Files
Hasebe/Assets/Code/Infrastructure/Audio/AudioInfoConfig.cs
T
2026-09-20 15:26:03 +03:00

14 lines
350 B
C#

using Code.Infrastructure.Generators;
using UnityEngine;
namespace Code.Infrastructure.Audio
{
[Config("Configs/Audio/AudioInfo", true, true)]
public abstract class AudioInfoConfig : ScriptableObject
{
public AudioPartition GroupPartition;
public int id;
public abstract AudioReference Reference { get; }
}
}