30 lines
845 B
C#
30 lines
845 B
C#
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// <auto-generated/>
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#pragma warning disable CS0105
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using Code.Infrastructure.StateMachine;
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using Code.Game.Gameplay.Player;
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using Code.Infrastructure.Camera.CameraStates;
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#pragma warning restore CS0105
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namespace Code.Infrastructure.Camera
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{
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public partial class CameraStateMachine : AbstractStateMachine<Code.Infrastructure.Camera.CameraMode,Code.Infrastructure.Camera.CameraStateMachineContext>
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{
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public CameraStateMachine(Code.Infrastructure.Camera.CameraStateMachineContext context) : base(context)
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{
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var stateCleanerCameraState = new CleanerCameraState(StateMachineContext);
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States.Add(stateCleanerCameraState.MyState, stateCleanerCameraState);
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var stateNoneCameraState = new NoneCameraState(StateMachineContext);
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States.Add(stateNoneCameraState.MyState, stateNoneCameraState);
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}
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}
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}
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