessor.OnPostprocessAllAssets 0.097ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.078ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.070ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 15.811ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.716ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 69.862ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010464s
|
|
ExitCode: 1 Duration: 1s385ms
|
|
[ 736/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra build interrupted (1.16 seconds), 1 items updated, 729 evaluated
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.3946826
|
|
ExitCode: 0 Duration: 1s337ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
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[1280/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.27 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
ets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2196381
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 13:57:35.539 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac692bc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:57:35.543 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3e885a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.069 seconds
|
|
Domain Reload Profiling: 4073ms
|
|
BeginReloadAssembly (1124ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (316ms)
|
|
CreateAndSetChildDomain (360ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (137ms)
|
|
LoadAllAssembliesAndSetupDomain (722ms)
|
|
LoadAssemblies (427ms)
|
|
TypeCache.Refresh (48ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (237ms)
|
|
BuildScriptInfoCaches (208ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (2070ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (246ms)
|
|
ProcessInitializeOnLoadAttributes (512ms)
|
|
ProcessInitializeOnLoadMethodAttributes (124ms)
|
|
AwakeInstancesAfterBackupRestoration (663ms)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '5ce0b33316d27cb015f442f1169d2323') in 0.060 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=584896befdd5f9f3652051295503324a DependenciesID=0e85d927c8d6e81ad13a9d0646255eb2 StaticDependenciesID=32a71dacc393a976a98658e27ff01f1f
|
|
|
|
Asset Pipeline Refresh (id=89218e7af369e485abdc850b1b1517e7): Total: 7.323 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=17 ms, native=2965 ms
|
|
Asset DB Callback time: managed=68 ms, native=4 ms
|
|
Scripting: domain reloads=1, domain reload time=2241 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.779ms
|
|
ApplyChangesToAssetFolders: 0.930ms
|
|
Scan: 490.213ms
|
|
Collect global state as custom dependencies: 4.071ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.736ms
|
|
CategorizeAssets: 89.139ms
|
|
CompileScripts: 1.554ms
|
|
ImportOutOfDateAssets: 2150.310ms (2074.760ms without children)
|
|
ImportManagerImport: 69.857ms (2.767ms without children)
|
|
CollectScriptTypesHashes: 8.510ms
|
|
ReloadNativeAssets: 1.552ms
|
|
UnloadImportedAssets: 2.631ms
|
|
ReloadImportedAssets: 3.846ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.694ms
|
|
ImportSchedulerStart: 0.763ms
|
|
PostProcessAllAssets: 69.305ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.253ms
|
|
XRBuildSystem.XRAssetImported 0.214ms
|
|
MonoPostProcessAllAssets: 68.499ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.280ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.053ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.836ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.448ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.233ms
|
|
SyncVS.PostprocessSyncProject 2.216ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.823ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.759ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.409ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.360ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.922ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.857ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.673ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.644ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.539ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.499ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.458ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.426ms
|
|
PostProcessor.OnPostprocessAllAssets 0.425ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.353ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.324ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.318ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.306ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.289ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.270ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.253ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.223ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.185ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.173ms
|
|
AssetEvents.OnPostprocessAllAssets 0.169ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.167ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.153ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.126ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.118ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.117ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.116ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.113ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.097ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.083ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
PostAssetChangesProfiler: 2.780ms
|
|
PersistCurrentRevisions: 0.188ms
|
|
GenerateScriptTypeHashes: 4.122ms
|
|
GenerateScriptTypeSerializationHashes: 7.396ms
|
|
Untracked: 2318.999ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=c554c8539c2134a6bb251913ce757965): Total: 0.049 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '022669663c1664e4cc6544eafdf3ea72') in 0.008 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=32dc56849125bd93ccfc28744a14e6af DependenciesID=aac64b3e89bce0d2f6254972d35421bb StaticDependenciesID=d4365c72abadc7e4e2b38959876778bd
|
|
Asset Pipeline Refresh (id=64090b6d5c37f4a7f9a16609099d0675): Total: 0.060 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '491b5dba947137fa806c860c16f16043') in 0.009 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c859a327fea0599b458e2fa40fa9f0e3 DependenciesID=e4aa7fde47853bc1a748acba20f8ecdb StaticDependenciesID=61c51e47b3b9946066b44fd60254aa86
|
|
Asset Pipeline Refresh (id=f282acc78f73249fb9405ca01570a40d): Total: 0.078 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
2026-10-28 13:57:52.509 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac691680 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 13:57:52.513 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3e8ae40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.747 seconds
