Files
Hasebe/Library/PackageCache/com.unity.shadergraph@48089545eeac/Editor/Generation/Enumerations/StructFieldOptions.cs
T
2026-09-25 00:42:08 +03:00

11 lines
181 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum StructFieldOptions
{
Static = 0,
Optional = 1 << 0,
Generated = 1 << 1
}
}