Files
2026-09-21 12:15:57 +03:00

21 lines
401 B
C#

namespace AddressableAssets.DocExampleCode
{
using System;
using UnityEngine;
using UnityEngine.AddressableAssets;
internal class UsingLog
{
public void UsingLogSample()
{
#region SAMPLE
Addressables.Log("Unloading bundle");
Addressables.Log("<color=red>Unloading bundle</color> ");
#endregion
}
}
}