|
|
Domain Reload Profiling: 2578ms
|
|
BeginReloadAssembly (444ms)
|
|
DisableScriptedObjects (98ms)
|
|
CreateAndSetChildDomain (149ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (54ms)
|
|
LoadAllAssembliesAndSetupDomain (312ms)
|
|
LoadAssemblies (202ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (18ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1748ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (99ms)
|
|
ProcessInitializeOnLoadAttributes (432ms)
|
|
ProcessInitializeOnLoadMethodAttributes (107ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
AwakeInstancesAfterBackupRestoration (596ms)
|
|
|
|
Asset Pipeline Refresh (id=b6fc4096f984d4ddc9c94c7a1b7a6855): Total: 2.882 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1859 ms
|
|
Asset DB Callback time: managed=42 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=977 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.100ms
|
|
ApplyChangesToAssetFolders: 0.213ms
|
|
Collect global state as custom dependencies: 3.037ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.143ms
|
|
CategorizeAssets: 61.099ms
|
|
CompileScripts: 1.112ms
|
|
ImportOutOfDateAssets: 1754.888ms (1751.700ms without children)
|
|
CollectScriptTypesHashes: 1.048ms
|
|
ReloadNativeAssets: 1.443ms
|
|
UnloadImportedAssets: 0.103ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.642ms
|
|
ImportSchedulerStart: 0.966ms
|
|
PostProcessAllAssets: 42.520ms
|
|
MonoPostProcessAllAssets: 42.516ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.507ms
|
|
SyncVS.PostprocessSyncProject 6.408ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.218ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.366ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.260ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.539ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.354ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.327ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.302ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.292ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.202ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.199ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.154ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.153ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.120ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.099ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.159ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 2.986ms
|
|
GenerateScriptTypeSerializationHashes: 5.412ms
|
|
Untracked: 1014.778ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
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|
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(Filename: Assets/Code/PapaInstaller.cs Line: 28)
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|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.364 ms
|
|
Integration: 876.714 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 0.014 ms
|
|
Total Operation Time: 881.095 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.025 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=c52d944f996b543618058de1c3cd3393): Total: 0.096 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
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|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
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|
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Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
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|
Deserialize: 33.583 ms
|
|
Integration: 18.751 ms
|
|
Integration of assets: 0.099 ms
|
|
Thread Wait Time: 95.499 ms
|
|
Total Operation Time: 147.932 ms
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|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 4.702 ms
|
|
Integration: 6.938 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 167.242 ms
|
|
Total Operation Time: 178.887 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 36.987 ms
|
|
Integration: 16.813 ms
|
|
Integration of assets: 0.035 ms
|
|
Thread Wait Time: 222.310 ms
|
|
Total Operation Time: 276.144 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:153)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Unloading 18 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1077 unused Assets / (0.8 MB). Loaded Objects now: 13513.
|
|
Memory consumption went from 2.64 GB to 2.64 GB.
|
|
Total: 60.002875 ms (FindLiveObjects: 2.437791 ms CreateObjectMapping: 0.648167 ms MarkObjects: 54.046250 ms DeleteObjects: 2.636000 ms)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:49)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop.Snapshot () [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs:34
|
|
at Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop.Simulate (System.Func`3[T1,T2,TResult] action, System.Threading.CancellationToken ctx) [0x0002b] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs:53
|
|
at Cysharp.Threading.Tasks.UniTask+ExceptionResultSource.GetResult (System.Int16 token) [0x0001e] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Factory.cs:326
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Cysharp.Threading.Tasks.UniTaskExtensions.Forget (Cysharp.Threading.Tasks.UniTask task) [0x00016] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:559
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions:Forget(UniTask) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:563)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.<DecideAction>d__11:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:51)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:Start(<DecideAction>d__11&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:DecideAction()
|
|
Code.OfficeGame.BattleMode.Actions.Player.<DecideAction>d__2:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:43)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.<Close>d__8:MoveNext() (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3:Update(Double, Double, Double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update(PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.<>c:<Init>b__25_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.<>c:<Initialize>b__26_4() (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
|
|
|
|
Thread 0x415d4f000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Testing (481350979) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-634218696) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.896 ms
|
|
Integration: 29.404 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 30.308 ms
|
|
Unloading 551 unused Assets / (2.1 MB). Loaded Objects now: 11687.
