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Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Editor/DocExampleCode/ScriptReference/UsingStreamingAssetsSubFolder.cs
T
2026-09-21 12:15:57 +03:00

22 lines
625 B
C#

namespace AddressableAssets.DocExampleCode
{
using System.IO;
using UnityEngine.AddressableAssets;
internal class UsingStreamingAssetsSubFolder
{
#region SAMPLE
class StreamingAssetBuilds
{
public static string[] GetBuiltPlatforms()
{
// list all platform folders in the addressable asset build directory:
var addressableBuildPath = Addressables.LibraryPath + Addressables.StreamingAssetsSubFolder;
return Directory.GetDirectories(addressableBuildPath);
}
}
#endregion
}
}