14 lines
278 B
C#
14 lines
278 B
C#
using System;
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using UnityEngine;
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namespace Code.D.Cleaning.CleanTools
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{
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public class DirtyToolCleaner : CleanToolInteractable
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{
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public override void Use(CleanTool tool)
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{
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tool.Clean();
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Debug.Log("Tool cleaned");
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}
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}
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} |