|
|
Memory consumption went from 2.59 GB to 2.59 GB.
|
|
Total: 39.540292 ms (FindLiveObjects: 0.998667 ms CreateObjectMapping: 0.408541 ms MarkObjects: 37.093125 ms DeleteObjects: 0.805125 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=bf8a3b2cba79c4154bf271e4d358cbb9): Total: 0.195 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=04277373c01974e80994fc11e297d906): Total: 0.099 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=b705f3072551b4f4ebe7b06f83ac285f): Total: 0.139 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=fe4cfc02872334e509bb68a6169e3374): Total: 0.086 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.025448s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.00 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=fc486fff76e6c49c3a039ebc6f57815a): Total: 0.728 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=477 ms
|
|
Asset DB Callback time: managed=121 ms, native=102 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=26 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.610ms
|
|
Scan: 340.553ms
|
|
Collect global state as custom dependencies: 3.758ms
|
|
OnSourceAssetsModified: 14.685ms
|
|
CategorizeScriptCompilationAssets: 0.330ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.921ms
|
|
CategorizeAssets: 70.712ms
|
|
CompileScripts: 25.505ms
|
|
ImportOutOfDateAssets: 6.019ms (0.349ms without children)
|
|
ReloadNativeAssets: 0.307ms
|
|
UnloadImportedAssets: 0.561ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.817ms
|
|
ImportSchedulerStart: 2.981ms
|
|
PostProcessAllAssets: 197.133ms
|
|
XRBuildSystem.XRAssetImported 49.017ms
|
|
PostProcessCallbackCreateDeferredMaterials 27.545ms
|
|
PostprocessAssetsUpdateCachedIcon 3.803ms
|
|
UnityScenesPostprocess 0.848ms
|
|
ShaderAssetModifiedCallback 0.647ms
|
|
ObjectImages.AssetImported 0.403ms
|
|
VCAutoAddAssetPostprocess 0.165ms
|
|
MonoPostProcessAllAssets: 107.033ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 27.605ms
|
|
SyncVS.PostprocessSyncProject 12.520ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 9.852ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.020ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 5.428ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.973ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.429ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.208ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.897ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.583ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.331ms
|
|
PostProcessor.OnPostprocessAllAssets 0.221ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.168ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.144ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.109ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.107ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.089ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.083ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.074ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.066ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.064ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 11.959ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.576ms
|
|
PersistCurrentRevisions: 0.276ms
|
|
Untracked: 50.395ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s724ms
|
|
[ 749/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.60 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size after purge 267324820, took 00:00:00.2471750
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x44d587000 may have been prematurely finalized
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 14:00:00.565 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3e8b8e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 14:00:00.571 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6a23a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.401 seconds
|
|
Domain Reload Profiling: 5034ms
|
|
BeginReloadAssembly (725ms)
|
|
DisableScriptedObjects (136ms)
|
|
CreateAndSetChildDomain (262ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (107ms)
|
|
LoadAllAssembliesAndSetupDomain (773ms)
|
|
LoadAssemblies (273ms)
|
|
TypeCache.Refresh (37ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (318ms)
|
|
BuildScriptInfoCaches (255ms)
|
|
ResolveRequiredComponents (33ms)
|
|
FinalizeReload (3402ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (7ms)
|
|
BeforeProcessingInitializeOnLoad (717ms)
|
|
ProcessInitializeOnLoadAttributes (776ms)
|
|
ProcessInitializeOnLoadMethodAttributes (190ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (927ms)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '727556da22bed3639233fae725f44161') in 0.132 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=556b01c3eae54f63e6475540f35efd9b DependenciesID=6855d3bb73d27e95f7e0af6bf58e9d5a StaticDependenciesID=61c51e47b3b9946066b44fd60254aa86
|
|
|
|
Asset Pipeline Refresh (id=b260986ab8b254f67b45ea3acf97f440): Total: 5.701 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=42 ms, native=3778 ms
|
|
Asset DB Callback time: managed=126 ms, native=10 ms
|
|
Scripting: domain reloads=1, domain reload time=1740 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.067ms
|
|
InvokePackagesCallback: 3.235ms
|
|
ApplyChangesToAssetFolders: 0.415ms
|
|
Collect global state as custom dependencies: 7.969ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.894ms
|
|
CategorizeAssets: 118.739ms
|
|
CompileScripts: 1.546ms
|
|
ImportOutOfDateAssets: 3555.670ms (3409.553ms without children)
|
|
ImportManagerImport: 140.489ms (3.290ms without children)
|
|
CollectScriptTypesHashes: 10.706ms
|
|
ReloadNativeAssets: 2.866ms
|
|
UnloadImportedAssets: 0.668ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.033ms
