Files
Hasebe/Assets/Code/Debug/StartFromBootstrap.cs
T
2026-09-20 15:26:03 +03:00

20 lines
518 B
C#

#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
[InitializeOnLoad]
public class StartFromBootstrap
{
static StartFromBootstrap()
{
var scenePath = "Assets/Infrastructure/Bootstrap.unity";
var sceneAsset = AssetDatabase.LoadAssetAtPath<SceneAsset>(scenePath);
if (sceneAsset != null)
EditorSceneManager.playModeStartScene = sceneAsset;
else
Debug.LogError("Could not find scene at " + scenePath);
}
}
#endif