Files
Hasebe/Assets/Code/Infrastructure/Audio/AudioSourceSettings.cs
T
2026-09-20 15:26:03 +03:00

15 lines
485 B
C#

using Code.Infrastructure.Generators;
using UnityEngine;
namespace Code.Infrastructure.Audio
{
[CreateAssetMenu(fileName = "AudioSourceSettings", menuName = "Configs/Audio/AudioSourceSettings")]
[Config("Configs/Audio/AudioSourceSettings", true)]
public class AudioSourceSettings : ScriptableObject
{
// Дополнять по мере необходимости
public float spatialBlend;
public AudioSourceType sourceType;
}
}