|
|
InitializingProgressBar: 0.549ms
|
|
ImportSchedulerStart: 0.416ms
|
|
PostProcessAllAssets: 128.105ms
|
|
XRBuildSystem.XRAssetImported 0.654ms
|
|
MonoPostProcessAllAssets: 126.873ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.338ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 16.596ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 10.051ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.085ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.652ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.554ms
|
|
SyncVS.PostprocessSyncProject 3.243ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.066ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.064ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.978ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.728ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.459ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.228ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.012ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.952ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.948ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.836ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.689ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.609ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.558ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.549ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.492ms
|
|
AssetEvents.OnPostprocessAllAssets 0.457ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.436ms
|
|
PostProcessor.OnPostprocessAllAssets 0.429ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.391ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.370ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.358ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.326ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.312ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.289ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.254ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.245ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.224ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.217ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.199ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.174ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.166ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.166ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.166ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.133ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.119ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.097ms
|
|
PostAssetChangesProfiler: 7.122ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.477ms
|
|
PersistCurrentRevisions: 0.395ms
|
|
GenerateScriptTypeHashes: 6.512ms
|
|
GenerateScriptTypeSerializationHashes: 11.295ms
|
|
Untracked: 1853.225ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011286s
|
|
Refreshing native plugins compatible for Editor in 23.35 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=8747870cfb1de40bc9737cb82a586363): Total: 1.094 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=704 ms
|
|
Asset DB Callback time: managed=213 ms, native=163 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.573ms
|
|
ApplyChangesToAssetFolders: 1.415ms
|
|
Scan: 425.434ms
|
|
Collect global state as custom dependencies: 1.729ms
|
|
OnSourceAssetsModified: 5.743ms
|
|
CategorizeScriptCompilationAssets: 0.772ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.269ms
|
|
CategorizeAssets: 76.584ms
|
|
CompileScripts: 11.814ms
|
|
ImportOutOfDateAssets: 6.874ms (0.426ms without children)
|
|
ReloadNativeAssets: 0.240ms
|
|
UnloadImportedAssets: 0.330ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.837ms
|
|
ImportSchedulerStart: 4.043ms
|
|
PostProcessAllAssets: 298.464ms
|
|
PostProcessCallbackCreateDeferredMaterials 38.193ms
|
|
UnityScenesPostprocess 1.740ms
|
|
XRBuildSystem.XRAssetImported 1.419ms
|
|
ShaderAssetModifiedCallback 0.075ms
|
|
MonoPostProcessAllAssets: 208.516ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 78.770ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 44.352ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.608ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.250ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.721ms
|
|
SyncVS.PostprocessSyncProject 3.608ms
|
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AssetChangedListener.OnPostprocessAllAssets 3.142ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.169ms
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|
ThemePostprocessor.OnPostprocessAllAssets 0.630ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.537ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.451ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.427ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.396ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.105ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
PostProcessor.OnPostprocessAllAssets 0.073ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 72.917ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.876ms
|
|
PersistCurrentRevisions: 0.265ms
|
|
Untracked: 180.491ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s596ms
|
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[ 725/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (1.47 seconds), 6 items updated, 1283 evaluated
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionStugger.cs(28,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs(52,47): warning CS0168: The variable 'ex' is declared but never used
|
|
Assets/Code/OfficeGame/BattleMode/Actions/BattleActionWait.cs(14,67): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267324820
