Files
Hasebe/Library/PackageCache/com.unity.shadergraph@48089545eeac/Editor/Generation/Enumerations/IncludeLocation.cs
T
2026-09-25 00:42:08 +03:00

14 lines
189 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
[Serializable]
internal enum IncludeLocation
{
Pregraph,
Graph,
Postgraph
}
}