25 lines
498 B
C#
25 lines
498 B
C#
using UnityEngine;
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using Alchemy.Inspector;
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namespace Alchemy.Samples
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{
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public class ValidateInputSample : MonoBehaviour
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{
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[ValidateInput("IsNotNull")]
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public GameObject obj;
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[ValidateInput("IsZeroOrGreater", "foo must be 0 or greater.")]
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public int foo = -1;
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static bool IsNotNull(GameObject go)
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{
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return go != null;
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}
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static bool IsZeroOrGreater(int a)
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{
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return a >= 0;
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}
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}
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}
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