|
|
Total cache size after purge 267324820, took 00:00:00.2326098
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-10-28 14:00:43.300 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaac6877a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 14:00:43.304 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3e8a1c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
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Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.170 seconds
|
|
Domain Reload Profiling: 4234ms
|
|
BeginReloadAssembly (997ms)
|
|
DisableScriptedObjects (184ms)
|
|
CreateAndSetChildDomain (314ms)
|
|
RebuildCommonClasses (15ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (191ms)
|
|
LoadAllAssembliesAndSetupDomain (847ms)
|
|
LoadAssemblies (539ms)
|
|
TypeCache.Refresh (39ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (291ms)
|
|
BuildScriptInfoCaches (257ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (2171ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (338ms)
|
|
ProcessInitializeOnLoadAttributes (527ms)
|
|
ProcessInitializeOnLoadMethodAttributes (118ms)
|
|
AwakeInstancesAfterBackupRestoration (671ms)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'ecea459bacfae31e513871e1642f82c6') in 0.075 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b5ad060a5196cb1809c8da345dbf8c70 DependenciesID=efea472d87ef05acc3730aec554afbc3 StaticDependenciesID=61c51e47b3b9946066b44fd60254aa86
|
|
|
|
Asset Pipeline Refresh (id=fe659fd8baa42475ab05df1c89a48094): Total: 6.230 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=24 ms, native=2796 ms
|
|
Asset DB Callback time: managed=77 ms, native=5 ms
|
|
Scripting: domain reloads=1, domain reload time=2321 ms, compile time=1004 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 1.888ms
|
|
ApplyChangesToAssetFolders: 0.635ms
|
|
Scan: 420.712ms
|
|
Collect global state as custom dependencies: 4.212ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.763ms
|
|
CategorizeAssets: 74.624ms
|
|
CompileScripts: 1004.406ms
|
|
ImportOutOfDateAssets: 2259.572ms (2176.090ms without children)
|
|
ImportManagerImport: 79.843ms (2.692ms without children)
|
|
CollectScriptTypesHashes: 6.295ms
|
|
ReloadNativeAssets: 1.568ms
|
|
UnloadImportedAssets: 0.313ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.687ms
|
|
ImportSchedulerStart: 1.000ms
|
|
PostProcessAllAssets: 78.905ms
|
|
XRBuildSystem.XRAssetImported 0.251ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.142ms
|
|
MonoPostProcessAllAssets: 77.173ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.726ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.504ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.442ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.395ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.493ms
|
|
SyncVS.PostprocessSyncProject 2.372ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.653ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.644ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.285ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.230ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.908ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.902ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.695ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.681ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.505ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.505ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.465ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.434ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.376ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.356ms
|
|
PostProcessor.OnPostprocessAllAssets 0.349ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.337ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.276ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.242ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.236ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.211ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.181ms
|
|
AssetEvents.OnPostprocessAllAssets 0.177ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.164ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.162ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.155ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.122ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.117ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.115ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.109ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.107ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.106ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.103ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.097ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.080ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.078ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.076ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
PostAssetChangesProfiler: 2.859ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.465ms
|
|
PersistCurrentRevisions: 0.210ms
|
|
GenerateScriptTypeHashes: 3.811ms
|
|
GenerateScriptTypeSerializationHashes: 6.719ms
|
|
Untracked: 2370.266ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
|
|
Asset Pipeline Refresh (id=a419577bc5b3b47cf8dfa6418acbec1c): Total: 0.058 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Loaded scene 'Library/Unused/8f6ea95bf9d9a4ab396c1993bc2c20df'
|
|
Deserialize: 5.753 ms
|
|
Integration: 10.995 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 16.754 ms
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 819 unused Assets / (1.8 MB). Loaded Objects now: 13323.
|
|
Memory consumption went from 2.69 GB to 2.69 GB.
|
|
Total: 39.648125 ms (FindLiveObjects: 1.899125 ms CreateObjectMapping: 0.296500 ms MarkObjects: 32.921791 ms DeleteObjects: 4.286375 ms)
|
|
|
|
[Worker1] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'c03c70fe252acb1586a1a2e91405a6c2') in 0.60943225 seconds
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '2fabd6264ee62cc0ed82ceb626836366') in 0.015 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=12b6ad9fde09af03980b6b8c79321229 DependenciesID=58d4c4d98463c6d887a607b5b7de6c07 StaticDependenciesID=37daa7ed42169f77d9936d932d0b6665
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=7361204a911b84634b2f36020c0212cd): Total: 0.100 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'b61278ba3841ef28427c15b4f2c5b1b2') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=cdf720d082619c0c0b756ab860820691 DependenciesID=b1607459c475321f6caa279c6658caf4 StaticDependenciesID=f162a9b263b24f03738ed3be97a2466e
|
|
Asset Pipeline Refresh (id=083556a896f574035a035a7a6a502c76): Total: 0.045 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '29887b94114709f96c77df44b9c0a9b8') in 0.007 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=168632c35e6c7c32954c5ba4e48c88c7 DependenciesID=997728cc90f2be01d44293c8d291e34e StaticDependenciesID=0e461e23f6527d42ecc7280c2998dcef
|
|
Asset Pipeline Refresh (id=6dd2f82ac223248e8ab6221e1881f838): Total: 0.046 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
2026-10-28 14:01:08.576 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa5953e80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-10-28 14:01:08.581 Unity[1160:13795] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0xaa3e88140 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=7de9fb3dd358d4e84b48edbb2da12362): Total: 0.138 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Thread 0x44c743000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.799 seconds
|
|
Domain Reload Profiling: 2695ms
|
|
BeginReloadAssembly (499ms)
|
|
DisableScriptedObjects (82ms)
|
|
CreateAndSetChildDomain (210ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (63ms)
|
|
LoadAllAssembliesAndSetupDomain (313ms)
|
|
LoadAssemblies (198ms)
|
|
TypeCache.Refresh (11ms)
|
|
AnalyzeDomain (19ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1800ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (100ms)
|
|
ProcessInitializeOnLoadAttributes (444ms)
|
|
ProcessInitializeOnLoadMethodAttributes (128ms)
|
|
AwakeInstancesAfterBackupRestoration (622ms)
|
|
|
|
Asset Pipeline Refresh (id=8c1b20912799a4af1b5d052a99901e64): Total: 2.993 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1926 ms
|
|
Asset DB Callback time: managed=28 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1036 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1912, non-scripts=3241
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.714ms
|
|
ApplyChangesToAssetFolders: 0.194ms
|
|
Collect global state as custom dependencies: 4.507ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.394ms
|
|
CategorizeAssets: 67.887ms
|
|
CompileScripts: 1.145ms
|
|
ImportOutOfDateAssets: 1806.798ms (1804.382ms without children)
|
|
CollectScriptTypesHashes: 4.478ms
|
|
ReloadNativeAssets: 1.230ms
|
|
UnloadImportedAssets: 0.117ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.683ms
|
|
ImportSchedulerStart: 0.360ms
|
|
PostProcessAllAssets: 28.579ms
|
|
MonoPostProcessAllAssets: 28.577ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.488ms
|
|
SyncVS.PostprocessSyncProject 1.796ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.276ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.128ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.760ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.364ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.283ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.211ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.143ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.125ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.097ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.097ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.170ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.054ms
|
|
GenerateScriptTypeSerializationHashes: 5.534ms
|
|
Untracked: 1077.195ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
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|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.978 ms
|
|
Integration: 835.980 ms
|
|
Integration of assets: 0.000 ms
|
|
Thread Wait Time: 0.006 ms
|
|
Total Operation Time: 836.965 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:52)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
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|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'e53e41df5f4456a25e6738a2aad5c750') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=523bd0de0e01929e27b2ab3b6a8497c5 StaticDependenciesID=75ec1bb7c8c6b74082b9e0fccf3356e2
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Asset Pipeline Refresh (id=d898f3eac295a4c30bd6ad32a54cb03a): Total: 0.092 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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|
Scene (Testing) Bindings Installed
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
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|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
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|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
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|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
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|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
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|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
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|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
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|
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|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
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|
Deserialize: 41.952 ms
|
|
Integration: 17.351 ms
|
|
Integration of assets: 0.198 ms
|
|
Thread Wait Time: 69.861 ms
|
|
Total Operation Time: 129.362 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.793 ms
|
|
Integration: 4.418 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 137.056 ms
|
|
Total Operation Time: 144.273 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 50.542 ms
|
|
Integration: 14.640 ms
|
|
Integration of assets: 0.034 ms
|
|
Thread Wait Time: 165.184 ms
|
|
Total Operation Time: 230.401 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:153)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:66)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:49)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:RunBattleLoopAsync (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5> (Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.OfficeGame.GameStates.BattleState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.TestingLevel.TestingState:ToggleBattleMode (UnityEngine.InputSystem.InputAction/CallbackContext) (at Assets/Code/Debug/TestingLevel/TestingState.cs:157)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
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|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
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|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
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|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
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|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
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|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
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|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
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|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputEvent*,UnityEngine.InputSystem.LowLevel.InputUpdateType) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4283)
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|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3843)
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|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
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|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
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|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
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|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
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|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
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|
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Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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|
UnityEngine.Debug:Log (object)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:77)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:74)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__11>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
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|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Animator is not playing an AnimatorController
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.Animator:GetAnimatorStateInfo (int,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
|
|
UnityEngine.Animator:GetCurrentAnimatorStateInfo (int) (at /Users/bokken/build/output/unity/unity/Modules/Animation/ScriptBindings/Animator.bindings.cs:638)
|
|
Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop:Snapshot () (at Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs:39)
|
|
Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop/<Simulate>d__14:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop/<Simulate>d__14> (Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop/<Simulate>d__14&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop:Simulate (System.Func`3<Code.OfficeGame.BattleMode.Actions.HoloCopy.HoloCop, single, bool>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA/<DecideAction>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:51)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Start<Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA/<DecideAction>d__11> (Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA/<DecideAction>d__11&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:242)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:DecideAction ()
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:43)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleActionDecisionPanel.cs:86)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleActionDecisionPanel/<Close>d__8>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
[Assets/Code/OfficeGame/BattleMode/Actions/HoloCopy/HoloCop.cs line 39]
|
|
|
|
Deciding action for prefab_Companion #3
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerControlledTimelineActor.cs:54)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Actions.Player.PlayerControlledTimelineActor/<DecideAction>d__2>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA/<DecideAction>d__11, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA/<DecideAction>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:63)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA/<DecideAction>d__11, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WaitUntilCanceledPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
|
|
|
|
Deciding action for Player(Clone)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:68)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideActions>d__10&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:DecideActions (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:55)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<RunBattleLoopAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:TrySetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:SetResult (System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
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Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:94)
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Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineUntilPause>d__11, System.Collections.Generic.List`1<Code.OfficeGame.BattleMode.Actions.EntityTimelineActor>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
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Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
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Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
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Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
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Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 68)
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Thread 0x44df37000 may have been prematurely finalized
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GPU Resident Drawer disposed.
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Container Testing (-1332555635) disposed
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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UnityEngine.Debug:Log (object,UnityEngine.Object)
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Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
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Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
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Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
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UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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Container Bootstrap (-634218696) disposed
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
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|
UnityEngine.Debug:Log (object,UnityEngine.Object)
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|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
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|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
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|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
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|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
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|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
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|
|
|
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.714 ms
|
|
Integration: 27.658 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.011 ms
|
|
Total Operation Time: 28.383 ms
|
|
Unloading 1571 unused Assets / (1.4 MB). Loaded Objects now: 12232.
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|
Memory consumption went from 2.65 GB to 2.65 GB.
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|
Total: 36.323875 ms (FindLiveObjects: 1.032667 ms CreateObjectMapping: 0.401583 ms MarkObjects: 33.448000 ms DeleteObjects: 1.198792 ms)
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|
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[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=83121518f6572481e904893ec363658b): Total: 0.165 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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Asset Pipeline Refresh (id=f72c3b0842a3c434aac62f504492c4cb): Total: 0.098 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
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